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STARSHIPS STATS

by Thiago Aranha

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Table of Contents
STARFIGHTERS SEPARATISTS SPACE TRANSPORTS
30. Droid Starghter
6. Cinnagar Interceptor 30. Droid Bomber PODS
6. Drake Starghter 31. Scarab 54. One-Man Escape Pod
7. Star Sabre 31. Advanced Droid Starghter 54. Corellian Escape Pod
7. Stinger 31. Advanced Droid Bomber 54. Escape Pod
7. C-73 Tracker 32. Geonosian Starghter 54. Lifeboat
8. Dagger 55. Squad Pod
8. Sigil Courier IMPERIAL 55. Troop Pod
8. N-1 Royal Starghter 33. Defender Ion Mine 55. Supply Pod
9. Aethersprite Delta-7 33. T.I.E. Starghter
10. Dianoga 33. TIE/ln Fighter YACHTS
10. Gun Tug 34. TIE Ground Targeting 56. Mindabaal Custom Pleasure Yacht
11. CloakShape Fighter 34. TIE Reconnaissance 56. 1550-LEX Space Yacht
11. Whitecloak Fighter 35. TIE Fire Control 56. Starwind Yacht
12. Mercenary Fighter 35. TIE Advanced x1 57. Aavman Extravagance 11-S
12. Phoenix Hawk Light Pinnace 36. Skypray Blastboat 57. Luxury 2800 Yacht
12. TL-118 StarHammer 37. TIE Interceptor 57. Luxury 3000 Yacht
13. V-19 Clone Fighter 37. TIE Bomber 59. Luxury 5000 Yacht
14. Freefall Bomber 37. TIE Shuttle 59. Luxury Cruiser 200
14. T-36 Skyghter 38. TIE Vanguard 59. Baudo Star Yacht
14. Toscan 8-Q 38. TIE Raptor 61. Hutt Space Yacht
15. Zebra 39. TIE Phantom
15. TIE-Y Ugly 39. Assault Gunboat
15. Hornet Interceptor
FREIGHTERS
40. Missile Boat
16. Authority IRD 62. Delaya Courier Ship
40. Scimitar Assault Bomber
16. Authority IRD-A 62. Vanya Jedi Courier Ship
41. TIE Advanced / Avenger
17. Pinook Fighter 63. Barloz Medium Freighter
41. TIE Defender Prototype
17. Charon Starghter 63. Squib Momship
41. TIE Defender
18. Z-95 Headhunter 64. YT-700 Transport
42. Super TIE/ln Fighter
18. Z-95XT Trainer 64. YT-1150 Medium Transport
42. TIE Droid
18. Z-95 Mark I Headhunter 65. CT-200 Medium Transport
43. I-7 Howlrunner
19. Y-Wing 65. Mining Survey Ship
19. Y-TIE Ugly 66. Citadel Cruiser
ALLIANCE 67. YG-4210 Light Freighter
20. Pursuer Enforcement Ship
44. X-Wing 67. Nella 330 Heavy Scout
21. Corsair Cruiser
44. Y-Wing Longprobe 67. Nella 342 Light Freighter
21. StarViper
45. A-Wing 70. Nella 352 Light Freighter
22. Vanguard Heavy Assault Gunship
45. B-Wing 70. Ghtroc 440 Light Freighter
22. Dagger-D Police Fighter
46. Expanded B-Wing 70. Ghtroc 580 Light Freighter
23. Qektoth Confederation Starghter
46. T-Wing 71. Ghtroc 720 Freighter
23. Clutch Ugly
47. Gauntlet 72. Selonian Cone Ship
24. Manta Assault Starghter
47. H-Wing 72. X-23 Space Barge
24. M-Wing
48. A-9 Vigilance Interceptor 73. X-26 StarHaul
25. R-41 Starchaser
48. E-Wing 73. CRX-Tug
25. Razor Fighter
49. E-Wing: Type B 73. Z-10 Seeker
26. Miytil Fighter
49. T-65AC4 X-Wing 74. Lantillan Short Hauler
26. Miytil Assault Bomber
49. K-Wing Assault Bomber 75. Starlight Freighter
27. Planetary Fighter
50. Corellian Lancet 76. XS-800 Light Freighter
27. Supa Fighter
50. Republic Defender 78. Corona Transport
28. Preybird Fighter
50. Cal Medium Starghter 78. Crinya Light Freighter
28. Ssi-ruuvi Battle Droid
51. XJ X-Wing 79. B-7 Light Freighter
29. Clawcraft
51. Starlancer Project Starship 79. 3-Z Light Freighter
29. Blade-32

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80.
81.
Stalwart Light Freighter
Jermaguim Light Freighter
120.
120.
Pathnder Scoutship
A-24 Sleuth Scout Vessel
CAPITAL SHIPS
81. Gymsnor-3 Light Freighter 121. TIE Lone Scout
82. Nyubba Cargo Barge Driver 122. Explorer Scout Ship 152. Sun Jammer
83. HT-2200 Medium Freighter 122. SkyBlind Recon Ship 152. Shieldship
85. Kazellis Light Freighter 123. Ferret Reconnaissance Vessel
85. DeepWater Light Freighter TRANSPORTS
86. TL-1800 Transport SHUTTLES 153. Ithullian Ore Hauler
86. L19 Heavy Freighter 124. Sheathipede Shuttle 153. Star Shuttle
86. Subla Ransom Medium Cargo 124. BR-23 Courier 153. Corellian Space Cruiser
Hauler 125. Kappa Troop Shuttle 154. Herd Ship
87. Muurian Transport 125. Service Shuttle 23K 155. Bacta Transport
88. Helix Light Freighter 126. Paranji Orbital Jumper 155. Ferryboat Liner
89. YZ-900 Transport 126. Tribune Shuttle 155. C-3 Passenger Liner
91. VCX-820 Escort Freighter 126. Grek Troop Shuttle 156. Lady Luxury Liner
91. YT-1210 Light Freighter 126. Assault Shuttle Beta
92. YT-1300 Transport 127. Assault Shuttle BATTLESHIPS
92. Modied Light Freighter 128. Katarn Boarding Shuttle 156. Sith Battleship
94. YT-1760 Small Transport 129. Sentinel Landing Craft 157. Marauder Corvette
94. YT-1930 Freighter 130. Aegis Combat Shuttle 162. Invincible Dreadnaught Cruiser
95. YT-2000 Transport 130. Med Runner 162. Discril Cruiser
97. YT-2400 Light Freighter 130. Kleeque Transport 163. Corellian Support Frigate
98. Crescent Transport 131. MT/191 Drop-Ship 163. Dreadnaught
99. Nesst Light Freighter 131. F7 Landing Brick Drop-Ship 164. Sabaoth Destroyer
100. Zuraco Cargo Hauler 132. Zeta Shuttle 164. IR-3F Patrol Ship
100. A-Z-Z-3 Light Freighter 132. Mu-2 Shuttle 165. Tenchant Light Cruiser
100. Maccrow Freighter 132. Mu-3 Shuttle 165. Nebulon-B Frigate
102. Simiyiar Light Freighter 133. Mneffe Superluminal Passenger 166. Corellian Corvette
103. MC-18 Light Freighter Shuttle 167. Privateer Corvette
103. ZH-25 Questor 133. Lambda Shuttle 170. Tapani Carrier
103. YV-545 Transport 135. Svelte Shuttle 170. Tapani Assault Frigate
104. YV-330 Transport 171. Bulk Cruiser
104. YT-2550 Medium Freighter MILITARY TRANSPORTS 171. Corellian Gunship
105. YT-4000 Transport 173. Quasar Fire Bulk Cruiser
136. Ugor Battle-Wagon
136. Jedi Justice Cruiser 173. Hapes Nova Battlecruiser
BULK FREIGHTERS 136. Coruscant Heavy Courier 174. Hapan Battle Dragon
106. Superlift Ore Hauler 137. TIS Zeta 19 174. Ssi-ruuvi Planetary Assault
106. Rin Assid Bulk Hauler 137. Warpod #2 Carrier
106. Mark I Bulk Transport 138. MRX-BR Pacier 175. Ssi-ruuvi Manufacturing Ship
107. Banshee Heavy Transport 138. Firespray Patrol/Attack Craft 175. Ssi-ruuvi Light Cruiser
107. Action IV Bulk Freighter 139. SkySlayer Light Assault Ship
107. Imperial Patrol Ship 139. RX4 Patrol Ship SEPARATISTS
108. Action V Bulk Freighter 140. Imperial Customs Frigate 176. LH-3210 Freighter
108. Action VI Bulk Freighter 140. Light Privateer Frigate 176. Trade Federation Battleship
108. Loronar Medium Transport 142. Armored Transport 177. Trade Federation Droid Control
111. Container Ship 142. Law Light Patrol Craft Ship
111. Brayl Bulk Freighter 143. Guardian Light Cruiser 177. C-9979 Landing Craft
111. Barge Driver 143. Mansk Escort Frigate 177. Trade Federation Armed
111. X46-7 Ore Carrier 145. Y-4 Raptor Transport Freighter
112. Cargo Empress Super Freighter 146. Light Corvette 178. Trade Federation Missile
112. W-23 Space Barge 146. PB-950 Patrol Boat Frigate
114. Xiytiar Transport 147. Stormtrooper Transport 178. Skanaw Patrol Frigate
114. Mining Ship 147. Conqueror Assault Ship 180. Banking Clan Starship
114. Gallofree Medium Transport 148. Light Patrol Ship
115. Etti Lighter 149. Speeder Transport IMPERIAL
116. Asteroid Mining Ship 149. Speeder Transport, Model B
116. Mobquet Medium Cargo Hauler 181. Acclamator Assault Ship
149. Ssi-ruuvi Planetary Lander 181. Huntress Pursuit Cruiser
118. CE-2 Transport 149. Ssi-ruuvi Picket Ship 182. X-Q1 Patrol Craft
SCOUTS 182. X-Q2 System Patrol Cruiser
182. System Patrol Craft
119. Yvarema Scout Ship 183. Dungeon Ship
119. Vaya Scout Ship 183. Bayonet Cruiser
119. Redthorn Scoutship 184. Carrack Light Cruiser

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184.
185.
Victory Star Destroyer
Victory II Star Destroyer
PRIVATE SHIPS 231.
231.
Outrider
Pirate Corvette
186. Vindicator Heavy Cruiser 232. Pulsar Skate
186. Star Destroyer STARFIGHTERS 233. Punishing One
188. Star Destroyer II 213. Deathraven 233. Rabbits Foot
188. Star Destroyer III 213. Guardian Mantis 233. Reclaimer
189. Lancer Frigate 214. Havoc 234. Riff-Raff
189. Star Galleon 214. Krakanas Claw 234. Royal Starship
190. Escort Carrier 215. Red Lancer & Blue Queen 235. Scent of Fear
190. Interdictor Cruiser 215. Red Star 1 235. Shadowre
191. Strike Cruiser 215. Sharp Spiral 237. Sith Inltrator
191. Abolisher Cruiser 216. Slave II 237. Slave I
192. Liberator Cruiser 216. Sun Crusher 238. Solar Flare
192. Torpedo Sphere 217. Tallons Headunters 238. Solar Flare
193. Super Star Destroyer 217. Toths Starghter 239. Starlight Intruder
194. Class 1000 Cruiser 218. Virago 239. Stinger
194. Modular Taskforce Cruiser 239. Sudden Death
195. Vibre Assault Cruiser SPACE TRANSPORTS 240. Suprosa
196. Enforcer Picket Cruiser 218. Accuser 240. Tallus Rustbucket
196. Broadsword Heavy Troop 218. Arkanian Dawn 240. Wild Karrde
Transport 219. Avatars Needle 241. Wild Menagerie
197. Interdictor II Cruiser 219. Battered Freighter
197. Sovereign Star Destroyer 220. Best Cargo CAPITAL SHIPS
198. Eclipse Star Destroyer 220. Distant Rainbow 242. Another Chance
221. Dynasty 243. Backstab
ALLIANCE 221. Explorer 243. Chuunthor
199. Medical Frigate 221. Feeg Liat 243. Dark Revenge
200. Mon Calamari Escort Frigate 222. Gilded Lily 244. Dead Reckoning
200. CC-7700 Frigate 222. Herocs Slayer 244. Emancipator & Liberator
201. Rebel Carrier Cruiser 222. Hounds Tooth 245. Enforcer One
201. Rebel Assault Frigate 224. Hyperspace Marauder 245. Errant Venture
202. Mon Calamari MC80 Star 224. IG-2000 246. Eye of Shiblizar
Cruiser 224. Jade Sabre 246. Fa-Loh-Sui
203. Mon Calamari Evacuation 225. Jade Shadow 247. Free Lance
Cruiser 225. Lady Luck 247. Freejack
203. Bulwark Battlecruiser 226. Lady Sunre 248. Harmzuay
203. Agave Picket Ship 226. Lukes Freighter 248. Heart of Flesh
204. Hajen Fleet Tender 227. Marauder Starjacker 249. Mon Remonda
204. Corona Frigate 227. Merry Thrubidor 249. Penumbra
205. CC-9600 Frigate 228. Midnight Star 250. Shriwirr
205. Warrior Gunship 228. Millennium Falcon 250. Star Home
206. Sacheen Escort 230. Mist Hunter
206. Belarus Medium Cruiser 230. Nikto Kajidic 252. ALPHABETICAL INDEX
207. Defender Carrier 230. Oo-Ta Goo-Ta
207. Endurance Fleet Carrier
208. Majestic Heavy Cruiser
208. Republic Star Destroyer
209. Bothan Assault Cruiser
210. Mon Calamari MC90 Star Star Wars Eras
Cruiser
210. Defender Star Destroyer Old Republic - Before Episode I
211. Mon Calamari Super Star
Cruiser

Rise of the Empire - Episode I to Episode IV

Rebellion - Episode IV to Episode VI

New Republic - After Episode VI

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STARFIGHTERS

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Cinnagar Interceptor Drake Starfighter

Craft: Cinnagar Security Engineering Divisions Defense


Interceptor
Alignment: Cinnagar / General
Era: Old Republic
Type: Planetary defense starghter
Scale: Starghter
Length: 13 meters
Skill: Starghter piloting: Cinnagar Interceptor Craft: Kuat Systems Engin. Drake-class Starghter
Crew: 1 Alignment: General
Crew Skill: Sensors 2D, starghter piloting 2D+2, Era: Old Republic
starship shields 2D+1, starship gunnery 3D Type: Light Interceptor
Cargo: 80 kg Scale: Starghter
Consumables: 2 days Length: 8.9 meters
Cost: 70,000 (new) Skill: Starghter piloting: Drake
Maneuverability: 2D+2 Crew: 1
Space: 8 Crew Skill: Starghter piloting 3D, starship gunnery
Atmosphere: 365; 1,050 km/h 3D+2, sensors 3D
Hull: 2D+2 Cargo Capacity: 30 kg
Shield: 2D+2; 2D Consumables: 1 week
Sensors: Cost: 88,000 (new), 57,000 (used)
Passive: 20/1D Hyperdrive Multiplier: x1.5
Scan: 40/1D+2 Nav Computer: No
Search: 70/2D+1 Maneuverability: 2D
Focus: 4/3D Space: 7
Weapons: Atmosphere: 350; 1000 km/h
4 Laser Cannons (re-linked) Hull: 1D+2
Fire Arc: Front Shields: 2D
Skill: Starship gunnery Sensors:
Fire Control: 2D Passive: 5/0D
Space Range: 1-3/5/12 Scan: 15/1D
Atmosphere Range: 1-300/500/1.2 km Search: 25/2D
Damage: 4D Focus: 1/3D
Ion Cannon Weapons:
Fire Arc: Front 2 Laser Cannons (re-linked)
Skill: Starship gunnery Fire Arc: Front
Fire Control: 2D+1 Skill: Starship gunnery
Space Range: 1-3/5/8 Fire Control: 1D+1
Atmosphere Range: 1-300/500/800 m Space Range: 1-3/12/25
Damage: 3D Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

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Star Sabre Scan: 50/1D
Search: 75/2D
Craft: Republic Fleet Systems Star Saber XC-01 Focus: 3/4D
Alignment: Old Republic / Jedi Order Weapons:
Era: Old Republic 2 Assault Laser Cannons (re-linked)
Source: Power of the Jedi Sourcebook (pages 60-61) Fire Arc: Front
Type: Starghter Skill: Starship gunnery
Scale: Starghter Fire Control: 2D
Length: 6.75 meters Space Range: 1-5/10/17
Skill: Starghter piloting: Star Saber Atmosphere Range: 100-500/1/1.7 km
Crew: 1 Damage: 8D
Crew Skill: 4D in all applicable skills 2 Proton Torpedo Launchers
Passengers: None Fire Arc: Front
Cargo Capacity: 25 kilograms Skill: Starship gunnery
Consumables: 1 week Ammo: 4 missiles each
Cost: Not available for sale Fire Control: 2D
Hyperdrive Multiplier: x1.5 Space Range: 1/3/7
Nav Computer: Limited to 2 hyperspace jumps Atmosphere Range: 100/300/700 m
Maneuverability: 1D+2
Damage: 9D
Space: 9
Atmosphere: 380; 1,100 km/h
Hull: 4D
Shields: 2D+1 C-73 Tracker
Sensors: Craft: Subpro C-73 Tracker
Passive: 20/0D Alignment: General
Scan: 40/1D Era: Old Republic
Search: 60/2D Source: Pirates & Privateers (pages 52-53)
Focus: 3/4D Type: Multi-purpose starghter
Weapons: Scale: Starghter
2 Heavy Blaster Cannons (re-linked) Length: 11.5 meters
Fire Arc: Front Skill: Starghter piloting: C-73 Tracker
Skill: Starship gunnery Crew: 1
Fire Control: 1D Crew Skill: Varies widely
Space Range: 1-5/10/17 Cargo Capacity: 60 kilograms
Atmosphere Range: 100-500/1/1.7 km Consumables: 1 day
Damage: 6D Cost: 20,000 credits (used)
Maneuverability: 1D
Space: 6
Stinger Atmosphere: 330; 950 km/h
Hull: 2D
Craft: Corellian Engineering Corp S-100 Stinger-class
Stinger Sensors:
Starghter Passive: 10/0D
Alignment: Jedi Order / General Scan: 15/1D
Era: Old Republic Search: 20/1D+1
Source: Power of the Jedi Sourcebook (page 60) Focus: 2/3D
Type: Starghter Weapons:
Scale: Starghter Double Laser Cannon
Length: 3.5 meters Fire Arc: Front
Skill: Starghter piloting: S-100 Stinger Skill: Starship gunnery
Crew: 1 Fire Control: 1D+1
Crew Skill: 5D in all applicable skills Space Range: 1-3/12/25
Cargo Capacity: 10 kilograms Atmosphere
Consumables: 1 month Range: 100-300/
Cost: 465,000 (new), 310,000 (used) 1.2/2.5 km
Hyperdrive Multiplier: x1 Damage: 4D
Hyperdrive Backup: None
Nav Computer: Limited to 1 jump
Maneuverability: 3D+2
Space: 9
Atmosphere: 400; 1,150 km/h
Hull: 3D
Shields: 2D
Sensors:
Passive: 25/0D

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Dagger

Craft: Republic Sienar Systems Dagger Starghter


Alignment: General
Era: Old Republic
Type: Escort starghter Hyperdrive Multiplier: x2
Scale: Starghter Hyperdrive Backup: x10
Length: 12.1 meters Nav Computer: Yes
Skill: Starghter piloting: Dagger Maneuverability: 2D
Crew: 1 Space: 9
Crew Skill: Starghter piloting 2D+1, starship gunnery Move: 330; 950 km/h
2D, starship shields 3D Hull: 2D
Cargo Capacity: 55 kilograms Shields: 1D
Consumables: 1 week Sensors:
Cost: 32,000 Passive: 15/1D
Hyperdrive Multiplier: x2 Scan: 35/2D
Nav Computer: Programmed with 5 jumps Search: 70/2D+2
Maneuverability: 2D Focus: 4/3D+2
Space: 7 Weapons:
Hull: 2D 2 Laser Cannons (re-linked)
Sensors: Fire Arc: Front
Passive: 15/1D Skill: Starship gunnery
Scan: 35/2D Fire Control: 1D+1
Search: 65/2D+2 Space Range: 1-3/12/25
Focus: 3/3D+2 Atmosphere Range: 100-300/1.2/2.5 km
Weapons: Damage: 5D
Three Laser Cannons (re-linked)
Fire Arc: Front
Skill: Starship gunnery N-1 Royal Starfighter
Fire Control: 1D+1 Craft: Theed Palace Space Vessel Engineering Corps N-1
Space Range: 1-3/12/25 Royal Starghter
Atmosphere Range: 100-300/1.2/2.5 km Alignment: Naboo
Damage: 6D Era: Old Republic

Sigil Courier
Craft: Sigil
Alignment: General
Era: Old Republic
Type: Reconaissance Courier
Scale: Starghter
Length: 12.3 meters
Skill: Starghter piloting: Sigil
Crew: 1
Crew Skill: Starghter piloting 3D, starship gunnery
3D, starship shields 2D+1
Cargo Capacity: 60 kilograms
Consumables: 1 week
Cost: 42,000

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Source: Secrets of Naboo (page 39) Type: Starghter
Type: Space superiority starghter Scale: Starghter
Scale: Starghter Length: 8 meters
Length: 11 meters Skill: Starghter piloting: Delta-7
Skill: Starghter piloting: N-1 Crew: 1 and modied astromech droid (can coordinate)
Crew: 1 (plus astromech droid) Crew Skill: All skills typically at 4D
Crew Skill: Starghter piloting 4D+1, starship gunnery Passengers: 0
4D+1, starship shields 4D+1 Cargo Capacity: 60 kilograms
Cargo Capacity: 65 kg Consumables: 1 week
Consumables: 1 week Cost: 180,000 (new), 145,000 (used), both prices are
Cost: Not available for sale black market value
Hyperdrive Multiplier: x1 Hyperdrive Multiplier: x1 (with booster ring, see
Nav Computer: Uses Astromech with 10 jumps below)
Maneuverability: 2D Nav Computer: Uses a modied astromech droid
Space: 8 programmed with 10 jumps
Atmosphere: 365; 1,050 km/h Maneuverability: 3D+2
Hull: 2D Space: 8
Shields: 1D Atmosphere: 365; 1,050 km/h
Sensors: Hull: 2D+2
Passive: 20/0D Shields: 1D
Scan: 35/1D Sensors:
Search: 40/2D Passive: 25/1D
Focus: 2/3D Scan: 45/2D
Weapons: Search: 65/2D+2
2 Laser Cannons (re-linked) Focus: 3/3D+1
Fire Arc: Front Weapons:
Skill: Starship gunnery 4 Laser Cannons (re-linked)
Fire Control: 2D Fire Arc: Front
Space Range: 1-3/12/25 Skill: Starship gunnery
Atmosphere Range: 100-300/1.2/2.5 km Fire Control: 2D
Damage: 5D Space Range: 1-3/12/25
Proton Torpedo Magazine Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: Front Damage: 6D
Skill: Starship gunnery Notes: The Delta-7 requires a separate hyperdrive
Ammo: 10 torpedoes module in the form of a booster ring (the TransGalMeg
Fire Control: 2D Industries hyperdrive booster ring). Docking with the
Space Range: 1/3/7 ring takes 3 rounds to accomplish, and requires a
Atmosphere Range: 50-100/300/700 m Difcult Starghter Piloting skill check (the ghters
Damage: 10D maneuverability counts for this roll). Additionally, the
Delta-7 incorporates a specially-designed astromech
droid (R4-P series), which is hardwired into the
Aethersprite Delta-7 starghter. Without the proper droid, the pilot suffers
Craft: Kuat Systems Engineering Delta-7 Aethersprite- a -1D penalty to his Astrogation skill checks. The droid
class Starghter suffers the same penalty to both its Astrogate and
Alignment: Jedi Order Starghter Repair skill checks.
Era: Old Republic

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Dianoga Gun Tug

Craft: SoroSuub Gun Tug


Alignment: General
Era: Old Republic
Craft: Koensayr Dianoga
Source: Starships of the Galaxy (pages 67-68)
Alignment: General
Type: Utility ghter
Era: Old Republic
Scale: Starghter
Type: Assault starghter
Length: 12 meters
Scale: Starghter
Skill: Starghter piloting: Gun Tug
Length: 16.1 meters
Crew: 1, gunners: 1
Skill: Starghter piloting: Dianoga
Crew Skill: Varies
Crew: 1
Cargo Capacity: 500 kilograms
Crew Skill: Starghter piloting 2D+1, starship gunnery
Consumables: 1 week
2D, starship shields 3D
Cost: 142,000 (new)
Cargo Capacity: 90 kilograms
Hyperdrive Multiplier: x2
Consumables: 3 days
Nav Computer: Limited to 2 jumps
Cost: 46,000
Maneuverability: 2D+2
Hyperdrive Multiplier: x2
Space: 7
Nav Computer: Programmed with 5 jumps
Atmosphere: 350; 1,000 km/h
Maneuverability: 1D
Hull: 3D
Space: 6
Shields: 1D
Move: 330; 950 km/h
Sensors:
Hull: 2D+2
Passive: 20/0D
Shields: 1D
Scan: 35/1D
Sensors:
Search: 40/2D
Passive: 20/1D
Focus: 2/3D
Scan: 40/2D
Weapons:
Search: 70/2D+2
2 Blaster Cannons (re-linked)
Focus: 3/3D+2
Fire Arc: Front
Weapons:
Skill: Starship gunnery
4 Laser Cannons (re-linked)
Fire Control: 1D
Fire Arc: Front
Space Range: 1-5/10/17
Skill: Starship gunnery
Atmosphere Range: 100-500/1/1.7 km
Fire Control: 1D+1
Damage: 5D
Space Range: 1-3/12/25
2 Tractor Beams
Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: Front
Damage: 6D
Scale: Capital
Heavy Ion Cannon
Skill: Capital ship gunnery
Fire Arc: Front
Fire Control: 1D
Skill: Starship gunnery
Space Range: 1-5/15/30
Fire Control: 1D
Atmosphere Range: 100-500/1.5/3 km
Space Range: 1-3/10/20
Damage: 4D
Atmosphere Range: 100-300/1/2 km
Damage: 6D

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CloakShape Fighter Whitecloak Fighter
Craft: Modied Kuat Systems Engineering Cloakshape
Fighter
Alignment: Jedi Order
Era: Old Republic
Source: Power of the Jedi Sourcebook (page 58)
Type: Custom starghter
Scale: Starghter
Length: 15 meters
Skill: Starghter piloting: Cloakshape
Crew: 1
Crew Skill: 7D in all applicable skills
Passengers: 1 or 2
Cargo Capacity: 40 kilograms
Consumables: 2 weeks
Cost: 150,000 (new), 100,000 (used)
Hyperdrive Multiplier: x1.5
Craft: Kuat Systems Engineering CloakShape Fighter
Nav Computer: Uses astromech droid programmed with
Alignment: General
10 jumps
Era: Old Republic
Maneuverability: 1D+2
Source: Dark Empire Sourcebook (page 111), Starships
Space: 7
of the Galaxy (pages 65-66), The Essential Guide to
Atmosphere: 350; 1,000 km/h
Vehicles and Vessels (pages 22-23)
Hull: 4D+2
Type: Stock multi-purpose Starghter
Shields: 0D+2
Scale: Starghter
Sensors:
Length: 15 meters
Passive: 25/1D
Skill: Starghter piloting: CloakShape
Scan: 40/2D
Crew: 1
Search: 60/3D
Crew Skill: Varies
Focus: 4/3D+2
Cargo Capacity: 40 kilograms
Weapons:
Consumables: 1 day
2 Light Laser Cannons (re-linked)
Cost: 15,000 (stock and used)
Fire Arc: Front
Maneuverability: 1D+1
Skill: Starship gunnery
Space: 6
Fire Control: 2D
Atmosphere: 330; 950 km/h
Space Range: 1-5/10/17
Hull: 4D+2
Atmosphere Range: 100-500/1/1.7 km
Weapons:
Damage: 4D
Double Laser Cannons (re-linked)
2 Concussion Missile Launchers
Fire Arc: Front
Fire Arc: Front
Skill: Starship gunnery
Skill: Starship gunnery
Fire Control: 1D+2
Ammo: 8 missiles each
Space Range: 1-5/10/17
Fire Control: 2D
Atmosphere Range: 100-500/1/1.7 km
Space Range: 1/3/7
Damage: 4D+2
Atmosphere Range: 50-100/300/700 m
Dual Concussion Missile Launchers (re-linked)
Fire Arc: Front Damage: 8D
Skill: Missile weapons
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 7D
Notes:
- Maneuvering Fin
Cost: 5,000
Maneuverability: 2D+2
- Hyperdrive Sled
Cost: 15,000
Hyperdrive Multiplier: x3
Nav Computer: Uses R1 unit

11
Mercenary Fighter

Craft: Kuat Systems Engineering Custom Mercenary


Starghter
Alignment: General
Era: Old Republic
Type: Space superiority starghter
Scale: Starghter
Length: 16 meters
Skill: Starghter piloting
Crew: 1
Crew Skill: Starghter piloting 3D+2, starship gunnery Length: 19.2 meters
3D+2, starship shields 3D Skill: Starghter piloting: S40K
Cargo Capacity: 100 kilograms Crew: 1 or 2
Consumables: 2 week Crew Skill: Varies
Cost: Not available for sale (estimated value 107,000) Passengers: 4
Hyperdrive Multiplier: x2 Cargo Capacity: 20 metric tons
Hyperdrive Backup: x10 Consumables: 2 months
Nav Computer: Yes Cost: 112,000 (new)
Maneuverability: 2D+2 Hyperdrive Multiplier: x2
Space: 9 Nav Computer: Limited to 2 jumps
Atmosphere: 400, 1,150 km/h Maneuverability: 1D
Hull: 4D+1 Space: 5
Shields: 1D+1* Atmosphere: 295; 850 km/h
*The Mercenary Starghter has 2D of backup shields. Hull: 5D
Sensors: Shields: 2D
Passive: 20/0D Sensors:
Scan: 45/1D+1 Passive: 15/0D
Search: 85/2D+2 Scan: 30/1D
Focus: 4/4D Search: 50/3D
Weapons: Focus: 2/4D
Two Laser Cannons (re-linked) Weapons:
Fire Arc: Front 2 Heavy Blaster Cannons (re-linked)
Skill: Starship gunnery Fire Arc: Turret
Fire Control: 1D Skill: Starship gunnery
Space Range: 1-3/12/25 Fire Control: 1D
Atmosphere Range: 100-300/1.2/2.5 km Space Range: 1-5/10/17
Damage: 5D Atmosphere Range: 100-500/1/1.7 km
Concussion Missile Launcher Damage: 6D
Fire Arc: Front 2 Light Ion Cannons (re-linked)
Skill: Starship gunnery Fire Arc: Rear
Ammo: 10 Skill: Starship gunnery
Fire Control: 3D+2 Fire Control: 1D
Space Range: 1-3/7/12 Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/1.2 km Atmosphere Range: 100-300/700/3.6 km
Damage: 8D Damage: 4D

Phoenix Hawk Light Pinnace TL-118 StarHammer


Craft: Kuat Systems Engineering S40K Phoenix Hawk Craft: Subpro Corporation TL-118 StarHammer Short-
Light Pinnace Range Attack Ship
Alignment: General Alignment: General
Era: Old Republic Era: Old Republic
Source: Starships of the Galaxy (page 72) Type: Heavy assault ghter
Type: Starghter/transport Scale: Starghter
Scale: Starghter Length: 35 meters

12
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-2/8/15
Atmosphere Range: 100-200/800/1.5 km
Damage: 9D

V-19 Clone Fighter


Craft: Slayn & Korpil V-19 Clone Fighter
Alignment: Old Republic / Empire
Era: Rise of the Empire
Type: Short range assault starghter
Scale: Starghter
Length: 9 meters
Skill: Starghter piloting: V-19 Clone ghter
Crew: 1
Crew Skill: Sensors 3D, starghter piloting 3D, starship
gunnery 3D, starship shields 3D
Skill: Starghter piloting: TL-118
Cargo Capacity: 20 kg
Crew Skill: Starghter piloting 3D+1 and starship
Consumables: 2 days
gunnery 4D+2
Maneuverability: 3D+1
Crew: 1 (can co-ordinate), gunners: 1
Space: 9
Consumables: 1 week
Atmosphere: 400; 1,150 km/h
Cost: 72,000 (used)
Hull: 3D+1
Hyperdrive Multiplier: x3
Shields: 1D+1
Nav Computer: Yes
Sensors:
Maneuverability: 1D
Passive: 20/1D
Space: 4
Scan: 35/2D
Atmosphere: 105; 300 km/h
Search: 55/3D
Hull: 5D
Focus: 4/3D+2
Shields: 2D
Weapons:
Weapons:
2 Blaster Cannons
2 Heavy Laser Cannons
Fire Arc: Front
Fire Arc: Turret
Skill: Starship gunnery
Crew: 1
Fire Control: 1D
Skill: Starship gunnery
Space Range: 1-3/12/25
Fire Control: 2D
Atmosphere: 100-300/1.2/2.5 km
Space Range: 1-3/12/25
Damage: 5D
Atmosphere Range: 100-300/1.2/2.5 km
2 Concussion Missile Launchers
Damage: 7D
Fire Arc: Front
2 Light Laser Cannons
Skill: Starship gunnery
Fire Arc: Front
Fire Control: 1D
Skill: Starship gunnery
Ammo: 3 each
Fire Control: 3D
Space Range: 2-15/35/50
Space Range: 1-5/10/17
Atmosphere Range: 200-1500/3.5/5 km
Atmosphere Range: 100-500/1/1.7 km
Damage: 8D
Damage: 4D
2 Twin Laser Cannons (re-linked)
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Concussion Missile Launcher
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1/5/9
Atmosphere Range: 50-100/500/900 m
Damage: 8D
Air-To-Surface Bombs
Fire Arc: Front

13
Freefall Bomber Length: 8.2 meters
Skill: Starghter piloting: T-36
Crew: 1
Crew Skill: Varies
Cargo Capacity: 30 kilograms
Consumables: 2 hours
Cost: 64,000 (new), 16,000 (used)
Maneuverability: 1D
Space: 7
Atmosphere: 350; 1000 km/h
Hull: 1D+1
Sensors:
Craft: Royal Nubian Freefall-class Bomber Passive: 15/0D
Alignment: Naboo Scan: 25/1D
Era: Rise of the Empire Search: 40/2D
Type: Bomber ghter Focus: 1/2D
Scale: Starghter Weapons:
Length: 30 meters Double Laser Cannon
Skill: Starghter piloting: Freefall Fire Arc: Front
Crew: 2, gunners: 2, skeleton: 1/+5 Skill: Starship gunnery
Crew Skill: Starghter piloting 4D+1, starship gunnery Fire Control: 2D
4D+1, starship shields 4D+1 Space Range: 1-3/12/25
Cargo Capacity: 20 metric tons Atmosphere Range: 100-300/1.2/2.5 km
Passengers: 8 Damage: 4D
Consumables: 1 month Game Notes: the T-36 tends to spin in turns or other
Cost: 220,000 (new) tight maneuvers when in atmosphere. To reect this,
Hyperdrive Multiplier: x2 increase the difculty of maneuvers in atmosphere by
Hyperdrive Backup: x10 +10.
Nav Computer: Yes
Maneuverability: 1D
Space: 7 Toscan 8-Q
Atmosphere: 350; 1,000 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 20/0D
Scan: 35/1D
Search: 40/2D
Focus: 2/3D
Weapons:
4 Laser Cannons (re-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
Bomb Chute
Fire Arc: Ventral Craft: Shobquix Yards Toscan 8-Q Starghter
Skill: Starship gunnery Alignment: General
Ammo: 20 bombs Era: Rise of the Empire
Fire Control: 1D Source: Pirates & Privateers (page 53)
Space Range: 1/3/7 Type: Multi-purpose starghter
Atmosphere Range: 50-100/300/700 m Scale: Starghter
Damage: 13D Length: 10.2 meters
Skill: Starghter piloting: Toscan 8-Q
Crew: 1
T-36 Skyfighter Crew Skill: Varies widely
Craft: Incom T-36 Skyghter Cargo Capacity: 75 kilograms
Alignment: General Consumables: 1 day
Era: Rise of the Empire Cost: 35,000 (used)
Source: Secrets of Tatooine (page 94) Hyperdrive Multiplier: x2
Type: Near-orbit planetary defense ghter Nav Computer: Yes
Scale: Starghter Maneuverability: 1D

14
Space: 5
Atmosphere: 295; 850 km/h
TIE-Y Ugly
Hull: 2D
Sensors:
Passive: 15/0D
Scan: 25/+1
Search: 50/1D+2
Focus: 2/2D
Weapons:
2 Laser Cannons
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 km
Damage: 5D

Zebra Craft: Avarage TIE-Y Ugly


Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (pages 54)
Type: Patchwork starghter
Scale: Starghter
Length: 12 meters
Skill: Starghter piloting: TIE-Y
Crew: 1
Crew Skill: Varies widely
Cargo Capacity: 65 kilograms
Consumables: 2 days
Maneuverability: 2D
Craft: Hyrotii Vehicle Works Zebra Starghter
Space: 13
Alignment: General
Atmosphere: 295; 850 km/h
Era: Rise of the Empire
Hull: 2D
Type: Light short range starghter
Sensors:
Scale: Starghter
Passive: 20/0D
Length: 12.3 meters
Scan: 40/1D
Skill: Starghter piloting: Zebra
Search: 60/2D
Crew: 1
Focus: 3/3D
Crew Skill: Starghter piloting 3D+2, starship gunnery
Weapons:
3D
2 Laser Cannons (re linked)
Cargo Capacity: 65 kilograms
Fire Arc: Front
Consumables: 1 day
Skill: Starship gunnery
Cost: 65,000 (new), 32,000 (used)
Fire Control: 2D
Maneuverability: 2D
Space Range: 1-3/12/25
Space: 7
Atmosphere Range: 100-300/1.2/2.5 km
Atmosphere: 350; 1,000 km/h
Damage: 5D
Hull: 2D
Sensors:
Passive: 15/0D
Scan: 25/1D+1
Hornet Interceptor
Search: 45/2D Craft: Modied Tenloss Hornet Interceptor
Focus: 3/2D+2 Alignment: General
Weapons: Era: Rise of the Empire
2 Laser Cannons (re-linked) Source: The Jedi Academy Sourcebook (pages 126-128),
Fire Arc: Front The Essential Guide to Vehicles and Vessels (pages 64-
Skill: Starship gunnery 65)
Fire Control: 1D Type: Space superiority starghter
Space Range: 1-5/10/17 Scale: Starghter
Atmosphere Range: 100-500/1/1.7 km Length: 14 meters
Damage: 5D Skill: Starghter piloting: Hornet
Crew: 1
Crew Skill: Starghter piloting 4D, starship gunnery
4D+1

15
Craft: Authority IRD
Alignment: Corporate Sector Authority / General
Era: Rise of the Empire
Source: Han Solo and the Corporate Sector Sourcebook
(pages 102-103)
Type: Multipurpose starghter
Scale: Starghter
Length: 8.5 meters
Skill: Starghter piloting: IRD
Crew: 1
Crew Skill: Starghter piloting: IRD 5D, starship
gunnery 4D
Cargo Capacity: 15 kilograms
Consumables: 1 day
Cost: Not For Sale
Maneuverability: 2D (+2 in atmosphere)
Cargo Capacity: 80 kilograms Space: 9
Consumables: 5 days Atmosphere: 295; 850 km/h
Cost: 75,000 (new), 32,000 (used) Hull: 4D
Maneuverability: 3D+2 Sensors:
Space: 9 Passive: 25/0D
Atmosphere: 400; 1,150 km/h Scan: 45/1D
Hull: 1D+2 Search: 65/1D+2
Shields: 2D+2 Focus: 2/2D+1
Sensors: Weapons:
Passive: 20/0D 2 Twin Blaster Cannons (re-linked)
Scan: 40/1D Fire Arc: Front
Search: 65/2D Skill: Starship gunnery
Focus: 3/3D Fire Control: 3D
Weapons: Space Range: 1-3/12/25
2 Turbo-charged Laser Cannons (re linked)* Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: Front Damage: 5D
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-4/14/27 Authority IRD-A
Atmosphere Range: 100-400/1.4/2.7 km
Damage: 10D
*Once red more than three times in a dogght, the
turbo-charged laser cannons rupture on a wild die roll
of one, causing 6D damage to the ship itself.
Alternate Weapon Conguration:
2 Laser Cannons (re linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/15/25
Atmosphere Range: 100-300/1.5/2.5 km
Damage: 5D+2

Authority IRD
Craft: Authority IRD-A
Alignment: Corporate Sector Authority / General
Era: Rise of the Empire
Source: Han Solo and the Corporate Sector Sourcebook
(pages 102-103)
Type: Multipurpose aerospace ghter
Scale: Starghter
Length: 10 meters
Skill: Starghter piloting: IRD
Crew: 1
Crew Skill: Starghter piloting: IRD 5D+2, starship

16
gunnery 4D+1 Nav Computer: Limited to 4 jumps
Cargo Capacity: 25 kilograms Maneuverability: 2D
Consumables: 2 days Space: 7.5
Cost: Not For Sale Atmosphere: 355; 1,025 km/h
Maneuverability: 2D+1 (2D in atmosphere) Hull: 3D
Space: 9 Shields: 1D
Atmosphere: 400; 1150 km/h Sensors:
Hull: 4D Passive: 15/1D
Sensors: Scan: 30/2D
Passive: 20/0D Search: 60/3D
Scan: 40/1D Focus: 2/3D+2
Search: 50/1D+2 Weapons:
Focus: 2/2D 2 Laser Cannons (re-linked)
Weapons: Fire Arc: Front
Twin Blaster Cannon Skill: Starship gunnery
Fire Arc: Front Fire Control: 2D
Skill: Starship gunnery Space Range: 1-3/12/25
Fire Control: 3D Atmosphere Range: 1-300/1.2/2.5 km
Space Range: 1-3/12/25 Damage: 5D
Atmosphere Range: 100-300/1.2/2.5 km Concussion Missile Launcher
Damage: 5D Fire Arc: Front
Concussion Missile Tube Skill: Starship gunnery
Fire Arc: Front Fire Control: 2D
Skill: Missile weapons: concussion missiles Space Range: 1/3/7
Fire Control: 3D Atmosphere Range: 100/300/700 m
Space Range: 1/3/7 Damage: 7D
Atmosphere Range: 50-100/300/700 m
Damage: 7D
Charon Starfighter
Pinook Fighter

Craft: Charon Starghter


Craft: Joraan Drive Systems Pinook Starghter Alignment: Charon
Alignment: General Era: Rise of the Empire
Era: Rise of the Empire Source: Otherspace (page 40)
Type: Escort starghter Scale: Starghter
Scale: Starghter Length: 9 meters
Length: 9.5 meters Skill: Starghter piloting
Skill: Starghter piloting: Pinook Crew: 1
Crew: 1 Crew Skill: starghter piloting 5D, starship shields 5D,
Crew Skill: Astrogation 3D, starship gunnery 3D+2, starship gunnery 4D+2
starghter piloting 3D+2, starship shields 3D, sensors Cargo Capacity: 50 kg
3D. Consumables: 1 day
Cargo Capacity: 100 kg Cost: Not available for sale
Consumables: 1 week Maneuverability: 2D
Cost: 85,000 Space: 11
Hyderdrive Multiplier: x2 Atmosphere: 435; 1,300 km/h

17
Hull: 3D+2 Atmosphere Range: 100-500/1/1.7 km
Shields: 1D Damage: 3D
Weapons: Concussion Missiles
Tri-Laser Pulse-Cannon (re linked) Fire Arc: Front
Fire Arc: Front Skill: Missile weapons: concussion missiles
Skill: Starship gunnery Fire Control: 1D
Fire Control: 1D+2 Space Range: 1/3/7
Space Range: 1-3/7/15 Atmosphere Range: 30-100/300/700 m
Atmosphere Range: 100-300/700/1.5 km Damage: 7D
Damage: 7D

Z-95XT Trainer
Z-95 Headhunter Craft: Incom/Subpro Z-95XT
Alignment: Rebel Alliance / General
Era: Rise of the Empire
Source: Rebel Alliance Sourcebook (pages 82-83)
Type: In-system courier/training vessel
Scale: Starghter
Length: 12.2 meters
Skill: Starghter piloting: Z-95
Crew: 1
Crew Skill: Starghter piloting 3D+2, starship gunnery
3D+2, starship shields 3D+1
Cargo Capacity: 200 kg
Consumables: 1 week
Cost: 49,860 (as modied)
Maneuverability: 1D
Space: 6
Craft: Incom/Subpro Z-95 Headhunter Atmosphere: 350; 1,000 km/h
Alignment: General / Rebel Alliance Hull: 4D
Era: Rise of the Empire Shields: 1D+2
Source: Core Rulebook (page 250), Rebel Alliance Sensors:
Sourcebook (pages 82-83), The Thrawn Trilogy Passive: 15/0D
Sourcebook (page 229), Han Solo and the Corporate Scan: 25/1D
Sector Sourcebook (pages 103-104), The Thrawn Trilogy Search: 40/2D
Sourcebook (page 229), The Essential Guide to Vehicles Focus: 1/2D
and Vessels (pages 200-201) Weapons:
Type: Multi-purpose starghter Two Triple Blasters (re-linked)
Scale: Starghter Fire Arc: Front
Length: 11.8 meters Skill: Starship gunnery
Skill: Starghter piloting: Z-95 Fire Control: 1D
Crew: 1 Space Range: 1-5/10/17
Crew Skill: Starghter piloting 3D+2, starship gunnery Atmosphere Range: 100-500/1/1.7 km
3D+2, starship shields 3D+1 Damage: 3D
Cargo Capacity: 85 kilograms
Consumables: 1 day
Cost: 45,000 (used) Z-95 Mark I Headhunter
Maneuverability: 1D Craft: Incom/Subpro Z-95 Mark I Headhunter
Space: 7
Atmosphere: 400; 1,150 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/2D
Weapons:
2 Triple Blasters (re linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17

18
Alignment: General / Rebel Alliance Sourcebook (page 229), The Essential Guide to Vehicles
Era: Rise of the Empire and Vessels (pages 198-199)
Type: Multi-purpose starghter Type: Attack starghter
Scale: Starghter Scale: Starghter
Length: 11.8 meters Length: 16 meters
Skill: Starghter piloting: Z-95 Skill: Starghter piloting: Y-wing
Crew: 1 Crew: 1, gunners: 1, 1 astromech droid (can
Crew Skill: Starghter piloting 3D+2, starship gunnery coordinate)
3D+2, starship shields 3D+1 Crew Skill: Astrogation 3D+2, starghter piloting 4D+2,
Cargo Capacity: 50 kg starship gunnery 4D+1, starship shields 3D
Consumables: 1 day Cargo Capacity: 110 kilograms
Cost: 23,000 (in current condition) Consumables: 1 week
Maneuverability: 1D Cost: 135,000 (new), 65,000 (used)
Space: 5 Hyperdrive Multiplier: x1
Atmosphere: 365; 1,050 km/h Nav Computer: No (uses astromech droid programmed
Hull: 4D with 10 jumps)
Shields: 1D Maneuverability: 2D
Sensors: Space: 7
Passive: 15/0D Atmosphere: 350; 1,000 km/h
Scan: 25/1D Hull: 4D
Search: 40/2D Shields: 1D+2
Focus: 1/2D Sensors:
Weapons: Passive: 20/0D
2 Triple Blasters (re-linked) Scan: 35/1D
Fire Arc: Front Search: 40/2D
Skill: Starship gunnery Focus: 2/3D
Fire Control: 1D Weapons:
Space Range: 1-5/10/17 2 Laser Cannons (re linked)
Atmosphere Range: 100-500/1/1.7 km Fire Arc: Front
Damage: 3D Skill: Starship gunnery
Concussion Missiles Fire Control: 2D
Fire Arc: Front Space Range: 1-3/12/25
Skill: Missile weapons: concussion missiles Atmosphere Range: 100-300/1.2/2.5 km
Fire Control: 1D Damage: 5D
Space Range: 1/3/7 2 Proton Torpedo Launchers
Atmosphere Range: 30-100/300/700 m Fire Arc: Front
Damage: 7D Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Y-Wing Atmosphere Range: 50-100/300/700 m
Damage: 9D
2 Light Ion Cannons (re linked)
Fire Arc: Turret (may be xed to forward to be red by
pilot at only 1D re control
control)
Crew: 1
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1/3/7
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D

Y-TIE Ugly

Craft: Koensayr BTL-S3 Y-wing


Alignment: General / Rebel Alliance
Era: Rise of the Empire
Source: Core Rulebook (page 249), Rebel Alliance
Sourcebook (pages 85-86), The Thrawn Trilogy

19
Craft: Avarage Y-TIE Ugly
Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (pages 53-54)
Type: Patchwork starghter
Scale: Starghter
Length: 10 meters
Skill: Starghter piloting: Y-TIE
Crew: 2
Crew Skill: Varies widely
Cargo Capacity: 110 kg
Consumables: 1 week
Maneuverability: 0D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 4D
Shields: 1D+2
Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
Weapons:
2 Laser Cannons (re linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Crew: 1
Crew Skill: Varies
Pursuer Enforcement Ship Passengers: 2, 5 (prison cells)
Cargo Capacity: 35 metric tons
Consumables: 5 weeks
Cost: 200,000 (new), 80,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x16
Nav Computer: Yes
Maneuverability: 1D
Space: 7
Atmosphere: 350; 1.000 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 35/1D+1
Scan: 55/2D+1
Search: 80/3D+1
Focus: 3/4D+1
Weapons:
Twin Blaster Cannons (re-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Craft: MandalMotors Pursuer
Pursuer-class Enforcement Ship Atmosphere Range: 100-500/1/1.7 km
Alignment: General Damage: 5D
Era: Rise of the Empire 2 Ion Cannons (re-linked)
Source: Pirates & Privateers (page 75), The Essential Fire Arc: Turret
Guide to Vehicles and Vessels (pages 146-147) Skill: Starship gunnery
Type: System patrol vehicle Fire Control: 2D
Scale: Starghter Space Range: 1-3/7/36
Lenght: 30.1 m Atmosphere Range: 100-300/700/3.6 km
Skill: Starghter piloting: Pursuer Damage: 4D

20
Corsair Cruiser StarViper

Craft: SoroSuub Corsair


Corsair-class Cruiser
Alignment: General
Era: Rise of the Empire
Type: Heavy assault starghter
Scale: Starghter
Length: 18 meters
Skill: Starghter piloting: Corsair
Crew: 2, gunners: 1
Crew Skill: Starghter piloting 4D, starship gunnery
4D Craft: MandalMotors StarViper Assault Fighter
Cargo Capacity: 90 kilograms Alignment: Black Sun / General
Consumables: 2 days Era: Rise of the Empire
Cost: 275,000 credits Source: The Essential Guide to Vehicles and Vessels
Hyperdrive Multiplier: x3 (pages 124-125)
Nav Computer: Limited to 3 jumps Type: Assault Fighter
Maneuverability: 1D Scale: Starghter
Space: 8 Length: 21 meters
Atmosphere: 365; 1,050 km/h Skill: Starghter piloting: StarViper
Hull: 4D Crew: 1
Shields: 1D Passengers: 1
Sensors: Cargo Capacity: 1 metric ton
Passive: 20/0D Consumables: 2 months
Scan: 40/1D Cost: 350,000 credits
Search: 60/2D Hyperdrive Multiplier: x1
Focus: 3/3D Hyperdrive Backup: x10
Weapons: Nav Computer: Yes
2 Heavy Laser Cannons Maneuverability: 3D+2 (1D in atmosphere with wings
Fire Arc: Front extended)
Crew: 1 (gunner) Space: 11
Skill: Starship gunnery Atmosphere: 435; 1,200 km/h
Fire Control: 2D Hull: 6D (front), 3D (back)
Space Range: 1-3/12/25 Shields: 1D (front), 4D (back)
Atmosphere: 100-300/1.2/2.5 km Sensors
Damage: 5D Passive: 30/0D
2 Ion Cannons Scan: 50/1D
Fire Arc: Turret Search: 75/2D
Crew: 1 (co-pilot) Focus: 4/4D+1
Skill: Starship gunnery Weapons:
Fire Control: 3D 2 Double Heavy Laser Cannons
Space Range: 1-3/7/36 Fire Arc: Front (wings retracted); wings extended: 1
Atmosphere: 100-300/700/3.6 km front/left/back, 1 front/right/back
Damage: 3D Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D (6D if re-linked)
2 Proton Torpedo Launchers
Fire Arc: Front
Skill: Starship gunnery
Ammo: 3 torpedoes
Fire Control: 1D

21
Space Range: 1/3/7 Sensors:
Atmosphere Range: 50-100/300/700 m Passive: 20/0D
Damage: 9D Scan: 35/1D
Search: 40/2D
Focus: 2/3D
Vanguard Heavy Assault Gunship Weapons:
Craft: Corellian Engineering Corporation Vanguard- 2 Turbolasers (re-linked)
class Heavy Assault Gunship Fire Arc: Front
Alignment: General Scale: Capital
Era: Rise of the Empire Skill: Capital Ship gunnery
Type: Fighter Fire Control: 2D
Scale: Starghter Space Range: 3-15/35/75
Length: 47 meters Atmosphere Range: 6-30/70/150 km
Skill: Starghter piloting: Vanguard Damage: 4D
Crew: 6 2 Blaster Cannons (re-linked)
Crew Skill: All appropriate skills at 4D+1 Fire Arc: Turret
Passengers: 6 Skill: Starship gunnery
Cargo Capacity: 220 kilograms Fire Control: 2D
Consumables: 2 weeks Space Range: 1-5/10/17
Cost: 115,700 (new), 69,500 (used) Atmosphere Range: 100-500/1/1.7 km
Hyperdrive Multiplier: x2 Damage: 5D
Hyperdrive Backup: x14 4 Proton Torpedo Launchers
Nav Computer: Yes Fire Arc: Front
Maneuverability: 2D Skill: Starship gunnery
Space: 7 Ammo: 8 missiles each
Atmosphere: 350; 1,000 km/h Fire Control: 2D
Hull: 5D+1 Space Range: 1/3/7
Shields: 2D Atmosphere Range: 100/300/700 m
Damage: 9D

Dagger-D Police
Fighter
Craft: Duro Defense Force Dagger-D Police
Fighter
Alignment: Duro / General
Era: Rebellion
Source: Coruscant and the Core Worlds
(page 90)
Type: Starghter
Scale: Starghter
Length: 11.8 meters
Skill: Starghter piloting: Dagger-D
Crew: 1
Crew Skill: 5D in all applicable skills
Passengers: 2
Cargo Capacity: 85 kilograms
Consumables: 2 days
Cost: 27,500 credits
Maneuverability: 2D+1
Space: 10
Atmosphere: 415; 1,200 km/h
Hull: 2D
Shields: 1D
Sensors:
Passive: 30/0D
Scan: 55/1D
Search: 85/2D+1
Focus: 5/4D
Weapons:
2 Triple Blasters (re-linked)
Fire Arc: Front
Skill: Starship Gunnery

22
Fire Control: 1D Fire Control: 1D
Space Range: 1-5/10/17 Space Range: 1-3/6/10
Atmosphere Range: 100-500/1/1.7 km Atmosphere Range: 100-300/600/1 km
Damage: 3D Damage: 5D*
Note: This gel clings to the hull of a starship, and
continues burning until it freezes in space, or burns off
Qektoth Confederation Fighter in an atmosphere. While stuck to a ship, the gel does 5D
damage for the rst round, and 1D less damage each
additional round. Resourceful pilots can remodulate
their ships particle shields to buck the gel off the ship.
This requires a Moderate starship shields roll, during
which the vessels particle shields are down.

Clutch Ugly

Craft: Modied Zebra Starghter


Alignment: Qektoth Confederation
Era: Rebellion
Source: The DarkStryder Campaign: The Kathol Rift
(page 84)
Type: Qektoth starghter
Scale: Starghter Craft: Custom Modied TIE Fighter
Length: 12.3 meters Alignment: General
Skill: Starghter piloting: Zebra Era: Rebellion
Crew: 1 Type: Space superiority starghter
Crew Skill: Starghter piloting 5D, starship gunnery Scale: Starghter
5D+2 Length: 6.2 meters
Cargo Capacity: 65 kilograms Skill: Starghter piloting: TIE
Consumables: 1 day Crew: 1
Maneuverability: 2D Crew Skill: Starghter piloting 4D, starship gunnery
Space: 7 3D+2, starship shields 2D+2
Atmosphere: 350; 1,000 km/h Cargo: 60 kg
Hull: 2D Cost: Not available for sale
Shields: 1D Maneuverability: 3D+1
Sensors: Space: 11
Passive: 15/0D Atmosphere: 435; 1,350 km/h
Scan: 25/1D+1 Hull: 2D+2
Search: 45/2D Shields: 1D+2
Focus: 3/2D+2 Sensors:
Weapons: Passive: 15/0D
2 Laser Cannons (re-linked) Scan: 30/1D
Fire Arc: Front Search: 50/2D
Skill: Starship gunnery Focus: 3/3D
Fire Control: 1D Weapons:
Space Range: 1-5/10/17 2 Laser Cannons (re-linked)
Atmosphere Range: 100-500/1/1.7 km Fire Arc: Front
Damage: 5D Skill: Starship gunnery
Bio-Plasmatic Gel Torpedo Launcher Fire Control: 2D
Fire Arc: Front Space Range: 1-5/15/25
Skill: Starship gunnery Atmosphere Range: 1-500/1.5/2.5 km
Ammo: 3 Damage: 6D

23
Ion Cannon 2 Heavy Laser Cannons
Fire Arc: Front Fire Arc: Front
Skill: Starship gunnery Skill: Starship gunnery
Fire Control: 1D Fire Control: 2D+2
Space Range: 1-3/12/25 Space Range: 1-3/10/20
Atmosphere Range: 1-300/1.2/2.5 km Atmosphere Range: 100/750/1.2 km
Damage: 4D Damage: 6D

Manta Assault Starfighter M-Wing

Craft: Koensayr BTL-A1 M-wing (Quasar)


Alignment: General / Rebel Alliance
Era: Rebellion
Craft: Tapani Starship Cooperative Manta-class Fighter Type: Attack starghter
Alignment: Tapani Sector / General Scale: Starghter
Era: Rebellion Length: 13 meters
Source: Lord of the Expanse: Sector Guide (pages 39- Skill: Starghter piloting: M-wing
40) Crew: 1, gunner: 1
Type: Intermediate assault starghter Cargo Capacity: 80 kg
Scale: Starghter Consumables: 1 month
Length: 12 meters Cost: 60,000 credits (used)
Skill: Starghter piloting: Manta-class starghter Hyperdrive Multiplier: x1
Crew: 1, gunners: 1 Hyperdrive Backup: No
Crew Skill: Starghter piloting 4D+2, starship gunnery Nav Computer: Yes
4D, starship shields 4D, sensors 4D Maneuverability: 3D
Cargo Capacity: 100 kilograms Space: 6
Consumables: 1 week Atmosphere: 330; 950 km/h
Cost: 95,000 (new) Hull: 3D
Maneuverability: 3D+1 (attack formation), 1D (intercept Shields: 1D
formation) Sensors:
Space: 7 (attack formation), 10 (intercept speed) Passive: 20/0D
Hull: 2D+1 Scan: 35/1D
Shields: 2D+1 Search: 40/2D
Sensors: Focus: 2/3D
Passive: 20/0D Weapons:
Scan: 40/1D Laser Cannon
Search: 80/1D+2 Fire Arc: Front
Focus: 2/2D+1 Skill: Starship gunnery
Weapons: Fire Control: 3D
2 Light Ion Cannons (re-linked) Space Range: 1-3/12/25
Fire Arc: Front Atmosphere Range: 100-300/1.2/2.5 km
Skill: Starship gunnery Damage: 5D
Fire Control: 2D Light Ion Cannon
Space Range: 1-3/12/25 Fire Arc: Turret
Atmosphere Range: 100-250/1/1.5 km Crew: 1
Damage: 3D Skill: Starship gunnery
2 Medium Laser Cannons (re-linked) Fire Control: 3D (1D if used by pilot)
Fire Arc: Front Space Range: 1-3/7/36
Skill: Starship gunnery Atmosphere Range: 100-300/700/3.6 km
Fire Control: 2D Damage: 4D
Space Range: 1-5/15/30
Atmosphere Range: 100-300/1.2/1.7 km
Damage: 4D+1

24
R-41 Starchaser Razor Fighter
Craft: Starypon/SunHui Spacework
Razor Fighter
Alignment: General
Era: Rebellion
Type: Attack starghter
Scale: Starghter
Lenght: 13.6 meters
Skill: Starghter piloting: Razor
ghter
Crew: 1
Cargo Capacity: 100 kg
Consumables: 2 days
Cost: 140.000 (new), 80.000 (used)
Hyperdrive Multiplier: x1.5
Hyperdrive Backup: x10
Nav Computer: Limited to 5 Jumps
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 km/h
Craft: FreiTek Inc. R-41 Starchaser
Hull: 3D
Alignment: General / Rebel Alliance
Shields: 1D
Era: Rebellion
Sensors:
Type: Space superiority ghter
Passive: 20/0D
Scale: Starghter
Scan: 35/1D
Length: 11 meters
Search: 40/2D
Skill: Starghter piloting: R-41
Focus: 2/3D
Crew: 1
Weapons:
Crew Skill: Starghter piloting 3D+2, starship gunnery
Dual Lasers
3D+2, starship shields 3D+1
Fire Arc: Front
Cargo Capacity: 35 kilograms
Skill: Starship gunnery
Consumables: 2 days
Fire Control: 2D+2
Hyperdrive Multiplier: x1
Space Range: 1-3/12/25
Nav Computer: Yes
Atmosphere Range: 100-300/1.2/2.5 km
Maneuverability: 2D+1
Damage: 5D+2
Space: 10
Dual Ion Cannons
Atmosphere: 415; 1,200 km/h
Fire Arc: Front
Hull: 2D
Skill: Starship gunnery
Shields: 2D+1
Fire Control: 3D
Sensors:
Space Range: 1-3/7/36
Passive: 20/0D
Atmosphere Range: 100-300/700/3.6 km
Scan: 35/1D
Damage: 4D
Search: 40/2D
2 Concussion Missile Tubes
Focus: 2/3D
Fire Arc: Front
Weapons:
Skill: Starship gunnery
2 Laser Cannons (re linked)
Ammo: 8
Fire Arc: Front
Fire Control: 2D
Skill: Starship gunnery
Space Range: 1/5/9
Fire Control: 2D
Atmosphere Range: 50-100/500/900 m
Space Range: 1-3/12/25
Damage: 8D
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
2 Ion Cannons (re linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D

25
Miytil Fighter Miytil Assault Bomber

Craft: Hapan Cluster Miytil Fighter


Alignment: Hapes Consortium
Craft: Hapes Consortium Miytil Assault Bomber
Era: Rebellion
Alignment: Hapes Consortium
Source: Starships of the Galaxy (pages 70-71), The
Era: Rebellion
Essential Guide to Vehicles and Vessels (pages 160-
161) Source: Starships of the Galaxy (page 71)
Type: Heavy combat starghter Type: Bomber
Scale: Starghter Scale: Starghter
Length: 7.5 meters Length: 20 meters
Skill: Starghter piloting: Miytil ghter Skill: Starghter piloting: Miytil assault bomber
Crew: 1 (plus astromech droid) Crew: 2
Crew Skills: Astrogation 3D+2, Starship gunnery 3D+1, Crew Skill: Varies
starghter piloting 4D, starship shields 3D+2 Passengers: None
Cargo Capacity: 25 kilograms Cargo Capacity: 400 kilograms
Consumables: 1 week Consumables: 2 days
Cost: 210,000 Cost: 200,000 (new)
Hyperdrive Multiplier: x1.5 Hyperdrive Multiplier: x2
Hyperdrive Backup: Yes Hyperdrive Back-Up: x12
Nav Computer: Astromech droid holds 10 jumps Nav Computer: Astromech droid holds 10 jumps
Maneuverability: 3D Maneuverability: 1D+2
Space: 9 Space: 8
Atmosphere: 400, 1,150 km/h Atmosphere: 365; 1,050 km/h
Hull: 3D+1 Hull: 4D
Shields: 1D+1 Shields: 2D
Sensors: Sensors:
Passive: 25/0D Passive: 25/0D
Scan: 50/1D Scan: 50/1D
Search: 75/1D+2 Search: 75/1D+2
Focus: 3/3D+1 Focus: 3/3D+1
Weapons: Weapons:
2 Laser Cannons (re-linked) 2 Laser Cannons (re-linked)
Fire Arc: Front Fire Arc: Front
Skill: Starship gunnery Skill: Starship gunnery
Fire Control: 2D+2 Fire Control: 1D
Space Range: 1-4/15/30 Space Range: 1-4/15/30
Atmosphere Range: 100-300/1.2/1.5 km Atmosphere Range: 100-400/1.5/3 km
Damage: 5D Damage: 5D
Concussion Missile Tube 2 Concussion Missile Tubes (re-linked)
Fire Arc: Front Fire Arc: Front
Skill: Starship gunnery Skill: Starship gunnery
Ammo: 5 Ammo: 16 heavy concussion missiles each
Fire Control: 3D Fire Control: 3D
Space Range: 1/5/9 Space Range: 1/5/9
Atmosphere Range: 50-100/500/900 m Atmosphere Range: 50-100/500/900 m
Damage: 10D
Damage: 9D

26
Planetary Fighter Supa Fighter
Craft: Sorosuub Planetary Fighter
Alignment: General
Era: Rebellion
Type: Short range starghter
Scale: Starghter
Length: 17.4 meters
Skill: starghter piloting: planetary ghter
Crew: 1; gunners: 1
Crew Skill: starghter piloting 3D+2,
starship gunnery 3D+1, starship shields
2D+1
Cargo Capacity: 75 kilograms
Consumables: 2 days
Cost: 68,000
Maneuverability: 2D
Space: 9
Atmosphere: 400; 1150 km/h Craft: Joraan Drive Systems Supa-class Starghter
Hull: 3D+2 Alignment: General / Black Sun
Shields: 2D Era: Rebellion
Sensors: Scale: Starghter
Passive: 25/1D Lenght: 19 meters
Scan: 50/2D Skill: Starghter piloting: Supa ghter
Search: 80/3D Crew: 1
Focus: 4/4D Cargo Capacity: 250 kg
Weapons: Cost: 180.000 (new)
2 Laser Cannons (re-linked) Hyperdrive Multiplier: x1
Fire Arc: Front Hyperdrive Backup: x7
Skill: starship gunnery Nav Computer: Yes
Fire Control: 2D Maneuverability: 1D+1
Space Range: 1-3/12/25 Space: 8
Atmosphere Range: 100-300/1.2/2.5 km Atmosphere: 365; 1.050 km/h
Damage: 5D Hull: 3D+2
Proton Torpedo Launcher Shields: 1D+2
Fire Arc: Front Sensors:
Skill: starship gunnery Passive: 20/0D
Ammo: 6 Scan: 40/1D
Fire Control: 2D+2 Search: 80/1D+2
Space Range: 1-3/7/13 Focus: 2/2D+1
Atmosphere Range: 100-300/700/1.3 km Weapons:
Damage: 9D Dual Lasers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 100-300/1.2/1.7 km
Damage: 6D
Ion Cannon
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/12/25
Atmosphere Range: 100-250/1/1.5 km
Damage: 4D
Two Proton Torpedo Launchers
Fire Arc: Front
Skill: Starship gunnery
Ammo: 8
Fire Control: 2D+1
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700 m
Damage: 9D

27
Preybird Fighter Ssi-ruuvi Battle Droid
Craft: Sorosuub Preybird-class Starghter Craft: Ssi-ruuvi Swarm-class Battle Droid
Alignment: General / New Republic Alignment: Ssi-ruuk
Era: Rebellion Era: New Republic
Source: The Thrawn Trilogy Sourcebook (pages 225- Source: The Essential Guide to Vehicles and Vessels
226) (pages 150-151)
Type: Heavy assault starghter Type: Alien drone ghter
Scale: Starghter Scale: Starghter
Length: 21 meters Length: 2 meters
Skill: Starghter piloting: Preybird Skill: Special (see below)
Crew: 1, gunner: 1 Maneuverability: 4D+2
Crew Skill: Astrogation 6D, sensors 5D, starghter Space: 10
piloting 6D+2, starship gunnery 6D, starship hields 6D Atmosphere: 415; 1,200
Cargo Capacity: 15 kg km/h
Consumables: 4 days Hull: 1D
Cost: 200,000 credits Shields: 1D+2
Hyperdrive Multiplier: x3 Sensors:
Nav Computer: Limited to ve jumps Passive: 20/2D
Maneuverability: 1D Scan: 40/2D+2
Space: 9 Search: 60/3D
Atmosphere: 400; 1,150 km/h Focus: 3/4D
Hull: 4D+2 Weapons:
Shields: 1D+2 4 Laser Cannons (may be automatically re-linked by
Sensors: droid)
Passive: 20/0D Fire Arc: Turret
Scan: 40/1D Skill: Starship gunnery
Search: 60/2D Fire Control: 2D
Focus: 3/3D Space Range: 1-3/12/25
Weapons: Atmosphere Range: 100-300/1.2/2.5 km
2 Heavy Laser Cannons (re-linked) Damage: 3D
Fire Arc: Front Notes: When controlled directly by Ssi-ruuvi cruisers,
Skill: Starship gunnery battle droids use the following skill die codes: starghter
Fire Control: 2D+1 piloting 4D, starship gunnery 3D+1, starship shields
Space Range: 1-3/12/25 3D+2. When acting on their own - and merely relaying
Atmosphere Range: 100-300/1.2/2.5 km on data back to Ssi-ruuvi Cruisers - Battle droids have
Damage: 5D+1 the following skill die codes: starghter piloting 5D,
2 Concussion Missile Launchers starship gunnery 4D+1, starship shields 4D+2.
Fire Arc: 1 front, 1 rear Weapon Damage: A single laser cannon does 3D
Skill: Starship gunnery damage. Two or three of the cannons may be linked
Space Range: 1/3/7 together to do 4D damage, while all four cannons may
Atmosphere Range: 50-100/300/700 m be linked for 5D damage. Fire-linking these weapons can
Damage: 8D be accomplished automatically.
Energy Absorption: If a battle droid is hit by an
incoming laser or Turbolaser blast (does not apply
for ion cannons, tractor beams, concussion missiles
or proton torpedoes) and the intelligence controlling
the shields makes a Moderate starship shields roll,
the micro-lament grid has been properly aligned
to absorb part of the incoming energy. If this is
successful, on the next round an extra 1D may
be added to either shields or weapon damage or
the droids speed can be improved to Space: 11,
Atmosphere: 435; 1,250 kmh for one round. If
the ship is heavily damaged or worse, the micro-
lament grid is overloaded and the energy is not
absorbed.
Sensor Tracking: The highly-radioactive exhaust of
Ssi-ruuvi battle droids makes them east to track.
Enemy sensor operators get a +2D bonus to sensors
when searching for and tracking these ships.
Gamemaster Notes: Ssi-ruuvi battle droids are
extremely agile and move erratically in combat.
The rst time a character battle Ssi-ruuvi droids,

28
he suffers a -1D penalty to starship gunnery (or -2D
penalty for capital ship gunnery) for the rst ve rounds
Blade-32
of combat. After this period of time has elapsed, the
character has accustomed to the odd movements of
battle droids and can use his or her full gunnery skill.

Clawcraft
Craft: Chiss Clawcraft
Alignment: Chiss
Era: New Republic
Type: Starghter
Scale: Starghter
Length: 7.65 meters
Skill: Starghter piloting: Clawcraft
Crew: 1
Crew Skill: Typically 8D in relevant skills
Passengers: None
Cargo Capacity: 25 kilograms
Consumables: 1 week
Cost: Not available for sale Craft: Tarrvin-on-Kallik Blade-32 Starghter
Hyperdrive Multiplier: x1.5 Alignment: Adumar
Nav Computer: No Era: New Republic
Maneuverability: 3D+1 Type: Aerospace superiority starghter
Space: 10 Scale: Starghter
Atmosphere: 415; 1,200 km/h Length: 12.6 meters
Hull: 2D Skill: Starghter piloting: Blade-32
Shields: 1D+1 Crew: 1
Sensors: Crew Skill: starghter piloting 4D, starship gunnery
Passive: 25/1D+1 5D+1
Scan: 40/2D+1 Cargo: 65 kg
Search: 60/3D+1 Consumables: 2 days
Focus: 4/4D Cost: 55,000 (new), 25,000 (used)
Weapons: Maneuverability: 2D+2
4 Laser Cannons (re-linked) Space: 7
Fire Arc: Front Atmosphere: 295; 850 km/h
Skill: Starship Gunnery Hull: 5D
Fire Control: 3D Sensors:
Space Range: 1-3/12/25 Passive: 15/1D
Atmosphere Range: 100-300/1.2/2.5 km Scan: 45/1D+2
Damage: 7D Search: 75/2D+1
Focus: 4/3D
Weapons:
4 Laser Cannons (re-linked by pairs)
Fire Arc: 2 front, 2 rear
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
2 Concussion Missile Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 4D
Ammo: 5 missiles each
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 7D

29
Separatists Droid Bomber
Droid Starfighter
Craft: Xi Char Variable Geometry Self-Propelled Battle
Droid, Mk. 1
Alignment: Trade Federation
Era: Old Republic
Source: Secrets of Naboo (page 8)
Type: Autonomous starghter
Scale: Starghter
Length: 3.5 meters
Skill: Starghter piloting
Crew: 0 (droid brain)
Crew Skill: Starghter piloting 4D+1, starship gunnery Craft: Xi Char Cathedral Factories Droid Bomber
4D+1 Alignment: Trade Federation
Cargo Capacity: None Era: Old Republic
Consumables: None Type: Surface bomber
Cost: 19,000 (new), 5000 (used) Scale: Starghter
Maneuverability: 3D Length: 3.9 meters
Space: 10 Skill: Droid programming: droid bomber
Atmosphere: 415; 1,200 km/h Crew: None (droid control ship)
Hull: 4D Crew Skill: Starghter piloting 2D, starship gunnery
Shields: 1D 3D, starship shields 2D
Sensors: Cargo: 80 kg
Passive: 20/0D Cost: 74,000 for four; 5,000 for control unit
Scan: 40/1D Maneuverability: 1D+1
Search: 60/2D Space: 7
Focus: 3/3D Atmosphere: 500; 1350 km/h
Weapons: Hull: 3D
2 Blaster Cannons (re-linked) Sensors:
Fire Arc: Front Passive: 20/0D
Skill: Starship gunnery Scan: 35/1D
Fire Control: 0D Search: 50/2D
Space Range: 1-5/10/17 Focus: 3/2D+1
Atmosphere Range: 100-500/1/1.7 km Weapons:
Damage: 5D 2 Laser Cannons (re-linked)
Two Energy Torpedo Launchers Fire Arc: Front
Fire Arc: Front Skill: Starship gunnery
Skill: Starship gunnery Fire Control: 1D
Ammo: 4 torpedoes each Space Range: 1-3/12/25
Space Range: 1/3/7 Atmosphere Range: 1-300/1.2/2.5km
Atmosphere Range: 30-100/300/700 m Damage: 4D
Damage: 9D 2 Energy Torpedo Launchers (re-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D+1
Space Range: 1/3/5
Atmosphere Range: 50-100/300/500 km
Damage: 9D
Proton Bomb Launcher
Fire Arc: Ventral
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1/3/5
Atmosphere Range: 1-100/300/500 km
Damage: 13D

30
Scarab

Cost: 60,000 (new), 19,000 (used)


Maneuverability: 2D+2
Space: 10
Atmosphere: 415; 1180 km/h
Hull: 4D
Sensors:
Craft: Xi Char Scarab Passive: 5/0D
Alignment: Trade Federation Scan: 15/1D
Era: Old Republic Search: 25/2D
Type: Drone starghter Focus: 1/3D
Scale: Starghter Weapons:
Length: 3.8 meters 4 Laser Cannons (re-linked)
Skill: Starghter piloting: Scarab Fire Arc: Front
Crew: None (droid brain) Skill: Starship gunnery
Crew Skill: Starghter piloting 2D, starship gunnery Fire Control: 0D
3D, sensors 3D Space Range: 1-3/12/25
Cost: 21,000 (new), 4,000 (used) Atmosphere Range: 100-300/1.2/2.5 km
Maneuverability: 1D+2 Damage: 6D
Space: 4 2 Proton Torpedo Launchers
Atmosphere: 350; 1000 km/h Fire Arc: Front
Hull: 3D+2 Skill: Starship gunnery
Shields: 2D Ammo: 4 torpedoes each
Sensors: Fire Control: 3D
Passive: 5/0D Space Range: 1-3/7/15
Scan: 15/1D Atmosphere Range: 100-300/700/1.5 km
Search: 25/2D Damage: 9D
Focus: 1/3D
Weapons:
4 Blaster Cannons (re-linked in pairs) Advanced Droid Bomber
Fire Arc: Front
Scale: Speeder
Skill: Vehicle blasters
Fire Control: 0D
Space Range: 1-6/25/25
Atmosphere Range: 2-12/25/50 km
Damage: 5D

Advanced Droid Starfighter


Craft: Xi Char Variable Geometry Self-Propelled Battle Craft: Xi Char Cathedral Factories Advanced Droid
Droid, Mk. 2 Bomber
Alignment: Trade Federation Alignment: Trade Federation
Era: Rise of the Empire Era: Rise of the Empire
Type: Advanced droid starghter Type: Anti-capital ship and surface bomber
Scale: Starghter Scale: Starghter
Length: 3.5 meters Length: 3.9 meters
Skill: Starghter piloting: advanced droid starghter Skill: Droid programming: advanced droid bomber
Crew: None (droid brain) Crew: None (droid control ship)
Crew Skill: Starghter piloting 4D, starship gunnery Crew Skill: Starghter piloting 2D, starship gunnery
3D+2, sensors 3D 3D

31
Cargo: 60 kg
Cost: 80,000 for four; 5,000 for control unit
Maneuverability: 1D+2
Space: 9
Atmosphere: 500/1350 km/h
Hull: 3D+2
Sensors:
Passive: 20/0D
Scan: 35/1D
Search: 50/2D
Focus: 3/2D+1
Weapons:
2 Heavy Proton Missile Launchers (re-linked)
Fire Arc: Front
Skill: Starship gunnery
Ammo: 16
Fire Control: 2D Cost: Not Available for Sale (estimated value 72,000
Space Range: 1-3/7/15 credits)
Atmosphere Range: 1-300/700/1.5 km Maneuverability: 2D+1
Damage: 10D Space: 10
Atmosphere: 415, 1,200 km/h
Hull: 2D
Geonosian Starfighter Shields: 1D
Sensors:
Craft: Huppla Pasa Tisc Shipwrights Collectives Nantex- Passive: 20/0D
class Territorial Defence Fighter Scan: 45/1D+1
Alignment: Separatists Search: 85/2D+2
Era: Rise of the Empire Focus: 4/4D
Type: Light interceptor starghter Weapons
Scale: Starghter Laser Cannon
Length: 9.8 meters Fire Arc: Front
Skill: starghter piloting: Nantex-class starghter Skill: Starship gunnery
Crew: 1 Fire Control: 0D
Crew Skill: starghter piloting 3D+1, starship gunnery Space Range: 1-3/12/25
3D+2, starship shields 3D Atmosphere Range: 100-300/1.2/2.5 km
Cargo Capacity: 40 kilograms Damage: 5D
Consumables: 1 day

32
Imperial
Defender Ion Mine

Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 2D
Sensors
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
Weapons:
Double Laser Cannon
Fire Arc: Front
Craft: Merr-Sonn Defender Ion Mine Skill: Starship gunnery
Alignment: Empire Fire Control: 2D
Era: Rise of the Empire Space Range: 1-3/12/25
Source: Crackens Rebel Field Guide (page 80) Atmosphere Range: 100-300/1.2/2.5 km
Type: Space-based ion mine Damage: 3D
Scale: Starghter
Skill Code: Scanning 5D
Range: 3/6/10 km TIE/ln Fighter
Body: 2D Craft: Sienar Fleet Systems TIE/ln
Fire Control: 6D Alignment: Empire
Damage: 10D Ionization
Note: Easy Mechanical roll to detect the mines. To avoid
detection, the pilot makes a starship piloting maneuver
action, while each mine makes a scanning roll. The
mines may not combine actions to detect a ship. Any
mine which rolls higher than the maneuver detects the
ship and begins ring one per round. Mines will ignore
anything less than 4 meters in diameter.

T.I.E. Starfighter
Craft: Sienar Fleet Systems T.I.E.
Alignment: Empire
Era: Rise of the Empire
Type: Space superiority starghter
Scale: Starghter
Length: 6.3 meters
Skill: Starghter piloting: TIE
Crew: 1
Crew Skill: Starghter piloting 4D+1, starship gunnery
4D
Cargo Capacity: 65 kg
Consumables: 2 days
Cost: Not available for sale
Maneuverability: 2D

33
Era: Rise of the Empire 4D
Source: Core Rulebook (pages 249-250), The Thrawn Cargo Capacity: 10 metric tons
Trilogy Sourcebook (pages 226-227), The Essential Consumables: 2 days
Guide to Vehicles and Vessels (pages 180-181) Cost: Not available for sale
Type: Space superiority ghter Maneuverability: 1D
Scale: Starghter Space: 4
Length: 6.3 meters Atmosphere: 280; 800 km/h
Skill: Starghter piloting: TIE Hull: 2D
Crew: 1 Sensors:
Crew Skill: Starghter piloting 4D+1, starship gunnery Passive: 20/0D
4D Scan: 40/1D
Cargo Capacity: 65 kg Search: 60/2D
Consumables: 2 days Focus: 3/3D
Cost: 60,000 (new), 25,000 (used) Weapons:
Maneuverability: 2D Laser Cannon
Space: 10 Fire Arc: Front
Atmosphere: 415; 1,200 km/h Skill: Starship gunnery
Hull: 2D Fire Control: 2D
Sensors: Space Range: 1-3/12/25
Passive: 20/0D Atmosphere Range: 100-300/1.2/2.5 km
Scan: 40/1D Damage: 2D+2
Search: 60/2D Concussion Missile Launcher *
Focus: 3/3D Fire Arc: Front
Weapons: Skill: Starship gunnery: concussion missiles
2 Laser Cannons (re linked) Fire Control: 1D
Fire Arc: Front Space Range: 1-2/8/15
Skill: Starship gunnery Atmosphere Range: 100-200/800/1.5 km
Fire Control: 2D Damage: 8D
Space Range: 1-3/12/25 * The usual payload is 12 concussion missiles, but
Atmosphere Range: 100-300/1.2/2.5 km the missile launcher can also handle other specially
Damage: 5D packed payloads, including six proton torpedoes, 18
air-deployed mines, two cluster bombs, and, in unusual
cases, 20,000 plastic leaets.
TIE Ground Targeting
TIE Reconnaissance

Craft: Sienar Fleet Systems TIE/gt


Alignment: Empire
Era: Rise of the Empire Craft: Sienar Fleet Systems TIE/rc
Type: Ground-targeting starghter/bomber Alignment: Empire
Scale: Starghter Era: Rise of the Empire
Length: 6.3 meters Type: Reconnaissance starghter
Skill: Starghter piloting: TIE Scale: Starghter
Crew: 1 Length: 6.3 meters
Crew Skill: Starghter piloting 4D+1, starship gunnery Skill: Starghter piloting: TIE

34
Crew: 1 Sensors:
Crew Skill: Sensors 4D+2, starghter piloting 4D+1, Passive: 30/0D
starship gunnery 4D Scan: 40/1D
Cargo Capacity: 65 kg Search: 80/3D+2
Consumables: 2 days Focus: 6/4D
Cost: Not available for sale Weapons:
Maneuverability: 2D+2 Laser Cannon
Space: 10 Fire Arc: Front
Atmosphere: 415; 1,200 km/h Skill: Starship gunnery
Hull: 2D Fire Control: 2D
Sensors: Space Range: 1-3/12/25
Passive: 30/1D Atmosphere Range: 100-300/1.2/2.5 km
Scan: 60/2D Damage: 2D+2
Search: 90/3D Note: The TIE/fc improves the re control of another
Focus: 6/4D capital ship gunner by +2D, or a starghter gunner
Weapons: by +1D. The TIE/fc must make a search scan of the
Laser Cannon designated target - a Moderate sensors skill difculty,
Fire Arc: Front modied by circumstance and the TIE/fcs search value
Skill: Starship gunnery of 3D+2 - and be within sensor search range (80 units).
Fire Control: 2D Target acquisition can be dodged as if it were enemy
Space Range: 1-3/12/25 re. The improved re control has no effect on the ring
Atmosphere Range: 100-300/1.2/2.5 km guns range. Only one target can be painted and one
Damage: 2D+2 gun guided at a time. New targets can be acquired and
different guns guided in any round, as actions.

TIE Fire Control


TIE Advanced x1

Craft: Sienar Fleet Systems TIE Advanced x1


Alignment: Empire
Era: Rise of the Empire
Source: Starships of the Galaxy (page 75), The Essential
Craft: Sienar Fleet Systems TIE/fc
Guide to Vehicles and Vessels (pages 30-31)
Alignment: Empire
Type: Space superiority starghter
Era: Rise of the Empire
Scale: Starghter
Type: Fire control starghter
Length: 7.8 meters
Scale: Starghter
Skill: Starghter piloting: TIE
Length: 6.3 meters
Crew: 1
Skill: Starghter piloting: TIE
Cargo Capacity: 150 kg
Crew: 1
Consumables: 5 days
Crew Skill: Sensors 4D+2, starghter piloting 4D+1,
Cost: Not available for sale
starship gunnery 4D
Hyperdrive Multiplier: x4
Cargo Capacity: 65 kg
Nav Computer: limited to 10 jumps
Consumables: 2 days
Maneuverability: 1D+1
Cost: Not available for sale
Space: 10
Maneuverability: 3D
Atmosphere: 415, 1,200 km/h
Space: 8
Hull: 3D
Atmosphere: 365; 1,050 km/h
Shields: 1D+1
Hull: 2D
Sensors:

35
Passive: 20/0D Cost: 285,000 (new), 150,000 (used)
Scan: 40/1D Hyperdrive: x2
Search: 60/2D Nav Computer: Limited to 4 jumps
Focus: 3/3D Maneuverability: 1D+2 (2D+2 in atmosphere)
Weapons: Space: 8
2 Heavy Laser Cannons (re-linked) Atmosphere: 415; 1,200 km/h
Fire Arc: front Hull: 2D+1
Skill: starship gunnery Shields: 2D
Fire Control: 2D Sensors:
Space Range: 1-3/12/25 Passive: 35/1D
Atmosphere Range: 100-300/1.2/2.5 km Scan: 60/1D+2
Damage: 6D Search: 100/2D
Focus: 3/2D+2
Weapons:
Skypray Blastboat 3 Medium Ion Cannons (re linked)
Fire Arc: Front
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
2 Laser Cannons (re-linked)
Fire Arc: Turret
Crew: 1
Scale: Starghter
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Proton Torpedo Launcher
Fire Arc: Front
Crew: 1 (same gunner as ion cannon)
Scale: Starghter
Craft: Sienar Fleet Systems GAT-12j Skypray Skill: Starship gunnery
Alignment: Empire / General Fire Control: 2D
Era: Rise of the Empire Space Range: 1/3/7
Source: Imperial Sourcebook (pages 50-51), The Thrawn Atmosphere Range: 50-100/300/700 m
Trilogy Sourcebook (pages 239-242), Pirates & Privateers Damage: 9D
(page 86), Starships of the Galaxy (pages 84-85), The Concussion Missile Launcher
Essential Guide to Vehicles and Vessels (pages 142- Fire Arc: Front
143) Crew: 1 (same gunner as ion cannon)
Type: Defense and patrol blastboat Scale: Starghter
Scale: Capital Skill: Starship gunnery
Length: 25 meters Fire Control: 1D
Skill: Starghter piloting: skypray blastboat Space range: 1/3/7
Crew: 2 (1 can coordinate), gunners: 2, skeleton:1/+5 Atmosphere Range: 1-50/100/250 m
Crew Skill: Astrogation 4D, capital ship gunnery 5D, Damage: 6D
starghter piloting 4D, starship gunnery 5D+1, starship
shields 4D+1
Cargo Capacity: 20 metric tons
Consumables: 1 month

36
TIE Interceptor Length: 7.8 metres
Skill: Starghter piloting: TIE
Crew: 1
Crew Skill: Missile weapons 4D+1, starghter piloting
4D, starship gunnery 5D
Cargo Capacity: 15 metric tons (bomb bay)
Consumables: 2 days
Cost: 150,000 (new), 75,000 (used)
Maneuverability: 0D
Space: 6
Atmosphere: 295, 850km/h
Hull: 4D+1
Sensors:
Passive: 20/0D
Scan: 35/1D
Search: 50/2D
Focus: 3/2D+2

Craft: Sienar Fleet Systems TIE Interceptor


Alignment: Empire
Era: Rebellion
Source: Core Rulebook (page 250), Galaxy Guide
5: Return of the Jedi (page 50), The Thrawn Trilogy
Sourcebook (page 227), Starships of the Galaxy (page
76), The Essential Guide to Vehicles and Vessels (pages
182-183)
Type: Space superiority starghter
Scale: Starghter
Length: 6.6 meters
Skill: Starghter piloting: TIE
Crew: 1
Crew Skill: Starghter piloting 5D, starship gunnery
4D+2
Cargo Capacity: 75 kg
Consumables: 2 days Weapons:
Cost: 120,000 (new), 75,000 (used) 2 Laser Cannons (re linked)
Maneuverability: 3D+2 Fire Arc: front
Space: 11 Skill: starship gunnery
Atmosphere: 435; 1,250 km/h Fire Control: 2D
Hull: 3D Space Range: 1-3/12/25
Sensors: Atmosphere Range: 100-300/1.2/2.5km
Passive: 25/1D Damage: 3D
Scan: 40/2D Concussion Missiles Launcher
Search: 60/2D Fire Arc: front
Focus: 4/3D+2 Skill: Missile weapons: concussion missiles
Weapons: Ammo: 16
4 Laser Cannons (re linked) Fire Control: 3D+2
Fire Arc: Front Space Range: 1/3/7
Skill: Starship gunnery Atmosphere Range: 50-100/1/5 km
Fire Control: 3D Damage: 9D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D TIE Shuttle
Craft: Sienar Fleet Systems TIE shuttle
Alignment: Empire
TIE Bomber Era: Rebellion
Craft: Sienar Fleet Systems TIE Bomber Type: Priority personnel shuttle
Alignment: Empire Scale: Starghter
Era: Rebellion Length: 7.8 meters
Source: Starships of the Galaxy (pages 75-76), The Skill: Starghter piloting: TIE
Essential Guide to Vehicles and Vessels (pages 172- Crew: 1
173) Crew Skill: Starghter piloting 4D+1, starship gunnery
Type: Dedicated light space bomber 4D
Scale: Starghter Passengers: 2

37
Skill: Starghter Piloting: TIE
Crew: 1
Crew Skill: Starghter Piloting 4D, Starship Gunnery
3D+1, sensors 4D
Cargo: 35 kg
Consumables: 3 Days
Cost: Not Available for Sale
Maneuverability: 1D+2
Space: 11
Atmosphere: 435/1350 km/h
Hull: 2D+1
Sensors:
Passive: 25/1D
Scan: 60/2D
Search: 90/3D
Focus: 5/4D+1
Weapons:
Cargo Capacity: 1 metric ton 2 Laser Cannons (re-linked)
Consumables: 2 days Fire Arc: Front
Cost: Not available for sale Crew: Pilot
Maneuverability: 2D Skill: Starship Gunnery
Space: 8 Fire Control: 2D
Atmosphere: 365; 1,050 km/h Space Range: 1-3/12/25
Hull: 2D Atmosphere Range: 1-300/1.2/2.5km
Sensors: Damage: 4D
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
TIE Raptor
Weapons:
Laser Cannon
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 2D+2

TIE Vanguard
Craft: Sienar Fleet Systems TIE/va Vanguard
Alignment: Empire
Era: Rebellion
Type: Reconaissance Starghter
Scale: Starghter
Length: 6.3 meters
Craft: Zsinj TIE/rpt
Alignment: Empire
Era: Rebellion
Type: Combat starghter
Scale: Starghter
Length: 6.8 meters
Skill: Starghter piloting: TIE
Crew Skill: Starghter piloting 5D+1, starship gunnery
5D
Cargo Capacity: 50 kg
Consumables: 2 days
Maneuverability: 3D+2
Space: 8
Atmosphere: 355, 1,050 km/h
Hull: 4D
Sensors:
Passive: 20/0D

38
Scan: 35/1D sensors and visual scanning while cloaked.
Search: 50/2D Weapons:
Focus: 3/2D+2 3 Laser Cannons (re-linked)
Weapons: Fire Arc: Front
4 Laser Cannons Skill: Starship gunnery
Fire Arc: front Fire Control: 3D
Skill: starship gunnery Space Range: 1-3/12/25
Fire Control: 2D+2 Atmosphere Range: 100-300/1.2/2.5 km
Space Range: 1-5/14/27 Damage: 6D
Atmosphere Range: 100-500/1.4/2.7 km
Damage: 3D+2
2 Concussion Missile Tubes Assault Gunboat
Fire Arc: front
Skill: starship gunnery
Fire Control: 3D
Space Range: 1/4/7
Atmosphere Range: 0.05-0.5/1/5 km
Damage: 9D

TIE Phantom

Craft: Cignus SpaceWorks Alpha Class Xg-1 Star Wing


Alignment: Empire
Era: Rebellion
Type: Assault Fighter / Gunboat
Scale: Starghter
Length: 15 meters
Skill: Starghter piloting: Assault Gunboat
Crew: 1
Craft: Sienar Fleet Systems V-38 TIE Cargo Capacity: 40 metric tons
Alignment: Empire Consumables: 1 week
Era: Rebellion Cost: Not available for sale
Type: Strategic ghter Hyperdrive Multiplier: x1
Scale: Starghter Nav Computer: Limited to 4 jumps
Lenght: 14.6 meters Maneuverability: 1D+2
Skill: Starghter piloting: V-38 TIE Space: 6
Crew: 1 Atmosphere: 330; 950 km/h
Cargo Capacity: 50 kg Hull: 3D+2
Consumables: 3 days Shields: 2D
Cost: Not available for sale Sensors:
Hyperdrive Multiplier: x1 Passive: 30/0D
Hyperdrive Backup: x15 Scan: 50/1D
Nav Computer: Limited to 5 jumps Search: 75/2D
Maneuverability: 3D Focus: 4/4D+1
Space: 11 Weapons:
Atmosphere: 415; 1,000 km/h 2 Laser Cannons (re-linked)
Hull: 2D Fire Arc: Front
Shields: 1D+2 Skill: Starship gunnery
Sensors: Fire Control: 3D
Passive: 40/3D Space Range: 1-3/12/25
Scan: 80/5D Atmosphere Range: 100-300/1.2/2.5 km
Search: 130/5D+2 Damage: 5D
Focus: 7/6D 2 Ion Cannons (re-linked)
Cloaking Device: When activated, all sensors and visual Fire Arc: Front
contact is lost. Additionally, starghter is invisible to all Skill: Starship gunnery

39
Fire Control: 4D Skill: starship gunnery
Space Range: 1-3/7/36 Ammo: 5 missiles per tube
Atmosphere Range: 100-300/700/3.6 km Fire Control: 2D+2
Damage: 3D Space Range: 1-3/7/13
2 General Purpose Warhead Launchers Atmosphere Range: 100-300/700/1.3 km
Fire Arc: Front Damage: 9D
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1/3/7 Scimitar Assault Bomber
Atmosphere Range: 50-100/300/700 m
Damage: 8D

Missile Boat

Craft: Sienar Fleet Systems Scimitar


Alignment: Empire
Era: New Republic
Source: The Thrawn Trilogy Sourcebook (page 226),
Starships of the Galaxy (pages 72-73), The Essential
Guide to Vehicles and Vessels (pages 136-137)
Type: Assault bomber
Scale: Starghter
Length: 13.8 meters
Craft: Cygnus Spaceworks Xg-13 Missile Boat Skill: Starghter piloting: Scimitar
Alignment: Empire Crew: 2
Era: Rebellion Crew Skill: Starghter piloting 4D, starghter gunnery
Type: Heavy assault starghter 4D+2, Starship shields 2D+1, missile weapons 4D+2
Scale: Starghter Cargo Capacity: 200 kilograms
Length: 15 meters Consumables: 2 days
Skill: Starghter piloting: missile boat Maneuverability: 2D+1
Crew: 1 Space: 9
Crew Skill: starghter piloting 3D+2, starship gunnery Atmosphere: 295; 850 km/h
4D, starship shields 2D+1 Hull: 5D
Cargo Capacity: 130 kilograms Shields: 1D+2
Consumables: 1 Week Sensors:
Cost: 96,000 Passive: 20/0D
Hyperdrive: x2 Scan: 40/1D
Nav Computer: Yes Search: 60/2D
Maneuverability: 2D Focus: 3/3D
Space: 9 (12 when engaging SLAM) Weapons:
Atmosphere: 400; 1,150 km/h 2 Laser Cannons (re-linked)
Hull: 4D+2 Fire Arc: Front
Shields: 1D+2 Skill: Starship gunnery
Sensors: Fire Control: 2D
Passive: 25/1D Space Range: 1-3/12/25
Scan: 45/2D Atmosphere Range: 100-300/1.2/2.5 km
Search: 80/3D Damage: 4D
Focus: 6/4D Concussion Missile Launcher
Weapons: Fire Arc: Front
Heavy Laser Cannon Skill: Missile weapons: concussion missiles
Fire Arc: Front Ammo: 16
Skill: starship gunnery Fire Control: 3D+2
Fire Control: 1D+1 Space Range: 1/3/7
Space Range: 1-3/12/25 Atmosphere Range: 50-500/1/5 km
Atmosphere Range: 100-300/1.2/2.5 km Damage: 9D
Damage: 5D
16 Concussion Missile Launchers
Fire Arc: Front

40
TIE Advanced / Avenger Fire Control: 2D
Space Range: 1-8/15/20
Atmosphere Range: 100-800/1.5/2 km
Damage: 5D

TIE Defender Prototype


Craft: Sienar Fleet Systems TIE/Ad x7 Prototype
Alignment: Empire
Era: Rebellion
Source: Coruscant and the Core Worlds (pages 77-78)
Type: Prototype starghter
Scale: Starghter
Length: 9.2 meters
Skill: Starghter piloting: TIE/Ad x7
Crew: 1
Craft: Sienar Fleet Systems TIE/ad Crew Skill: 5D in all applicable skills
Alignment: Empire Cargo Capacity: 85 kilograms
Era: Rebellion Consumables: 2 days
Type: Space superiority ghter Cost: Prototype, not available for sale
Scale: Starghter Hyperdrive Multiplier: x1
Length: 6.4 meters Nav Computer: Limited to 2 jumps
Skill: Starship piloting: TIE Maneuverability: 3D
Crew: 1 Space: 10
Crew Skill: Astrogation 4D, Starghter piloting 5D+2, Atmosphere: 415; 1,200 km/h
starship gunnery 4D, starship shields 4D+1 Hull: 3D
Cargo Capacity: 70 kilograms Sensors:
Consumables: 2 days Passive: 25/1D
Hyperdrive Multiplier: x1 Scan: 40/2D
Nav Computer: Yes Search: 60/3D
Maneuverability: 5D Focus: 4/3D+2
Space: 15 Weapons:
Atmosphere: 515; 1450 km/h 4 Laser Cannons (re-linked)
Hull: 3D Fire Arc: Front
Shields: 2D Skill: Starship gunnery
Sensors: Fire Control: 2D
Passive: 25/1D+1 Space Range: 1-3/12/25
Scan: 40/2D Atmosphere Range: 100-300/1.2/2.5 km
Search: 60/3D+2 Damage: 6D
Focus: 4/4D
Weapons:
4 Laser Cannons (re linked) TIE Defender
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
2 General Purpose Warhead Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7 for missile and torpedoes,
1/2/5 for rockets and bombs
Atmosphere Range: 50-500/1/5 km if a missile,
30-100/300/700 if a torpedo
Damage:
9D if a concussion missile or proton torpedo is
used
10D if a heavy rocket is used
11D if a heavy proton bomb is used.
Tractor Beam
Fire Arc: Front
Skill: Starship gunnery

41
Craft: Sienar Fleet Systems TIE Defender
Alignment: Empire
Super TIE/ln Fighter
Era: Rebellion Craft: Customized Sienar Fleet Systems TIE/ln
Source: Starships of the Galaxy Web Enhancement Alignment: Empire
(pages 2-3), The Essential Guide to Vehicles and Vessels Era: New Republic
(pages 176-177) Source: The Jedi Academy Sourcebook (pages 128-129)
Type: Multi-role starghter Type: Space superiority ghter
Scale: Starghter Scale: Starghter
Length: 7.2 meters Length: 6.3 meters
Skill: Starghter piloting: TIE Skill: Starghter piloting: TIE
Crew: 1 Crew: 1
Crew Skill: Astrogation 4D, sensors 4D+2, Starghter Crew Skill: Starghter piloting 4D, starship gunnery
piloting 6D, starship gunnery 5D, starship shields 4D 3D
Cargo Capacity: 200 kilograms (can be modied Cargo Capacity: 55 kilograms
depending on missions) Consumables: 2 days
Consumables: 2 days Maneuverability: 2D+2
Hyperdrive Multiplier: x1 Space: 11
Nav Computer: Yes Atmosphere: 435; 1250 km/h
Maneuverability: 6D Hull: 2D
Space: 17 Sensors:
Atmosphere: 520; 1,550 km/h Passive: 20/0D
Hull: 4D Scan: 40/1D
Shields: 2D Search: 60/2D
Sensors: Focus: 3/3D
Passive: 30/0D Weapons:
Scan: 50/1D 2 Laser Cannons (re linked)
Search: 75/2D Fire Arc: Front
Focus: 4/4D+1 Skill: Starship gunnery
Weapons: Fire Control: 2D
4 Laser Cannons (re linked) Space Range: 1-3/12/25
Fire Arc: Front Atmosphere Range: 100-300/1.2/2.5 km
Skill: Starship gunnery Damage: 5D
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km TIE Droid
Damage: 6D
2 Ion Cannons (re linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D
2 General Purpose Warhead Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7 for missiles and torpedoes, 1/2/5
for rockets and bombs
Atmosphere Range: 50-500/1/5 km for missiles, 30-
100/300/700 for torpedoes
Damage: 9D for concussion missiles or proton torpedoes,
10D for heavy rockets, 11D for heavy proton bombs
Tractor Beam Projector Craft: Sienar TIE/D Automated Starghter
Fire Arc: Front Alignment: Empire
Skill: Starship gunnery Era: New Republic
Fire Control: 2D Source: Dark Empire Sourcebook (pages 109-110), The
Space Range: 1-8/15/20 Essential Guide to Vehicles and Vessels (pages 178-
Atmosphere Range: 100-800/1.5/2 km 179)
Damage: 5D Type: Multi-environment automated attack ghter
Scale: Starghter
Length: 6.1 meters
Crew: None (droid brain)
Skill: Starghter piloting: TIE

42
Crew Skill: Starghter piloting 2D+2, starship gunnery
3D
Consumables: 1 day
Cost: 170,000
Maneuverability: 2D+1
Space: 10
Atmosphere: 450; 1,300 km/h
Hull: 3D
Sensors:
Passive: 20/1D
Scan: 25/1D+2
Search: 40/2D
Focus: 2/3D
Weapons:
2 Laser Cannons (re-linked) Cargo Capacity: 80 kilograms
Fire Arc: Front Consumables: 2 days
Skill: Starship gunnery Cost: 165,000
Space Range: 1-3/12/25 Maneuverability: 3D+1
Atmosphere Range: 100-300/1.2/2.5 km Space: 9
Damage: 4D+2 Atmosphere: 450; 1,300 km/h
Hull: 4D
Shields: 1D+1
I-7 Howlrunner Sensors:
Craft: Incom I-7 Howlrunner Passive: 20/0D
Alignment: Empire Scan: 40/1D
Era: New Republic Search: 55/2D
Source: Dark Empire Sourcebook (pages 110-111), Focus: 3/3D
Starships of the Galaxy (pages 68-69), The Essential Weapons:
Guide to Vehicles and Vessels (pages 74-75) Two Laser Cannons (re linked)
Type: Multi-environment attack ghter Fire Arc: Front
Scale: Starghter Skill: Starship gunnery
Length: 11.4 meters Fire Control: 3D
Skill: Starghter piloting: I-7 Space Range: 1-3/12/25
Crew: 1 Atmosphere Range: 100-300/1.2/2.5 km
Crew Skill: Starghter piloting 4D, starship gunnery Damage: 5D+2
4D+1

43
Alliance Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
X-Wing Two Proton Torpedo Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700 m
Damage: 9D

Y-Wing Longprobe
Craft: Koensayr BTL-A4 Y-Wing (LP)
Alignment: Rebel Alliance
Era: Rebellion
Source: Rebel Alliance Sourcebook (page 83)
Type: Long-range reconnaissance ghter
Scale: Starghter
Length: 16 meters
Skill: Starghter piloting: Y-wing
Crew: 1, 1 Astromech droid (can coordinate)
Crew Skill: Astrogation 3D+2, sensors 4D, starghter
piloting 4D+1, starship gunnery 4D+1, starship shields
3D
Cargo Capacity: 80 kg
Consumables: 3 weeks
Cost: 142,000 (new), 73,500 (used)
Craft: Incom T-65B X-Wing Hyperdrive Multiplier: x1
Alignment: Rebel Alliance Hyperdrive Backup: x6
Era: Rebellion Nav Computer: Yes
Source: Core Rulebook (page 249), Rebel Alliance Maneuverability: 2D
Sourcebook (pages 86-87), Dark Empire Sourcebook Space: 7
(page 106), The Thrawn Trilogy Sourcebook (pages 227, Atmosphere: 350; 1,000 km/h
229), The Essential Guide to Vehicles and Vessels (pages Hull: 4D+1
196-197) Shields: 1D
Type: Space superiority ghter Sensors:
Scale: Starghter Passive: 40/0D
Length: 12.5 meters Scan: 70/1D
Skill: Starghter piloting: X-wing Search: 80/2D
Crew: 1 and astromech droid (can coordinate) Focus: 4/3D
Crew Skill: Starghter piloting 5D, starship gunnery Weapons:
4D+2, starship shields 3D Two Laser Cannons (re-linked)
Cargo Capacity: 110 kilograms Fire Arc: Front
Consumables: 1 week Skill: Starship gunnery
Cost: 150,000 (new) Fire Control: 2D
Hyperdrive Multiplier: x1 Space Range: 1-3/12/25
Nav Computer: No (uses astromech droid programmed Atmosphere Range: 100-300/1.2/2.5 km
with 10 jumps) Damage: 5D
Maneuverability: 3D Two Proton Torpedo Launchers
Space: 8 Fire Arc: Front
Atmosphere: 365; 1050 km/h Skill: Starship gunnery
Hull: 4D Fire Control: 2D
Shields: 1D Space Range: 1/3/7
Sensors: Atmosphere Range: 30-100/300/700 m
Passive: 25/0D Damage: 9D
Scan: 50/1D Two Light Ion Cannons (re-linked)
Search: 75/2D Fire Arc: Must be xed to one facing: front, left, right or
Focus: 3/4D back.
Weapons: Skill: Starship gunnery
Four Laser Cannons (re linked) Fire Control: 1D
Fire Arc: Front Space Range: 1-3/7/36
Skill: Starship gunnery Atmosphere Range: 100-300/700/3.6 km
Fire Control: 3D Damage: 4D

44
A-Wing Enemy Targeting Jammer
Fire Arc: All
Skill: Sensors
Space Range: 1-3/7/15
Atmosphere Range: 100-300/700/1.5 km
Damage: -2D from Fire Control

B-Wing
Craft: Slayn & Korpil B-Wing
Alignment: Rebel Alliance
Era: Rebellion
Source: Core Rulebook (page 248), Rebel Alliance
Sourcebook (page 88), Galaxy Guide 5: Return of the
Jedi (page 39), The Thrawn Trilogy Sourcebook (page
225), Starships of the Galaxy (page 64), The Essential
Guide to Vehicles and Vessels (pages 14-15)
Type: Heavy assault starghter
Scale: Starghter
Length: 16.9 meters
Skill: Starghter piloting: B-wing
Crew: 1
Crew Skill: Starghter piloting 5D, starship gunnery
4D+2, starship shields 3D+1
Cargo Capacity: 45 kilograms
Craft: Alliance A-wing Starghter Consumables: 1 week
Alignment: Rebel Alliance Cost: 220,000 (new)
Era: Rebellion Hyperdrive Multiplier: x2
Source: Core Rulebook (pages 247-248), Rebel Alliance Nav Computer: Yes (limited to 2 jumps)
Sourcebook (page 87), Galaxy Guide 5: Return of the Maneuverability: 1D+1
Jedi (page 38), The Thrawn Trilogy Sourcebook (page Space: 6
223), Starships of the Galaxy (page 63), The Essential Atmosphere: 330; 950 km/h
Guide to Vehicles and Vessels (pages 10-11) Hull: 3D
Type: Interceptor and multi-purpose starghter Shields: 2D
Scale: Starghter Sensors:
Length: 9.6 meters Passive: 30/0D
Skill: Starghter Piloting: A-wing Scan: 50/1D
Crew Skill: Starghter piloting 5D, starship gunnery Search: 75/2D
4D+2, starship shields 3D+1 Focus: 4/4D+1
Crew: 1 Weapons:
Cargo Capacity: 40 kilograms Laser Cannon
Consumables: 1 week Fire Arc: Front
Cost: 175,000 (new) Skill: Starship gunnery
Hyperdrive Multiplier: x1 Fire Control: 1D
Nav Computer: Yes (limited to 2 jumps) Space Range: 1-3/12/25
Maneuverability: 4D Atmosphere Range: 100-300/1.2/2.5 km
Space: 12 Damage: 7D
Atmosphere: 450; 1300 km/h
Hull: 2D+2
Shields: 1D
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 75/2D
Focus: 4/4D+1
Weapons:
Two Laser Cannons (re linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D

45
2 Proton Torpedo Launchers Sensors:
Fire Arc: Front Passive: 30/0D
Skill: Starship gunnery Scan: 65/1D
Fire Control: 3D Search: 80/2D
Space Range: 1/3/7 Focus: 4/3D+2
Atmosphere Range: 50-100/300/700 m Weapons:
Damage: 9D 2 Laser Cannons (re-linked)
3 Medium Ion Cannons Fire Arc: Front
Fire Arc: Front Skill: Starship gunnery
Skill: Starship gunnery Fire Control: 1D
Fire Control: 4D Space Range: 1-3/12/25
Space Range: 1-3/7/15 Atmosphere Range: 100-300/1.2/2.5 km
Atmosphere Range: 100-300/700/3.6 km Damage: 8D
Damage: 4D 3 Medium Ion Cannons (re-linked)
2 Auto Blasters Fire Arc: Front
Fire Arc: Front Skill: Starship gunnery
Skill: Starship gunnery Fire Control: 4D
Fire Control: 2D Space Range: 1-5/9/40
Space Range: 1-8/25/40 Atmosphere Range: 100-500/900/4 km
Atmosphere Range: 100-800/2.5/4 km Damage: 4D
Damage: 3D Proton Torpedo Launcher
Fire Arc: Front
Skill: Starship gunnery
Expanded B-Wing Ammo: 8 torpedoes
Fire Control: 3D
Space Range: 1/5/9
Atmosphere Range: 50-100/500/900 m
Damage: 9D
Note: The New Republic B-Wing/E2 is identical to the
B-Wing/E except that it adds a second proton torpedo
launcher. The optional ammo magazine attachment
carries 12 more proton torpedoes, but lowers the B-
Wing/E2s maneuverability to +2.

T-Wing
Craft: Rebel Alliance T-wing
Alignment: Rebel Alliance / General
Era: Rebellion
Type: Space superiority ghter
Craft: Slayn & Korpil B-Wing/E Assault Fighter Scale: Starghter
Alignment: Rebel Alliance Length: 10 meters
Era: Rebellion Skill: Starghter piloting: T-wing
Source: The Jedi Academy Sourcebook (pages 125-126), Crew: 1
Starships of the Galaxy (page 64), The Essential Guide to Crew Skill: Starghter piloting 3D+2, starship gunnery
Vehicles and Vessels (pages 52-53) 3D+2, starship shields 3D+1
Type: Heavy assault starghter Cargo Capacity: 35 kilograms
Scale: Starghter Consumables: 2 days
Length: 16.9 meters Hyperdrive Multiplier: x1
Skill: Starghter piloting: B-wing Nav Computer: Limited to two jumps
Crew: 1, gunners: 1
Crew Skill: Starghter piloting 4D+1, starship gunnery
4D+2, starship shields 3D
Cargo Capacity: 50 kilograms
Consumables: 1 week
Cost: 250,000 (new)
Hyperdrive Multiplier: x2
Nav Computer: Yes (limited to 2 jumps)
Maneuverability: 1D
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 5D
Shields: 2D+2

46
Maneuverability: 3D Fire Arc: Turret
Space: 11 Crew: 1
Atmosphere: 435; 1,300 km/h Skill: Starship gunnery
Hull: 2D Fire Control: 2D
Shields: 1D+2 Space Range: 1-3/12/25
Sensors: Atmosphere Range: 100-300/1.2/2.5 km
Passive: 20/0D Damage: 5D
Scan: 35/1D Proton Torpedo Launcher
Search: 40/2D Fire Arc: Turret
Focus: 2/3D Crew: 1
Weapons: Skill: Starship gunnery
2 Laser Cannons (re linked) Fire Control: 2D
Fire Arc: Front Space Range: 1/3/7
Skill: Starship gunnery Atmosphere Range: 50-100/300/700 m
Fire Control: 2D Damage: 8D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D H-Wing
Gauntlet

Craft: Shobquix Yards Gauntlet Starghter


Alignment: General / Rebel Alliance
Era: Rebellion
Type: Multi-purpose short range Starghter Craft: Koensayr BTS-A2 H-Wing
Scale: Starghter Alignment: Rebel Alliance
Length: 14 meters Era: Rebellion
Skill: Starghter piloting Type: Long-range strike ghter/bomber
Crew: 1, gunners: 1 Scale: Starghter
Crew Skill: Starghter piloting 3D+2, starship gunnery Length: 17.1 meters
3D Crew: 1, gunners: 2
Cargo Capacity: 85 kilograms Crew Skill: Starghter piloting 5D, starship gunnery
Consumables: 2 days 4D+2
Cost: 165,000 (new), 85,000 (used) Cargo Capacity: 220 kg
Maneuverability: 2D Consumables: 2 Weeks
Space: 6 Cost: 105.000 (new)
Atmosphere: 295; 850 km/h Hyperdrive Multiplier: x1
Hull: 3D+2 Nav Computer: Limited to 4 Jumps
Shields: 1D Maneuverability: 1D
Sensors: Space: 5
Passive: 20/1D Atmosphere: 295; 850 km/h
Scan: 35/1D+2 Hull: 5D
Search: 45/2D Shields: 2D
Focus: 5/3D Weapons:
Weapons: Sensors:
2 Laser Cannons (re linked) Passive: 30/0D
Fire Arc: Front Scan: 65/1D
Skill: Starship gunnery Search: 80/2D
Fire Control: 2D Focus: 4/3D+2
Space Range: 1-3/10/17 Heavy Laser Cannon
Atmosphere Range: 100-300/1/1.7 km Fire Arc: Turret
Damage: 4D Crew: 1
2 Laser Cannons (re-linked) Skill: Starship gunnery

47
Fire Control: 2D Weapons:
Space Range: 1-3/12/25 2 Heavy Turbolaser Cannons (can be re-linked)
Atmosphere Range: 100-300/1.2/2.5 km Fire Arc: Front
Damage: 6D Skill: Starship gunnery
2 Medium Ion Cannons (re-linked) Fire Control: 2D
Fire Arc: Front Space Range: 1-3/12/25
Crew: 1 Atmosphere Range: 100-300/1.2/2.5 km
Skill: Starship gunnery Damage: 5D (6D when re-linked)
Fire Control: 1D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/0.7/3.6 km E-Wing
Damage: 4D
2 Proton Torpedo Launchers
Fire Arc: Front
Skill: Starship gunnery
Ammo: 8 torpedoes each
Fire Control: 3D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 9D
Craft: FreiTek Inc. E-wing Fighter: Type A
Alignment: New Republic
A-9 Vigilance Interceptor Era: New Republic
Source: Dark Empire Sourcebook
(pages 108-109), Starships of the
Galaxy (page 67), The Essential Guide
to Vehicles and Vessels (pages 44-45)
Type: Attack and close support ghter
Scale: Starghter
Length: 11.2 meters
Skill: Starghter piloting: E-wing
Crew: 1
Crew Skill: Starghter piloting 5D, starship gunnery
4D+2
Cargo Capacity: 110 kg
Consumables: 1 week
Cost: 185,000
Hyperdrive Multiplier: x2
Nav Computer: Uses R7 Astromech Droid
Craft: Kuat Drive Yards A-9 Vigilance Interceptor Maneuverability: 3D+1
Alignment: New Republic Space: 11
Era: New Republic Atmosphere: 435; 1,300 km/h
Source: Dark Empire Sourcebook (pages 106-107), Hull: 5D
Starships of the Galaxy (pages 62-63), The Essential Shields: 1D
Guide to Vehicles and Vessels (pages 8-9) Sensors:
Type: Territorial defense interceptor Passive: 30/0D
Scale: Starghter Scan: 55/1D
Length: 7.4 meters Search: 85/2D+1
Skill: Starghter piloting: A-9 Focus: 5/4D
Crew: 1 Weapons:
Crew Skill: Starghter piloting 4D+2, starship gunnery Triple Heavy Blaster Cannons (re-linked)
4D+1 Fire Arc: Front
Cargo Capacity: 55 kilograms Skill: Starship gunnery
Consumables: 1 day Fire Control: 3D+2
Cost: 185,000 Space Range: 1-3/5/8
Maneuverability: 4D+1 Atmosphere Range: 100-300/500/800 m
Space: 12 Damage: 6D
Atmosphere: 450; 1,300 km/h Proton Torpedo Launcher
Hull: 2D+2 Fire Arc: Front
Sensors: Skill: Starship gunnery
Passive: 10/1D Fire Control: 2D
Scan: 35/2D+1 Space Range: 1/3/7
Search: 60/3D+1 Atmosphere Range: 30-100/300/700 m
Focus: 3/4D Damage: 9D

48
E-Wing: Type B Fire Control: 2D+1
Space Range: 1/4/8
Identical stats as the Type A except for: Atmosphere Range: 30-100/400/800 m
Triple Heavy Blaster Cannons (re-linked) Damage: 9D
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D+2
Space Range: 1-5/10/25
K-Wing Assault Bomber
Atmosphere Range: 100-500/1/2.5 km
Damage: 6D
Note:
When a pilot rolls a mishap while ring the blaster
cannon, roll on the table below:
1-3 - Blaster cannon functions normally.
4 - Blaster cannon shorts out for one round but can be
repaired with a Very Easy starship weapons repair roll
by R7 unit.
5 - Blaster cannon burns out. Cannot be repaired in
battle. With replacement parts, starship weapons repair
difculty is Moderate and takes one hour.
6 - Blaster cannon will explode in 1D rounds doing 8D
damage to ship (and pilot).

T-65AC4 X-Wing
Craft: Incom T-65AC4 X-Wing
Alignment: New Republic Craft: Republic Sienar Fleet Systems K-Wing Bomber
Era: New Republic Alignment: New Republic
Source: The Jedi Academy Sourcebook (page 125), Era: New Republic
Starships of the Galaxy (page 74) Type: Close/precision aero-space bomber
Type: Space superiority ghter Scale: Starghter
Scale: Starghter Length: 11 meters
Length: 12.5 meters Skill: Starghter piloting: K-wing
Skill: Starghter piloting: X-wing Crew: 1; gunners: 1
Crew: 1 and astromech droid (can coordinate) Crew Skill: Starghter piloting 4D, starship gunnery
Crew Skill: Starghter piloting 4D+1, starship gunnery 4D
4D+2, starship shields 3D Cargo Capacity: 50 kg
Cargo Capacity: 150 kg Consumables: 4 days
Consumables: 1 week Cost: 210,000 credits
Cost: 200,000 credits (new) Maneuverability: 2D
Hyperdrive Multiplier: x1 Space: 9
Nav Computer: Uses astromech droid programmed with Atmosphere: 435; 1,250 km/h
10 jumps Hull: 4D+2
Maneuverability: 3D+2 Shields: 2D
Space: 12 Sensors:
Atmosphere: 450; 1,300 km/h Passive: 20/1D
Hull: 4D Scan: 35/2D
Shields: 1D+2 Search: 70/3D
Sensors: Focus: 3/3D+2
Passive: 30/0D Four Laser Cannons (re-linked)
Scan: 60/1D Fire Arc: Front
Search: 85/2D Skill: Starship gunnery
Focus: 4/4D Fire Control: 2D
Weapons: Space Range: 1-3/13/25
4 Laser Cannons (re-linked) Atmosphere Range: 100-300/1.3/2.5 km
Fire Arc: Front Damage: 5D
Skill: Starship gunnery Multi-Purpose Launchers*
Fire Control: 3D+2 Fire Arc: Front
Space Range: 1-4/15/27 Skill: Starship gunnery
Atmosphere Range: 100-400/1.5/2.7 km Fire Control: 1D+2
Damage: 6D+2 Space Range: 1-2/8/15 for missiles, 1/3/7 for
2 Proton Torpedo Launchers torpedoes, 1/2/5 for heavy rockets, 1/2/3 for heavy
Fire Arc: Front proton bombs.
Skill: Starship gunnery Atmosphere Range: 100-200/800/1.5 km for missiles,

49
50-100/300/700 for torpedoes, 50-100/200/500
for heavy rockets, 50-100/200/300 for heavy proton
bombs.
Damage: *
**Note that the K-wing was designed to accept many
different armaments. It may carry up to 18 proton
torpedoes (9D), 18 concussion missiles (8D) (or any
combination of the two), 2 heavy bombs (10D, capital
scale), 8 heavy rockets (8D), or 4 heavy space bombs
(11D).

Corellian Lancet
Craft: Corellian Engineering Corp. LX-980 Lancet
Alignment: New Republic
Era: New Republic
Type: Judicial enforcement craft
Scale: Starghter
Length: 14.1 meters
Crew: 1
Skill: Starghter piloting: LX-980 Lancet
Crew Skill: Starghter piloting 4D+2, starship gunnery
Crew: 1
4D+1, starship shields 3D
Crew Skill: Starghter piloting 3D, starship gunnery
Cargo Capacity: 30 kilograms
3D, starship shields 3D
Consumables: 2 days
Passengers: 1
Maneuverability: 4D (space), 1D+2 (atmosphere)
Cargo Capacity: 60 kilograms
Space: 8
Consumables: 1 week
Atmosphere: 350; 1,000 km/h
Cost: Not Available For Sale
Hull: 2D+2
Hyperdrive Multiplier: x2
Shields: 1D
Nav Computer: Yes
Weapons:
Maneuverability: 2D
3 Laser Cannons (re linked)
Space: 9
Fire Arc: Front
Hull: 2D+2
Skill: Starship gunnery
Shields: 2D
Fire Control: 2D
Sensors:
Space Range: 1-3/12/25
Passive: 20/0D
Atmosphere Range: 100-300/1.2km/2.5 km
Scan: 45/1D+1
Damage: 6D
Search: 85/2D+2
Focus: 4/4D
Weapons:
2 Laser Cannons (re-linked)
Cal Medium Starfighter
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range:
100-300/1.2/2.5 km
Damage: 4D

Republic Defender Craft: MCS107 Cal-class Medium Starghter


Alignment: New Republic
Craft: New Republic Defender Starghter Era: New Republic
Alignment: New Republic Type: Medium starghter
Era: New Republic Scale: Starghter
Type: Planetary defense Starghter Length: 15.6 - 17.2 meters
Scale: Starghter Skill: Starghter pilotinging: Cal Starghter
Length: 9.4 meters Crew: 1, gunners: 1, 1 astromech droid (can coordinate
Skill: Starghter piloting: New Republic Defender

50
and repair) Crew Skill: All appropriate skills at 6D
Crew Skill: Starghter piloting 6D*, starship gunnery Cargo Capacity: 25 kilograms
5D+1*, starship shields 4D* Consumables: 3 days
*Mon Calamari Cal Starghters are congured to Cost: 140,000 (new), 125,000 (used)
provide Mon Calamari with their +1D bonus for being Hyperdrive Multiplier: x1
in moist environments. These skill levels do not reect Nav Computer: Astromech droid programmed with 10
these bonuses. jumps
Cargo Capacity: 100 kilograms Maneuverability: 3D+2
Consumables: 1 week Space: 9
Cost: Not available for sale (Black Market only: 400,000 Atmosphere: 400; 1,150 km/h
(new), 300,500 (used)) Hull: 5D
Hyperdrive Multiplier: x1 Shields: 1D+2
Nav Computer: Uses astromech droid programmed with Sensors:
10 jumps Passive: 30/0D
Maneuverability: 4D Scan: 60/1D
Space: 10 Search: 90/2D
Atmosphere: 400; 1,200 km/h Focus: 4/4D
Hull: 4D
Shields: 2D
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 75/2D
Focus: 4/4D+1
Stealth Mode: +2D to sensor
difculty, but -4 to Space
Weapons:
3 Laser Cannons
Fire Arc: 2 front, 1 turret
Crew: 2 front (pilot), 1 turret
(gunner)
Skill: Starship gunnery
Fire Control: 3D (back: 1D)
Space Range: 1-4/16/35 Weapons:
Atmosphere Range: 2-8/32/70 km 4 Heavy Laser Cannons (re-linked)
Damage: 5D Fire Arc: Front
2 Ion Cannons Skill: Starship gunnery
Fire Arc: Front Fire Control: 4D
Skill: Starship gunnery Space Range: 1-3/12/25
Fire Control: 2D Atmosphere Range: 100-300/1.2/2.5 km
Space Range: 1-3/7/36 Damage: 7D
Atmosphere Range: 100-300/700/3.6 km 3 Proton Torpedo Launchers
Damage: 4D Fire Arc: Front
Concussion Missile Tube Skill: Starship gunnery
Fire Arc: Turret Ammo: 3 torpedoes each
Crew: 1 Fire Control: 3D
Skill: Missile weapons: concussion missiles Space Range: 1/3/7
Ammo: 12 Atmosphere Range: 100/300/700 m
Fire Control: 3D Damage: 9D
Space Range: 1-3/7/14
Atmosphere Range: 100-300/700/1.4 km
Damage: 7D Starlancer Project Starship
Craft: Starlancer Project Starship
Alignment: New Republic
XJ X-Wing Era: New Republic
Craft: Incom T65XJ X-Wing Type: Superweapon starghter
Alignment: New Republic Scale: Starghter
Era: New Republic Length: 8.7 meters
Source: Power of the Jedi Sourcebook (page 59) Skill: Starghter piloting: Starlancer
Type: Space superiority starghter Crew: 1
Scale: Starghter Crew Skill: Starghter piloting 3D+1, capital ship
Length: 12.5 meters gunnery 4D
Skill: Starghter piloting: X-Wing Cargo Capacity: 15 kg
Crew: 1 Consumables: 1 day

51
Hull: 1D
Shields: 1D
Sensors
Passive: 30/1D+1
Scan: 80/2D+2
Search: 130/4D
Focus: 10/4D+2
Weapons:
Starlancer Cannon
Fire Arc: Front
Crew: Pilot
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 10-15/30/60
Damage: 7D
Notes: When three Starlancer Project Starships re
their Starlancer Cannons at a focusing ship and make
a successful attack, the damage from their attacks is
Cost: Not available for sale (estimated value 159,000
combined and redirected at a target of the focusing
credits)
ships choice, and the focusing ship takes no damage.
Space: 3
Starlancer ships may re at targets at and beyond
Atmosphere: 260; 750 km/h
sensor range when fed data from another source.
Maneuverability: 0D

52
SPACE TRANSPORTS

53
Pods Escape Pod
One-Man Escape Pod

Craft: Escape Pod


Craft: Faberstien-Lago PES-550 Alignment: General
Alignment: General Era: Rise of the Empire
Era: Rise of the Empire Source: Starships of the Galaxy (pages 66-67), The
Type: Escape pod Essential Guide to Vehicles and Vessels (pages 50-51)
Scale: Speeder Type: Ship lifeboat
Length: 1.5 meters Scale: Starghter
Skill: Space transports: PES-550 Length: 3.5 meters
Crew: 1 Crew: 0
Cargo capacity: 100 kg Passengers: 8
Consumables: 1 week Cargo Capacity: None
Cost: 800 (new), 200 (used) Consumables: 1 day
Weight: 700 kg Cost: 20,000 (new)
Space: 1 (launch booster: 4) Maneuverability: 0D
Atmosphere: 210; 600 km/h Space: 1
Hull: 3D Atmosphere: 210; 600 km/h
Sensors: Hull: 1D+1
Passive: 5/0D

Lifeboat
Corellian Escape Pod Craft: Corellian Engineering Corporation Survivor
Alignment: General
Era: Old Republic
Source: Han Solo and the Corporate Sector Sourcebook
p.99
Type: Emergency Lifeboat
Scale: Starghter
Length: 10 meters
Skill: Space transports: Lifeboat
Crew Skill: Varies by passengers
Crew: 1
Passengers: 14
Cargo Capacity: None but emergency gear
Consumables: 1 week
Space: 2
Atmosphere: 225; 650 km/h
Craft: Corellian Engineering Corporation Escape Pod Maneuverability: 1D
Alignment: General Hull: 1D
Era: Rise of the Empire Cost: 18,000
Source: Crackens Rebel Field Guide (page 46) (new), 5,600
Type: Escape pod (used)
Scale: Starghter Sensors:
Crew: None Passive: 10/1D
Passengers: 6
Cargo Capacity: 18 kilograms (personal gear for six)
Consumables: 1 week (for six passengers)
Space: 0
Maneuverability: 0D
Hull: 1D

54
Squad Pod

Craft: Alliance Squad Pod


Alignment: Rebel Alliance
Era: Rebellion
Source: Rules of Engagement: The Rebel SpecForce
Handbook (page 48)
Type: Modied escape pod
Scale: Starghter
Length: 6 meters
Skill: None
Crew: None Supply Pod
Passengers: 10 Craft: Imperial Troop Drop Pod
Cargo Capacity: 100 kilograms Alignment: Empire
Consumables: 1 day Era: Rise of the Empire
Maneuverability: 2D Source: Rules of Engagement: The Rebel SpecForce
Space: 10
Handbook (pages 104)
Atmosphere: 415; 1,200 km/h (drop)
Type: Orbit-to-surface deployment pod
Hull: 1D
Scale: Starghter
Note: The pods are automatic, and head toward their
Length: 10 meters
landing point at full speed, with evasive maneuvers
Skill: None
programmed in.
Crew: None
Passengers: None
Cargo Capacity: 1 metric ton
Troop Pod Maneuverability: 3D
Craft: Imperial Troop Pod Space: 10
Alignment: Empire Atmosphere: 415; 1,200 km/h (drop)
Era: Rise of the Empire Hull: 2D
Source: Rules of Engagement: The Rebel SpecForce Weapons:
Handbook (pages 103-104) Self-Destruct Charge
Type: Orbit-to-surface deployment pod Blast Radius: 50/150/300
Scale: Starghter Damage: 4D
Length: 10 meters
Passengers: 20
Cargo Capacity: 200 kilograms
Consumables: 1 day
Maneuverability: 3D
Space: 10
Atmosphere: 415; 1,200 km/h (drop)
Hull: 2D
Note: +2D to sensor operators difculty to identify;
failure usually indicates the pod is a meteor or stray
hunk of scrap.

55
Yachts
Mindabaal Custom Pleasure
Yacht

Cost: 200,000 credits (new), 100,000 credits (used)


Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Craft: Mindabaal Custom Pleasure Yacht Nav Computer: Yes
Alignment: General Maneuverability: 1D+2
Era: Rise of the Empire Space: 5
Atmosphere: 295; 850 km/h
Source: Pirates & Privateers (page 71)
Hull: 3D
Type: Personal yacht
Shields: 1D
Scale: Starghter
Sensors:
Length: 30.1 meters
Passive: 10/0D
Skill: Space transports: Mindabaal Custom yacht
Scan: 25/1D
Crew: 2
Search: 40/2D
Crew Skill: Varies widely
Passengers: 8 Focus: 3/3D
Cargo Capacity: 35 metric tons
Consumables: 5 weeks
Cost: 400,000 (new), 200,000 (used) Starwind Yacht
Hyperdrive Multiplier: x1 Craft: Kuat Drive Yards Starwind-class Pleasure Yacht
Hyperdrive Backup: x14 Alignment: General
Nav Computer: Yes Era: Rebellion
Maneuverability: 2D Source: Pirates & Privateers (page 72)
Space: 8 Type: Space yacht
Atmosphere: 365; 1,050 km/h Scale: Starghter
Hull: 3D Length: 50 meters
Sensors: Skill: Space transports: Starwind
Passive: 10/0D Crew: 5
Scan: 25/1D Crew Skill: Varies widely
Search: 40/2D Passengers: 10
Focus: 2/3D Cargo Capacity: 20 metric tons
Note: Modication rolls gain a +5 bonus, and the Consumables: 2 months
system can be modied up to 2D, more than the usual
maximum.

1550-LEX Space Yacht


Craft: SoroSuub 1550-LEX Space Yacht
Alignment: General
Era: Rise of the Empire
Type: Space Yacht
Scale: Starghter
Length: 30.4 meters
Skill: Space transports: SoroSuub 1550
Crew: 2
Crew Skill: Varies widely
Passengers: 6
Cargo Capacity: 50 metric tons
Consumables: 2 months

56
Cost: 1,000,000 (new)
Hyperdrive Multiplier: x1
Luxury 2800 Yacht
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 3D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 35/2D Craft: SoroSuub Luxury 2800
Focus: 2/2D+2 Alignment: General
Era: Old Republic
Type: Private space yacht
Aavman Extravagance 11-S Scale: Starghter
Length: 37 meters
Skill: Space transports: SoroSuub 2800
Crew: 1
Crew Skill: Varies widely
Passengers: 8
Cargo Capacity: 75 metric tons
Consumables: 1 month
Cost: 225,000 credits (new), 110,000 credits (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 7
Atmosphere: 350; 1,000 km/h
Craft: Aavman Extravagance 11-S Hull: 2D+2
Alignment: General Shields: 1D
Era: Old Republic Sensors:
Source: Pirates & Privateers (page 71) Passive: 10/0D
Type: Space yacht Scan: 25/1D
Scale: Starghter Search: 40/2D
Length: 44 meters Focus: 2/3D
Skill: Space transports: Aavman Extravagance 11-S
Crew: 2, skeleton: 1/+10
Crew Skill: Varies widely Luxury 3000 Yacht
Passengers: 24 Craft: SoroSuub Luxury 3000
Cargo Capacity: 40 metric tons Alignment: General
Consumables: 1 month Era: Rise of the Empire
Cost: 250,000 credits (used) Source: Pirates & Privateers (pages 70-71), The Essential
Hyperdrive Multiplier: x2
Guide to Vehicles and Vessels (pages 98-99)
Hyperdrive Backup: x10
Type: Private space yacht
Nav Computer: Yes
Scale: Starghter
Maneuverability: 1D
Length: 50 meters
Space: 4
Atmosphere: 280; 800 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 15/0D
Scan: 30/1D
Search: 50/3D
Focus: 2/4D

57
Skill: Space transports: Luxury 3000 yacht
Crew: 1
Crew Skill: Varies widely
Passengers: 10
Cargo Capacity: 100 metric tons
Consumables: 1 month
Cost: 250,000 (new), 150,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x14
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 2D+2
Shields: 1D
Sensors:
Passive: 25/1D
Scan: 50/2D
Search: 75/2D+2
Focus: 3/3D

58
Luxury 5000 Yacht Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere:
280; 800 km/h
Hull: 6D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D

Baudo Star Yacht

Craft: SoroSuub Luxury 5000


Alignment: General
Era: Rebellion
Type: Private space yacht
Scale: Starghter
Length: 65 meters
Skill: Space transports: Luxury 3000 yacht
Crew: 2, skeleton: 1/+5
Crew Skill: Varies widely
Passengers: 16
Cargo Capacity: 100 metric tons
Consumables: 6 month
Cost: 1 million (new), 500,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x14
Nav Computer: Yes
Space: 4
Atmosphere: 280; 800 km/h
Hull: 5D
Shields: 3D Craft: Baudo-class Star Yacht
Sensors: Alignment: General
Passive: 25/1D Era: Rise of the Empire
Scan: 50/2D Source: Pirates & Privateers (pages 71-72)
Search: 75/2D+2 Type: Space yacht
Focus: 3/3D Scale: Starghter
Length: 32 meters
Skill: Space transports: Baudo yacht
Crew: 1
Luxury Cruiser 200 Crew Skill: Varies widely
Craft: SoroSuub Luxury Cruiser 200 Passengers: 8
Alignment: General Cargo Capacity: 35 metric tons
Era: Rebellion Consumables: 1 month
Source: Pirates & Privateers (page 71) Cost: 400,000 (new), 250,000 (used)
Type: Personal yacht Hyperdrive Multiplier: x2
Scale: Starghter Hyperdrive Backup: x7
Length: 100 meters Nav Computer: Yes
Crew: 2, skeleton: 1/+10 Maneuverability: 1D
Skill: Space transports: Luxury Cruiser 200 yacht Space: 10
Crew Skill: Varies widely Atmosphere: 415; 1,200 km/h
Passengers: 28 Hull: 2D
Cargo Capacity: 15 metric tons Shields: 1D
Consumables: 3 months Sensors:
Cost: 125,000 Passive: 10/0D
Hyperdrive Multiplier: x2 Scan: 25/1D
Hyperdrive Backup: x12 Search: 40/2D
Focus: 2/3D

59
Weapons:
Laser Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 2D

60
Hutt Space Yacht Hyperdrive Multiplier: x2
Hyperdrive Backup: x14
Nav Computer: Yes
Maneuverability: 2D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 5D
Shields: 2D
Sensors:
Passive: 25/1D
Scan: 50/2D
Search: 75/2D+2
Focus: 3/3D
6 Turbolaser Cannons
Fire Arc: 2 front, 1 left, 1 right, 2 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 50/200/400
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 7D
Craft: Modied Ubrikkian Space Yacht
Alignment: General
Era: Rise of the Empire
Source: Tempest Feud (page 126), The Essential Guide
to Vehicles and Vessels (pages 92-93)
Type: Modied space yacht
Scale: Capital
Length: 115 meters
Skill: Space
transports: Ubrikkian
space yacht
Crew: 8
Crew Skill: Usually
6D-8D
Passengers: 112
Cargo Capacity: 850
metric tons
Consumables: 6 months
Cost: 1,108,000

61
Freighters 2 Laser Cannons
Fire Arc: Turret
Skill: Starship gunnery
Delaya Courier Ship Fire Control: 2D
Space Range: 1-2/10/20
Craft: Hoersch-Kessel Delaya-class Courier Ship
Atmosphere Range: 50-100/250/400 m
Alignment: General / Jedi Order
Era: Old Republic Damage: 4D
Source: Tales of the Jedi Companion (page 117), Power
of the Jedi Sourcebook (page 59), The Essential Guide to
Vehicles and Vessels (pages 112-113)
Type: Standard courier ship
Vanya Jedi Courier Ship
Craft: Hoersch-Kessel Vanya-class Jedi Courier Ship
Scale: Starghter
Alignment: Jedi Order
Length: 70 meters
Era: Old Republic
Skill: Space transports: Delaya Courier Ship
Source: Power of the Jedi Sourcebook (page 59)
Crew: 2, skeleton: 1/+5
Type: Jedi courier ship
Passengers: 8
Scale: Starghter
Cargo Capacity: 10 metric tons
Length: 70 meters
Consumables: 2 weeks
Skill: Space transports: Vanya Courier Ship
Cost: 85,000 (new), 45,000 (used)
Crew: 2, skeleton: 1/+5
Hyperdrive Multiplier: x7
Passengers: 6
Hyperdrive Backup: x15
Cargo Capacity: 10 metric tons
Maneuverability: 4D
Consumables: 1 month
Space: 7
Cost: Not available for sale
Atmosphere: 325; 950 km/h
Hyperdrive Multiplier: x2
Hull: 4D
Hyperdrive Backup: x12
Shields: 4D; 3D
Maneuverability: 4D
Sensors:
Space: 4
Passive: 10/0D
Atmosphere: 280; 800 km/h
Scan: 15/1D
Hull: 4D
Weapons:
Shields: 4D
Proton Torpedo Launcher
Sensors:
Fire Arc: Front
Passive: 12/0D
Skill: Starship gunnery
Scan: 25/1D
Fire Control: 1D
Search: 35/2D
Space Range: 1/2/5
Focus: 3/3D
Atmosphere Range: 25-70/100/150 m
Weapons:
Damage: 10D (high-yield), 7D (normal)
Proton Torpedo Launcher
Fire Arc: Front
Skill: Starship gunnery
Ammo: 14 missiles
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range:
100/300/700 m
Damage: 10D
2 Laser Cannons (re-
linked)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-
300/1.2/2.5 km
Damage: 4D

62
Barloz Medium Freighter Craft: Corellian Engineering Corporation Barloz-class
Freighter
Barloz

Alignment: General
Era: Old Republic
Source: Pirates & Privateers (page 65), Starships of the
Galaxy (page 78)
Type: Medium freighter
Scale: Starghter
Length: 41 meters
Skill: Space transports: Barloz freighter
Crew: 2, skeleton: 1/+5
Crew Skill: Varies widely
Passengers: 4
Cargo Capacity: 85 metric tons
Consumables: 2 months
Cost: 17,500 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/2D
Weapons:
Laser Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D

Squib Momship
Craft: Squib Merchandisings Thrifty
Alignment: Squibs
Era: Old Republic
Source: Scavenger Hunt (page 6)
Type: Squib reclamation agship
Scale: Starghter
Length: 50 meters
Skill: Space transports: Thrifty
Crew: 20
Crew Skill: Space transports 3D, tractor
beam operation 4D, astrogation 3D,
starship shields 3D
Passengers: 0 (but always room for
paying customers)
Cargo Capacity: 500 metric tons
Consumables: 3 months
Cost: Not available for sale
Hyperdrive Multiplier: x1
Nav Computer: Yes
Maneuverability: 1D
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 4D

63
YT-1150 Medium Transport

Shields: 2D
Sensors:
Passive: 30/1D
Scan: 60/2D
Search: 90/4D Craft: Corellian Engineering Corporation YT-1150
Focus: 4/4D+1 Medium Transport
Weapons: Alignment: General
10 Tractor Beam Projectors Era: Old Republic
Fire Arc: 2 left, 2 right, 2 top, 2 bottom, 1 front, 1 back Type: Space transport
Crew: 1 Scale: Starghter
Skill: Tractor beam operation Length: 31.2 meters
Fire Control: 3D Skill: Space transports: YT-1150
Space Range: 1-3/12/25 Crew: 1
Atmosphere Range: 100-300/1.3/2.5 km Crew Skill: Space transports 3D+2, starship gunnery
Damage: 4D 3D+1, space transports repair 3D
Passengers: 6
Cargo Capacity: 95 metric tons
Consumables: 1 month
YT-700 Transport Cost: 74,000 (new), 15,000 (used)
Craft: Corellian Engineering Corp. YT-700 Transport Hyperdrive Multiplier: x2
Alignment: General Hyperdrive Backup: x8
Era: Old Republic Maneuverability: 1D
Type: Light freighter Space: 4
Scale: Starghter Hull: 3D
Length: 21.7 meters Shields: 1D
Crew: 2, gunners: 1, skeleton: 1/+5 Sensors:
Passengers: 3 Passive: 15/1D
Cargo Capacity: 50 metric tons Scan: 40/1D+2
Consumables: 6 months Search: 80/2D+1
Cost: 18,000 (used) Focus: 2/3D+1
Hyperdrive Multiplier: x2 Weapons:
Hyperdrive Backup: x20 2 Laser Cannons (re-linked)
Nav Computer: Yes Fire Arc: Front
Space: 3 Crew: 1
Atmosphere: 210; 600 km/h Skill: Starship gunnery
Hull: 4D Fire Control: 2D
Shields: 1D Space Range: 1-10/20/30
Weapons: Atmosphere Range: 100-1/2/3 km
Laser Cannon Damage: 4D
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

64
CT-200 Medium Transport
Craft: Corellian Engineering Corporation CT-200
Medium Transport
Alignment: General Mining Survey Ship
Era: Old Republic Craft: SoroSuub MKI Mining Survey Vessel
Type: Space transport Alignment: General
Scale: Starghter Era: Old Republic
Length: 38.4 meters Type: Exploration vessel
Skill: Space transports: CT-200 Scale: Starghter
Crew: 2, gunners: 2, skeleton 1/+15 Length: 45 meters
Crew Skill: Space transports 4D, starship gunnery 3D, Skill: Space transports: MKI
starship shields 2D+2 Crew: 6, gunners: 1, skeleton 2/+10
Passengers: 6 Crew Skill: Astrogation 3D+2, space transports 5D,
Cargo Capacity: 120 metric tons starship gunnery 4D+1, starship
Consumables: 1 month shields 4D, sensors 4D+2
Cost: 100,000 (new), 25,000 (used) Passengers: 8
Hyperdrive Multiplier: x3 Cargo Capacity: 200 metric tons
Nav Computer: Yes Consumables: 6 months
Space: 3 Cost: 300,000 credits (new), 120,000
Atmosphere: 260; 750 km/h credits (used)
Maneuverability: 2D Hyperdrive Multiplier: x2
Hull: 4D Hyperdrive Backup: x15
Shields: 2D Nav Computer: Yes
Sensors: Maneuverability: 1D
Passive: 10/0D Space: 5
Scan: 25/1D Atmosphere: 295; 850 km/h
Search: 40/2D Hull: 4D
Focus: 2/3D Shields: 1D
Weapons: Sensors:
Quad Laser Cannon Passive: 30/1D
Fire Arc: Turret Scan: 60/2D
Crew: 1 Search: 90/4D
Skill: Starship gunnery Focus: 4/4D+1
Fire Control: 3D Weapons:
Space Range: 1-3/12/25 Heavy Laser Cannon
Atmosphere Range: 100-300/1.2/2.5 km Fire Arc: Turret
Damage: 4D Crew: 1
2 Laser Cannons (re-linked) Skill: Starship gunnery
Fire Arc: Front Fire Control: 2D
Crew: 1 Space Range: 1-5/15/30
Skill: Starship gunnery Atmosphere: 100-500/1.5/3 km
Fire Control: 2D Damage: 6D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D

65
Citadel Cruiser Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 8D

Craft: Koensayr ILH-KK Citadel Civilian Cruiser


Alignment: General
Era: Old Republic
Source: Starships of the Galaxy (page 79)
Type: Civilian transport
Scale: Starghter
Length: 36 meters
Skill: Space transports: ILH-KK Citadel
Crew: 1 or 2
Crew Skill: Varies
Passengers: 14
Cargo Capacity: 50 metric tons
Consumables: 6 months
Cost: 205,000
Hyperdrive Multiplier: x2
Nav Computer: Yes
Maneuverability: 1D+1
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 4D
Shields: 2D
Sensors:
Passive: 15/0D
Scan: 30/1D
Search: 50/3D
Focus: 2/4D
Weapons:
2 Dual Heavy Ion Cannons
Fire Arc: Turrets
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 5D
2 Laser Cannons (re-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Concussion Missile Tube
Fire Arc: Front
Skill: Starship gunnery
Ammo: 12 missiles

66
YG-4210 Light Freighter Era: Old Republic
Type: Scout ship
Scale: Starghter
Length: 26 meters
Skill: Space transports: Nella 330
Crew: 1, gunners: 1
Passengers: 4
Cargo capacity: 30 metric tons
Consumables: 3 months
Cost: 122,000 (new), 30,500 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D+1
Space: 4
Atmosphere: 280; 800 km/h
Hull: 4D+1
Shields: 1D
Craft: Modied YG-4210 Light Freighter Sensors:
Alignment: General Passive: 15/1D+1
Era: Old Republic Scan: 30/2D
Type: Space transport Search: 45/2D
Scale: Starghter Focus: 2/3D
Length: 24 meters Weapons:
Skill: Space transports: YG-4210 Heavy Blaster Cannon
Crew: 4 Fire Arc: Turret
Crew Skill: Varies Crew: 1
Passengers: 12 Skill: Starship gunnery
Cargo Capacity: 10 metric tons Fire Control: 2D
Consumables: 1 year Space Range: 1-5/10/17
Cost: 40,000 (used) Atmosphere Range: 100-500/1/1.7 km
Hyperdrive Multiplier: x3 Damage: 5D
Nav Computer: Yes
Maneuverability: 2D+1
Space: 5
Atmosphere: 300; 900 km/h
Nella 342 Light Freighter
Hull: 7D Craft: SoroSuub Nella 342
Shields: 2D Alignment: General
Sensors: Era: Old Republic
Passive: 30/0D Source: Pirates & Privateers (page 61)
Scan: 50/1D Type: Light freighter
Search: 75/2D Scale: Starghter
Focus: 4/4D Length: 29.7 meters
Weapons Skill: Space transports: Nella 342
2 Light Ion Cannons Crew: 1
Fire Arc: Turret Crew Skill: Varies widely
Skill: Starship gunnery Passengers: 5
Fire Control: 1D+2 Cargo Capacity: 50 metric tons
Space Range: 1-3/12/25 Consumables: 2 months
Atmosphere Range: 100-300/1.1/2.6 km Cost: 22,500 (used)
Damage: 4D Hyperdrive Multiplier: x2
Heavy Concussion Missile Launcher Hyperdrive Backup: x12
Fire Arc: Rear Nav Computer: Yes
Skill: Starship gunnery Maneuverability: 1D
Fire Control: 2D Space: 4
Space Range: 1/5/8 Atmosphere: 280; 800 km/h
Atmosphere Range: 0-50/100/200 m Hull: 4D
Damage: 7D+1 Shields: 1D
Sensors:
Passive: 15/1D
Nella 330 Heavy Scout Scan: 30/2D
Search: 45/2D
Craft: SoroSuub Nella 330 Focus: 2/2D+1
Alignment: General

67
Nella 330 Heavy Scout

68
Nella 342/352 Light Freighter

69
Nella 352 Light Freighter Crew Skill: Varies widely
Passengers: 4
Craft: SoroSuub Nella 352 Cargo Capacity: 100 metric tons
Alignment: General Consumables: 2 months
Era: Rise of the Empire Cost: 18,500 (used)
Type: Light freighter Hyperdrive Multiplier: x3
Scale: Starghter Hyperdrive Backup: x15
Length: 29.7 meters Nav Computer: Yes
Skill: Space transports: Nella 352 Maneuverability: 1D
Crew: 1, gunners: 1 Space: 4
Passengers: 4 Atmosphere: 280; 800 km/h
Cargo Capacity: 60 metric tons Hull: 4D
Consumables: 2 months Shields: 1D
Cost: 98,000 (new), 24,500 (used) Sensors:
Hyperdrive Multiplier: x2 Passive: 12/0D
Hyperdrive Backup: x12 Scan: 25/1D
Nav Computer: Yes Search: 35/2D
Maneuverability: 1D Focus: 3/3D
Space: 4 Weapons:
Atmosphere: 280; 800 km/h Laser Cannon
Hull: 4D Fire Arc: Turret
Shields: 1D Skill: Starship gunnery
Sensors: Fire Control: 1D+2
Passive: 15/1D Space Range: 1-3/12/25
Scan: 30/2D Atmosphere Range: 100-300/1.2/2.5 km
Search: 45/2D Damage: 4D
Focus: 2/2D+1
Weapons:
Light Laser Cannon
Fire Arc: Turret
Ghtroc 580 Light Freighter
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 2D

Ghtroc 440 Light Freighter

Craft: Ghtroc 580 Light Freighter


Alignment: General
Era: Old Republic
Source: Pirates & Privateers (page 62)
Type: Light freighter
Scale: Starghter
Length: 37 meters
Skill: Space transports: Ghtroc 580
Crew: 1
Crew Skill: Varies widely
Passengers: 6
Cargo Capacity: 200 metric tons
Craft: Ghtroc Industries class 440 freighter Consumables: 6 months
Alignment: General Cost: 20,000 (used)
Era: Old Republic Hyperdrive Multiplier: x2
Type: Stock light freighter Hyperdrive Backup: x15
Scale: Starghter Nav Computer: Yes
Length: 28 meters Maneuverability: 1D
Skill: Space transports: Gthroc Freighter Space: 4
Crew: 1 to 2 (can coordinate) Atmosphere: 280; 800 km/h

70
Hull: 4D
Shields: 1D+2
Ghtroc 720 Freighter
Sensors: Craft: Ghtroc Industries class 720 Freighter
Passive: 15/0D Alignment: General
Scan: 30/1D Era: Rise of the Empire
Search: 50/3D Source: Core Rulebook (page 256), Platts Smugglers
Focus: 2/4D Guide (pages 32-33)
Weapons: Type: Light freighter
Laser Cannon Scale: Starghter
Fire Arc: Turret Length: 35 meters
Skill: Starship gunnery Skill: Space transports: Ghtroc freighter
Fire Control: 1D+2 Crew: 1, gunners: 1
Space Range: 1-3/12/25 Crew Skill: Varies widely
Atmosphere Range: 100-300/1.2/2.5 km Passengers: 10
Damage: 4D Cargo Capacity: 135 metric tons
Consumables: 2 months
Cost: 98,500 (new), 23,000 (used)

71
Space: 4
Atmosphere: 168; 480 km/h
Hull: 2D
Sensors:
Passive: 15/1D1
Scan: 25/0D1
Search: 40/0D+2
Focus: 1/0D+2

Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes X-23 Space Barge
Maneuverability: 1D
Space: 3
Atmosphere: 260; 750 km/h
Hull: 3D+2
Shields: 1D
Sensors:
Passive: 15/0D
Scan: 30/1D
Search: 50/3D
Focus: 2/4D
Weapons:
Double Laser Cannon
Fire Arc: Front
Craft: Incom X-23 StarWorker
Crew: 1
Alignment: General
Skill: Starship gunnery
Era: Rise of the Empire
Fire Control: 1D+2
Source: Pirates & Privateers (pages 56-60)
Space Range: 1-3/12/25
Type: Intra-system space barge
Atmosphere Range: 100-300/1.2/2.5 km
Scale: Starghter
Damage: 4D Length: 38 meters
Skill: Space transports: X-23 barge
Crew: 2, plus labor droid, skeleton: 1/+10
Selonian Cone Ship Crew Skill: Varies widely
Cargo Capacity: 5,000 metric tons
Craft: Selonian Cone Ship
Consumables: 1 week
Alignment: Selonia
Cost: 325,000 (new), 145,000 (used)
Era: Rise of the Empire
Nav Computer: Yes
Source: Coruscant and the Core Worlds (page 147)
Space: 2
Type: Space transport
Atmosphere: 225; 650 km/h
Scale: Starghter
Hull: 3D
Length: 20 meters
Sensors:
Skill: Space transports: Selonian cone ship
Passive: 5/0D
Crew: 1
Scan: 10/1D
Crew Skill: 2D in all applicable skills
Search: 15/2D
Passengers: 4
Cargo Capacity: 50 metric tons
Consumables: 1 month
Cost: Not available for sale
Maneuverability: 0D

72
X-26 StarHaul Length: 42 meters
Skill: Space transports: Xylines Spacetug
Crew: 2
Crew Skill: Varies widely
Passengers: 8
Cargo Capacity: 255 metric tons
Consumables: 2 weeks
Cost: 20,000 (used)
Maneuverability: 1D
Space: 2
Atmosphere: 80; 230 km/h
Hull: 3D
Sensors:
Passive: 5/+1
Craft: Incom X-26 StarHaul Scan: 15/1D
Alignment: General Search: 25/1D+1
Era: Rise of the Empire Focus: 1/2D
Weapons:
Source: Pirates & Privateers (page 60)
2 Tractor Beam Projectors
Type: Space barge
Fire Arc: Turret
Scale: Starghter
Skill: Starship gunnery
Length: 55 meters
Fire Control: 3D
Skill: Space transports: X-26 barge
Space Range: 1-5/15/30
Crew: 2, plus droid
Atmosphere Range: 100-500/1.5/3 km
Crew Skill: Varies, typically 3D-5D
Cargo Capacity: 5,000 metric tons Damage: 5D
Consumables: 1 week
Cost: 400,000 (new), 175,000 (used)
Hyperdrive Multiplier: x4
Nav Computer: Yes
Z-10 Seeker
Craft: Starfeld Industries Z-10 Seeker
Space: 2
Alignment: General
Atmosphere: 70; 200 km/h
Era: Rise of the Empire
Hull: 3D
Sensors: Source: Pirates & Privateers (pages 63-64)
Passive: 10/1D Type: Small scouting vessel
Scan: 20/2D Scale: Starghter
Search: 30/2D+2 Length: 20.3 meters
Weapons: Skill: Space transports: Z-10 Seeker
Laser Cannon Crew: 1
Fire Arc: Turret Crew Skill: Varies widely
Skill: Starship gunnery Passengers: 2
Fire Control: 1D Cargo Capacity: 45 metric tons
Space Range: 1-3/12/25 Consumables: 2 months
Atmosphere Range: 100-300/1.2/2.5 Cost: 86,000 (new), 69,000 (used)
Nav Computer: Yes
Damage: 3D
Hyperdrive: x1

CRX-Tug
Craft: Cuirilla-Raye Xylines-class Spacetug
Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (page 56)
Type: Spacetug
Scale: Starghter

73
Hyperdrive Backup: x12 Skill: Space transports: Lantillan short hauler
Maneuverability: 3D Crew: 2
Space: 7 Crew Skill: Varies widely
Atmosphere: 350; 1,000 km/h Passengers: 6
Hull: 3D Cargo Capacity: 85 metric tons
Sensors: Consumables: 1 month
Passive: 20/1D Cost: 20,500 (used)
Scan: 40/1D+2 Hyperdrive Multiplier: x2
Search: 65/2D Hyperdrive Backup: x12
Focus: 3/3D Nav Computer: Yes
Weapons: Maneuverability: 1D
Autoblaster Space: 4
Fire Arc: Turret Atmosphere: 280; 800 km/h
Skill: Starship gunnery
Fire Control: 2D (0D if sensors inoperable)
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1/2 km
Damage: 3D+1
Notes: All difculty numbers to modify the Z-10 add
+10. Without cargo pods Space increases +2 and
Maneuverability increases 1D+1.

Lantillan Short Hauler


Craft: Lantillan Short Hauler
Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (page 65)
Type: Light freighter
Scale: Starghter
Length: 27 meters

74
Hull: 4D
Shields: 1D
Craft: Rendili-Surron Starlight-class Freighter
Sensors:
Alignment: General
Passive: 10/0D
Era: Rise of the Empire
Scan: 25/1D
Search: 40/2D Source: Pirates & Privateers (page 63)
Focus: 2/2D Type: Light freighter
Weapons: Scale: Starghter
Laser Cannon Length: 34 meters
Fire Arc: Turret Skill: Space transports: Starlight freighter
Skill: Starship gunnery Crew: 2
Fire Control: 1D Crew Skill: Varies widely
Space Range: 1-3/12/25 Passengers: 4
Atmosphere Range: 100-300/1.2/2.5 km Cargo Capacity: 50 metric tons
Consumables: 3 weeks
Damage: 3D
Cost: 26,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Starlight Freighter Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 20/1D
Search: 40/2D
Focus: 2/3D
Weapons:
Blaster Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D

75
XS-800 Light Freighter
Craft: Corellian Engineering Corporation XS-800 Light
Freighter
Alignment: General
Era: Rise of the Empire
Type: Light freighter
Scale: Starghter
Length: 30.2 meters
Skill: Space transports: XS-800
Crew: 1 to 2 (can coordinate)
Passengers: 8
Cost: 37,500 (new)
Cargo Capacity: 115 metric tons
Consumables: 2 months
Nav Computer: Yes
Hyperdrive: x3
Hyperdrive Backup: x15
Space: 6
Atmosphere: 330; 950 km/h
Maneuverability: 2D
Hull: 3D
Shields: 1D+2
Sensors:
Passive: 15/0D
Scan: 30/1D
Search: 50/3D
Focus: 2/4D
Weapons:
Double Laser Cannon (re linked)
Fire Arc: Front
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

76
77
Corona Transport

Craft: Kuat Drive Yards Corona Transport


Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (page 62)
Type: Stock light freighter
Scale: Starghter
Length: 28.4 meters
Skill: Space transports: Corona transport
Crew: 1 (optional co-pilot)
Crew Skill: Varies widely
Passengers: 6
Cargo Capacity: 80 metric tons
Consumables: 2 months
Cost: 105,000 (new), 27,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D+2
Space: 4
Atmosphere: 280; 800 km/h
Hull: 3D+2
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
Laser Cannon
Fire Arc: Turret
Crinya Light Freighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-
300/1.2/2.5 km
Damage: 4D

78
Craft: Gallofree Yards Crinya-class Light Freighter Crew Skill: Varies widely
Alignment: General / Rebel Alliance Passengers: 4
Era: Rise of the Empire Cargo Capacity: 50 metric tons
Type: Light freighter Consumables: 2 months
Scale: Starghter Cost: 20,000 credits (used only)
Length: 29.2 meters Hyperdrive Multiplier: x3
Skill: Space transports: Crinya-class freighter Hyperdrive Backup: x10
Crew: 2 (1 can coordinate) Nav Computer: Yes
Crew Skill: Varies Maneuverability: 1D
Passengers: 7 Space: 2
Cargo Capacity: 90 metric tons Atmosphere: 225; 650 km/h
Consumables: 2 months Hull: 4D
Cost: 65,000 credits Shields: 1D
Hyperdrive Multiplier: x2 Sensors:
Hyperdrive Backup: x10 Passive: 10/+1
Nav Computer: Yes Scan: 20/1D
Maneuverability: 1D+2 Search: 30/1D+2
Space: 6 Focus: 3/2D
Atmosphere: 330; 950 km/h Weapons:
Hull: 3D+2 Light Laser Cannon
Shields: 1D Fire Arc: Turret
Sensors: Crew: 1
Passive: 10/1D Skill: Starship gunnery
Scan: 25/1D+2 Fire Control: 1D+2 (may be red by pilot at 0D re
Search: 40/2D control)
Focus: 4/2D+2 Space Range: 1-2/7/15
Weapons: Atmosphere: 100-200/700/1.5 km
Laser Cannon Damage: 4D
Fire Arc: Turret
Crew: 1 (co-pilot)
Skill: Starship gunnery 3-Z Light Freighter
Fire Control: 2D (can be red by pilot at 0D) Craft: Nova-Drive 3-Z Light Freighter
Space Range: 1-3/12/25 Alignment: General
Atmosphere Range: 100-300/1.2/2.5 km Era: Rise of the Empire
Damage: 4D Type: Light Freighter
Scale: Starghter
Length: 28 meters
B-7 Light Freighter Skill: Space Transports: Nova-Drive 3-Z
Craft: Loronar B-7 Light Freighter Crew: 2
Alignment: General Passengers: 8
Era: Rise of the Empire Cargo Capacity: 150 metric tons
Type: Light freighter Consumables: 2 months
Scale: Starghter Cost: 60,000 credits (new), 20,000 credits (used)
Length: 19 meters Hyperdrive Multiplier: x2
Skill: Space transports: B-7 Hyperdrive Backup: x15
Crew: 1, gunners: 1 Nav Computer: Yes

79
Maneuverability: 1D
Space: 4 Skill: Space transports: Stalwart freighter
Atmosphere: 280; 800 km/h Crew: 2
Hull: 4D+2 Crew Skill: Varies widely
Shields: 1D Passengers: 5
Sensors: Cargo Capacity: 120 metric tons
Passive: 20/0D Consumables: 3 months
Scan: 30/1D Cost: 21,000 (used)
Search: 40/1D+2 Hyperdrive Multiplier: x2
Focus: 2/2D Hyperdrive Backup: x15
Weapons: Nav Computer: Yes
Two Laser Cannons Maneuverability: 1D+1
Fire Arc: Front Space: 5
Crew: 1 Atmosphere: 290; 850 km/h
Skill: Starship gunnery Hull: 4D
Fire Control: 1D Shields: 1D
Space Range: 1-3/12/25 Sensors:
Atmosphere Range: 100-300/1.2/2.5 km Passive: 15/1D
Damage: 3D Scan: 30/1D+2
Search: 40/2D
Focus: 1/2D+2
Stalwart Light Freighter Weapons:
Laser Cannon
Craft: Stalwart-class Light Freighter Fire Arc: Turret
Alignment: General Skill: Starship gunnery
Era: Rise of the Empire Fire Control: 1D+2
Source: Pirates & Privateers (page 65) Space Range: 1-3/12/25
Type: Stock light freighter Atmosphere Range: 100-
Scale: Starghter 300/1.2/2.5 km
Length: 19.7 meters Damage: 4D

80
Jermaguim Light Freighter Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D
Shields: 1D+1
Sensors:
Passive: 15/0D
Scan: 30/1D
Search: 50/3D
Focus: 2/4D
Weapons:
Laser Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 1D+1
Craft: SoroSuub Jermaguim-class Light Freighter Space Range: 1-3/12/25
Alignment: General Atmosphere Range: 100-300/1.2/2.5 km
Era: Rise of the Empire Damage: 4D
Source: Pirates & Privateers (page 62)
Type: Light freighter
Scale: Starghter Gymsnor-3 Light Freighter
Length: 25 meters Craft: CorelliSpace Gymsnor-3 Freighter
Skill: Space transports: Jermaguim freighter Alignment: General
Crew: 2 Era: Rise of the Empire
Crew Skill: Varies widely Source: Pirates & Privateers (pages 62-63)
Passengers: 8 Type: Light freighter
Cargo Capacity: 85 metric tons Scale: Starghter
Consumables: 2 months Length: 34.1 meters
Cost: 28,000 (used) Skill: Space transports: Gymsnor-3 freighter
Hyperdrive Multiplier: x2 Crew: 1
Hyperdrive Backup: x12 Crew Skill: Varies widely
Nav Computer: Yes Passengers: 4

81
Consumables: 2 months
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x16
Nav Computer: Yes
Maneuverability: 1D
Space: 3
Atmosphere:
260; 750 km/h
Hull: 5D
Shields: 1D
Sensors:
Passive: 10/0D
Cargo Capacity: 95 metric tons Scan: 25/1D
Consumables: 1 month Search: 40/2D
Cost: 19,000 (used) Focus: 2/3D
Hyperdrive Multiplier: x2 Weapons:
Nav Computer: Yes 2 Double Laser
Space: 4 Cannons
Atmosphere: 280; 800 km/h Fire Arc: Turret
Hull: 5D Skill: Starship gunnery
Shields: 1D Fire Control: 1D+2
Sensors: Space Range: 1-3/12/25
Passive: 15/0D Atmosphere Range: 100-300/1.2/2.5 km
Scan: 30/1D Damage: 4D
Search: 45/2D Note: Add +1 Difculty of any space transports roll for
Focus: 3/3D each of the rst eight barges. For each additional barge
Weapons: past eight, add +1D to difculties.
Laser Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 1D+2
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

Nyubba Cargo Barge Driver


Craft: SoroSuub Transport Systems Nyubba-class Cargo
Barge Driver
Alignment: General
Era: Rise of the Empire
Type: Cargo barge driver
Scale: Starghter
Length: 22 meters
Skill: Space transports: Nyubba-class
Crew: 2
Passengers: 2
Cargo Capacity: 200 metric tons

82
HT-2200 Medium Freighter
Craft: Corellian Engineering Corporation HT-2200
Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (page 66)
Type: Medium freighter
Scale: Starghter
Length: 54.8 meters
Skill: Space transports: HT-2200
Crew: 2
Passengers: 8
Cargo Capacity: 800 metric tons, in four cargo bays
Consumables: 3 months
Cost: 240,000 (new), 110,000 (used)
Nav Computer: Yes
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Space: 3
Atmosphere: 260; 750 km/h
Hull: 5D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D

83
Weapons:
2 Pulse Laser Cannons
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
Notes: Since this vessel is easily modied, engineers
gain a +5 bonus to their space transports repair rolls
when performing modications on an HT-2200.

84
Kazellis Light Freighter DeepWater Light Freighter
Craft: Mon Calamari DeepWater
DeepWater-class Light Freighter
Alignment: General
Era: Rise of the Empire
Type: Light Freighter
Scale: Starghter
Length: 45 meters
Skill: Space transports: DeepWater
Crew: 1 or 2
Passengers: 6
Cost: 99,000
Cargo Capacity: 85 metric tons
Consumables: 2 months
Nav Computer: Yes
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Space: 6
Atmosphere: 330; 950 km/h
Maneuverability: 1D
Hull: 3D
Craft: Kazellis Corporation Light Freighter Shields: 2D * (+1 versus physical damage in aquatic
Alignment: General mode)
Era: Rise of the Empire * The DeepWater has 3D in backup shields. When a
Source: Pirates & Privateers (page 61) die of shields is lost, the shield operator can attempt to
Type: Stock light freighter make an Easy starship shields roll. If successful, one
Scale: Starghter of the backup shield dice can be activated to bring the
Length: 28 meters ship back up to 2D in shields. Once all three backup
Skill: Space transports: Kazellis freighter dice are exhausted, the shields can withstand the
Crew: 1 normal amount of damage and then must be completely
Crew Skill: Varies widely overhauled. The backup dice cannot be applied when
Passengers: 3 traveling underwater.
Cargo Capacity: 100 metric tons Sensors:
Consumables: 2 months Passive: 15/0D
Cost: 23,000 (used) Scan: 30/2D
Hyperdrive Multiplier: x2 Search: 65/2D+2
Hyperdrive Backup: x12 Focus: 5/2D+2
Nav Computer: Yes Weapons:
Maneuverability: 2D Laser Turret
Space: 5 Fire Arc: Turret
Atmosphere: 350; 1,000 km/h Crew: 1
Hull: 4D Skill: Starship gunnery
Shields: 2D Fire Control: 2D
Sensors: Space Range: 1-3/12/25
Passive: 20/1D Atmosphere Range: 100-300/1.2/2.5 km
Scan: 50/2D Damage: 5D
Search: 70/2D+1
Focus: 4/3D
Weapons:
Quad Laser Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D+1

85
TL-1800 Transport

Length: 50 meters
Skill: Space transports: L19 freighter
Craft: Suwantek Systems TL-1800 Transport Crew: 1
Alignment: General Crew Skill: Varies widely
Era: Rise of the Empire Passengers: 10
Cargo Capacity: 150 metric tons
Source: Pirates & Privateers (page 64)
Consumables: 8 weeks
Type: Stock light freighter
Cost: 28,500 (used)
Scale: Starghter
Hyperdrive Multiplier: x2
Length: 30 meters
Hyperdrive Backup: x16
Skill: Space transports: TL-1800 transport
Nav Computer: Yes
Crew: 1 to 2
Maneuverability: 1D
Crew Skill: Varies widely
Space: 6
Passengers: 7
Atmosphere: 330; 950 km/h
Cargo Capacity: 110 metric tons
Hull: 5D
Consumables: 3 months
Shields: 1D
Cost: 28,000
Sensors:
Hyperdrive Multiplier: x2
Passive: 30/1D
Hyperdrive Backup: x10
Scan: 80/2D
Nav Computer: Yes
Search: 120/3D
Maneuverability: 1D+2
Focus: 4/4D
Space: 4
Weapons:
Atmosphere: 280; 800 km/h
Twin Blaster Cannon
Hull: 4D
Fire Arc: Turret
Shields: 2D
Skill: Starship gunnery
Sensors:
Fire Control: 2D
Passive: 10/0D
Space Range: 1-3/12/25
Scan: 25/1D
Atmosphere Range: 100-300/1.2/2.5 km
Search: 40/2D
Damage: 5D
Focus: 2/3D
Weapons:
Two Laser Cannons (re-linked)
Fire Arc: Front
Subla Ransom Medium
Skill: Starship gunnery
Fire Control: 2D
Cargo Hauler
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D

L19 Heavy Freighter


Craft: Surron StarTech L19 Heavy Freighter
Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (pages 65-66)
Type: Short-range heavy freighter
Scale: Starghter

86
Craft: Subla Ransom Cargo Hauler
Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (page 67)
Type: Medium freighter
Scale: Starghter
Length: 23 meters
Skill: Space transports: Subla Ransom hauler
Crew: 5
Crew Skill: Varies widely
Passengers: 5
Cargo Capacity: 700 metric tons
Consumables: 3 months
Cost: 110,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 335; 950 km/h
Hull: 5D
Shields: 2D
Sensors:
Passive: 30/1D
Scan: 65/2D
Search: 110/3D
Focus: 4/4D
Weapons:
Blaster Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D

Muurian Transport

87
Craft: Muurian Interestellar Transport
Alignment: General
Era: Rise of the Empire
Type: Light transport
Scale: Starghter
Lenght: 30 m
Skill: Space transports: Muurian
Crew: 1; gunners: 2
Passengers: 8
Cargo Capacity: 110 metric tons
Cost: 150.000 (new), 60.000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x14
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 480; 800 km/h
Hull: 3D+2
Shields: 1D
Weapons:
2 Quad Lasers
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/28
Atmosphere Range: 100-300/1.2/2.8 km
Damage: 5D
Dual Lasers (re-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D+2
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D+1 Consumables: 4 weeks
Ion Cannon Cost: 215,000(new), 182,000(used)
Fire Arc: Front Hyperdrive Multiplier: x2 (B model is x1)
Skill: Starship gunnery Hyperdrive Backup: x12
Fire Control: 2D+2 Nav Computer: Yes
Space Range: 1-3/7/36 Maneuverability: 2D+1 (in space); 0D (in atmosphere)
Atmosphere Range: 100-300/0.7/3.6 km Space: 7
Damage: 4D Atmosphere: 260; 750 km/h
Concussion Missile Launcher Hull: 3D+2
Fire Arc: Front Shields: 1D+2
Skill: Starship gunnery Sensors:
Ammo: 6 Passive: 15/0D
Fire Control: 1D Scan: 30/1D
Space Range: 1/3/7 Search: 50/2D+1
Atmosphere Range: 50-100/300/700 m Focus: 2/3D+1
Damage: 7D Weapons:
2 Plasburst Laser Cannons (re-linked)
Fire Arc: Turret
Helix Light Freighter Skill: Starship gunnery
Craft: Arakyd Helix Light Freighter Fire Control: 2D+2
Alignment: Empire Space Range: 1-3/12/25
Era: Rise of the Empire Atmosphere Range: 100-300/1.2/2.5 km
Type: Light freighter Damage: 6D
Scale: Starghter 2 Ion Cannons (re-linked)
Length: 30.9 meters Fire Arc: Front
Skill: Space transports: Arakyd Helix Skill: Starship gunnery
Crew: 2 Fire Control: 1D
Crew Skill: Varies tremendously Space Range: 1-3/10/20
Passengers: 4 Atmosphere Range: 100-300/1/2 km
Cargo Capacity: 35 metric tons Damage: 4D

88
YZ-900 Transport
Craft: Corellian Corp. YZ-900 Transport
Alignment: General / Empire
Era: Rise of the Empire
Type: Light freighter
Scale: Starghter
Length: 54.3 meters
Skill: Space transports: YZ-900
Crew: 3, gunners: 4, skeleton: 2/+5
Crew Skill: Varies widely
Passengers: 14
Cargo Capacity: 100 metric tons
Consumables: 2 months
Cost: 300,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Nav Computer: Yes
Space: 3
Atmosphere: 260; 750 km/h
Hull: 5D
Shields: 3D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
2 Heavy Twin Laser Cannon
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
2 Twin Laser Cannon
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
Concussion Missile Launcher
Fire Arc: Front
1 Proton Torpedo Launcher Skill: Missile weapons
Fire Arc: Front Fire Control: 1D
Skill: Starship gunnery Space Range: 1/3/7
Fire Control: 1D Atmosphere Range: 50-100/300/700 m
Space Range: 1/3/7 Damage: 8D
Atmosphere Range: 100/300/700 m
Damage: 9D
Notes: Sensor operators searching for an Arakyd Helix
gain a +5 bonus to their sensors rolls as long as the Helix
is under way using its main ion drives.

89
90
VCX-820 Escort Freighter

Atmosphere Range: 50-100/300/700 m


Damage: 9D
Craft: VCX-820 Escort Freighter
Alignment: General
Era: Rise of the Empire YT-1210 Light Freighter
Type: Light Freighter Craft: Corellian Engineering Corporation YT-1210
Scale: Starghter Transport
Length: 20.2 meters Alignment: General
Skill: Space Transports: VCX-820 Era: Rise of the Empire
Crew: 2, gunners: 6
Cargo Capacity: 1 metric ton Source: Pirates & Privateers (pages 60-61)
Consumables: 6 months Type: Light freighter
Cost: 450,000 (new), 300,000 (used) Scale: Starghter
Hyperdrive Multiplier: x2 Length: 35 meters
Hyperdrive Backup: x12 Skill: Space transports: YT-1210
Nav Computer: Yes Crew: 2
Space: 6 Crew Skill: Varies widely
Atmosphere: 330; 950 km/h Passengers: 4
Hull: 5D Cargo Capacity: 100 metric tons
Shields: 6D Consumables: 2 months
Sensors: Cost: 20,000 (used)
Passive: 20/1D Hyperdrive Multiplier: x2
Scan: 35/1D+1 Hyperdrive Backup: x16
Search: 80/2D+1
Focus: 2/3D
Weapons:
2 Twin Heavy Laser Cannons (re separately)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D+1
8 Autoblasters (4 groups of 2, re separately)
Fire Arc: Partial turrets (front, left, right)
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1/2 km
Damage: 3D+2
Proton Torpedo Launcher
Fire Arc: Front
Skill: Projectile weapons: proton torpedoes
Ammo: 16 torpedoes
Fire Control: 3D
Space Range: 1/3/7

91
Nav Computer: Yes Sensors:
Maneuverability: 1D Passive: 10/0D
Space: 4 Scan: 25/1D
Atmosphere: 280; 800 km/h Search: 40/2D
Hull: 4D Focus: 2/3D
Shields: 1D Weapons:
Sensors: Laser Cannon
Passive: 10/0D Fire Arc: Turret
Scan: 25/1D Crew: 1
Search: 40/2D Skill: Starship gunnery
Focus: 2/3D Fire Control: 2D
Weapons: Space Range: 1-3/12/25
Laser Cannon Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: Turret Damage: 4D
Crew: 1
Skill: Starship gunnery
Fire Control: 1D Modified Light Freighter
Space Range: 1-3/12/25 Craft: Modied Corellian YT-1300 Transport (with strap-
Atmosphere Range: 100-300/1.2/2.5 km on cargo pods)
Damage: 4D Alignment: Rebel Alliance
Era: Rebellion
Source: Rebel Alliance Sourcebook (page 135)
YT-1300 Transport Type: Modied light freighter
Craft: Corellian Engineering Corp. YT-1300 Transport Scale: Starghter
Alignment: General Length: 26.7 meters
Era: Rise of the Empire Skill: Space transports: YT-1300
Source: Core Rulebook (page 254), Platts Smugglers Crew Skill: Varies widely
Guide (pages 30-32), The Thrawn Trilogy Sourcebook Crew: 1 (1 can coordinate), gunners: 1
(page 231), The Essential Guide to Vehicles and Vessels Passengers: 4
(pages 114-115) Cargo Capacity: 200 metric tons
Type: Light freighter Consumables: 2.5 months
Scale: Starghter Cost: 35,000 (used, as modied)
Length: 26.7 meters Hyperdrive Multiplier: x3
Skill: Space transports: YT-1300 Hyperdrive Backup: x15
Crew Skill: Varies widely Nav Computer: Yes
Crew: 1 (1 can coordinate), gunners: 1 Space: 4
Passengers: 6 Atmosphere: 480; 800 km/h
Cargo Capacity: 100 metric tons Hull: 4D
Consumables: 2 months Shields: 1D
Cost: 100,000 (new), 25,000 (used) Sensors:
Hyperdrive Multiplier: x2 Passive: 10/0D
Hyperdrive Backup: x12 Scan: 25/1D
Nav Computer: Yes Search: 40/2D
Space: 4 Focus: 2/3D
Atmosphere: 480; 800 km/h Weapons:
Hull: 4D

92
93
2 Laser Cannons (re-linked)
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
YT-1930 Freighter
Craft: Corellian Engineering Corporation YT-1930
Fire Control: 2D
Alignment: General
Space Range: 1-3/12/25
Era: Rise of the Empire
Atmosphere Range: 100-300/1.2/2.5 km
Source: Starships of the Galaxy Web Enhancement
Damage: 3D
(page 3)
Type: Freighter
YT-1760 Small Transport Scale: Starghter
Length: 35 meters
Skill: Space transports: YT-1930
Crew: 2
Crew Skill: Varies
Passengers: 6

Craft: Corellian Engineering YT-1760 Small Transport


Alignment: General
Era: Rise of the Empire
Type: Small space transport
Scale: Starghter
Length: 20 meters
Skill: Space transports: YT-1760
Crew: 2
Crew Skill: Varies
Passengers: 8
Cargo Capacity: 10 metric tons
Consumables: 2 months
Cost: 80,000 (new) 20,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 3D
Shields: 1D
Sensors:
Passive: 25/0D
Scan: 50/1D
Search: 60/2D
Focus: 2/3D
Weapons
Laser Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

94
YT-2000 Transport

Craft: Corellian Engineering Corp. YT-2000 Transport


Alignment: General
Cargo Capacity: 200 metric tons Era: Rebellion
Consumables: 4 months Type: Light Freighter
Cost: 135,000 (new) Scale: Starghter
Hyperdrive Multiplier: x2 Length: 29 meters
Hyperdrive Backup: x12 Skill: Space transports: YT-2000
Nav Computer: Yes Crew: 1 or 2 (can co-ordinate)
Space: 4 Passengers: 6
Atmosphere: 280; 800 km/h Cargo Capacity: 110 metrc tons
Hull: 5D Consumables: 2 months
Shields: 1D Cost: 130,000
Sensors: Hyderdrive Multiplier: x2
Passive: 10/0D Hyderdrive Backup: x12
Scan: 25/1D Nav Computer: Yes
Search: 40/2D Maneuverability: 1D+2
Focus: 2/3D Space: 6
Weapons: Atmosphere: 330; 950 km/h
Laser Cannon Hull: 4D
Fire Arc: Turret Shields: 1D
Skill: Starship gunnery Sensors:
Fire Control: 1D Passive: 15/0D
Space Range: 1-3/12/25 Scan: 35/1D
Atmosphere Range: 100-300/1.2/2.5 km Search: 60/2D
Damage: 4D Focus: 3/3D
Weapons:
Quad Laser Cannon
Fire Arc: Dorsal turret (Turret may
be xed to forward to be red by
the Pilot at only 1D Fire Control)
Crew: 1 or pilot
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-5/10/17
Atmosphere Range: 100-
500/1/1.7 km
Damage: 5D

95
96
YT-2400 Light Freighter Weapons:
Heavy Double Laser Cannon
Craft: Corellian Engineering Corporation YT-2400 Fire Arc: Turret
Transport Crew: 1
Alignment: General Skill: Starship gunnery
Era: Rebellion Fire Control: 1D+2
Source: Pirates & Privateers (page 61), Starships of the Space Range: 1-3/12/25
Galaxy (page 88), The Essential Guide to Vehicles and Atmosphere Range: 100-300/1.2/2.5 km
Vessels (pages 32-33) Damage: 5D
Type: Light freighter
Scale: Starghter
Length: 21 meters
Skill: Space transports: YT-2400
Crew: 2, skeleton: 1/+10
Crew Skill: Varies widely
Passengers: 4
Cargo Capacity: 100 metric tons
Consumables: 2 months
Cost: 125,000 (new), 45,000
(used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D+2
Space: 6
Atmosphere: 330; 950 km/h
Hull: 5D
Shields: 2D
Sensors:
Passive: 25/1D
Scan: 50/2D
Search: 75/2D+2
Focus: 3/3D

97
Crescent Transport Craft: Hyrotil Crescent-class Transport
Alignment: General
Era: Rebellion
Source: Pirates & Privateers (pages 64-65)
Type: Stock light freighter
Scale: Starghter
Length: 30 meters
Skill: Space transports: Crescent transport
Crew: 2
Crew Skill: Varies widely
Cargo Capacity: 80 metric tons
Consumables: 2 months
Cost: 25,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D
Sensors:
Passive: 10/1D
Scan: 20/2D
Search: 30/3D
Focus: 2/4D

98
Nesst Light Freighter Source: Pirates & Privateers (page 63)
Type: Light freighter
Scale: Starghter
Length: 29 meters
Skill: Space transports: Nesst freighter
Crew: 1(optional co-pilot)
Crew Skill: Varies widely
Passengers: 4
Cargo Capacity: 150 metric tons
Consumables: 1 month
Cost: 30,000
Hyperdrive Multiplier: x1
Hyperdrive Backup: x9
Nav Computer: Yes
Maneuverability: 1D+2
Space: 4
Atmosphere: 280; 800 km/h
Hull: 3D+2
Shields: 1D+1
Sensors:
Passive: 15/1D
Craft: SoroSuub Nesst-class Light Freighter Scan: 25/2D
Alignment: General Search: 50/2D+2
Era: Rebellion Focus: 4/4D

99
Zuraco Cargo Hauler

Craft: Zuraco Cargo Hauler


Alignment: General
Hyperdrive Multiplier: x2
Era: Rebellion
Hyperdrive Backup: x12
Source: Pirates & Privateers (page 66) Nav Computer: Yes
Type: Stock medium freighter Maneuverability: 1D
Scale: Starghter Space: 5
Length: 87.3 meters Atmosphere: 295; 850 km/h
Skill: Space transports: Zuraco hauler Hull: 3D
Crew: 4 Shields: 2D, backup: 2D
Crew Skill: Varies widely Sensors:
Passengers: 6 Passive: 10/0D
Cargo Capacity: 200 metric tons Scan: 20/1D
Consumables: 2 months Search: 40/2D
Cost: 55,000 (used) Focus: 2/3D
Hyperdrive Multiplier: x2 Weapons:
Hyperdrive Backup: x12 Laser Cannon
Nav Computer: Yes Fire Arc: Turret
Space: 6 Crew: 1
Atmosphere: 330; 950 km/h Skill: Starship gunnery
Hull: 5D Fire Control: 2D
Shields: 2D Space Range: 1-3/12/25
Sensors: Atmosphere: 100-300/1.2/2.5 km
Passive: 30/1D Damage: 4D
Scan: 80/2D
Search: 100/3D
Focus: 4/4D Maccrow Freighter
Craft: Corellian Engineering Maccrow Freighter
Alignment: General
A-Z-Z-3 Light Freighter Era: Rebellion
Craft: Mon Calamari A-Z-Z-3 Light Freighter Type: Light Freighter
Alignment: General Scale: Starghter
Era: Rebellion Lenght: 23.5 m
Type: Light freighter Skill: Space transports: Maccrow
Scale: Starghter Crew: 1
Length: 24 meters Passengers: 2
Skill: Space transports: A-Z-Z-3 freighter Cargo Capacity: 30 metric tons
Crew: 1 to 2 (co-pilot optional), gunners: 1 Cost: 140,000 (new), 65,000 (used)
Crew Skill: Varies widely Hyperdrive Multiplier: x1
Passengers: 8 Hyperdrive Backup: x10
Cargo Capacity: 110 metric tons Nav Computer: Yes
Consumables: 2 months Maneuverability: 2D
Cost: 80,000 credits Space: 7

100
Atmosphere: 360; 1,000 km/h
Hull: 4D
Shields: 1D+1
Sensors:
Passive: 25/1D
Scan: 50/2D
Search: 75/2D+2
Focus: 3/3D
Weapons:
Double Laser Cannon
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 1D+2
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
A-Z-Z-3 Light Freighter

101
Simiyiar Light Freighter Craft: Mon Calamari Shipyards Simiyiar-
Freighter
Simiyiar class Light

Alignment: General / Rebel Alliance


Era: Rebellion
Type: Light Freighter
Scale: Starghter
Length: 26.3 meters
Skill: Space transports: Simiyiar
Crew: 1, gunners: 2
Passengers: 8
Cargo Capacity: 150 metric tons
Consumables: 2 months
Cost: Not available for sale
Hyperdrive Multiplier: x2
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 3D
Shields: 2D
Sensors:
Passive: 10/1D
Scan: 20/1D+1
Search: 30/1D+2
Focus: 2/2D+2
Weapons:
Dual Laser Cannons (re-linked)
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/6/10
Atmosphere Range: 100-300/600/1 km
Damage: 5D
Ion Cannon
Fire Arc: front/left/right
Crew: 1 (can be controlled from cockpit
with 0D re control)
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5
km
Damage: 4D

102
MC-18 Light Freighter

Crew: 1
Craft: Mon Calamari MC-18 Light Freighter Passengers: 6
Alignment: General / Rebel Alliance Cargo Capacity: 85 metric tons
Era: Rebellion Consumables: 3 months
Type: Light freighter Cost: 136,000 (new), 89,000 (used)
Scale: Starghter Hyperdrive Multiplier: x1
Length: 23.6 meters Hyperdrive Backup: x12
Skill: Space transports: MC-18 Nav Computer: Yes
Crew: 1 or 2 Maneuverability: 2D
Crew Skill: Varies widely Space: 5
Passengers: 5 Atmosphere: 295; 850 km/h
Cargo Capacity: 75 metric tons Hull: 4D
Consumables: 2 months Shields: 1D
Cost: 110,000 credits (new) Sensors:
Hyperdrive Multiplier: x1 Passive: 15/0D
Hyperdrive Backup: x10 Scan: 30/1D
Nav Computer: Yes Search: 50/2D
Maneuverability: 1D+2 Focus: 2/3D
Space: 6 Weapons:
Atmosphere: 330; 950 km/h 2 Laser Cannons (re-linked)
Hull: 4D Fire Arc: Front
Shields: 2D, backup: 4D Skill: Starship gunnery
Sensors: Fire Control: 2D
Passive: 10/0D Space Range: 1-3/12/25
Scan: 25/1D Atmosphere Range: 100-300/1.2/2.5 km
Search: 45/3D Damage: 5D
Focus: 3/4D
Weapons:
Laser Cannon YV-545 Transport
Fire Arc: Turret
Crew: 1 (co-pilot)
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere: 100-300/1.2/2.5 km
Damage: 4D

ZH-25 Questor
Craft: Starfeld Industries ZH-25 Questor
Alignment: General
Era: Rebellion
Source: Pirates & Privateers (page 64)
Type: Light freighter
Scale: Starghter
Length: 22.4 meters
Skill: Space transports: ZH-25 Questor

103
Craft: Corellian Engineering Corporation YV-545 Focus: 2/3D
Transport Weapons:
Alignment: General 2 Heavy Laser Cannons (re-linked)
Era: Rebellion Fire Arc: Turret
Source: Rebellion Era Sourcebook (pages 14-15) Crew: 1
Type: Space transport Skill: Starship gunnery
Scale: Starghter Fire Control: 2D
Length: 32 meters Space Range: 1-3/12/25
Skill: Space transports: YV-545 Atmosphere Range: 100-300/1.2/2.5 km
Crew: 2 Damage: 5D
Crew Skill: Varies 4 Light Ion Cannons (re-linked)
Passengers: 8 Fire Arc: Front
Cargo Capacity: 100 metric tons Skill: Starship gunnery
Consumables: 2 months Fire Control: 1D
Cost: 45,000 (used) Space Range: 1-3/7/36
Hyperdrive Multiplier: x2 Atmosphere Range: 100-300/700/3.6 km
Hyperdrive Backup: x12 Damage: 3D
Nav Computer: Yes Auto Blaster
Maneuverability: 1D Fire Arc: Front
Space: 8 Skill: Starship gunnery
Atmosphere: 360; 1.000 km/h Fire Control: 4D+1
Hull: 5D Space Range: 1-3/12/25
Sensors: Atmosphere Range: 100-300/1.2/2.5 km
Passive: 10/0D Damage: 3D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D YT-2550 Medium Freighter
Weapons:
2 Heavy Ion Cannons (re-linked)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 5D

YV-330 Transport
Craft: Corellian Engineering Corporation YV-330
Transport
Alignment: General / CorSec
Era: Rebellion
Type: Space transport
Scale: Starghter
Length: 26 meters
Skill: Space transports: YV-330
Crew: 2, gunners: 2, skeleton: 1/+5
Craft: Corellian Engineering Corporation YT-2550
Crew Skill: Varies
Transport
Passengers: 6
Alignment: General
Cargo Capacity: 20 metric tons
Era: New Republic
Consumables: 2 months
Type: Medium Transport
Cost: 100,000 (used)
Scale: Starghter
Hyperdrive Multiplier: x2
Length: 65.9 meters
Hyperdrive Backup: x12
Skill: Space transports: YT-2550
Nav Computer: Yes
Crew: 4, gunners: 2, skeleton: 2/+5
Maneuverability: 1D
Crew Skill: Varies widely
Space: 6
Passengers: 10
Atmosphere: 330; 950 km/h
Cargo Capacity: 1,200 metric tons
Hull: 5D
Consumables: 4 months
Shields: 2D
Cost: 220,000 credits (new), 100,000 credits (used)
Sensors:
Hyperdrive Multiplier: x2
Passive: 10/0D
Hyperdrive Backup: x10
Scan: 25/1D
Nav Computer: Yes
Search: 40/2D

104
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 4D
Shields: 2D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
2 Laser Cannons
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere: 100-300/1.2/2.5 km
Damage: 4D
Fire Arc: Turret
Crew: 1
YT-4000 Transport Skill: Starship gunnery
Fire Control: 2D+1
Craft: Correllian YT-4000 Transport Space Range: 1-2/12/25
Alignment: General Atmosphere Range: 100-300/1.2/2.5 km
Era: New Republic Damage: 5D
Type: Stock light freighter Ion Cannon
Scale: Starghter Fire Arc: Front
Length: 30.3 meters Crew: 1
Skill: Space transports Skill: Starship gunnery
Crew: 1 to 2 (can coordinate) Fire Control: 2D
Passengers: 6 Space Range: 1-3/7/36
Cargo Capacity: 125 metric tons Atmosphere Range: 100-300/700/3.6 km
Cost: 225,000 Damage: 4D
Consumables: 2 months Concussion Missile Tube
Hyperdrive Multiplier: x1 Fire Arc: Front
Hyperdrive Backup: x2 Crew: 1
Nav Computer: Yes Skill: Starship gunnery
Maneuverability: 1D Ammo: 6 missiles
Space: 5 Fire Control: 2D
Atmosphere: 295; 850 km/h Space Range: 1-2/8/15
Hull: 4D+1 Atmosphere Range: 100-200/800/1.5 km
Shields: 1D Damage: 8D
Weapons:
2 Quad Laser Cannons

105
Bulk Freighters Consumables: 3 months
Cost: 775,000
Hyperdrive Multiplier: x5
Superlift Ore Hauler Hyperdrive Backup: x15
Nav Computer: Yes (limited to 4 jumps)
Maneuverability: 0D
Space: 1
Hull: 3D
Shields: 1D
Sensors:
Passive: 5/+1
Scan: 15/1D
Craft: Corellian Engineering Superlift Ore Hauler Search: 25/1D+1
Alignment: General Focus: 1/2D
Era: Old Republic
Source: Pirates & Privateers (pages 69-70)
Type: Medium ore hauler Mark I Bulk Transport
Scale: Capital
Length: 155 meters
Skill: Space transports: Superlift hauler
Crew: 10, skeleton: 5/+5
Crew Skill: Varies widely
Passengers: 5
Cargo Capacity: 90,000 metric tons
Consumables: 3 months
Cost: 1.5 million (new), 500,000 (used)
Hyperdrive Multiplier: x4
Hyperdrive Backup: x20
Nav Computer: Limited to 4 jumps
Space: 2 Craft: Sienar Ships Mark I Bulk Transport
Atmosphere: 225; 650 km/h Alignment: General
Hull: 2D+2 Era: Old Republic
Shields: 1D Source: Pirates & Privateers (pages 66-67)
Sensors: Type: Bulk transport
Passive: 20/0D Scale: Starghter
Scan: 30/1D Length: 50 meters
Search: 40/1D+2 Skill: Space transports: Mark I bulk transport
Focus: 1/2D Crew: 4
Crew Skill: Varies widely
Passengers: 5
Rin Assid Bulk Hauler Cargo Capacity: 60,000 metric tons
Consumables: 5 months
Cost: 500,000 (used)
Hyperdrive Multiplier: x3
Hyperdrive Backup: x20
Nav Computer: Yes
Maneuverability: 1D
Space: 3
Atmosphere: 260; 750 km/h
Craft: EoBaam Shipping Lines Rin Assid Bulk Hauler Hull: 5D
Alignment: General Sensors:
Era: Old Republic Passive: 20/1D
Source: Han Solo and the Corporate Sector Sourcebook Scan: 50/1D
(pages 96-97), Pirates & Privateers (page 69) Search: 80/2D
Type: Bulk cargo hauler Focus: 4/3D
Scale: Capital Weapons:
Length: 350 meters Laser Cannon
Skill: Space transports: Rid Assid bulk hauler Fire Arc: Turret
Crew: 15; skeleton 6/+10 Skill: Starship gunnery
Crew Skill: Astrogation 3D, capital ship shields 3D, Fire Control: 1D
space transports 3D+1 Space Range: 1-3/5/10
Passengers: 10 Atmosphere Range: 100-300/500/1 km
Cargo Capacity: 100,000 metric tons Damage: 2D

106
Banshee Heavy Transport Fire Control: 2D+2
Space Range: 1-3/12/20
Atmosphere Range: 30-100/300/500 km
Damage: 4D

Action IV Bulk Freighter


Craft: Corellian Action IV Transport
Alignment: General
Era: Old Republic
Source: Pirates & Privateers (page 68), Starships of the
Galaxy (page 77)
Type: Medium bulk freighter
Scale: Capital
Length: 100 meters
Craft: Hoersch-Kessel Drive Inc. Banshee-Class Heavy Skill: Space transports: Action IV transport
Cargo Transport Crew: 8
Alignment: General Cargo Capacity: 75,000 metric tons
Era: Old Republic Consumables: 3 months
Type: Space transport Cost: 945,000 (new), 345,000 (used)
Scale: Starghter Hyperdrive Multiplier: x3
Length: 49.2 meters Nav Computer: No (droid or starport computations)
Skill: Space transports: HKD heavy transport Space: 2
Crew: 2, gunners: 3, skeleton 1/+15 Hull: 2D
Crew Skill: Space transports 3D, starship gunnery Sensors:
3D+1, starship shields 3D Passive: 15/0D
Passengers: 10 Scan: 20/1D
Cargo Capacity: 350 metric tons Search: 30/1D+2
Consumables: 4 months
Cost: 200,000 (new), 85,000 (used)
Hyperdrive Multiplier: x2 Imperial Patrol Ship
Nav Computer: Yes Craft: Modied Corellian Action IV Transport
Space: 4 Alignment: Empire
Atmosphere: 280; 800 km/h Era: Rise of the Empire
Maneuverability: 1D Type: Modied medium bulk freighter
Hull: 6D Scale: Capital
Shields: 2D Length: 100 meters
Sensors: Skill: Space transports
Passive: 10/1D Crew: 8, gunners: 2
Scan: 30/1D+2 Crew Skill: Astrogation 4D, space transports 4D+2,
Search: 60/2D+2 starship gunnery 4D
Focus: 3/3D+2 Passengers: 4
Weapons: Cargo Capacity: 74,000 metric tons
2 Light Turbolasers (re-linked) Consumables: 3 months
Fire Arc: Front Hyperdrive Multiplier: x3
Crew: 1 (copilot) Nav Computer: Yes
Skill: Starship gunnery Space: 2
Fire Control: 1D Hull: 2D
Space Range: 1-3/12/25 Shields: 1D
Atmosphere Range: 100-300/1.2/2.5 km Sensors:
Damage: 5D Passive: 15/0D
2 Quad Lasers Scan: 20/1D+2
Fire Arc: Turret Search: 30/2D
Crew: 1 Weapons:
Skill: Starship gunnery 2 Laser Cannons
Fire Control: 2D Fire Arc: Turret
Space Range: 1-3/12/25 Crew: 1
Atmosphere Range: 100-300/1.2/2.5 km Scale: Starghter
Damage: 4D Skill: Starship gunnery
Tractor Beam Projector Fire Control: 2D
Fire Arc: Turret Space Range: 1-3/12/25
Crew: 1 Atmosphere Range: 2-6/24/50 km
Skill: Starship gunnery Damage: 2D

107
Action V Bulk Freighter Space: 2
Atmosphere: 225; 650 km/h
Craft: Corellian Action V Transport Hull: 3D
Alignment: General Shields: 1D
Era: Rise of the Empire Sensors:
Source: Pirates & Privateers (pages 68-69), The Thrawn Passive: 20/0D
Trilogy Sourcebook (pages 231-232) Scan: 30/1D
Type: Medium bulk freighter Search: 40/1D+1
Scale: Capital Focus: 1/2D
Length: 115 meters
Skill: Space transports: Action V transport
Crew: 10
Crew Skill: Varies widely
Loronar Medium Transport
Cargo Capacity: 80,500 metric tons
Consumables: 3 months
Cost: 965,000 (new), 435,000 (used)
Hyperdrive Multiplier: x4
Nav Computer: No (uses droid or starport
computations)
Space: 2
Atmosphere: 225; 650 km/h
Hull: 2D+2
Shields: 1D
Sensors:
Passive: 20/0D
Scan: 30/1D
Search: 40/1D
Focus: 1/1D

Action VI Bulk Freighter


Craft: Corellian Action VI Transport
Alignment: General / Rebel Alliance
Era: Rise of the Empire
Source: Rebel Alliance Sourcebook (pages 136-137), Craft: Loronar Corporation Medium Transport
Pirates & Privateers (page 69), The Essential Guide to Alignment: General
Vehicles and Vessels (pages 190-191) Era: Rise of the Empire
Type: Medium bulk freighter Type: Medium transport
Scale: Capital Scale: Capital
Length: 125 meters Length: 75 meters
Skill: Space transports: Action VI transport Skill: Space transports: Loronar Medium Transport
Crew: 10, skeleton: 6/+10 Crew: 4, skeleton 2/+10
Crew Skill: Astrogation 3D, capital ship shields 2D+2, Crew Skill: Astrogation 3D, capital ship piloting
space transports 3D 3D+2, capital ship shields 2D+2, space transports 4D
Cargo Capacity: 90,000 metric tons Passengers: 10
Consumables: 3 months Cargo Capacity: 17,000 metric tons
Cost: 1,000,000 (new), 500,000 (used) Consumables: 3 months
Hyperdrive Multiplier: x3 Cost: 320,000 credits (new), 110,000 credits (used)
Nav Computer: No (uses droid or starport Hyperdrive Multiplier: x3
computations) Hyperdrive Backup: x15
Nav Computer: Yes
Space: 2
Atmosphere: 225; 650 km/h
Hull: 2D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 35/2D
Focus: 2/3D

108
Action VI Bulk Freighter

109
Loronar Medium Transport

110
Container Ship Crew Skill: Astrogation 3D, capital ship shields 2D+2,
space transports 4D
Cargo Capacity: 75,000 metric tons
Consumables: 3 months
Cost: 1 million credits (new), 420,000 credits (used)
Hyperdrive Multiplier: x3
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 0D
Space: 1
Atmosphere: 210; 600 km/h
Hull: 3D
Shields: 1D
Sensors:
Passive: 20/0D
Scan: 30/1D
Search: 40/1D+2
Craft: Kuat Drive Yards Super Transport XI Focus: 2/2D
Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (page 70) Barge Driver
Type: Large container ship Craft: Corellian Engineering BD-27 Transport
Scale: Capital Alignment: General
Length: 840 meters Era: Rise of the Empire
Skill: Space transports: Super Transport XI Type: Medium freighter
Crew: 100, skeleton: 50/+10 Scale: Starghter
Cargo Capacity: 25,000,000 metric tons Length: 110 meters
Consumables: 500 days Skill: Space transports: BD-27 Transport
Cost: 35,000,000 (new), 17,000,000 (used) Crew: 2, skeleton: 1/+10
Hyperdrive Multiplier: x3 Crew Skill: Astrogation 3D, capital ship shields 3D,
Hyperdrive Backup: x20 space transports 3D+2
Nav Computer: Yes Cargo Capacity: 75,000 metric tons
Space: 2 Consumables: 3 months
Hull: 3D+2 Cost: 800,000(new), 350,000(used)
Sensors: Hyperdrive Multiplier: x3
Passive: 30/1D Hyperdrive Backup: x15
Scan: 40/2D Nav Computer: Yes
Search: 50/2D+2 Space: 2
Focus: 4/3D Hull: 3D
Shields: 1D
Sensors:
Brayl Bulk Freighter Passive: 10/0D
Craft: SoroSuub Brayl-class Bulk Freighter Scan: 20/1D
Alignment: General / Rebel Alliance Search: 25/1D+1
Era: Rise of the Empire Focus: 1/1D+2
Type: Bulk cargo hauler
Scale: Capital
Length: 100 meters X46-7 Ore Carrier
Skill: Capital ship piloting: Brayl-class freighter Craft: Damorian Manufactures X46-7-class Ore Carrier
Crew: 8 Alignment: General
Era: Rise of the Empire
Type: Ore carrier
Scale: Capital
Length: 175 meters
Skill: Space Transports: Ore carrier
Crew: 20, skeleton 6/+10
Crew Skill: Astrogation 4D, space transports 4D
Passengers: 8
Cargo Capacity: 5,000 metric tons
Consumables: 1 year
Cost: 2.5 million credits (new), 1 million credits (used)
Hyperdrive Multiplier: x3
Hyperdrive Backup: x20

111
Crew: 4
Crew Skill: Varies widely
Cargo Capacity: 50,000 metric tons
Consumables: 2 months
Cost: 1,000,000 (new), 825,000 (used)
Hyperdrive Multiplier: x2
Nav Computer: Yes
Space: 2
Atmosphere: 225; 650 km/h
Hull: 3D+2
Shields: 1D
Sensors:
Passive: 15/0D
Scan: 30/1D
Search: 40/2D
Focus: 2/2D

W-23 Space Barge


Craft: Incom W-23 Star Hauler
Nav Computer: Yes Alignment: General
Maneuverability: 0D Era: Rise of the Empire
Space: 5 Source: The Thrawn Trilogy Sourcebook (page 230)
Atmosphere: 125; 360 km/h Type: Intra-system space barge
Hull: 3D Scale: Capital
Shields: 1D Length: 80 meters
Sensors: Skill: Space transports: W-23
Passive: 4/0D Crew: 2, plus labor droid
Scan: 8/1D Crew Skill: Space transports 4D, starship shields 3D
Search: 16/1D+2 Cargo Capacity: 15,000 metric tons
Focus: 2/2D Consumables: 1 month
Nav Computer: Yes
Maneuverability: 1D+1
Cargo Empress Super Freighter Space: 3
Craft: Ghtroc Industries Cargo Empress-class Super Atmosphere: 260; 750 km/h
Freighter Hull: 3D+2
Alignment: General Shields: 1D
Era: Rise of the Empire Sensors:
Source: Pirates & Privateers (page 68) Passive: 15/0D
Type: Medium bulk freighter Scan: 30/1D
Scale: Starghter Search: 30/1D+2
Length: 110 meters Focus: 1/1D
Skill: Space transports: Cargo Empress freighter

112
113
Xiytiar Transport Type: Mine repair and supply vessel
Scale: Capital
Length: 542 meters
Skill: Space transports: Mag V
Crew: 3, droids: 19, gunners: 1
Crew Skill: Varies
Passengers: 10
Cargo Capacity: 500,000 metric tons
Consumables: [3 months]
Cost: 5 million credits
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 4D+1
Sensors:
Passive: 20/0D
Craft: TransGalMeg Xiytiar
Xiytiar-class Transport
Scan: 50/1D
Alignment: General
Search: 70/2D
Era: Rise of the Empire
Focus: 2/3D
Source: Pirates & Privateers (page 68), The Essential
Weapons:
Guide to Vehicles and Vessels (pages 72-73)
Turbolaser Battery
Type: Large transport
Fire Arc: Turret
Scale: Starghter
Crew: 1
Length: 164.8 meters
Skill: Capital ship gunnery
Skill: Space transports: Xiytiar transport
Fire Control: 2D+2
Crew: 10
Space Range: 3-15/36/75
Crew Skill: Varies widely
Atmosphere Range: 6-30/72/150 km
Passengers: 2
Damage: 3D
Cargo Capacity: 5,000 metric tons
Consumables: 3 months
Cost: 800,000 (used)
Hyperdrive Multiplier: x3
Gallofree Medium Transport
Hyperdrive Backup: x16 Craft: Gallofree Yards Transport
Nav Computer: Yes Alignment: General / Rebel Alliance
Space: 3 Era: Rise of the Empire
Atmosphere: 280; 800 km/h Source: Rebel Alliance Sourcebook (page136), Pirates &
Hull: 4D+2 Privateers (page 67-68), Starships of the Galaxy (page
Shields: 4D 82), The Essential Guide to Vehicles and Vessels (pages
Sensors: 134-135)
Passive: 20/0D Type: Medium transport
Scan: 35/1D+1 Scale: Capital
Search: 40/3D Length: 90 meters
Focus: 2/3D Skill: Space transports: Gallofree Yards transport
Crew: 6, gunners: 1, skeleton: 3/+10
Crew Skill: Astrogation 4D, space transports 4D,
Mining Ship starship gunnery 3D+1, starship shields 3D
Cargo Capacity: 19,000 metric tons
Craft: Arakyd Stellar Mag V Mining Vessel
Consumables: 6 months
Alignment: General
Cost: 350,000 (new), 125,000 (used)
Era: Rise of the Empire
Hyperdrive Multiplier: x4
Space: 2
Atmosphere: 225; 650 km/h
Hull: 2D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
4 Twin Laser Cannons (re-linked)
Fire Arc: Turret
Crew: 1
Scale: Starghter
Skill: Starship gunnery

114
Fire Control: 1D Cost: 425,000 (new), 650,000 (as modied)
Space Range: 1-3/12/25 Hyperdrive Multiplier: x2
Atmosphere Range: 100-300/1.2/2.5 km Hyperdrive Backup: x10
Damage: 4D Nav Computer: Yes (limited to 4 jumps)
Space: 4
Atmosphere: 280; 800 km/h
Etti Lighter Hull: 3D
Craft: CSA Etti Light Transport Shields: 2D
Alignment: Corporate Sector Authority / General Sensors:
Era: Rise of the Empire Passive: 30/1D
Source: Han Solo and the Corporate Sector Sourcebook Scan: 60/2D
(pages 97-98), Pirates & Privateers (page79) Search: 90/3D+2
Type: Modied medium freighter Focus: 6/4D
Scale: Capital Weapons:
Length: 125 meters 10 Quad Laser Cannon
Skill: Space transports: Etti Lighter Fire Arc: 4 front, 2 left, 2 right, 2 back
Crew: 25, gunners: 13, skeleton: 15/+10 Crew: 1
Crew Skill: Capital ship gunnery 4D, capital ship shields Scale: Starghter
3D+2, space transports 3D+2, starship gunnery 4D Skill: Starship gunnery
Passengers: 15 Fire Control: 1D
Cargo Capacity: 400 metric tons Space Range: 1-5/10/20
Consumables: 3 days Atmosphere Range: 100-500/1/2 km
Damage: 5D
Tractor Beam emplacement
Fire Arc: Turret
Crew: 3
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-10/20/40
Atmosphere Range: 100-1/2/4 km
Damage: 4D

115
Asteroid Mining Ship Mobquet Medium Cargo
Hauler
Craft: Mobquet Custom Medium Cargo Hauler
Alignment: General
Era: Rise of the Empire
Source: Pirates & Privateers (page 67), The Essential
Guide to Vehicles and Vessels (pages 158-159)
Type: Medium transport
Scale: Starghter
Length: 79.3 meters
Craft: Kuat Drive Yards Asteroid Prospector AP-300 Skill: Space transports: Mobquet Custom hauler
Alignment: Empire / General Crew: 2, skeleton: 1/+10
Era: Rise of the Empire Crew Skill: Varies widely
Source: Pirates & Privateers (page 69) Passengers: 8
Type: Asteroid mining starship Cargo Capacity: 700 metric tons
Scale: Capital Consumables: 2 months
Length: 350 meters Cost: 120,000 (used)
Skill: Space transports: Prospector AP-300 Hyperdrive Multiplier: x2
Crew: 500, gunners: 36, skeleton: 300/+15 Hyperdrive Backup: x11
Crew Skill: Varies widely Nav Computer: Yes
Passengers: 50 Maneuverability: 1D
Cargo Capacity: 80,000 metric tons Space: 4
Consumables: 2 years Atmosphere: 280; 800 km/h
Cost: 8 million (new), 6 million (used) Hull: 7D
Hyperdrive Multiplier: x3 Shields: 2D
Hyperdrive Backup: x15 Sensors:
Nav Computer: Yes Passive: 20/0D
Maneuverability: 1D Scan: 50/1D
Space: 4 Search: 80/2D
Hull: 5D Focus: 4/3D
Shields: 3D Weapons:
Sensors: 2 Laser Cannons
Passive: 45/1D Fire Arc: Turret
Scan: 70/2D Skill: Starship gunnery
Search: 120/2D+1 Fire Control: 2D
Focus: 5/3D Space Range: 1-3/12/25
Weapons: Atmosphere Range: 100-300/1.2/2.5 km
8 Laser Cannons (re separately) Damage: 4D
Fire Arc: 2 front, 2 left, 2 right, 2 back Game Notes: +5 to modication and replacement rolls.
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 1-5/10/17
Damage: 3D
4 Tractor Beam Projectors (re separately)
Fire Arc: 2 front, 1 left, 1 right
Crew: 3
Skill: Capital ship gunnery
Space Range: 1-5/15/30
Damage: 4D

116
117
CE-2 Transport

Craft: Corellian Engineering Corporation CE-2


Transport
Alignment: General
Era: Rebellion
Source: Pirates & Privateers (page 66)
Type: Light freighter
Scale: Starghter
Length: 100 meters
Skill: Space transports: CE-2 transport
Crew: 2
Crew Skill: Varies widely
Passengers: 2
Cargo Capacity: 50,000 metric tons
Consumables: 2 months
Cost: 200,000 (new), 95,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 3
Atmosphere: 260; 750 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 10/1D
Scan: 25/1D
Search: 40/2D
Focus: 2/2D+2

118
Scouts Vaya Scout Ship
Yvarema Scout Ship

Craft: Hoersch-Kessel Vaya-class Scout Ship


Alignment: Old Republic / General
Era: Old Republic
Source: Tales of the Jedi Companion (page 115)
Type: Scout ship
Scale: Starghter
Length: 30 meters
Skill: Space Transports
Crew: 1, gunners: 2
Craft: Royal Yvarema Scout Ship Passengers: 4
Alignment: Yvarema Cargo Capacity: 60 metric tons
Era: Rise of the Empire Consumables: 1 month
Source: The DarkStryder Campaign: The Kathol Rift Cost: 45,000(new), 15,000 (used)
(page 84) Hyperdrive Multiplier: x8
Type: Medium-range exploration craft Hyperdrive Backup: x15
Scale: Starghter Maneuverability: 3D+1
Length: 20 meters Space: 2
Skill: Archaic starship piloting: Yvarema scout ship Atmosphere: 450; 700 km/h
Crew: 2 Hull: 3D
Crew Skill: Archaic starship piloting 5D, astrogation Shields: 3D; 2D
4D, starship shields 4D+1 Sensors:
Passengers: 3 Passive: 6/0D
Cargo Capacity: 20 metric tons Scan: 15/1D
Consumables: 1 month Weapons:
Cost: Not available for sale Laser Cannon
Hyperdrive Multiplier: x4 Fire Arc: Front
Nav Computer: Yes, limited to 3 jumps Crew: 1
Maneuverability: 1D Skill: Starship gunnery
Space: 5 Fire Control: 2D
Atmosphere: 295; 800 km/h Space Range: 1-2/8/18
Hull: 2D+2 Atmosphere Range: 50-100/350/650 m
Shields: 1D Damage: 3D
Sensors: Concussion Projectile Launcher
Passive: 25/0D Fire Arc: Front
Scan: 35/1D Crew: 1
Search: 50/2D+1 Skill: Starship gunnery
Focus: 3/3D Fire Control: 3D
Weapons: Space Range: 1/2/5
Navigational Deector Atmosphere Range: 24-60/90/120 m
Fire Arc: Front Damage: 5D
Crew: 1
Skill: Starship gunnery
Space Range: 1-3/8/15 Redthorn Scoutship
Atmosphere Range: 100-300/800/1.5 km Craft: Tykannin Drive Redthorn-class Scout Ship
Damage: 2D Alignment: General
Note: Immune to ionization damage. Era: Old Republic
Type: Scout Ship
Scale: Starghter
Length: 24 meters

119
Sensors:
Passive: 30/0D
Skill: Space Transports: Redthorn scout ship Scan: 45/1D
Crew: 1 or 2 (can coordinate) Search: 60/2D
Crew Skill: Varies widely Focus: 5/3D
Passengers: 2 Weapons:
Cargo Capacity: 20 metric tons Laser Cannon
Consumables: 6 months Fire Arc: Turret
Cost: 55,000 credits (used only) Skill: Starship gunnery
Hyperdrive Multiplier: x3 Space Range: 1-5/15/20
Hyperdrive Backup: x15 Atmosphere Range: 2-10/30/60 km
Nav Computer: Yes Damage: 3D (Special)
Maneuverability: 1D+2 Note: The laser cannons special damage is that for each
Space: 5 shot absorbed by the shields, the damage of the cannon
Atmosphere: 295; 850 km/h goes up by +1. When the shields absorb 3 hits, the
Hull: 3D generator overloads and shuts down for 3 rounds while
Shields: 1D it recalibrates. Both the +1 and the overload effect reset
Sensors: to zero after ten rounds automatically. The generator can
Passive: 30/0D be replaced for 10,000 credits, however, it then loses its
Scan: 50/1D additive damage value.
Search: 75/2D
Focus: 5/3D
Weapons: A-24 Sleuth Scout Vessel
Laser Cannon Craft: Incom Corporation A-24 Sleuth
Fire Arc: Front Alignment: General
Crew: 1 (co-pilot) Era: Old Republic
Skill: Starship gunnery Type: Scout Ship
Fire Control: 1D Scale: Starghter
Space Range: 1-3/12/25 Length: 14 meters
Atmosphere: 100-300/1.2/2.5 km Skill: Space transports: A-24 Sleuth
Damage: 4D Crew: 1 (Astromech droid may serve as a co-pilot)
Passengers: 1
Cargo Capacity: 2 metric tons
Pathfinder Scoutship Consumables: 3 months
Craft: Vangaard Industries Pathnder Hyperdrive Multiplier: x1
Alignment: General
Era: Old Republic
Type: Small Fighter/Scoutship
Scale: Starghter
Length: 36 meters
Skill: Space transports
Crew: 1
Passengers: 2
Cargo Capacity: 100 metric tons
Consumables: 6 months
Cost: 35,000
Hyperdrive Multiplier: x3
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 350; 950 km/h
Hull: 3D
Shields: 3D

120
Hyperdrive Backup: x10 Cost: 125,000 (new), 30,000 (used)
Nav Computer: Yes Hyperdrive Multiplier: x2
Maneuverability: 2D Hyperdrive Backup: x15
Space: 8 Nav Computer: Yes
Atmosphere: 350; 1,000 km/h Space: 5
Hull: 3D+2 Atmosphere: 295; 850 km/h
Shields: 2D Hull: 4D
Sensors: Shields: 1D
Passive: 20/0D Sensors:
Scan: 35/1D Passive: 30/0D
Search: 40/2D Scan: 50/1D
Focus: 2/3D Search: 75/2D
Weapons: Focus: 5/3D
2 Laser Cannons (re-linked) Weapons:
Fire Arc: Front Laser Cannon
Skill: Starship gunnery Fire Arc: Front
Fire Control: 2D+1 Skill: Starship gunnery
Space Range: 1-3/12/25 Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D Damage: 4D

TIE Lone Scout


Craft: Sienar Fleet Systems Lone Scout-A
Alignment: Empire
Era: Rise of the Empire
Source: Core Rulebook (page 256)
Type: Stock scout vessel
Scale: Starghter
Length: 24 meters
Skill: Space transports: Lone Scout
Crew: 1
Crew Skill: Astrogation: 3D+2, sensors: 3D, space
transports 4D, starship gunnery 4D, starship shields
3D+2
Passengers: 3
Cargo Capacity: 150 metric tons
Consumables: 1 year

121
Explorer Scout Ship Focus: 5/3D
Weapons:
Dual Laser Cannon
Fire Arc: Turret
Crew: 1 (co-pilot)
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/20
Atmosphere: 100-300/1.2/2 km
Damage: 4D

SkyBlind Recon Ship


Craft: Loronar SkyBlind Recon Ship
Aligment: General
Craft: Incom Corporation Explorer Scout Ship
Era: Rise of the Empire
Alignment: General
Type: Reconnaissance scoutship
Era: Rise of the Empire
Scale: Starghter
Type: Scout vessel
Length: 21 meters
Scale: Starghter
Skill: Space transports: SkyBlind
Length: 15 meters
Crew: 1
Skill: Space transports
Passengers: 7
Crew: 1 or 2 (can combine)
Cargo Capacity: 50 metric tons; 20 cubic meters
Crew Skill: Varies widely
Consumables: 6 months
Passengers: 2
Cost: 1,120,000 (new), 560,000 (used)
Cargo Capacity: 4 metric tons
Hyperdrive Multiplier: x3
Consumables: 1 month
Hyperdrive Backup: x20
Cost: 150,000 credits (new), 80,000 credits (used)
Nav Computer: Yes
Hyperdrive Multiplier: x2
Maneuverability: 0D
Hyperdrive Backup: x15
Space: 2
Nav Computer: Yes
Atmosphere: 225; 650 km/h
Maneuverability: 1D
Hull: 6D
Space: 5
Shields: 3D (shields apply to defense against sensors
Atmosphere: 295; 850 km/h
as well)
Hull: 4D
Sensors:
Shields: 1D+2
Passive: 50/2D
Sensors:
Scan: 30/1D
Passive: 35/1D
Search: 50/2D
Scan: 50/2D
Focus: 3/3D
Search: 75/2D+2

122
Weapons:
Proton Torpedo Launcher
Ferret Reconnaissance Vessel
Fire Arc: All
Skill: Starship gunnery
Fire control: 0D
Space range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 7D

Landing Sphere
Craft: Loronar Landing Sphere
Type: Surface to starship transport
Scale: Speeder
Length: 6 meters
Skill: Repulsorlift operation: SkyBlind landing sphere
Crew: 1 Craft: Republic Engineering Corporation Ferret-class
Passengers: 7 Reconnaissance Vessel
Cover: Full Alignment: New Republic
Cargo Capacity: 5 metric tons; 2 cubic meters Era: New Republic
Consumables: 1 week Type: Stealth spyship
Cost: 178,600 (new), 89,300 (used) Scale: Starghter
Move: 225; 650 km/h Length: 28 meters
Maneuverability: 0D Skill: Space transports
Body Strength: 5D Crew: 3
Shields: 1D (shields apply only against sensors) Crew Skill: Astrogation 5D, sensors 5D
Sensors: Cargo Capacity: 2 metric tons
Passive. 5/OD Consumables: 3 months
Scan. 10/1D Cost: Not available for sale (890,000 credits for
Search: 15/2D government sale)
Focus. 1/2D Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 2D
Space: 10 (5 using bafed drive)
Hull: 2D
Sensors:
Passive: 50/1D
Scan: 100/3D
Search: 200/4D
Focus: 6/4D+2
Stealth: +5D to sensor difculties
Weapons:
2 Missile Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-2/8/15
Atmosphere Range: 100-200/800/1.5 km
Damage: 7D

123
Shuttles Crew: 2 pilot droids
Crew Skill: As pilot droid
Passengers: 5
Sheathipede Shuttle Cargo Capacity: 500 kilograms
Consumables: 5 days
Cost: 22,000 (new), 9,000 (used)
Maneuverability: 0D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 2D
Shields: 1D
Sensors:
Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/2D
Weapons:
Blaster Cannon
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Craft: Trade Federation Sheathipede-class Lapiz Cutter Atmosphere Range: 100-500/1/1.7km
Shuttle Damage: 3D
Alignment: Neimoidians
Era: Old Republic
Source: Secrets of Naboo (page 18) BR-23 Courier
Type: Transport shuttle
Scale: Starghter
Length: 15 meters
Skill: Space transports: Sheathipede shuttle

Craft: Republic Sienar Systems BR-23 Courier


Alignment: Old Republic / Empire /General / Rebel
Alliance
Era: Old Republic
Source: Rules of Engagement: The Rebel SpecForce
Handbook (page 49)
Type: Long-range troop transport
Scale: Starghter
Length: 20.7 meters
Skill: Space transports: BR-23 Courier
Crew: 1, gunners: 1
Crew Skill: Varies
Passengers: 40
Cargo Capacity: 40 metric tons
Consumables: 2 weeks
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 3D+2
Shields: 1D+2
Sensors:

124
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
2 Laser cannons
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

Kappa Troop Shuttle

Fire Arc: Turret


Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
2 Repeating Blaster Cannons (re-linked)
Fire Arc: Front
Scale: Speeder
Skill: Starship gunnery
Craft: Republic Sienar Systems Kappa-class Shuttle Fire Control: 2D
Alignment: Old Republic / Empire / Rebel Alliance / Atmosphere Range: 1-50/100/250 m
General Damage: 3D+2
Era: Old Republic
Source: Rules of Engagement: The Rebel SpecForce
Handbook (pages 46-47)
Type: Troop Shuttle
Service Shuttle 23K
Scale: Starghter Craft: Gallofree Yards Service Shuttle 23K
Length: 35 meters Alignment: General
Skill: Space transports: Kappa shuttle Era: Rise of the Empire
Crew: 2, gunners: 2 Source: Galaxy Guide 7: Mos Eisley (pages 30-31)
Crew Skill: Space transports 4D, starship gunnery 4D, Type: Orbital service shuttle
starship shields 3D Scale: Starghter
Passengers: 40 Length: 18 meters
Cargo Capacity: 50 metric tons (rarely + 2 AT-PTs) Skill: Space transports: Service Shuttle 23K
Consumables: 1 month Crew: 1
Cost: Not generally for sale Crew Skill: Space transports 4D
Hyperdrive Multiplier: x1 Passengers: 6*
Hyperdrive Backup: x10 Cargo Capacity: 1 metric ton*
Nav Computer: Yes Consumables: 1 day
Maneuverability: 1D Hyperdrive Multiplier: none
Space: 5 Nav Computer: none
Atmosphere: 295; 850 km/h Maneuverability: 1D
Hull: 4D Space: 2
Shields: 1D Atmosphere: 225; 650 km/h
Sensors: Hull: 1D+1
Passive: 20/0D Sensors:
Scan: 40/D Passive: 10/1D
Search: 80/2D Scan: 15/1D+2
Focus: 4/2D+2 Search: 20/2D
Weapons: Focus: 1/2D+2
2 Double Blaster Cannons Note: Shuttle can hold either passengers or cargo.

125
Paranji Orbital Jumper Grek Troop Shuttle

Craft: Paranji Orbital Jumper


Alignment: General Craft: Corellian Engineering Grek-class troop shuttle
Era: Rise of the Empire Alignment: General / Empire
Type: Personal air-space ship Era: Rise of the Empire
Scale: Starghter Source: Pirates & Privateers (pages 87-88)
Length: 3 meters Type: Ship-to-ship troop shuttle
Skill: Space transports Scale: Starghter
Crew: 1 Length: 30 meters
Crew Skill: Varies drastically Skill: Space transports: Grek shuttle
Passengers: 3 Crew: 2
Cargo Capacity: 500 kilograms Crew Skill: Varies widely
Consumables: 1 day Passengers: 50
Cost: 35,000 (new), 20,000 (used) Cargo Capacity: 500 kilograms
Maneuverability: 1D Consumables: 1 day
Space: 2 Cost: 40,000 (new), 18,000 (used)
Atmosphere: 225; 650 km/h Maneuverability: 1D
Hull: 2D Space: 6
Sensors: Atmosphere: 330; 950 km/h
Passive: 10/0D Hull: 3D
Scan: 20/1D Sensors:
Search: 30/2D Passive: 15/0D
Focus: 2/2D+2 Scan: 30/1D
Search: 50/3D
Focus: 2/3D+2
Tribune Shuttle Weapons:
Craft: Sienar Fleet Systems Tribune-class Shuttle Laser Cannon
Alignment: Empire / General Fire Arc: Front
Era: Rise of the Empire Crew: 1
Source: Goroth, Slave of the Empire (page 66) Skill: Starship gunnery
Type: Light shuttle Fire Control: 1D
Scale: Starghter Space Range: 1-3/12/25
Length: 18.5 meters Atmosphere Range: 100-300/1.2/2.5 km
Skill: Space transports: Tribune shuttle Damage: 4D
Crew: 3, skeleton 4D
Crew Skill: Space transports 4D
Passengers: 14 Assault Shuttle Beta
Cargo Capacity: 30 metric tons Craft: Telgorn Corp Beta-class Assault Shuttle
Consumables: 3 weeks Alignment: Empire
Cost: 150,000 (new, only to military and corporations) Era: Rise of the Empire
Hyperdrive Multiplier: x2 Source: The Thrawn Trilogy Sourcebook (pages 235,
Hyperdrive Backup: x15 237)
Nav Computer: Yes Type: Assault shuttle
Maneuverability: 1D Scale: Capital (due to power output)
Space: 5 Length: 30 meters
Atmosphere: 295; 850 km/h Skill: Space transports: assault shuttle
Hull: 3D Crew: 5, skeleton: 3/+10
Shields: 1D Crew Skill: Varies, but typically capital ship gunnery
Sensors: 5D, capital ship shields 4D, space transports 5D+1
Passive: 30/0D Passengers: 40 (spacetroopers)
Scan: 50/1D Cargo Capacity: 500 kilograms
Search: 75/2D Consumables: 5 days
Focus: 5/3D

126
Cost: Not available for sale
Hyperdrive Multiplier: x3
Nav Computer: Limited to 3 jumps
Maneuverability: 1D+2
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 3D
Shields: 3D+2
Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
Weapons:
4 Laser Cannons
Fire Arc: 2 front, 2 rear
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 1D+2
Tractor Beam Projector
Fire Arc: Front
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Damage: 5D
Concussion Missile Launcher
Fire Arc: Front
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D+2

Assault Shuttle
Craft: Telgorn Corp Gamma-class Assault Shuttle
Alignment: Empire
Era: Rise of the Empire
Source: Imperial Sourcebook (pages 49-50),
Starships of the Galaxy (page 78)
Type: Assault shuttle
Scale: Capital (due to power output)
Length: 30 meters
Skill: Space transports: assault shuttle
Crew: 2, gunners: 3, skeleton: 1/+10
Crew Skill: Capital ship gunnery 3D+2, capital
ship shields 4D, space transports 5D
Passengers: 40 (spacetroopers)
Cargo Capacity: 5 metric tons
Consumables: 1 week
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x18
Nav Computer: Limited to 3 jumps
Maneuverability: 2D
Space: 8
Hull: 3D+2
Shields: 4D+2
Sensors:
Passive: 40/1D

127
Consumables: 1 day
Cost: 10,000 (new), 55,000 (used)
Scan: 80/1D+2 Maneuverability: 1D+2
Search: 130/3D Space: 8
Focus: 4/3D Atmosphere: 365; 1,050 km/h
Weapons: Hull: 5D
4 Laser Cannons Shields: 2D
Fire Arc: Turret Sensors:
Crew: 2 guns are handled by gunner 1, two guns are Passive: 10/0D
handled by gunner 2 Scan: 20/1D
Skill: Capital ship gunnery Search: 40/2D
Fire Control: 3D Focus: 2/3D
Space Range: 1-3/12/25 Weapons:
Atmosphere Range: 100-300/1.2/2.5 km Double Laser Cannon
Damage: 2D Fire Arc: Front
Tractor Beam Projector Crew: 1
Fire Arc: Front Skill: Starship gunnery
Crew: 1 (gunner 3) Fire Control: 2D
Skill: Capital ship gunnery Space Range: 1-3/12/25
Fire Control: 4D Atmosphere Range: 100-300/1.2/2.5 km
Space Range: 1-5/15/30 Damage: 5D
Atmosphere Range: 100-500/1.5/3 km Plasma Torch Boarding Device
Damage: 5D+2 Fire Arc: Front
Concussion Missile Launcher Crew: 2
Fire Arc: Front Skill: Starship gunnery
Crew: 1 (gunner 3) Fire Control: 0D
Skill: Capital ship gunnery Range: 4 meters
Fire Control: 2D+1 Damage: 8D
Space Range: 1-2/8/15 Note: The plasma torch boarding device is mounted on
Atmosphere Range: 100-200/800/1.5 km a ships airlock system. The controls are just inside the
Damage: 4D main airlock. Roll the target ships hull -2D; if the torches
roll scores a lightly damaged result, it has breached
the hull. Once the hull is breached, the torch requires a
Katarn Boarding Shuttle full minute to cut a one-meter-wide-by-two-meter-high
Craft: Rendili StarDrives Katarn-class Boarding hole. The extendable boarding tube attaches to the hull
Shuttle and forms and airtight seal in 30 seconds.
Alignment: Empire / Rebel Alliance / General
Era: Rise of the Empire
Source: Rules of Engagement: The Rebel SpecForce Sentinel Landing Craft
Handbook (page 48), Pirates & Privateers (page 88) Craft: Sienar Fleet Systems/Cygnus Spaceworks
Type: Boarding shuttle Sentinel-class Landing Shuttle
Scale: Starghter Alignment: Empire
Length: 28 meters Era: Rise of the Empire
Skill: Space transports: Katarn shuttle Source: The Essential Guide to Vehicles and Vessels
Crew Skill: Varies widely (pages 78-79)
Crew: 2, gunners: 1 Type: Heavily armed landing craft
Passengers: 50 Scale: Starghter
Cargo Capacity: 500 kilograms Length: 38 meters

128
Weapons:
2 Retractable Double Laser Cannons (re-linked)
Fire Arc: Front
Crew: 1
Fire Control: 3D
Skill: Starship gunnery
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
2 Concussion Missile Launchers (re-linked)
Fire Arc: Front
Crew: 1
Ammo: 8 missiles each
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1/3/7
Atmosphere Range: 100/300/700 m
Damage: 8D
1 Retractable Ion Cannon
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Crew: 2; gunners: 3 Space Range: 1-3/7/36
Passengers: 54 (troops) Atmosphere Range: 100-300/700/3.6 km
Cargo Capacity: 100 metric tons Damage: 3D
Consumables: 1 month 2 Repeating Blasters (used when deploying troops)
Hyperdrive Multiplier: x1 Fire Arc: Turret
Hyperdrive Backup: x10 Crew: (same gunner as Ion Cannon)
Nav Computer: Yes Scale: Speeder
Maneuverability: 1D Skill: Vehicle blasters
Space: 7 Fire Control: 4D
Atmosphere: 350; 1,000 km/h Range: 1-50/100/250 m (in atmosphere only)
Hull: 5D Damage: 4D
Shields: 2D
Sensors:
Passive: 20/1D
Scan: 40/2D
Search: 60/2D+2
Focus: 3/3D

129
Aegis Combat Shuttle

Scale: Starghter
Craft: Telgorn Corp. Aegis-class Combat Shuttle Length: 30 meters
Alignment: General / Rebel Alliance Skill: Space transports: Sprint rescue craft
Era: Rise of the Empire Crew: 3, skeleton: 1/+10
Source: Rules of Engagement: The Rebel SpecForce Crew Skill: Astrogation 4D+2, sensors 6D, space
Handbook (pages 47-48) transports 5D, starship shields 4D+2, rst aid 6D+1
Type: Ship-to-ship combat transport Passengers: 5 (medics), 40 (patients)
Scale: Starghter Cargo Capacity: 2 metric tons
Length: 29 meters Consumables: 1 month
Skill: Space transports: Aegis shuttle Hyperdrive Multiplier: x1
Crew: 2, gunners: 2, skeleton: 1/+10 Hyperdrive Backup: x12
Crew Skill: Varies widely Nav Computer: Yes
Passengers: 6 Maneuverability: 2D+1
Cargo Capacity: 120 metric tons Space: 9
Consumables: 4 days Atmosphere: 400; 1,150 km/h
Cost: 40,000 (used) Hull: 3D+1
Maneuverability: 1D Shields: 2D
Space: 6 Sensors:
Atmosphere: 330; 950 km/h Passive: 40/1D
Hull: 6D Scan: 80/1D+2
Shields: 2D Search: 130/2D
Sensors: Focus: 6/3D
Passive: 30/1D Life-Form Indicators: Med runners have sophisticated
Scan: 45/2D life-form sensors to nd survivors in starship wreckage.
Search: 60/2D+2 Sensor operators receive a +1D+2 bonus when in focus
Focus: 4/3D mode and searching for life-forms only.
Weapons:
2 Laser Cannons
Fire Arc: Turret Kleeque Transport
Crew: 1
Skill: Starship gunnery
Fire Control: 1D+2
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
2 Concussion Missile Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 7D

Med Runner Craft: Corellian Engineerings Kleeque-class Inter-


Craft: SoroSuub Sprint-class Rescue Craft system Transport
Alignment: General Alignment: Rebel Alliance
Era: Rebellion Era: Rebellion
Type: Fast response emergency ship Source: Rules of Engagement: The Rebel SpecForce

130
Handbook (page 49) Fire Arc: Front
Type: Modied ferry-regimental troopship Skill: Starship gunnery
Scale: Starghter Fire Control: 1D
Length: 250 meters Space Range: 1-5/10/17
Skill: Space transports: Kleeque transport Atmosphere Range: 100-500/1/1.7 km
Crew: 16, skeleton: 4/+10 Damage: 1D
Crew Skill: Varies
Passengers: 1,000
Cargo Capacity: 5,000 metric tons F7 Landing Brick Drop-Ship
Consumables: 1 month
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 480; 800 km/h
Hull: 3D
Shields: 1D
Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/2D+2
Weapons:
2 Laser Cannons (re-linked)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25 Craft: Kuat Drive Yards F7 Drop-ship
Atmosphere Range: 100-300/1.2/2.5 km Alignment: Empire
Damage: 4D+2 Era: Rebellion
Source: The Thrawn Trilogy Sourcebook (page 242),
Rules of Engagement: The Rebel SpecForce Handbook
MT/191 Drop-Ship (page 105)
Craft: Meller & Dax MT/191 Drop-Ship Type: Medium troop drop-ship
Alignment: Empire / Rebel Alliance Scale: Starghter
Era: Rebellion Length: 60 meters
Source: Imperial Sourcebook (page 137), Rules of Skill: Space transports: drop-ship
Engagement: The Rebel SpecForce Handbook (pages Crew: 3
Crew Skill: Space transports 4D, starship gunnery
104-105) 3D+1, starship shields 3D
Type: Special-purpose shuttle and troop transport Passengers: 40
Scale: Starghter Cargo Capacity: 250 metric tons
Length: 52.5 meters Consumables: 2 days (emergency rations)
Skill: Space transports: drop-ship Cost: Not available for sale
Crew: 1 Space: 10 (during drop), 2 (on return ight)
Crew Skill: Varies greatly Atmosphere: 415; 1,200 km/h (during drop), 225; 650
Passengers: 160 km/h (on return ight)
Cargo Capacity: 200 metric tons Hull: 5D
Consumables: 1 day Shields: 1D
Cost: Not available for sale Sensors:
Space: 10 (drop), 2 (return) Passive: 10/0D
Atmosphere: 415; 1,200 km/h (drop), 225; 650 km/h Scan: 20/1D
(return) Search: 30/1D+2
Hull: 4D Focus: 1/2D+2
Shields: 1D Weapons:
Sensors: Laser Cannon
Passive: 10/0D Fire Arc: Turret
Scan: 20/1D Skill: Starship gunnery
Search: 30/1D+2 Fire Control: 1D
Focus: 1/2D+2 Space Range: 1-5/10/17
Weapons: Atmosphere Range: 100-500/1/1.7 km
Light Laser Cannon Damage: 3D+2

131
Zeta Shuttle
Craft: Telgorn Corp Zeta-class Long-Range Shuttle
Alignment: General
Era: Rebellion
Type: Zeta-class long-range shuttle
Scale: Starghter
Length: 35 meters
Skill: Space transports
Crew: 2
Crew Skill: Astrogation 3D+2, space transports 4D+2
Passengers: 10
Cargo Capacity: 25 metric tons
Consumables: 4 months
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Nav Computer: Yes Weapons:
Maneuverability: 1D+2 2 Laser Cannons (re-linked)
Space: 7 Fire Arc: Front
Atmosphere: 350; 1,000 km/h Crew: 1
Hull: 3D+2 Skill: Starship gunnery
Shields: 2D Fire Control: 2D
Sensors: Space Range: 1-2/12/25
Passive: 20/1D Atmosphere Range: 100-300/1.2/2.5 km
Scan: 40/2D Damage: 4D+1
Search: 60/3D
Focus: 3/4D
Weapons: Mu-3 Shuttle
2 Laser Cannons (re-linked) Craft: Sienar Fleet Systems Mu-3 Shuttle
Fire Arc: Front Alignment: Empire
Skill: Starship gunnery Era: Rebellion
Fire Control: 2D Source: Rules of Engagement: The Rebel SpecForce
Space Range: 1-3/12/25
Handbook (page 104)
Atmosphere Range: 100-300/1.2/2.5 km
Type: Long range shuttle
Damage: 5D
Scale: Starghter
Length: 20 meters
Mu-2 Shuttle Skill: Space transports
Crew: 2
Craft: Sienar Fleet Systems Mu-2 class Shuttle Passengers: 40
Alignment: Empire Cargo Capacity: 50 metric tons
Era: Rebellion Consumables: 2 months
Type: Long range shuttle Hyperdrive Multiplier: x2
Scale: Starghter Hyperdrive Backup: x20
Length: 20 meters Nav Computer: Yes
Skill: Space transports: Lambda-C Maneuverability: 1D
Crew: 2 Space: 5
Passengers: 14 (troops) Atmosphere: 295; 850 km/h
Cargo Capacity: 100 metric tons Hull: 4D
Consumables: 6 months Shields: 2D
Cost: 30,000 (used) Sensors:
Hyperdrive Multiplier: x2 Passive: 25/1D
Hyperdrive Backup: x20 Scan: 50/2D
Nav Computer: Yes Search: 60/2D
Maneuverability: 1D Focus: 3/3D
Space: 5 Weapons:
Atmosphere: 295; 850 km/h 2 Laser Cannons (re-linked)
Hull: 4D Fire Arc: Front
Shields: 1D+2 Crew: 1 (co-pilot)
Sensors: Skill: Starship gunnery
Passive: 25/1D Fire Control: 2D
Scan: 50/2D Space Range: 1-3/12/25
Search: 60/2D Atmosphere Range: 100-300/1.2/2.5 km
Focus: 3/3D Damage: 5D

132
Mneffe Superluminal Length: 20 meters
Skill: Space transports: Lambda Shuttle
Passenger Shuttle Crew: 2 (2 can coordinate), gunners: 4, Skeleton: 1/+10
Crew skill: Space transports 5D, starship gunnery 5D,
starship shields 4D
Passengers: 10 (modiable to hold up to 20)
Cargo capacity: 80 metric tons
Consumables: 2 months
Cost: No available for sale (500,000 credits aprox.)
Hyperdrive multiplier: x1
Hyperdrive backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 4D
Shields: 1D+2
Sensors:
Passive: 20/0D
Craft: DuroTech Mneffe-class Superluminal Scan: 40/1D
Alignment: General Search: 80/2D
Era: Rebellion Focus: 4/2D+2
Type: Rapid passenger shuttle Weapons:
Scale: Starghter 3 Double Blaster Cannons
Length: 27 meters Fire arc: 2 front, 1 back
Skill: Space transports: Mneffe Superluminal Crew: 3
Crew: 2, gunners: 1, skeleton 1/+10 Skill: Starship gunnery
Passengers: 6 Fire control: 2D
Cargo Capacity: 20 metric tons Space range: 1-3/12/25
Consumables: 1 month Atmosphere range: 100-300/1.2/2.5 km
Cost: 200,000 credits (new), 100,000 credits (used) Damage: 4D
Hyperdrive Multiplier: x1 2 Double Laser Cannons (Fire-linked)
Hyperdrive Backup: x10 Fire arc: Front
Nav Computer: Yes Crew: 1
Maneuverability: 2D Skill: Starship gunnery
Space: 7 Fire control: 3D+1
Atmosphere: 350; 1,000 km/h Space range: 1-4/12/25
Hull: 4D+2 Atmosphere range: 100-400/1.2/2.5 km
Shields: 2D Damage: 4D
Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
Weapons:
Double Laser Cannon
Fire Arc: Turret
Crew: 1 (can be red from cockpit at re control 0D)
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere: 100-300/1.2/2.5 km
Damage: 5D

Lambda Shuttle
Craft: Sienar Fleet Systems Shuttle
Alignment: Empire
Era: Rebellion
Source: The Thrawn Trilogy Sourcebook (pages 237-
238), Starships of the Galaxy (pages 69-70), The Essential
Guide to Vehicles and Vessels (pages 100-101)
Type: Lambda-class Shuttle
Scale: Starghter

133
134
Svelte Shuttle
Craft: Silviut Corporation Svelte-class Shuttle
Alignment: Empire
Era: New Republic
Source: The Jedi Academy Sourcebook (pages 128-130),
Starships of the Galaxy (page 73)
Type: Svelte-class shuttle
Scale: Starghter
Length: 17 meters
Skill: Space transports: Svelte shuttle
Crew: 2 (can coordinate), gunners: 4, skeleton: 1/+5
Crew Skill: Space transports 5D, starship gunnery
4D+2, starship shields 4D+1
Passengers: 15
Cargo Capacity: 50 metric tons
Consumables: 2 months
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x5
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D+2
Shields: 2D
Sensors: Atmosphere Range: 100-300/1.2/2.8 km
Passive: 30/0D Damage: 5D
Scan: 45/1D 2 Double Laser Cannons (re-linked)
Search: 80/2D Fire Arc: Back
Focus: 4/2D+2 Crew: 2
Weapons: Skill: Starship gunnery
2 Double Blaster Cannons Fire Control: 3D
Fire Arc: 1 front, 1 back Space Range: 1-8/14/30
Crew: 1 Atmosphere Range: 100-800/1.4/30 km
Skill: Starship gunnery Damage: 4D+1
Fire Control: 2D
Space Range: 1-3/12/28

135
Military Transports Jedi Justice Cruiser
Craft: Republic Shipyards Jedi Justice Cruiser
Ugor Battle-Wagon Alignment: Jedi Order / General
Era: Old Republic
Source: Power of the Jedi Sourcebook (page 61)
Type: Space transport
Scale: Starghter
Length: 68 meters
Skill: Space transports: Jedi Justice Cruiser
Crew: 5
Crew Skill: 7D in all applicable skills
Passengers: 7
Cargo Capacity: 100 metric tons
Consumables: 3 months
Cost: 775,000 (new), 525,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x6
Nav Computer: Yes
Maneuverability: 2D+1
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 2D+2
Shields: 1D+2
Craft: Ugor Salvage Company Captains Pride Sensors:
Alignment: Ugor Passive: 40/1D
Era: Old Republic Scan: 60/2D
Source: Scavenger Hunt (page 6) Search: 85/2D+2
Type: Black-hole class salvage dreadnaught Focus: 5/4D
Scale: Capital Weapons:
Length: 150 meters Double Turbolaser Cannon
Skill: Space transports: Black-hole dreadnaught Fire Arc: Turret
Crew: 48 Scale: Starghter
Crew Skill: All skills 4D Skill: Starship gunnery
Passengers: 0 Fire Control: 3D
Cargo Capacity: 3,000 metric tons Space Range: 1-3/12/25
Consumables: 4 months Atmosphere Range: 100-300/1.2/2.5 km
Cost: Not available for sale Damage: 5D
Hyperdrive Multiplier: x2 Ion Cannon
Hyperdrive Backup: x15 Fire Arc: Front
Nav Computer: Yes Scale: Starghter
Space: 2 Skill: Starship gunnery
Atmosphere: 225; 650 km/h Fire Control: 2D
Hull: 2D Space Range: 1-3/7/36
Shields: 1D Atmosphere Range: 100-300/700/3.6 km
Sensors: Damage: 5D
Passive: 20/0D 2 Concussion Missile Launchers
Scan: 30/1D Fire Arc: Front
Search: 40/1D+2 Scale: Starghter
Focus: 1/2D Skill: Starship gunnery
Weapons: Ammo: 16 missiles each
16 Antique Torpedo Launchers Fire Control: 2D
Fire Arc: All Space Range: 1/3/7
Crew: 1 Atmosphere Range: 100/300/700 m
Skill: Starship gunnery Damage: 9D
Fire Control: 2D
Space Range: 1/2/5
Atmosphere Range: 10-50/200/500 m Coruscant Heavy Courier
Damage: 4D Craft: Corellia StarDrive Coruscant-class Heavy Courier
Alignment: Old Republic / General
Era: Old Republic
Source: Tales of the Jedi Companion (page 116), The
Essential Guide to Vehicles and Vessels (pages 122-
123)

136
TIS Zeta 19
Craft: CSA TIS Zeta 19
Alignment: Corporate Sector Authority / General
Era: Rise of the Empire
Source: Han Solo and the Corporate Sector Sourcebook
(pages 100-101)
Type: Light aerospace patrol ghter
Scale: Starghter
Length: 15 meters
Skill: Space transports: TIS Zeta 19
Crew: 1, gunners: 1
Crew Skill: Space transports: 3D+1, starship gunnery
Type: Heavy courier
2D+2
Scale: Starghter
Passengers: 2
Length: 150 meters
Cargo Capacity: 200 kilograms
Skill: Space transports: Coruscant Heavy Courier
Consumables: 1 day
Crew: 1, gunners: 1
Cost: 45,000 (new), 4,500 (used)
Passengers: 6
Maneuverability: 1D
Cargo Capacity: 25 metric tons
Space: 6
Consumables: 2 weeks
Atmosphere: 330; 950 km/h
Cost: 50,000 (new), 23,000 (used)
Hull: 2D+2
Hyperdrive Multiplier: x11
Sensors:
Hyperdrive Backup: x17
Passive: 10/0D
Maneuverability: 3D
Scan: 15/1D
Space: 4
Search: 20/1D+1
Atmosphere: 275; 850 km/h
Focus: 2/3D
Hull: 3D
Weapons:
Shields: 4D
2 Laser Cannons (re linked)
Sensors:
Fire Arc: Turret
Passive: 26/1D
Crew: 1
Scan: 50/3D
Skill: Starship gunnery
Weapons:
Fire Control: 1D
Pulse-Wave Cannon
Space Range: 1-3/12/25
Fire Arc: Front
Atmosphere Range: 100-300/1.2/2.5 km
Crew: 1
Damage: 5D
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-2/7/12
Atmosphere Range: 25-75/150/200 m
Warpod #2
Damage: 5D
3 Laser Cannons (re-linked)
Fire Arc: Front
Crew: 1
Skill: Starship gunnery
Fire Control: 2D+1
Space Range: 1-3/10/18
Atmosphere Range: 50-100/200/300 m
Damage: 9D
4 Proton Torpedo Launchers Craft: Ulig Abaha Ltd. #2 Warpod
Fire Arc: Front Alignment: Corporate Sector Authority
Crew: 1 Era: Rise of the Empire
Skill: Starship gunnery Source: Han Solo and the Corporate Sector Sourcebook
Fire Control: 1D (page 101), Pirates & Privateers (page 52)
Space Range: 1/2/6 Type: Pinnace
Atmosphere Range: 25-50/70/90 m Scale: Starghter
Damage: 8D Length: 20 meters
2 Short-range Concussion-sphere Launchers Skill: Space transports: Warpod
Fire Arc: Front Crew: 1, gunners: 4
Crew: 1 Crew Skill: Space transports: 3D, starship gunnery
Skill: Starship gunnery 3D+2, starship shields 1D
Fire Control: 2D Troops: 6 (troops)
Space Range: 1-2/4/6 Cargo Capacity: 1 metric ton
Atmosphere Range: 20-40/60/100 m Consumables: 1 day
Damage: 7D Cost: 23,000

137
Maneuverability: 2D+1
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 3D
Shields: 1D
Sensors:
Passive: 15/0D
Scan: 25/+1
Search: 50/1D+1
Focus: 2/2D
Weapons:
2 Laser Cannons (may be re-linked)
Fire Arc: Turret Focus: 10 /3D+2
Crew: 1 Weapons:
Skill: Starship gunnery 3 Laser Cannons
Fire Control: 3D Fire Arc: 1 rear, 1 left, 1 right
Space Range: 1-3/12/25 Crew: 1 each (can be red remotely from cockpit)
Atmosphere Range: 100-300/1.2/2.5 km Fire Control: 3D
Damage: 5D (6D if re-linked) Space Range: 1-3/12/25
Plasma Torch Boarding Device* Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: Bottom Damage: 3D
Crew: 2 2 Proton Torpedo Launchers
Skill: Starship gunnery: plasma torch Fire Arc: Front
Fire Control: 0D Crew: 1
Space Range: 4 meters Skill: Starship gunnery
Damage: 8D Fire Control: 2D
Note: The plasma torch boarding device is mounted on Space Range: 1/3/7
a ships airlock system. The controls are just inside the Atmosphere Range: 50-100/300/700 m
main airlock. Roll the target ships hull -2D; if the torches Damage: 9D
roll scores a lightly damaged result, it has breached
the hull. Once the hull is breached, the torch requires a
full minute to cut a one-meter-wide-by-two-meter-high
hole. The extendable boarding tube attaches to the hull
Firespray Patrol/Attack Craft
Craft: Kuat Systems Engineering Firespray-class Patrol
and forms and airtight seal in 30 seconds.
Vessel
Alignment: General
MRX-BR Pacifier
Craft: Sydon Vehicle Works MRX-BR
Pacier Combat/Contact Vessel
Alignment: Empire / General
Era: Rise of the Empire
Source: Lord of the Expanse: Gamemaster
Guide (page 42)
Type: Exploration ghter
Scale: Starghter
Length: 25 meters
Skill: Space transports
Crew: 1
Passengers: 3
Cargo Capacity: 24 metric tons
Consumables: 1 year
Cost: 170,000 (new)
Nav Computer: Yes
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Maneuverability: 1D
Space: 7
Atmosphere: 600; 1,200 km/h
Hull: 2D
Shields: 2D
Sensors:
Passive: 30/1D
Scan: 60/2D
Search: 120/3D

138
Era: Rise of the Empire Skill: Starship gunnery
Source: Pirates & Privateers (page 75), Starships of the Fire Control: 2D+2
Galaxy (page 81), The Essential Guide to Vehicles and Space Range: 1-3/12/25
Vessels (pages 144-145) Atmosphere Range: 100-300/1.2/2.5 km
Scale: Starghter Damage: 4D
Lenght: 21.5 m 4 Blaster Cannons (re-linked)
Skill: Space transports: Firespray patrol/attack craft Fire Arc: Front
Crew: 1; gunners: 2 Skill: Starship gunnery
Passengers: 4 Fire Control: 3D
Cargo Capacity: 70 metric tons Space Range: 1-3/12/25
Consumables: 1 month Atmosphere Range: 100-300/1.2/2.5 km
Cost: 120,000 (new); 45,000 (used) Damage: 6D
Hyperdrive Multiplier: x3
Hyperdrive Backup: x15
Nav Computer: Yes RX4 Patrol Ship
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 50/1D+1
Focus: 2/2D
Weapons:
2 Twin-Mounted Blaster Cannons (re separately)
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1/2 km
Damage: 4D

SkySlayer Light Assault Ship


Craft: Aratech SkySlayer
Alignment: General Craft: Trianii RX4 Patrol Ship
Era: Rise of the Empire Alignment: Trianii Rangers
Source: Scavenger Hunt (page 16) Era: Rise of the Empire
Type: Light assault ship Source: Han Solo and the Corporate Sector Sourcebook
Scale: Starghter (pages 99-100), Pirates & Privateers (page 77)
Length: 20 meters Type: Light patrol craft
Skill: Space transports: SkySlayer Scale: Starghter
Crew: 7 Length: 33 meters
Crew Skill: Skill: Space transports: RX4 Scout Ship
Cargo Capacity: 50 metric tons Crew: 2, gunners: 2, skeleton: 1/+5
Consumables: 4 months Crew Skill: Astrogation 3D+2, space transports: RX4
Hyperdrive Multiplier: x1 4D+1, starship gunnery 5D+2, starship shields 4D
Nav Computer: Yes Passengers: 6
Maneuverability: 1D Cargo Capacity: 30 metric tons
Space: 8 Consumables: 2 years
Atmosphere: 365; 1,050 km/h Cost: Not for sale
Hull: 4D Hyperdrive: x1
Shields: 2D Hyperdrive Backup: x14
Sensors: Nav Computer: Yes
Passive: 10/0D Maneuverability: 1D+1
Scan: 15/1D Space: 4
Search: 20/1D+1 Atmosphere: 295; 850 km/h
Focus: 2/3D Hull: 5D
Weapons: Shields: 2D+1
2 Quad Laser Cannons Sensors:
Fire Arc: Turret Passive: 20/1D
Crew: 1 Scan: 35/1D+1

139
Search: 80/2D+1 Atmosphere: 295; 850 km/h
Focus: 2/3D Hull: 3D+1
Weapons: Shields: 3D
2 Twin Turbolasers (may be re linked) Sensors:
Fire Arc: Turret Passive: 30/1D
Crew: 1 (may be locked forward but re control is 0) Scan: 60/2D
Skill: Starship gunnery Search: 90/4D
Fire Control: 2D Focus: 4/4D+1
Space Range: 1-5/15/30 Weapons:
Atmosphere Range: 100-500/1.5/2 km 6 Heavy Laser Cannons
Damage: 4D (5D when re-linked) Fire Arc: Turret
Ion Cannon* Crew: 1
Fire Arc: Back Skill: Starship gunnery
Scale: Capital Fire Control: 2D
Skill: Capital ship gunnery Space Range: 1-3/12/25
Fire Control: 2D Atmosphere Range: 100-300/1.3/2.5 km
Space Range: 1-10/25/50 Damage: 5D
Atmosphere Range: 2-20/50/100 km
Damage: 3D+1
* The ion cannon draws off a special power generator Light Privateer Frigate
and can only re once per day. Craft: Modied Rendili StarDrives Customs Frigate
Alignment: Privateers
Era: Rise of the Empire
Imperial Customs Frigate Source: The Best of the Adventure Journals: Issues 1-4
(page 120)
Type: Converted customs vessel
Scale: Starghter
Length: 40 meters
Skill: Space transports: light frigate
Crew: 6, gunners: 6, skeleton: 3/+10
Crew Skill: Astrogation 3D+2, sensors 3D, space
transports 4D+1, starship gunnery 4D, starship shields
4D
Passengers: 6
Cargo Capacity: 100 metric tons
Consumables: 2 months
Cost: 1 million (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 3D+1
Shields: 3D
Craft: Rendili StarDrives Imperial Customs Frigate Sensors:
Alignment: Empire Passive: 30/1D
Era: Rise of the Empire Scan: 60/2D
Source: Pirates & Privateers (page 83) Search: 90/4D
Type: Imperial customs vessel Focus: 4/4D
Scale: Starghter Weapons:
Length: 35 meters 4 Heavy Laser Cannons
Skill: Space transports: Imperial customs frigate Fire Arc: 2 front, 1 left, 1 right
Crew: 6, gunners: 6, skeleton: 3/+10 Crew: 1
Crew Skill: Varies, generally 4D Skill: Starship gunnery
Passengers: 10 Fire Control: 2D
Cargo Capacity: 100 metric tons Space Range: 1-3/12/25
Consumables: 3 months Atmosphere Range: 100-300/1.3/2.5 km
Cost: Whatever the black market can bear Damage: 5D
Hyperdrive Multiplier: x2 Ion Cannon
Hyperdrive Backup: x8 Fire Arc: Front
Nav Computer: Yes Crew: 1 to 3
Maneuverability: 2D Skill: Starship gunnery
Space: 5 Fire Control: 3D

140
141
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Law Light Patrol Craft
Damage: 3D
Tractor Beam Emplacement
Fire Arc: Front
Crew: 1 or 2
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.3/2.5 km
Damage: 3D

Armored Transport

Craft: Kuat Drive Yards Law-class Light Patrol Craft


Alignment: Empire
Era: Rise of the Empire
Source: Pirates & Privateers (page 81)
Type: Advanced scout patrol craft
Scale: Starghter
Craft: Kuat Drive Yards Armored Transport Length: 51 meters
Alignment: Empire Skill: Space transports: Law patrol craft
Era: Rise of the Empire Crew: 15, skeleton: 4/+5
Source: Pirates & Privateers (page 68) Crew Skill: Varies, typically 3D-5D
Type: Medium freighter Passengers: 10 (brig)
Scale: Starghter Cargo Capacity: 250 metric tons
Length: 50 meters Consumables: 3 months
Skill: Space transports: Imperial armored transport Cost: Not available for sale
Crew: 10 Hyperdrive Multiplier: x1
Crew Skill: Varies widely Hyperdrive Backup: x12
Passengers: 20 (troops) Nav Computer: Yes
Cargo Capacity: 30,000 metric tons Maneuverability: 1D
Consumables: 3 months Space: 5
Cost: 240,000 (new), 110,000 (used) Atmosphere: 295; 850 km/h
Hyperdrive Multiplier: x2 Hull: 5D
Hyperdrive Backup: x12 Shields: 1D
Nav Computer: Yes Sensors:
Space: 4 Passive: 30/1D
Atmosphere: 280; 800 km/h Scan: 60/2D
Hull: 5D Search: 90/4D
Shields: 1D Focus: 4/4D+1
Sensors: Weapons:
Passive: 10/0D 4 Laser Cannons
Scan: 25/1D Fire Arc: 2 front, 2 turret
Search: 40/2D Skill: Starship gunnery
Focus: 2/3D Fire Control: 2D+2
Weapons: Space Range: 1-3/12/25
2 Laser Cannons Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: Turret Damage: 5D
Skill: Starship gunnery Proton Torpedo Launcher
Fire Control: 2D Fire Arc: Front
Space Range: 1-3/12/25 Skill: Starship gunnery
Atmosphere Range: 100-300/1.2/2.5 km Fire Control: 0D
Damage: 4D Space Range: 1-5/10/15
Atmosphere Range: 100-500/1/1.5 km
Damage: 9D

142
Guardian Light Cruiser Mansk Escort Frigate
Craft: Sienar Fleet Systems Guardian-class light
cruiser
Alignment: Empire
Era: Rise of the Empire
Source: Core Rulebook (page 256), Pirates & Privateers
(page 84)
Type: Inter-system customs vessel
Scale: Starghter
Length: 42 meters
Skill: Space transports: Guardian cruiser
Crew: 16 (3 can coordinate), gunners: 4, skeleton: Craft: Tallaani Shipyards Mansk-class Escort Frigate
8/+10 Alignment: General / Rebel Alliance
Crew Skill: Space transports 5D, starship gunnery Era: Rise of the Empire
5D+2, starship shields 5D+1 Type: Light escort frigate
Passengers: 6 (prisoners in brig) Scale: Starghter
Cargo Capacity: 200 metric tons Length: 100 meters
Consumables: 3 months Skill: Space transports: Mansk escort frigate
Cost: Not available for sale Crew: 5, gunners: 7, skeleton 2/+10
Hyperdrive Multiplier: x1 Crew Skill: Space transports 5D, starship shields 4D+2,
Hyperdrive Backup: x10 starship gunnery 5D
Nav Computer: Yes Passengers: 30 (troops)
Maneuverability: 1D Cargo Capacity: 80 metric tons
Space: 9 Consumables: 2 month
Atmosphere: 400; 1,150 km/h Cost: 135,000 credits (used only)
Hull: 5D Hyperdrive Multiplier: x3
Shields: 2D Hyperdrive Backup: x12
Sensors: Nav Computer: Yes
Passive: 30/1D Maneuverability: 1D
Scan: 60/2D Space: 7
Search: 90/4D Atmosphere: 350; 1,000 km/h
Focus: 4/4D+1 Hull: 5D+2
Weapons: Shields: 2D
4 Laser Cannons Sensors:
Fire Arc: 2 front, 2 turret Passive: 30/1D
Crew: 1 Scan: 60/2D
Skill: Starship gunnery Search: 90/3D
Fire Control: 2D+2 Focus: 4/4D
Space Range: 1-3/12/25 Weapons:
Atmosphere Range: 100-300/1.2/2.5 km 6 Double Laser Cannons
Damage: 5D Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D+1
Space Range: 1-3/12/25
Atmosphere: 100-300/1.2/2.5 km
Damage: 5D
Ion Cannon
Fire Arc: Front
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/7/36
Atmosphere: 100-
300/700/3.6 km
Damage: 3D

143
Guardian Light Cruiser

144
Hyperdrive Multiplier: x1.5 or x2
Hyperdrive Backup: x8
Maneuverability: 1D+1
Space: 6
Atmosphere: 330; 950 km/h
Hull: 5D+2
Shields: 3D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
2 Double Laser Cannons
Fire Arc: 1 front, 1 turret
Y-4 Raptor Transport Crew: 1
Skill: Starship gunnery
Craft: Incom Corporation Y-4 Military Transport
Fire Control: 2D
Alignment: Empire / Rebel Alliance / General
Space Range: 1-5/12/20
Era: Rise of the Empire
Atmosphere Range: 100-300/1.2 /2.5 km
Source: The Essential Guide to Vehicles and Vessels
Damage: 3D
(pages 84-85)
Type: Military troop transport
Scale: Starghter
Length: 28 meters
Skill: Space transports: Y-4 transport
Crew Skill: Astrogation 4D, sensors 3D+1, space
transports: Y-4 Transport 5D+1, starship gunnery 4D
and starship shields 3D.
Crew: 1, unners: 2
Passengers: 40 (troops)
Cargo Capacity: 300 metric tons
Consumables: 1 month
Cost: 250,000 (black market) 160,000 (civilian model -
carries no weapons)
Nav Computer: Yes, astromech droid adds +1D to
astrogation roll

145
Light Corvette PB-950 Patrol Boat
Craft: Corellian PB-950
Alignment: Empire
Era: Rise of the Empire
Source: Pirates & Privateers (pages 81-82)
Type: Stock patrol boat
Scale: Starghter
Length: 37 meters
Skill: Space transports: PB-950 patrol boat
Crew: 2, gunners: 2
Passengers: 8
Cargo Capacity: 180 metric tons
Consumables: 3 months
Hyperdrive Multiplier: x1
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 8
Craft: Rendili StarDrives Light Corvette Atmosphere: 365; 1,050 km/h
Alignment: Empire Hull: 5D
Era: Rise of the Empire Shields: 3D
Source: Galaxy Guide 6: Tramp Freighters (pages 76- Sensors:
77), Pirates & Privateers (page 83) Passive: 30/1D
Type: Imperial customs vessel Scan: 60/2D
Scale: Starghter Search: 90/4D
Length: 180 meters Focus: 4/4D+1
Skill: Space transports: light corvette Weapons:
Crew: 52, gunners: 6, skeleton: 18/+10 Quad Laser Cannon
Crew Skill: Space transports 5D, starship gunnery Fire Arc: Turret
5D+2, starship shields 5D+1 Crew: 1
Passengers: 20 Skill: Starship gunnery
Cargo Capacity: 500 metric tons Fire Control: 2D
Consumables: 2 months Space Range: 1-3/12/25
Cost: Not available for sale Atmosphere Range: 100-300/1.2/2.5 km
Hyperdrive Multiplier: x2 Damage: 5D
Hyperdrive Backup: x8 Concussion Missile Tube
Nav Computer: Yes Fire Arc: Turret
Maneuverability: 2D Crew: 1
Space: 8 Skill: Starship gunnery
Atmosphere: 365; 1,050 km/h Fire Control: 2D
Hull: 5D+1 Space Range: 1/3/7
Shields: 3D Atmosphere Range: 50-100/300/700 m
Sensors: Damage: 9D
Passive: 30/1D 2 Medium Ion Cannons (re-linked)
Scan: 60/2D Fire Arc: Front
Search: 90/4D Crew: 1 (pilot or co-pilot)
Focus: 4/4D+1 Skill: Starship gunnery
Weapons: Fire Control: 3D
6 Double Turbolaser Cannons Space Range: 1-3/7/36
Fire Arc: Turret Atmosphere Range: 100-300/700/3.6 km
Crew: 1 Damage: 4D
Skill: Starship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 300-1.5/3.5/7.5
km
Damage: 4D

146
Stormtrooper Transport

Craft: Telgorn Corporation Dx-9 Transport


Alignment: Empire
Era: Rise of the Empire
Type: Assault ghter/gunboat
Scale: Starghter
Length: 20 meters
Skill: Space transports: Dx-9 transport
Crew: 2, gunners: 3
Crew Skill: Astrogation 3D, starship gunnery 4D+1,
space transports 4D, starship shields 3D, sensors 3D
Passengers: 40
Cargo Capacity: 60 metric tons
Consumables: 2 months
Cost: Not available for sale (black market: 575,000)
Hyperdrive Multiplier: x2
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Atmosphere: 295; 850 km/h
Hull: 5D
Shields: 2D+2 Skill: Starship gunnery
Sensors: Fire Control: 2D
Passive: 30/1D Space Range: 1/3/7
Scan: 60/2D Atmosphere Range: 100/300/700 m
Search: 80/3D Damage: 9D
Focus: 4/4D
Weapons:
2 Quad Laser Cannons Conqueror Assault Ship
Fire Arc: Front Craft: Surronian Conqueror
Conqueror-class Assault Ship
Crew: 1 Alignment: General / Empire
Skill: Starship gunnery Era: Rebellion
Fire Control: 2D Source: Pirates & Privateers (pages 74-75), The Essential
Space Range: 1-3/12/25 Guide to Vehicles and Vessels (pages 58-59)
Atmosphere Range: 1-300/1.2/2.5 km Type: Assault ship
Damage: 6D Scale: Starghter
Quad Ion Cannon Length: 28 meters
Fire Arc: Front Skill: Space transports: Conqueror assault ship
Crew: 1 Crew: 2, skeleton: 1/+5
Skill: Starship gunnery Crew Skill: Varies, typically 3D-5D
Fire Control: 2D Passengers: 1
Space Range: 1-3/7/36 Cargo Capacity: 25 metric tons
Atmosphere Range: 1-300/700/3.6 km Consumables: 1 month
Damage: 5D Cost: Not available for sale
2 Proton Torpedo Launchers (may be linked) Hyperdrive Multiplier: x1
Fire Arc: Front Hyperdrive Backup: x10
Crew: Pilot or Co-pilot Nav Computer: Yes

147
Light Patrol Ship
Craft: Sienar Fleet Systems Light
Patrol Ship
Alignment: Empire
Era: Rebellion
Source: Pirates & Privateers (page 82)
Type: Patrol ship
Scale: Starghter
Length: 38 meters
Skill: Space transports
Crew: 3, gunners: 3
Crew Skill: Varies, typically 3D-5D
Passengers: 8 (brig)
Cargo Capacity: 100 metric tons
Consumables: 1 month
Maneuverability: 2D Cost: Not available for sale
Space: 7 Hyperdrive Multiplier: x1
Atmosphere: 350; 1,000 km/h Hyperdrive Backup: x10
Hull: 4D Nav Computer: Yes
Shields: 2D Maneuverability: 1D
Sensors: Space: 8
Passive: 20/1D Atmosphere: 365; 1,050 km/h
Scan: 35/1D+1 Hull: 4D+1
Search: 80/2D+1 Shields: 2D
Focus: 2/3D Sensors:
Weapons: Passive: 30/1D
2 Ion Cannons (re-linked) Scan: 60/1D+2
Fire Arc: Front Search: 90/2D+2
Skill: Starship gunnery Focus: 4/3D+1
Fire Control: 3D Weapons:
Space Range: 1-3/7/36 2 Twin Laser Cannons
Atmosphere Range: 100-300/700/3.6 km Fire Arc: Front
Damage: 4D Skill: Starship gunnery
2 Double Laser Cannons (re separately) Fire Control: 1D
Fire Arc: Turret Space Range: 1-3/12/25
Crew: 1 (or from cockpit) Atmosphere Range: 100-300/1.2/2.5 km
Skill: Starship gunnery Damage: 3D+2
Fire Control: 2D (0D if red from cockpit) 3 Laser Cannons
Space Range: 1-3/12/25 Fire Arc: Turret
Atmosphere Range: 100-300/1.2/2.5 km Skill: Starship gunnery
Damage: 5D Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D

148
Speeder Transport Skill: Starship gunnery
Fire Control: 1D
Craft: S&K V-Wing Speeder Transport, Model A Space Range: 1-5/10/17
Alignment: New Republic Atmosphere Range: 100-500/1/1.7 km
Era: New Republic Damage: 3D
Source: Dark Empire Sourcebook (pages 120-121) 2 Laser Cannons
Type: Orbital interface transport Fire Arc: Front
Scale: Starghter Crew: 1
Length: 20 meters Skill: Starship gunnery
Skill: Space transports: V-wing transport Fire Control: 1D
Crew: 2, skeleton: 1/+5 Space Range: 1-3/12/25
Crew Skill: Space transports 5D, starship shields 4D Atmosphere Range: 100-300/1.2/2.5 km
Passengers: 4(pilots) Damage: 4D
Cargo Capacity: 2 metric tons, docking sleeves for 4 V- Note: 3 kilometers from population centers, releases
Wings paralysis canisters, each lander carries 100 canisters.
Consumables: 3 days Each canister can effect 9 square kilometer area. A Person
Cost: 175,000 credits is conscious but not able to move or talk, immobile. Can
Maneuverability: 1D+2 last up to 8 hours.
Space: 4
Atmosphere: 350; 1,000 km/h
Hull: 5D Ssi-ruuvi Picket Ship
Shields: 2D

Speeder Transport, Model B


The Model B is identical to the Model A with the following
modications:
Craft: S&K V-win Speeder Transport, Model B
Length: 27 meters
Passengers: 6 (pilots)
Cargo Capacity: 4 metric tons (internal), docking sleeves
for 6 V-wings
Cost: 195,000

Ssi-ruuvi Planetary Lander Craft: Ssi-ruuvi FwSen-class Picket Ship


Craft: Ssi-ruuvi Dkee-class Planetary Lander
Alignment: Ssi-ruuk
Alignment: Ssi-ruuk
Era: New Republic
Era: New Republic
Source: The Essential Guide to Vehicles and Vessels
Type: Planetary lander
(pages 152-153)
Scale: Starghter
Type: Picket ship
Length: 70 meters
Scale: Starghter
Skill: Space transports: Dkee Lander
Length: 45 meters
Crew: 4, gunners: 8, skeleton: 2/+10
Skill: Space transports: FwSen
Crew Skill: Sensors 3D+2, space transports 5D, starship
Crew: 3 (Pwecks), gunners: 10, Skeleton: 2/+10
gunnery 3D+2, starship shields 3D+1
Crew Skill: Space transports: FwSen 4D+2, starship
Passengers: 100 (Pweck collectors)
gunnery 4D, starship shields 3D+2
Cargo Capacity: 10,000 humans in connement pens
Consumables: 3 months
Consumables: 1 day
Hyperdrive Multiplier: x2
Maneuverability: 1D
Nav Computer: Limited to 4 jumps
Space: 3
Maneuverability: 2D+1
Atmosphere: 260; 750 km/h
Space: 5
Hull: 1D+1
Hull: 2D+2
Shields: 3D (upon landing), 2D (upon return)
Shields: 3D+1
Sensors:
Sensors:
Passive: 10/0D
Passive: 40/1D
Scan: 20/1D
Scan: 80/1D+2
Search: 30/1D+2
Search: 130/2D
Focus: 1/2D+2
Focus: 4/3D
Weapons:
Weapons:
6 Light Ion Cannons
6 Ion Cannon (may be re-linked)
Fire Arc: 3 front, 1 left, 1 right, 1 back
Fire Arc: Turret
Crew: 1
Crew: 1

149
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-5/10/15
Atmosphere Range: 100-
500/1/1.5 km
Damage: Single cannon: 4D
2-3 re-linked: 5D
4-5 re-linked: 6D
6 re-linked: 7D
2 Laser Cannons (re-linked)
Fire Arc: Front
Crew: 1
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/15
Atmosphere Range: 100-
500/1/1.5 km
Damage: 4D
2 Turbolasers
Fire Arc: Turret
Crew: 1
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 1-5/10/15
Atmosphere Range: 100-
500/1/1.5 km
Damage: 2D+1

150
CAPITAL SHIPS

151
Sun Jammer
Craft: Starshipwrights/Aerospace Engineers Inc. Sun
Skipper 2000 Sun Jammer
Alignment: General
Era: Old Republic
Type: Sun jammer
Scale: Starghter
Length: 1,000 meters wide (solar collector dish), 450
meters long (command pylon)
Skill: Archaic starship piloting: sun jammer
Crew: 2
Crew Skill: Varies widely
Passengers: 1
Cargo Capacity: 300 kg
Consumables: 1 week
Cost: 250,000 (new), 150,000 (used)
Availability: 4 Cargo Capacity: 25 kilograms
Maneuverability: +1 Consumables: 1 month
Space: 2 Hyperdrive Multiplier: x2
Hull: 1D (command pylon), 0D (solar collector) Hyperdrive Backup: x20
Sensors: Nav Computer: Yes
Passive: 35/0D Space: 4
Hull: 4D
Shields: 2D
Shieldship Sensors:
Passive: 10/0D
Craft: Republic Engineering Corporation Heat-Resistant
Scan: 25/1D
Escort Vehicle
Search: 40/2D
Alignment: General
Focus: 2/3D
Era: New Republic
Weapons:
Source: The Thrawn Trilogy Sourcebook (page 239),
Turbolaser
The Essential Guide to Vehicles and Vessels (pages 138-
Fire Arc: Turret
139)
Scale: Starghter
Type: Shieldship
Skill: Starship gunnery
Scale: Capital
Fire Control: 2D
Length: 800 meters wide (dish), 400 meters long (tug
Space Range: 1-5/10/17
pylon)
Damage: 4D
Skill: Capital ship piloting: shieldship
Crew: 1

152
Transports Scale: Starghter
Skill: Starship gunnery
Fire Control: 2D
Ithullian Ore Hauler Space Range: 1-2/4/8
Atmosphere Range: 10-30/50/70 m
Damage: 2D+1

Star Shuttle

Craft: Corellian Star Shuttle


Craft: Ithullian Ore Hauler
Alignment: General
Alignment: General
Era: Old Republic
Era: Old Republic
Source: Starships of the Galaxy (pages 86-87)
Source: Tales of the Jedi Companion (pages 114-115),
Type: Transport
The Essential Guide to Vehicles and Vessels (pages 88-
Scale: Capital
89)
Length: 80 meters
Type: Cargo ship
Skill: Capital ship piloting: star shuttle
Scale: Capital
Crew: 8
Length: 1.1 kilometers
Crew Skill: Varies
Skill: Capital ship piloting: ore-hauler
Passengers: 200
Crew: 15, gunners: 14, skeleton: 10/+10
Cargo Capacity: 900 metric tons
Crew Skill: Astrogation 3D+1, capital ship gunnery 4D,
Consumables: 3 years
capital ship piloting 3D+2, capital ship shields 3D+2,
Cost: 2,650,000 (new)
sensors 3D
Hyperdrive Multiplier: x1.5
Passengers: 35
Hyperdrive Backup: x12
Cargo Capacity: 500 metric tons
Nav Computer: Yes
Consumables: 1 month
Space: 4
Cost: 200,000 (new), 120,000 (used)
Atmosphere: 280; 800 km/h
Hyperdrive Multiplier: x15
Hull: 4D
Hyperdrive Backup: x25
Shields: 2D
Maneuverability: 1D
Sensors:
Space: 2
Passive: 40/1D
Hull: 4D+2
Scan: 80/2D
Shields: 2D; 4D
Search: 100/3D
Sensors:
Focus: 5/4D
Passive: 15/1D
Scan: 25/2D
Weapons:
2 Heavy Turbolasers
Corellian Space Cruiser
Fire Arc: Front Craft: Corellian Engineering Corporation Space Cruiser
Crew: 2 Alignment: Old Republic / General
Skill: Capital ship gunnery Era: Old Republic
Fire Control: 1D Source: Starships of the Galaxy (pages 91-92)
Space Range: 1-8/15/30 Type: Diplomatic transport
Atmosphere Range: 25-50/75/100 km Scale: Capital
Damage: 7D Length: 115 meters
12 Defensive Blasters Skill: Capital ship piloting: Corellian space cruiser
Fire Arc: 6 left, 6 right Crew: 8
Crew: 12 Crew Skill: Typically 6D in applicable skills

153
Herd Ship
Craft: Ithorian SkyYards Herd Ship
Alignment: Ithorians
Era: Old Republic
Source: The Essential Guide to
Vehicles and Vessels (pages 168-169)
Type: Ithorian herd ship
Scale: Capital
Length: 1,800 meters
Skill: Capital ship piloting: Herd Ship
Crew: 1,500 to 3,000
Crew Skill: Capital ship piloting 4D
Passengers: 10,000
Passengers: 16 Cargo Capacity: 20,000 metric tons
Cargo Capacity: 1,000 metric tons Consumables: 5 years
Consumables: 6 months Hyperdrive Multiplier: x2
Cost: 1.25 million Hyperdrive Backup: x9
Hyperdrive Multiplier: x2 Nav Computer: Yes
Nav Computer: Yes Space: 2
Maneuverability: 0D+2 Hull: 5D
Space: 6 Shields: 3D
Atmosphere: 330; 950 km/h Sensors:
Hull: 4D+2 Passive: 40/1D
Shields: 2D Scan: 60/2D
Sensors: Search: 120/3D
Passive: 40/1D Focus: 5/4D
Scan: 80/2D Weapons:
Search: 100/3D 20 Laser Cannons
Focus: 5/4D Fire Arc: 5 front, 5 left, 5 right, 5 back
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-4/13/28

154
Ferryboat Liner

Atmosphere Range: .1-.4/1.3/2.8 km


Damage: 4D
4 Tractor Beam Projectors
Fire Arc: 1 front, 1 left, 1 right, 1 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Damage: 5D+2 Craft: SoroSuub Corp. Ferryboat Liner
Alignment: General
Era: Rise of the Empire
Bacta Transport Type: Passenger liner
Craft: Kuat Drive Yards B-12 Transport Scale: Capital
Alignment: General Lenght: 363 meters
Era: Rise of the Empire Skill: Capital ship piloting: Ferryboat
Source: Lord of the Expanse: Sector Guide (page 42) Crew: 98
Type: Bacta transport ship Passengers: 500
Scale: Capital Cargo Capacity: 5,000 metric tons
Length: 238 meters Cost: 6 million
Skill: Capital ship piloting: B-12 Transport Hyperdrive Multiplier: x2.5
Crew: 26, skeleton: 4/+10 Hyperdrive Backup: x6
Crew Skill: Astrogation 4D+2, capital ship piloting 4D, Nav Computer: Yes
capital ship shields 3D+2, sensors 4D Maneuverability: 0D
Passengers: 6 Space: 5
Cargo Capacity: 600,000 metric tons Atmosphere: 295; 850 km/h
Consumables: 1 year Hull: 2D
Cost: 1.2 million (new) Shields: 1D
Hyperdrive Multiplier: x2 Sensors:
Hyperdrive Backup: x10 Passive: 10/0D
Nav Computer: Yes Scan: 25/1D
Maneuverability: 1D Search: 40/2D
Space: 5 Focus: 2/3D
Hull: 3D
Shields: 2D
Sensors: C-3 Passenger Liner
Passive: 40/0D Craft: Leonore Luxury Liners C-3
Scan: 80/1D Alignment: General
Search: 120/2D Era: Rise of the Empire
Focus: 3/3D Type: Passenger liner
Scale: Capital
Lenght: 400 m
Skill: Capital ship piloting
Crew: 290
Passengers: 1000
Cargo Capacity: 5.000 metric tons
Cost: 8 million (new); 3,5 million (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D+2
Space: 7
Atmosphere: 350; 1000 km/h
Hull: 4D
Shields: 1D+2

155
Battleships
Sith Battleship

Sensors:
Passive: 40/0D
Scan: 80/1D
Search: 120/2D
Focus: 3/3D
Craft: Sith Battleship
Alignment: Sith
Lady Luxury Liner Era: Old Republic
Craft: Shobquix Yards Lady-class Luxury Liner Source: The Dark Side Sourcebook (page 63)
Alignment: General Type: Sith Battle Cruiser
Era: Rise of the Empire Scale: Capital
Source: Han Solo and the Corporate Sector Sourcebook Length: 215 meters
(pages 101-102) Skill: Capital ship piloting: Sith battleship
Type: Luxury passenger liner Crew: 25
Scale: Capital Crew Skill: 6D in relevant skills
Length: 310 meters Passengers: 850
Skill: Capital ship piloting: Lady-class liner Cargo Capacity: 5,000 metric tons
Crew: 117, gunners: 4, skeleton: 47/+15 Consumables: 1 year
Crew Skill: Capital ship gunnery 3D+2, capital ship Cost: Not available for sale
piloting: Lady-class liner 3D Hyperdrive Multiplier: x4
Passengers: 600 Hyperdrive Backup: x12
Cargo Capacity: 1,000 metric tons Nav Computer: Yes
Consumables: 300 days Maneuverability: 1D
Cost: 19 million credits Space: 4
Hyperdrive Multiplier: x2 Hull: 4D+1
Hyperdrive Backup: x20 Sensors:
Nav Computer: Yes Passive: 25/1D
Space: 6 Scan: 50/2D
Hull: 2D Weapons:
Sensors: 6 Blaster Cannons
Passive: 20/0D Fire Arc: 3 left, 3 right
Scan: 30/1D Scale: Starghter
Search: 40/2D Skill: Starship gunnery
Focus: 2/2D+2 Fire Control: 1D+2
Weapons: Space Range: 1-3/12/25
4 Twin Blaster Cannons (re-linked) Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: Turret Damage: 4D
Crew: 1 3 Concussion Missile Launchers
Skill: Capital ship gunnery Fire Arc: Front
Fire Control: 1D Skill: Missile weapons: concussion missiles
Space Range: 1-3/6/9 Fire Control: 0D+2
Damage: 4D Space Range: 1/3/7
Atmosphere Range: 50-500/1/5 km
Damage: 8D

156
Marauder Corvette

Craft: Republic Sienar Systems Marauder-class


Marauder
Corvette
Alignment: General / Corporate Sector Authority
Era: Old Republic
Source: Han Solo and the Corporate Sector Sourcebook
(pages 94-95), Pirates & Privateers (pages 78-79),
Starships of the Galaxy (page 101), The Essential Guide
to Vehicles and Vessels (pages 108-109)
Type: Light combat cruiser
Scale: Capital
Length: 195 meters
Skill: Capital ship piloting: Marauder
Crew: 129; gunners: 48, skeleton: 52/+10
Crew Skill: Astrogation 2D+2, capital ship gunnery
3D+2, capital ship piloting 3D+2, capital ship shields
3D, sensors 3D+1
Passengers: 40 (troops)
Cargo Capacity: 300 metric tons
Consumables: 3 months
Hyperdrive Multiplier: x2
Nav Computer: Yes
Maneuverability: 2D+1
Space: 5
Atmosphere: 295; 850 km/h
Hull: 3D+2
Shields: 2D+1
Sensors:
Passive: 40/1D
Scan: 80/1D+2
Search: 100/2D+2
Focus: 5/3D+1
Weapons:
8 Double Turbolaser Cannons
Fire Arc: 2 Front, 2 left, 2 right, 2 rear
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/70
Atmosphere Range: 300-1.5/3.5/7 km
Damage: 5D
3 Tractor Beam Projectors
Fire Arc: 2 front, 1 rear
Crew: 8
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D
Starghter Complement: 12 ghters

157
158
159
160
161
Crew: 4
Invincible Dreadnaught Cruiser Skill: Capital ship gunnery
Craft: Rendili/Vaufthau Shipyards Invincible-class Fire Control: 1D
Dreadnaught Heavy Cruiser Space Range: 2-5/10/15
Alignment: General / Corporate Sector Authority Atmosphere Range: 200-500/1/1.5 km
Era: Old Republic Damage: 3D
Source: Han Solo and the Corporate Sector Sourcebook 12 Turbolaser Cannons
Fire Arc: 4 front, 3 right, 3 left, 2 right
(pages 92-94)
Crew: 3
Type: Heavy cruiser
Skill: Capital ship gunnery
Scale: Capital
Fire Control: 2D+1
Length: 2,011 meters
Space Range: 3-5/7/10
Skill: Archaic starship piloting: Invincible Dreadnaught
Atmosphere Range: 3-5/7/10 km
Crew: 23,014, gunners: 114, skeleton: 12,795/+20
Damage: 2D
Crew Skill: Astrogation 4D+1, capital ship gunnery 4D,
30 Quad Laser Cannons
archaic starship piloting 4D, capital ship shields 3D+1,
Fire Arc: 7 front, 10 left, 10 right, 3 back
sensors 3D
Crew: 1
Passengers: 6,000 (troops)
Skill: Capital ship gunnery
Cargo Capacity: 700 metric tons
Scale: Starghter
Consumables: 1 year
Fire Control: 2D
Cost: Not available for sale to civilians
Space Range: 1-5/10/17
Hyperdrive Multiplier: x4
Atmosphere Range: 100-500/1/1.7km
Hyperdrive Backup: x25
Damage: 6D
Nav Computer: Yes
6 Tractor Beam Projectors
Maneuverability: 1D
Fire Arc: 2 front, 2 left, 2 right
Space: 2
Crew: 2
Hull: 3D+2
Skill: Capital ship gunnery
Shields: 2D
Fire Control: 2D
Sensors:
Space Range: 1-5/15/30
Passive: 30/0D
Atmosphere Range: 1-5/15/30 km
Scan: 50/1D
Damage: 4D
Search: 100/2D
Focus: 4/3D
Weapons:
6 Concussion Missile Tubes
Discril Cruiser
Fire Arc: 2 front, 2 left, 2 right Craft: Duapherm Discril-class Attack Cruiser
Alignment: Duapherm Planet States / General
Era: Old Republic
Source: Pirates & Privateers (pages 55-56)
Type: System attack cruiser
Scale: Capital
Length: 85 meters
Skill: Capital ship piloting: Discril cruiser
Crew: 150, gunners: 51, skeleton: 75/+10
Crew Skill: Varies widely
Passengers: 60 (troops)
Cargo Capacity: 7,800 tons
Consumables: 2 weeks
Cost: 500,000 (used)
Hyperdrive Multiplier: x3
Hyperdrive Backup: x20
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Hull: 4D
Shields: 1D
Sensors:
Passive: 30/0D
Scan: 60/1D+2
Search: 90/2D
Focus: 3/3D
Weapons:
5 Laser Cannons
Fire Arc: Turret
Crew: 4

162
Skill: Capital ship gunnery Weapons:
Fire Control: 1D+1 6 Turbolaser Cannons (re-linked by pairs)
Space Range: 3-15/35/75 Fire Arc: 4 front, 2 turret
Atmosphere Range: 6-30/70/150 km Crew: 3 (4), 2 (2)
Damage: 4D Skill: Capital ship gunnery
4 Tri-Particle Beamers Fire Control: 2D+1
Fire Arc: Front Space Range: 3-15/35/75
Crew: 2 Atmosphere Range: 6-30/70/150 km
Skill: Capital ship gunnery Damage: 4D
Fire Control: 2D Tractor Beam Projector
Space Range: 1-10/25/50 Fire Arc: Turret
Atmosphere Range: 1-20/50/100 km Crew: 3
Damage: 3D Skill: Capital ship gunnery
4 Tri-Laser Cannons Fire Control: 2D+2
Fire Arc: Front Space Range: 1-5/15/30
Crew: 6 Atmosphere Range: 2-10/30/60 km
Scale: Starghter Damage: 4D
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25 Dreadnaught
Atmosphere Range: 100-300/1.2/2.5km Craft: Rendili StarDrives Dreadnaught
Damage: 4D Alignment: Old Republic / Empire / General / New
Republic
Era: Old Republic
Corellian Support Frigate Source: Imperial Sourcebook (page 57), The Jedi Academy
Sourcebook (page 132), The Thrawn Trilogy Sourcebook
(pages 215-216), Starships of the Galaxy (pages 94-95),
The Essential Guide to Vehicles and Vessels (pages 42-
43)
Type: Heavy cruiser
Scale: Capital
Length: 600 meters
Skill: Capital ship piloting: Dreadnaught
Crew: 16,113, gunners: 97, skeleton: 9,000/+15
Crew Skill: Astrogation 4D+1, capital ship gunnery
Craft: Corellian Engineering Corp. Support Frigate 4D+2, capital ship piloting 4D+2, capital ship shields
Alignment: Old Republic / General 4D+2, sensors 4D
Era: Old Republic Passengers: 3,000 (troops)
Type: Support frigate Cargo Capacity: 9,000 metric tons
Scale: Capital Consumables: 2 years
Length: 185 meters Cost: Not available for sale
Skill: Capital ship piloting: Support frigate Hyperdrive Multiplier: x2
Crew: 40 to 180, depending on conguration, 13 Hyperdrive Backup: x18
gunners Nav Computer: Yes
Crew Skill: Astrogation 3D, capital ship gunnery 3D+2, Maneuverability: 1D
capital ship piloting 3D, capital ship shields 3D, capital Space: 4
ship repair 3D, sensors 3D+1 Hull: 5D+2
Passengers: Up to 600 (troops), depending on Shields: 2D+1
conguration. Sensors:
Cargo Capacity: 2300 metric tons Passive: 30/0D
Consumables: 1 year
Cost: 1.3 million (new)
Hyperdrive Multiplier: x2
Nav Computer: Yes
Space: 5
Maneuverability: 1D
Hull: 4D
Shields: 2D
Sensors
Passive: 40/1D
Scan: 70/2D
Search: 100/3D
Focus: 4/3D+2

163
Scan: 50/1D Hull: 4D
Search: 100/3D Shields: 4D+2
Focus: 4/3D Sensors:
Weapons: Passive: 30/1D+1
10 Turbolaser Cannons Scan: 60/2D+1
Fire Arc: 5 left, 5 right Search: 90/3D+2
Crew: 1(5), 2(5) Focus: 6/4D+2
Skill: Capital ship gunnery Weapons:
Fire Control: 3D 14 Double Turbolaser Cannons
Space Range: 3-15/35/75 Fire Arc: 7 left, 7 right
Damage: 2D Crew: 2
20 Quad Turbolaser Cannons Skill: Capital ship gunnery
Fire Arc: 6 front, 7 left, 7 right Fire Control: 1D
Crew: 3 Space Range: 4-20/50/110
Skill: Capital ship gunnery Damage: 5D
Fire Control: 2D 2 Proton Torpedo Launchers
Space Range: 3-20/40/80 Fire Arc: Turret
Damage: 4D Crew: 4
10 Turbolaser Batteries Scale: Starghter
Fire Arc: 5 front, 5 back Skill: Starship gunnery
Crew: 1(2), 2(4), 3(4) Fire Control: 2D
Skill: Capital ship gunnery Space Range: 1-5/15/30
Fire Control: 1D Damage: 9D
Space Range: 3-10/30/60 2 Tractor Beam Projectors
Damage: 7D Fire Arc: Front
Starghter Complement: 1 squadron Crew: 3
Skill: Capital ship gunnery
Fire Control: 1D
Sabaoth Destroyer Space Range: 1-5/10/20
Craft: Ubrikkian Custom Destroyer Damage: 5D
Alignment: Sabaoth Mercenaries / General
Era: Old Republic
Type: Fleet Destroyer IR-3F Patrol Ship
Scale: Capital
Length: 275 meters
Skill: Capital ship piloting:
Sabaoth Destroyer
Crew: 65, gunners: 20
Crew Skill: Astrogation 3D,
capital ship gunnery 3D+2,
capital ship piloting 3D, capital
ship shields 3D+1, capital ship
repair 2D, sensors 3D+2 Craft: Sienar Fleet Systems IR-3F
Passengers: 50; 200 (troops) Alignment: General / Empire
Cargo Capacity: 1,750 metric tons Era: Rise of the Empire
Consumables: 1 year Source: Pirates & Privateers (page 74)
Cost: Not available for sale Type: Intra-system patrol/customs craft
Hyperdrive Multiplier: x2 Scale: Capital
Hyperdrive Backup: x8 Length: 110 meters
Nav Computer: Yes Crew: 3, gunners: 8, skeleton: 1/+5
Space: 4 Passengers: 10 (troops)
Maneuverability: 1D Cargo Capacity: 180 metric tons
Consumables: 3 months
Cost: Not available for sale
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 3D
Shields: 2D+2
Sensors:
Passive: 40/1D
Scan: 80/1D+1
Search: 130/2D

164
Focus: 4/2D+2 Fire Arc: 4 left, 4 right
Weapons: Crew: 1
4 Turbolaser Cannons (re separately) Scale: Starghter
Fire Arc: Turret Skill: Starship gunnery
Crew: 2 Fire Control: 2D
Skill: Capital ship gunnery Space Range: 1-5/10/17
Fire Control: 2D Atmosphere: 100-500/1/1.7 km
Space Range: 3-15/35/75 Damage: 4D+1
Atmosphere Range: 300-1.5/3.5/7.5 km
Damage: 4D
Nebulon-B Frigate
Craft: Kuat Drive Yards Nebulon-B Frigate
Tenchant Light Cruiser Alignment: General / Rebel Alliance / Empire
Era: Rise of the Empire
Source: Core Rulebook (page 253), Rebel Alliance
Sourcebook (pages 60-61), The Jedi Academy Sourcebook
(pages 134-135), Pirates & Privateers (page 55, 87),
The Thrawn Trilogy Sourcebook (pages 216-217), The
Essential Guide to Vehicles and Vessels (pages 130-
131)
Type: Escort starship
Scale: Capital
Length: 300 meters
Skill: Capital ship piloting: Nebulon-B
Crew: 854, gunners: 66, skeleton: 307/+10
Crew Skill: Astrogation 3D, capital ship gunnery 4D+1,
Craft: Merkuni Drives Trenchant-class Cruiser
capital ship piloting 3D+2, capital ship shields 3D,
Alignment: General
sensors 3D+1, starship gunnery 4D+1
Era: Rise of the Empire
Passengers: 75 (troops)
Type: Light cruiser
Cargo Capacity: 6,000 metric tons
Scale: Capital
Consumables: 2 years
Length: 215 meters
Cost: Not available for sale
Skill: Capital ship piloting: Trenchant cruiser
Hyperdrive Multiplier: x2
Crew: 140, gunners: 20, skeleton 64/+10
Hyperdrive Backup: x12
Crew Skill: Astrogation 3D+2, capital ship gunnery 4D,
Nav Computer: Yes
capital ship piloting 4D, capital ship shields 3D, starship
Maneuverability: 1D
gunnery 4D
Passengers: 80 (troops)
Cargo Capacity: 400 metric tons
Consumables: 3 months
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Hull: 4D
Shields: 1D
Sensors:
Passive: 30/0D
Scan: 60/1D
Search: 90/2D
Focus: 3/3D
Weapons:
6 Turbolaser Cannons
Fire Arc: 2 forward, 4 back
Crew: 2
Skill: Capital gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere: 300-1.5/3.5/7.5 km
Damage: 4D+1
8 Quad Laser Cannons

165
Space: 4
Atmosphere: 280; 850 km/h
Corellian Corvette
Hull: 3D+2 Craft: Corellian Engineering Corporation Corvette
Shields: 2D Alignment: General / Rebel Alliance / Empire
Sensors: Era: Rise of the Empire
Passive: 40/1D Source: Rulebook (page 253), Rebel Alliance Sourcebook
Scan: 75/2D (pages 63-65), Pirates & Privateers (page 55), The Thrawn
Search: 150/3D Trilogy Sourcebook (pages 214-215), The Essential Guide
Focus: 4/4D+2
to Vehicles and Vessels (pages 128-129)
Weapons:
Type: Mid-sized multi-purpose vessel
12 Turbolaser Batteries
Scale: Capital
Fire Arc: 6 front, 3 left, 3 right
Length: 150 meters
Crew: 1 (2), 2 (8), 4 (2)
Skill: Capital ship piloting: Corellian Corvette
Skill: Capital ship gunnery
Crew: 30 to 165, depending upon conguration
Fire Control: 3D
Crew Skill: Astrogation 3D, capital ship gunnery 4D+1,
Space Range: 3-15/35/75
capital ship piloting 3D+2, capital ship shields 3D,
Atmosphere Range: 6-30/70/150 km
sensors 3D+1
Damage: 4D
Passengers: Up to 600, depending upon conguration
12 Laser Cannons
Cargo Capacity: 3,000 metric tons
Fire Arc: 6 front, 2 left, 2 right, 2 back
Consumables: 1 year
Crew: 1 (8), 2 (4)
Cost: 3.5 million (new), 1.5 million (used)
Scale: Starghter
Hyperdrive Multiplier: x2
Skill: Starship gunnery
Nav Computer: Yes
Fire Control: 2D
Maneuverability: 2D
Space Range: 1-3/12/25
Space: 6
Atmosphere Range: 2-6/24/50 km
Atmosphere: 330; 950 km/h
Damage: 2D
Hull: 4D
2 Tractor Beam Projectors
Shields: 2D
Fire Arc: Front
Sensors:
Crew: 12
Passive: 40/1D
Skill: Capital ship gunnery
Scan: 80/2D
Fire Control: 2D
Search: 100/3D
Space Range: 1-5/15/30
Focus: 5/4D
Atmosphere Range: 2-10/30/60 km
Weapons:
Damage: 4D
6 Double Turbolaser Cannons
Starghter Complement: 2 squadrons
Fire Arc: 3 front, 1 left, 1 right, 1 back
Crew: 1 (3), 3 (3)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D+2

166
Privateer Corvette 4 Double Turbolaser Cannons
Fire Arc: 1 front, 1 left, 1 right, 1 back
Craft: Corellian Engineering Corporation Corvette Crew: 1 to 3
Alignment: Privateers Skill: Capital ship gunnery
Era: Rise of the Empire Fire Control: 3D
Source: The Best of the Adventure Journals: Issues 1-4 Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
(page 119)
Damage: 4D+2
Type: Modied corvette
Ion Cannon
Scale: Capital
Fire Arc: Front
Length: 150 meters
Crew: 1 to 3
Skill: Capital ship piloting: Corellian corvette
Scale: Starghter
Crew: 50, gunners: 12, skeleton: 20/+5
Skill: Starship gunnery
Crew Skill: Astrogation 3D, capital ship gunnery 4D+2,
Fire Control: 3D
capital ship piloting 3D+2, capital ship shields 3D,
Space Range: 1-3/7/36
sensors 3D+1
Atmosphere Range: 100-300/700/3.6 km
Passengers: 20
Cargo Capacity: 3,000 metric tons Damage: 3D
Consumables: 1 year Tractor Beam Emplacement
Cost: 1.5 million (used) Fire Arc: Front
Hyperdrive Multiplier: x2 Crew: 1 or 2
Hyperdrive Backup: x12 Skill: Capital ship gunnery
Nav Computer: Yes Fire Control: 2D
Maneuverability: 2D Space Range: 1-5/15/30
Space: 6 Atmosphere Range: 100-500/1.5/3 km
Atmosphere: 330; 950 km/h Damage: 3D
Hull: 4D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:

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168
169
Tapani Carrier Tapani Assault Frigate
Craft: Tapani Starship Cooperative Tapani-class Frigate
Alignment: Tapani sector
Era: Rise of the Empire
Source: Lord of the Expanse: Sector Guide (pages 40-
41)
Type: Heavy assault frigate
Scale: Capital
Length: 750 meters
Skill: Capital ship piloting: Tapani-class frigate
Crew: 3,550, gunners: 114, skeleton: 988/+15
Crew Skill: Capital ship piloting 5D, capital ship gunnery
4D, capital ship shields 3D+1, sensors 3D+1
Passengers: 800 (troops)
Cargo Capacity: 12,500 metric tons
Consumables: 1 year
Cost: 1,6 billion (new)
Craft: Tapani Starship Cooperative Tapani-class Carrier Hyperdrive Multiplier: x2
Alignment: Tapani sector Hyperdrive Backup: x14
Era: Rise of the Empire Nav Computer: Yes
Source: Lord of the Expanse: Sector Guide (page 41) Maneuverability: 1D+1
Type: Heavy starghter carrier Space: 5
Scale: Capital Hull: 4D
Length: 375 meters Shields: 2D+2
Skill: Capital ship piloting: Tapani-class carrier Sensors:
Crew: 1,855, gunners: 53, skeleton: 715/+15 Passive: 50/1D
Crew Skill: Capital ship piloting 4D+1, capital ship Scan: 75/2D+1
gunnery 3D+2, capital ship shields 5D, sensors 3D+1 Search: 125/3D+2
Passengers: 100 (troops), 120 (pilots) Focus: 6/4D+1
Cargo Capacity: 75 metric tons Weapons:
Consumables: 2 years 20 Laser Cannons
Cost: 760 millions (without starghters) Fire Arc: 5 front, 5 left, 5 right, 5 rear
Hyperdrive Multiplier: x1.5 Crew: 1 (5), 2 (15)
Hyperdrive Backup: x12 Scale: Starghter
Nav Computer: Yes Skill: Starship gunnery
Maneuverability: 2D+1 Fire Control: 3D
Space: 7 Space Range: 1-3/10/20
Hull: 2D+1 Atmosphere Range: 100-300/1/1.75 km
Shields: 4D+1 Damage: 3D+1
Sensors: 15 Turbolaser Batteries
Passive: 25/0D Fire Arc: 5 front, 5 left, 5 right
Scan: 60/1D Crew: 3 (5), 4 (10)
Search: 120/2D Skill: Capital ship gunnery
Focus: 4/4D Fire Control: 2D
Weapons: Space Range: 3-15/35/75
6 Turbolaser Batteries Atmosphere Range: 100-500/1/2 km
Fire Arc: 2 front, 4 turret mounted (on tower) Damage: 4D
Crew: 3 (2), 4 (4)
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 100-500/1/2 km
Damage: 4D+1
10 Ion Cannon Batteries
Fire Arc: 5 left, 5 right (bottom-mounted)
Crew: 3 (10)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-15/40/80
Atmosphere Range: 2-20/50/120 km
Damage: 4D
Starghter Complement: 20 Manta ghters

170
6 Quad Turbolaser Batteries 2 Tractor Beam Projectors
Fire Arc: 3 left, 3 right Fire Arc: Front
Crew: 4 (6) Crew: 1 (1), 6 (1)
Skill: Capital ship gunnery Skill: Capital ship gunnery
Fire Control: 3D Fire Control: 2D
Space Range: 2-12/30/60 Space Range: 1-5/15/30
Atmosphere Range: 5-10/50/100 km Damage: 4D
Damage: 5D+2 Starghter Complement: 3 squadrons

Bulk Cruiser Corellian Gunship

Craft: Corellian Engineering Corporation Gunship


Craft: Rendili StarDrives Battle Horn Alignment: General / Rebel Alliance
Alignment: General / Rebel Alliance
Era: Rise of the Empire
Era: Rise of the Empire
Source: Rebel Alliance Sourcebook (pages 61-62), The
Source: The Thrawn Trilogy Sourcebook (pages 211,
Thrawn Trilogy Sourcebook (page 215), Starships of the
214)
Galaxy (page 91)
Type: Modied bulk cruiser
Type: Mid-sized anti-starghter warship
Scale: Capital
Scale: Capital
Length: 600 meters
Length: 120 meters
Skill: Capital ship piloting: bulk cruiser
Skill: Capital ship piloting: Corellian Gunship
Crew: 1,948, gunners: 102, skeleton: 840/+15
Crew: 45, gunners: 46, skeleton: 10/+15
Crew Skill: Astrogation 3D+2, capital ship gunnery
Crew Skill: Astrogation 3D+1, capital ship gunnery
4D, capital ship piloting 4D+1, capital ship shields 4D,
4D+2, capital ship piloting 4D, capital ship shields
sensors 3D+2, starship gunnery 4D
4D+1, sensors 3D
Passengers: 200 (troops)
Cargo Capacity: 300 metric tons
Cargo Capacity: 5,000 metric tons
Consumables: 8 months
Consumables: 1 year
Cost: 4.8 million (new), 2.4 million (used)
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Multiplier: x2
Hyperdrive Backup: x16
Hyperdrive Backup: x12
Nav Computer: Yes
Nav Computer: Yes
Maneuverability: 2D+1
Maneuverability: 1D
Space: 7
Space: 4
Atmosphere: 350; 1,000 km/h
Hull: 5D
Hull: 4D+2
Shields: 2D
Shields: 2D+1
Sensors:
Sensors:
Passive: 40/1D
Passive: 20/0D
Scan: 80/2D
Search: 125/3D
Focus: 5/3D+2
Weapons:
30 Quad Laser Cannons (re separately)
Fire Arc: 10 front, 10 left, 10 right
Crew: 1 (5), 2 (10), 3 (5)
Scale: Starghter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Damage: 4D

171
Scan: 40/0D
Search: 80/1D
Focus: 2/2D
Weapons:
8 Double Turbolaser Cannons
Fire Arc: 2 front, 3 left, 3 right
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 300-
1.5/3.5/7.5 km
Damage: 4D+2
6 Quad Laser Cannons
Fire Arc: 3 left, 3 right
Crew: 3
Scale: Starghter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-5/10/17
Atmosphere Range: 100-
500/1/1.7 km
Damage: 5D
4 Concussion Missile Tubes
Fire Arc: 2 front, 2 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 200-
1.2/3/6 km
Damage: 9D

172
Quasar Fire Bulk Cruiser Hapes Nova Battlecruiser
Craft: Hapan Consortium Hapes Nova-class
Battlecruiser
Alignment: Hapes Consortium
Era: Rebellion
Source: Starships of the Galaxy (page 95), The Essential
Guide to Vehicles and Vessels (pages 62-63)
Type: Heavy combat frigate
Scale: Capital
Length: 400 meters
Crew: 1,700, gunners: 90
Crew Skill: Astrogation 5D, capital ship gunnery 5D+2,
capital ship piloting: Hapan Nova 6D, capital ship shields
6D+2, communications 5D+2, sensors 4D+2
Cargo Capacity: 600 metric tons, 2 ghter squadrons
(24 starghters)
Craft: Modied SoroSuub Quasar Fire-class Bulk Passengers: 600 (Troops/Support personnel)
Cruiser Consumables: 1 month
Alignment: General / Rebel Alliance Hyperdrive Multiplier: x1.5
Era: Rebellion Hyperdrive Backup: x12
Source: The Essential Guide to Vehicles and Vessels Nav Computer: Yes
(pages 56-57) Maneuverability: 1D+1
Type: Bulk Cruiser Space: 4
Scale: Capital Hull: 5D
Length: 340 meters Shields: 2D*
Skill: Capital ship piloting *The Hapan Nova has backup shields (4D). When a die
Crew: 250, gunners: 4 of shields is lost, can make an easy capital ships shield
Crew Skill: Capital ship gunnery 2D+2, capital ship roll to use one of the backup dice to bring the strength
shields 4D, capital ship piloting 3D back to 2D.
Passengers: none Sensors:
Cargo Capacity: 100 metric tons Passive: 40/0D
Consumables: 4 months Scan: 55/2D
Cost: Not available for sale Search: 80/2D+2
Hyperdrive Multiplier: x3 Focus: 5/3D
Hyperdrive Backup: x10 Weapons:
Nav Computer: Unlimited 25 Hapan Turbolaser Batteries (Hapan turbolaser
Maneuverability: 1D technology is archaic. Once red a Hapan TL takes 3
Space: 5 times as long to recharge)
Hull: 2D+2 Fire arc: 5 front, 5 left, 5 right, 5 rear, 5 turret
Shields: 6D+2 Skill: Capital ship gunnery
Sensors: Fire Control: 1D+2
Passive: 60/1D Space Range: 3-15/35/75
Scan: 70/1D+2 Damage: 7D
Search: 100/3D 10 Laser Cannons
Focus: 4/3D Fire arc: Front
Weapons: Scale: Stargther
2 Turbolaser Cannons Skill: Capital ship gunnery
Fire Arc: Turret Fire Control: 2D
Crew: 2 on each Space Range: 1-3/12/25
Skill: Capital ship gunnery Damage: 5D
Fire Control: 3D 10 Ion Cannons
Space Range: 50/200/400 Fire arc: Front
Atmosphere Range: 100-300/1.2/2.5 km Skill: Capital ship gunnery
Damage: 2D
4 Tractor Beam Projectors
Fire Arc: Front
Crew: 2
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Damage: 5D+2

173
Fire Control: 3D Damage: 7D
Space Range: 1-10/25/50 40 Ion Cannons
Atmosphere Range: 2-20/50-100 km Fire arc: Turret
Damage: 3D Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-10/25/50
Hapan Battle Dragon Atmosphere Range: 2-20/50/100km
Damage: 3D
4 Mass Pulse Generator Tubes
Fire arc: 1 front, 1 left, 1 right, 1 back
Skill: Capital ship gunnery
Fire Control: 5D
Space Range: 1-5/75/150
Damage: Blocks hyperspace travel. Each mine equals a
30 unit diameter.
2 Triple Ion Cannons
Fire arc: Turret
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 2-20/50/80
Damage: 3D+2
1 Tractor Beam Projector
Fire arc: Turret
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Craft: Olanjii/Charubah Battle Dragon Damage: 6D
Alignment: Hapes Consortium
Era: Rebellion
Source: Starships of the Galaxy (page 95), The Essential
Guide to Vehicles and Vessels (pages 60-61)
Ssi-ruuvi Planetary Assault
Type: Heavy assault warship
Scale: Capital
Carrier
Length: 500 meters in diameter
Crew: 1,200 gunners: 190, skeleton: 700/+10
Crew Skill: Astrogation 5D, capital ship gunnery 5D+2,
capital ship piloting: Hapan Battle Dragon 6D, capital
ship shields 6D+2, communications 5D+2, sensors
4D+2
Passengers: 500 (troops)
Cargo Capacity: 6,000 metric tons, 3 ghter squadrons
(36 starghters)
Consumables: 1 year
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Hull: 7D+2
Shields: 3D
Sensors: Craft: Ssi-ruuvi Shner
Shner-class Carrier
Passive: 50/0D Alignment: Ssi-ruuk
Scan: 100/3D Era: New Republic
Search: 200/4D Source: The Essential Guide to Vehicles and Vessels
Focus: 6/4D+2 (pages 154-155)
Weapons: Type: Planetary assault carrier
40 Hapan Turbolaser Batteries (Hapan turbolaser Scale: Capital
technology is archaic. Once red a Hapan TL takes 3 Length: 750 meters
times as long to recharge) Skill: Capital ship piloting: Shner
Fire arc: 360 degree rotational Crew: 60 (Ssi-ruuk), 500 (Pwecks), gunners: 30,
Skill: Capital ship gunnery skeleton: 30 (Ssi-ruuk) 250 (Pwecks)/+10
Fire Control: 1D+2 Crew Skill: Astrogation 4D, starship gunnery 3D+2,
Space Range: 3-15/35/75 capital ship piloting 4D+1, capital ship shields 3D+2
Atmosphere Range: 6-30/70/150km Cargo Capacity: 5,000 metric tons

174
Consumables: 1 month Space Range: 3-15/35/75
Hyperdrive Multiplier: x2 Atmosphere Range: 6-30/70/150 km
Nav Computer: Yes Damage: 4D
Maneuverability: 1D+2 20 Tractor Beam Projectors
Space: 3 Fire Arc: 10 front/right/back, 10 front/left/back
Hull: 2D Crew: 6
Shields: 2D+2 Skill: Capital ship gunnery
Sensors: Fire Control: 2D
Passive: 30/0D Space Range: 1-5/15/30
Scan: 50/1D Damage: 4D
Search: 100/2D
Focus: 4/3D
Weapons: Ssi-ruuvi Light Cruiser
6 Ion Cannons Craft: Ssi-ruuvi Wurrif
Wurrif-class Light Cruiser
Fire Arc: Turret Alignment: Ssi-ruuk
Crew: 3 front/right/back, 3 front/left/back Era: New Republic
Skill: Capital ship gunnery Type: Ssi-ruuvi light cruiser
Fire Control: 4D Scale: Capital
Space Range: 1-5/10/15 Length: 400 meters
Atmosphere Range: 100-500/1/1.5 km Skill: Capital ship piloting: Wurrif cruiser
Damage: 5D Crew: 200 (Ssi-ruuk), 1,500 (Pwecks), gunners: 156,
2 Tractor beam Projectors skeleton: 100 (Ssi-ruuk), 700 (Pwecks)/+10
Fire Arc: 1 front/right/back, 1 front/left/back Crew Skill: Astrogation 4D, capital ship gunnery 4D+2,
Crew: 6 capital ship piloting 4D+2, capital ship shields 4D,
Skill: Capital ship gunnery sensors 3D+1
Fire Control: 2D Cargo Capacity: 2,000 metric tons
Space Range: 1-5/15/30 Consumables: 3 months
Damage: 4D Hyperdrive Multiplier: x1
Nav Computer: Limited to 3 jumps
Maneuverability: 2D+2
Ssi-ruuvi Manufacturing Ship Space: 6
Craft: Ssi-ruuvi Lwhekk-class Manufacturing Ship Hull: 3D
Alignment: Ssi-ruuk Shields: 1D+2
Era: New Republic Sensors:
Type: Manufacturing ship Passive: 35/1D
Scale: Capital Scan: 60/1D+1
Length: 624 meters Search: 100/2D
Skill: Capital ship piloting: Lwhekk manufacturing ship Focus: 3/2D+1
Crew: 300 (Ssi-ruuk), 1,000 (Pwecks), gunners: 126, Weapons:
skeleton: 150 (Ssi-ruuk), 500 (Pwecks)/+10 6 Heavy Turbolasers
Crew Skill: Astrogation 4D+1, capital ship gunnery Fire Arc: 3 front, 3 back
3D, capital ship piloting 4D, capital ship shields 3D+2, Crew: 2
sensors 4D Skill: Capital ship gunnery
Passengers: 7,500 (Pweck manufacturing workers) Fire Control: 1D
Cargo Capacity: 30,000 metric tons Space Range: 3-15/35/75
Consumables: 3 months Atmosphere Range: 6-30/70/150 km
Hyperdrive Multiplier: x2 Damage: 4D
Hyperdrive Backup: x16 24 Ion Cannons
Nav Computer: Limited to 3 jumps Fire Arc: 6 front, 6 right, 6 left, 6 back
Maneuverability: 1D Crew: 3
Space: 3 Skill: Capital ship gunnery
Hull: 3D Fire Control: 4D
Shields: 2D Space Range: 1-5/15/30
Sensors: Atmosphere Range: 2-10/30/60 km
Passive: 15/1D Damage: 5D
Scan: 45/1D+1 24 Heavy Turbolasers
Search: 90/2D Fire Arc: 6 front, 3 left, 3 right
Focus: 3/2D+1 Crew: 6
Weapons: Skill: Capital ship gunnery
3 Turbolaser Batteries Fire Control: 2D
Fire Arc: 1 front, 2 back Space Range: 1-5/15/30
Crew: 2 Damage: 4D
Skill: Capital ship gunnery
Fire Control: 3D

175
Separatists Trade Federation Battleship
Craft: Modied Hoersch-Kessel Drive, Inc., LH-3210
LH-3210 Freighter Alignment: Trade Federation
Era: Old Republic
Craft: Hoersch-Kessel Drive, Inc., LH-3210 Source: Secrets of Naboo (page 6)
Alignment: Trade Federation Type: Battleship
Era: Old Republic Scale: Capital
Source: Secrets of Naboo (page 6) Length: 3,170 meters
Type: Cargo freighter Skill: Capital ship piloting: LH-3210
Scale: Capital Crew: 150 droids, 25 Neimoidian command staff
Length: 3,170 meters Crew Skill: Capital sip piloting 4D+1, capital sip gunnery
Skill: Capital ship piloting: LH-3210 4D+1, capital ship shields 4D+1
Crew: 500 Passengers: 139,000 battle droids
Passengers: 200 battle droids or troops, 50 sapients Cargo Capacity: 5 million metric tons
(typically diplomats or trade reps) Consumables: 500 days
Crew Skill: All appropriate skills at 4D Cost: Not available for sale
Cargo Capacity: 25 million metric tons Hyperdrive Multiplier: x2
Consumables: 500 days Hyperdrive Backup: x10
Cost: Not available for sale Nav Computer: Yes
Hyperdrive Multiplier: x2 Maneuverability: 1D
Hyperdrive Backup: x10 Space: 4
Nav Computer: Yes Hull: 6D
Maneuverability: 1D Shields: 3D
Space: 4 Sensors:
Hull: 6D Passive: 30/1D
Shields: 3D Scan: 60/2D
Sensors: Search: 90/3D+2
Passive: 30/1D Focus: 6/4D
Scan: 60/2D Weapons:
Search: 90/3D+2 42 Quadlasers
Focus: 6/4D Fire Arc: 14 front, 14 rear, 7 right, 7 left.
Weapons: Scale: Starghter
28 Quadlasers Skill: Starship gunnery
Fire Arc: 7 front, 7 rear, 7 right, 7 left. Fire Control: 2D
Scale: Starghter Space Range: 1-5/10/20
Skill: Starship gunnery Atmosphere Range: 100-500/1/2 km
Fire Control: 2D Damage: 5D
Space Range: 1-5/10/20 Starship Complement: 50 landing ships, 1500 droid
Atmosphere Range: 100-500/1/2 km starghters
Damage: 5D Ground Assault Complement: 550 MTTs, 1500 troop
carriers, 6250 ATTs

176
Trade Federation Droid Craft: Haor Chall Engineering C-9979
Alignment: Trade Federation
Control Ship Era: Old Republic
Source: Secrets of Naboo (page 8)
Craft: Modied Hoersch-Kessel Drive, Inc., LH-3210 Type: Heavy transport
Alignment: Trade Federation Scale: Capital
Era: Old Republic Length: 370 meters
Source: Secrets of Naboo (page 7) Skill: Capital ship piloting: C-9979
Type: Command ship Crew: 88 droids or 140 sapients
Scale: Capital Crew Skill: All appropriate skills at 6D
Length: 3,170 meters Passengers: 30 repair droids, 40 commander battle
Skill: Capital ship piloting: LH-3210 droids, 39 pilot battle droids, 15 security droids,
Crew: 150 droids, 25 Neimoidian command staff Cargo Capacity: 1800 metric tons (used primarily for
Passengers: 10 plus 139,000 battle droids storing ATTs)
Crew Skill: Capital ship piloting 4D+1, capital ship Consumables: 1 day
gunnery 4D+1, capital ship shields 4D+1 Cost: 200,000 (new), 75,000 (used)
Cargo Capacity: 4 million metric tons Maneuverability: 1D+1
Consumables: 500 days Space: 5
Cost: Not available for sale Atmosphere: 295; 850 km/h
Hyperdrive Multiplier: x2 Hull: 2D
Hyperdrive Backup: x10 Shields: 1D
Nav Computer: Yes Sensors:
Maneuverability: 1D Passive: 15/0D
Space: 4 Ground Assault Complement: 28 troop carriers (each
Hull: 6D containing 112 battle droids), 11 MTTs (each containing
Shields: 3D 112 battle droids)
Sensors:
Passive: 30/1D
Scan: 60/2D
Search: 90/3D+2
Trade Federation Armed
Focus: 6/4D
Weapons:
Freighter
42 Quadlasers
Fire Arc: 14 front, 14 rear, 7 right, 7 left.
Scale: Starghter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/20
Atmosphere Range: 100-500/1/2 km
Damage: 5D
Starship Complement: 50 landing ships, 1500 droid
starghters
Ground Assault Complement: 550 MTTs, 1500 troop
carriers, 6250 ATTs

C-9979 Landing Craft

177
Craft: Hoersch-Kessel Drive Armed Freighter
Alignment: Trade Federation
Era: Old Republic
Type: Cargo freighter
Scale: Capital
Length: 390 meters
Skill: Capital ship piloting: armed freighter
Crew: 40
Crew Skill: Astrogation 3D, capital ship gunnery 3D+2,
capital ship piloting 3D, capital ship shields 2D+1,
capital ship repair 2D, sensors 3D+2
Passengers: 50
Cargo Capacity: 30,000 metric tons
Consumables: 4 months
Cost: 230,000 Space: 4
Hyperdrive Multiplier: x3 Maneuverability: 1D
Hyperdrive Backup: x12 Hull: 4D+2
Nav Computer: Yes Shields: 2D
Space: 4 Sensors:
Maneuverability: 1D Passive: 30/1D+1
Hull: 3D Scan: 60/2D+1
Shields: 1D+1 Search: 90/3D+2
Sensors Focus: 6/4D+2
Passive: 20/1D Weapons:
Scan: 50/2D 6 Concussion Missile Batteries
Search: 80/3D Fire Arc: 2 front, 2 left, 2 right, 2 rear
Focus: 4/3D+2 Crew: 3 (5), 2 (1)
Weapons: Skill: Capital ship gunnery
2 Double Laser Cannons Ammo: 12 missiles per battery
Fire Arc: Front Fire Control: 4D
Crew: 2 Space Range: 5-20/50/110
Skill: Capital ship gunnery Atmosphere Range: 5-50/100/300 km
Fire Control: 1D+2 Damage: 9D
Space Range: 2-10/20/30 4 Laser Cannons (re-linked by pairs)
Atmosphere Range: 200-1/2/3 km Fire Arc: Front
Damage: 5D Crew: 4
2 Quad Laser Cannons Skill: Capital ship gunnery
Fire Arc: 1 left, 1 right Fire Control: 2D
Crew: 2 Space Range: 1-5/15/30
Skill: Capital ship gunnery Atmosphere Range: 2-10/30/60 km
Fire Control: 1D+2 Damage: 5D
Space Range: 2-10/20/30
Atmosphere Range: 200-1/2/3 km
Damage: 4D Skanaw Patrol Frigate
Craft: Dylath-Leen Skanaw-class
Alignment: Trade Federation
Trade Federation Missile Frigate Era: Rise of the Empire
Craft: Hoersch-Kessel Drive Missile Frigate Type: Patrol frigate
Alignment: Trade Federation Scale: Capital
Era: Old Republic Length: 217 meters
Type: Heavy assault frigate Skill: capital ship piloting: patrol frigate
Scale: Capital Crew: 44 (4 organic, 40 droid)
Length: 260 Meters Crew Skill: Astrogation 3D,
Skill: Capital ship piloting: missile frigate capital ship gunnery 3D+2,
Crew: 65, 20 gunners capital ship piloting 3D, capital
Crew Skill: Astrogation 3D, capital ship gunnery 3D+2, ship shields 2D+2, capital ship
capital ship piloting 3D, capital ship shields 2D+1, repair 1D, sensors 3D+3
capital ship repair 2D, sensors 3D+2
Passengers: 100 (troops)
Cargo Capacity: 1300 metric tons
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x2
Nav Computer: Yes

178
179
Passengers: 100 (50 battle droids, Passengers: 400 troops
25 super battle droids, 25 droid Cargo Capacity: 100 metric tons
starghters) Consumables: 3 months
Cargo Capacity: 1,100 metric tons Cost: Not available for Sale (estimated
Consumables: 6 months cost 2.64 million credits)
Cost: Not available for sale Hyperdrive Multiplier: x2
Hyperdrive Multiplier: x2 Hyperdrive Backup: x10
Nav Computer: Yes Nav Computer: Yes
Maneuverability: 1D Space: 5
Space: 4 Maneuverability: 1D
Hull: 4D Hull: 3D+1
Shields: 2D+1 Shields: 1D+2
Sensors: Sensors
Passive: 30/1D+1 Passive: 40/1D
Scan: 60/2D+1 Scan: 70/2D
Search: 90/3D+2 Search: 100/3D
Focus: 6/4D+2 Focus: 4/3D+2
Weapons: Weapons:
2 Medium Laser Cannons (re-linked 20 Turbolaser Cannons
by pairs) Fire Arc: 1 battery front, 1 battery left, 1
Fire Arc: Turret battery right
Crew: 4 (droid) Crew: 2
Skill: Capital ship gunnery Skill: Capital ship gunnery
Fire Control: 2D+1 Fire Control: 2D+1
Space Range: 1-5/15/30 Space Range: 3-15/35/75
Atmosphere Range: 2-10/30/60 km Atmosphere Range: 6-30/70/150 km
Damage: 4D+2 Damage: 6D
16 Point Defense Laser Cannons
Fire Arc: 4 front, 6 left, 6 right
Banking Clan Starship Crew: 2
Craft: InterGalactic Banking Clan Scale: Starghter
Starship Skill: Starship gunnery
Alignment: Separatists Fire Control: 2D
Era: Rise of the Empire Space Range: 1-3/7/10
Type: Space cruiser Atmosphere Range: 100-300/700/1 km
Scale: Capital Damage: 4D
Length: 235 meters 3 Tractor Beam Projectors
Skill: Capital ship piloting: IBC Fire Arc: 1 front, 1 left, 1 right
Starship Crew: 3
Crew: 120 Skill: Capital ship gunnery
Crew Skill: Astrogation 3D, capital ship Fire Control: 2D+2
gunnery 3D+2, capital ship piloting 3D, Space Range: 1-5/15/30
capital ship shields 3D, capital ship Atmosphere Range: 2-10/30/60 km
repair 3D, sensors 3D+1 Damage: 4D

180
Imperial Scale: Starghter
Skill: Starship gunnery
Fire Control: 1D
Acclamator Assault Ship Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D+1

Huntress Pursuit Cruiser

Craft: Rothana Heavy Engineering Acclamator-class


Acclamator
Military Transport
Alignment: Old Republic / Empire
Craft: Loronar Huntress-class Pursuit Cruiser
Era: Rise of the Empire
Alignment: Old Republic / Empire
Type: Assault ship
Era: Old Republic
Scale: Capital
Type: Pursuit cruiser
Length: 752 meters
Scale: Capital
Skill: Capital ship piloting: Acclamator-class
Acclamator
Length: 375 meters
Crew: 700
Skill: Capital ship piloting: pursuit cruiser
Crew Skill: All skills typically at 4D
Crew: 845, gunners: 13
Passengers: 16,000 (troops)
Crew Skill: Capital ship gunnery 3D+2, capital ship
Cargo Capacity: 2,000 metric tons
piloting 4D, capital ship shields 3D
Consumables: 20 days
Passengers: 200 (troops)
Cost: 29 million (new), 19 million (used)
Cargo Capacity: 3,100 metric tons
Hyperdrive Multiplier: x2
Consumables: 1 year
Hyperdrive Backupp: x10
Cost: Not Available for Sale
Nav Computer: Yes
Hyperdrive Multiplier: x3
Maneuverability: 0D
Hyperdrive Backup: x12
Space: 6
Nav Computer: Yes
Atmosphere: 330; 950 km/h
Space: 6
Hull: 3D+1
Maneuverability: 1D+2
Shields: 2D+1
Hull: 5D
Sensors:
Shields: 2D
Passive: 40/1D
Sensors
Scan: 70/2D
Passive: 30/0D
Search: 150/3D
Scan: 50/1D
Focus: 4/3D+2
Search: 100/2D
Weapons:
Focus: 3/3D
12 Turbo Quadlasers
Weapons:
Fire Arc: Partial Turret (6 front/left, 6 front/right)
20 Turbolaser Batteries
Skill: Capital ship gunnery
Fire Arc: 1 front, 8 left, 8 right, 3 back
Fire Control: 2D
Crew: 3 (19), 2 (1)
Space Range: 3-15/35/75
Skill: Capital ship gunnery
Atmosphere Range: 6-30/70/15 0km
Fire Control: 2D
Damage: 6D
Space Range: 3-15/35/75
4 Assault Concussion Missile Tubes
Atmosphere Range: 6-30/70/150 km
Fire Arc: Front
Damage: 4D
Skill: Capital ship gunnery
5 Quad Laser Batteries
Ammo: 20 missiles each
Fire Arc: 1 front, 4 turret
Fire Control: 3D
Crew: 1
Space Range: 2-12/30/60
Scale: Starghter
Atmosphere Range: 4-24/60/120 km
Skill: Starship gunnery
Damage: 9D
Fire Control: 2D
24 Point Laser Cannons
Space Range: 1-3/12/25
Fire Arc: 2 Batteries Front, 2 Batteries Left, 2 Batteries
Damage: 4D
Right

181
Tractor Beam Projector Atmosphere: 350; 1,000 km/h
Fire Arc: Turret Hull: 4D
Crew: 3 Shields: 2D+2
Skill: Capital ship gunnery Sensors:
Fire Control: 2D+2 Passive: 20/1D
Space Range: 1-5/15/30 Scan: 40/1D+2
Atmosphere Range: 2-10/30/60 km Search: 60/2D
Damage: 4D Focus: 4/2D+2
Weapons:
5 Laser Cannons
X-Q1 Patrol Craft Fire Arc: 2 front, 1 left, 1 right, 1 back
Craft: Loronar X-Q1 Patrol Craft Crew: 1
Alignment: Empire / General Skill: Capital ship gunnery
Fire Control: 2D+2
Era: Rise of the Empire Space Range: 2-15/30/60
Type: Patrol craft Atmosphere Range: 400-3/6/12 km
Scale: Capital Damage: 4D
Length: 80 meters
Skill: Capital ship piloting: Patrol craft
Crew: 6, gunners: 4, skeleton 3/+10
Crew Skill: Capital ship piloting 5D, capital ship gunnery
System Patrol Craft
5D, capital ship shields 4D, sensors 3D+2
Passengers: 16 (troops)
Cargo Capacity: 300 metric tons
Consumables: 3 months
Cost: Not available for sale
Maneuverability: 2D+1
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 3D
Shields: 3D
Sensors:
Passive: 40/1D
Scan: 80/1D+2
Search: 130/2D+1
Focus: 4/3D
Weapons:
2 Turbolaser Cannons
Fire Arc: Turret
Crew: 2 Craft: Sienar Fleet Systems IPV 1
Skill: Capital ship gunnery Alignment: Empire
Fire Control: 2D Era: Rise of the Empire
Space Range: 3-15/35/75 Source: Imperial Sourcebook (pages 51), Pirates &
Atmosphere: 6-30/70/150 km Privateers (page 74), The Thrawn Trilogy Sourcebook
Damage: 4D
(page 222), Starships of the Galaxy (pages 102-103)
Type: Inter-system patrol/customs craft
X-Q2 System Patrol Cruiser Scale: Capital
Length: 120 meters
Craft: Loronar Regulator X-Q2 System Patrol Cruiser Skill: Capital ship piloting: IPV 1
Alignment: Empire / General Crew: 4, gunners: 8, skeleton: 3/+5
Era: Rebellion Crew Skill: Capital ship gunnery 4D, capital ship piloting
Type: Inter-system patrol/customs craft 5D, capital ship shields 4D, sensors 3D
Scale: Capital Passengers: 10 (troops)
Length: 150 meters Cargo Capacity: 200 metric tons
Skill: Capital ship piloting: X-Q2 Consumables: 3 months
Crew: 9, gunners: 5, skeleton: 5/+15 Cost: Not available for sale
Crew Skill: Capital ship gunnery 4D, capital ship piloting Maneuverability: 2D+1
4D, capital ship shields 3D+2 Space: 7
Passengers: 15 Atmosphere: 350; 1,000 km/h
Cargo Capacity: 300 metric tons Hull: 3D+1
Consumables: 3 weeks Shields: 3D
Cost: Not available for sale Sensors:
Maneuverability: 2D+2 Passive: 40/1D
Space: 7 Scan: 80/1D+2

182
Search: 130/2D Crew: 3
Focus: 4/3D Skill: Capital ship gunnery
Weapons: Fire Control: 2D
4 Turbolaser Cannons Space Range: 3-15/35/75
Fire Arc: Turret Atmosphere Range: 6-30/70/150 km
Crew: 2 Damage: 4D
Skill: Capital ship gunnery 2 Tractor Beam Projectors
Fire Control: 2D Fire Arc: 1 front/left, 1 right/back*
Space Range: 3-15/35/75 *May be used on only one re arc per round
Atmosphere Range: 300-1.5/3.5/7.5 km Crew: 8
Damage: 4D Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/35
Dungeon Ship Atmosphere Range: 2-10/30/60 km
Damage: 4D

Bayonet Cruiser
Craft: Sienar Fleet Systems Bayonet-class Cruiser
Alignment: Empire
Era: Rise of the Empire
Type: Light cruiser
Scale: Capital
Length: 200 meters
Skill: Capital ship piloting: Bayonet
Crew: 120, gunners: 30, skeleton: 40/+10
Crew Skill: Astrogation 5D, capital ship gunnery 4D,
capital ship piloting 4D+1, capital ship shields 4D,
sensors 4D+1
Passengers: 48 (troops)
Cargo Capacity: 3,500 metric tons
Craft: Rendili StarDrives Lictor-class
Lictor Consumables: 1 year
Alignment: Empire Cost: 5 million (new), 2.3 million (used)
Era: Rise of the Empire Hyperdrive Multiplier: x1
Source: Dark Empire Sourcebook (pages 95-96) Hyperdrive Backup: x10
Type: Mandalorian dungeon ship Nav Computer: Yes
Scale: Capital Maneuverability: 2D
Length: 764 meters Space: 8
Skill: Capital ship piloting: Lictor-class
Lictor Atmosphere: 175; 500 km/h
Crew: 860, gunners, 46, skeleton: 370/+15 Hull: 4D
Crew Skill: Astrogation 2D, capital ship gunnery 4D+1, Shields: 2D+2
capital ship piloting 4D, capital ship shields 4D, sensors Sensors:
3D Passive: 40/1D
Passengers: 400 (security wardens), 8,000 (prisoners Scan: 80/3D
in standard cells), 1,000 (prisoners in special holding Search: 160/4D
cells) Focus: 6/3D+2
Cargo Capacity: 1,500 metric tons Weapons:
Consumables: 2 months 8 Heavy Turbolasers
Cost: 7.8 million credits Fire Arc: 2 front, 3 left, 3 right
Hyperdrive Multiplier: x2 Crew: 2
Nav Computer: Limited to two jumps Skill: Capital ship gunnery
Maneuverability: 3D Fire Control: 2D
Space: 3 Space Range: 3-15/35/75
Hull: 5D Atmosphere Range: 6-30/70/150 km
Shields: 1D+2 Damage: 7D
Sensors: 6 Laser Cannons
Passive: 40/0D Fire Arc: 2 front, 2 left, 2 right
Scan: 75/1D Crew: 1
Search: 150/3D Skill: Capital ship gunnery
Focus: 4/4D+2 Fire Control: 3D
Weapons: Space Range: 1-3/12/25
10 Quad Turbolaser Batteries Atmosphere Range: 2-10/30/60 km
Fire Arc: 2 front, 4 left, 4 right Damage: 7D

183
2 Tractor Beam Projectors Atmosphere Range: 6-30/70/150 km
Fire Arc: Front Damage: 7D
Crew: 4 20 Laser Cannons
Skill: Capital ship gunnery Fire Arc: 5 front, 5 left, 5 right, 5 back
Fire Control: 2D Crew: 2
Space Range: 1-5/15/30 Skill: Capital ship gunnery
Atmosphere Range: 2-10/30/60 km Fire Control: 3D
Damage: 4D Space Range: 1-3/12/25
Atmosphere Range: 2-6/24/50 km
Damage: 2D
Carrack Light Cruiser 5 Tractor Beam Projectors
Fire Arc: 1 front, 2 left, 2 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D
Starghter Complement: 4 recon ghters

Victory Star Destroyer

Craft: Damorian Manufacturings Carrack-class light


cruiser
Alignment: Empire
Era: Rise of the Empire
Source: Imperial Sourcebook (pages 57-58), The Thrawn
Trilogy Sourcebook (page 214), Starships of the Galaxy
(pages 89-90), The Essential Guide to Vehicles and
Vessels (pages 16-17)
Type: Light cruiser
Scale: Capital
Length: 350 meters
Craft: Rendili Star Drives Victory I
Skill: Capital ship piloting: Carrack
Alignment: Empire / General
Crew: 1,007, gunners: 85, skeleton: 500/+10
Era: Rise of the Empire
Crew Skill: Astrogation 3D+2, capital ship gunnery
Source: Imperial Sourcebook (pages 59-60), Han Solo
4D+2, capital ship piloting 4D+1, capital ship shields
and the Corporate Sector Sourcebook (pages 91-92), The
4D, sensors 4D+1
Thrawn Trilogy Sourcebook (page 223), Starships of the
Passengers: 142 (troops)
Galaxy (page 103), The Essential Guide to Vehicles and
Cargo Capacity: 3,500 metric tons
Consumables: 1 year Vessels (pages 188-189)
Cost: Not available for sale Type: Victory-class Star Destroyer
Hyperdrive Multiplier: x1 Scale: Capital
Hyperdrive Backup: x12 Length: 900 meters
Nav Computer: Yes Skill: Capital ship piloting: Star Destroyer
Maneuverability: 2D Crew: 4,798, gunners: 402, skeleton 1,785/+15
Space: 8 Crew Skill: Astrogation 3D+2, capital ship gunnery
Hull: 5D 4D+2, capital ship piloting 5D, capital ship shields 4D,
Shields: 2D+2 sensors 3D+2
Sensors: Passengers: 2,040 (troops)
Passive: 30/0D Cargo Capacity: 8,100 metric tons
Scan: 50/1D Consumables: 4 years
Search: 100/2D Cost: Not available for sale
Focus: 4/3D Hyperdrive Multiplier: x1
Weapons: Hyperdrive Backup: x15
10 Heavy Turbolasers Nav Computer: Yes
Fire Arc: 2 front, 3 left, 3 right, 2 back Maneuverability: 1D
Crew: 3 Space: 4
Skill: Capital ship gunnery Atmosphere: 280; 800 km/h
Fire Control: 1D Hull: 4D
Space Range: 3-15/35/75 Shields: 3D+1

184
Sensors:
Passive 40/1D
Scan 70/2D
Search 150/3D
Focus 4/3D+2
Weapons:
10 Quad Turbolaser Batteries
Fire Arc: 5 left, 5 right
Crew: 5
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
40 Double Turbolaser Batteries
Fire Arc: 10 front, 15 left, 15 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km Space: 6
Damage: 2D+2 Hull: 4D+2
80 Concussion Missile Launchers Shields: 3D
Fire Arc: 20 front, 20 left, 20 right, 20 back Sensors:
Crew: 2 Passive: 40/1D
Skill: Capital ship gunnery Scan: 70/2D
Fire Control: 2D Search: 150/3D
Space Range: 2-12/30/60 Focus: 4/3D+2
Atmosphere Range: 4-24/60/120 km Weapons:
Damage: 9D 20 Turbolaser Batteries
10 Tractor Beam Projectors Fire Arc: 10 front, 5 left, 5 right
Fire Arc: 6 front, 2 left, 2 right Crew: 3
Crew: 2 (2), 4 (2), 10 (6) Skill: Capital ship gunnery
Skill: Capital ship gunnery Fire Control: 1D
Fire Control: 4D Space Range: 3-15/35/75
Space Range: 1-5/15/30 Atmosphere Range: 6-30/70/150 km
Atmosphere Range: 2-10/30/60 km Damage: 7D
Damage: 5D 20 Double Turbolaser Cannons
Starghter Complement: 2 squadrons Fire Arc: 5 front, 5 left, 5 right, 5 back
Crew: 3
Skill: Capital ship gunnery
Victory II Star Destroyer Fire Control: 2D
Craft: Rendili StarDrives Victory II Space Range: 3-15/35/75
Alignment: Empire / General Atmosphere Range: 6-30/70/150 km
Era: Rise of the Empire Damage: 5D
Source: Imperial Sourcebook (pages 60-61), Starships of 10 Ion Cannons
the Galaxy (pages 103) Fire Arc: 2 front, 3 left, 3 right, 2 back
Type: Victory-class Star Destroyer Crew: 2 (2), 3 (2), 4 (6)
Scale: Capital Skill: Capital ship gunnery
Length: 900 meters Fire Control: 4D
Skill: Capital ship piloting: Star Destroyer Space Range: 1-10/25/50
Crew: 5,881, gunners: 226, skeleton: 2,100/+10 Atmosphere Range: 2-20/50/100 km
Crew Skill: Astrogation 3D+2, capital ship gunnery Damage: 4D
4D+2, capital ship piloting 5D, capital ship shields 4D, 10 Tractor Beam Projectors
sensors 3D+2 Fire Arc: 6 front, 2 left, 2 right
Passengers: 1,600 (troops) Crew: 2 (2), 4 (2), 10 (6)
Cargo Capacity: 8,100 metric tons Skill: Capital ship gunnery
Consumables: 4 years Fire Control: 2D
Cost: Not available for sale Space Range: 1-5/15/30
Hyperdrive Multiplier: x1 Atmosphere Range: 2-10/30/60 km
Hyperdrive Backup: x15 Damage: 6D
Nav Computer: Yes Starghter Complement: 2 squadrons
Maneuverability: 1D

185
Vindicator Heavy Cruiser Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D
20 Light Turbo Quadlasers
Fire Arc: 2 batteries front, 1 battery right, 1 battery left,
1 battery rear
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
Craft: Sienar Fleet Systems Vindicator
Vindicator-class Heavy 10 Point-Defense Lasers
Cruiser Fire Arc: 2 front, 3 right, 3 left, 2 rear
Alignment: Empire / General Scale: Starghter
Era: Rise of the Empire Skill: Starship gunnery
Source: Starships of the Galaxy (pages 99-100) Fire Control: 4D
Type: Vindicator
Vindicator-class heavy cruiser Space Range: 1-3/12/25
Scale: Capital Atmosphere Range: 100-300/1.2/2.5 km
Length: 600 meters Damage: 4D
Skill: Capital ship piloting: Vindicator 20 Light Ion Cannons
Crew: 2,551 Fire Arc: 2 batteries front, 1 battery right, 1 battery left,
Crew Skill: Varies, typically 4D in all applicable skills 1 battery rear
Passengers: 400 (troops) Skill: Capital ship gunnery
Cargo Capacity: 8,000 metric tons Fire Control: 2D
Consumables: 1.5 years Space Range: 1-5/15/30
Cost: Not available for sale (43 million estimated) Atmosphere Range: 2-10/30/60 km
Hyperdrive Multiplier: x2 Damage: 3D+2
Hyperdrive Backup: x8 3 Tractor Beam Projectors
Nav Computer: Yes Fire Arc: 1 front, 1 right, 1 left
Maneuverability: 1D Skill: Capital ship gunnery
Space: 6 Fire Control: 1D
Hull: 6D Space Range: 1-5/15/30
Shields: 3D Atmosphere Range: 1-5/15/30 km
Sensors: Damage: 4D
Passive: 30/1D
Scan: 75/2D
Search: 150/3D Star Destroyer
Focus: 5/4D Craft: Kuat Drive Yards Imperial I Star Destroyer
Weapons: Alignment: Empire
25 Light Turbolasers Era: Rise of the Empire
Fire Arc: 2 batteries front, 1 battery right, 1 battery left, Source: Core Rulebook (page 252), Imperial Sourcebook
1 battery rear (pages 61-62), The Thrawn Trilogy Sourcebook (page
Skill: Capital ship gunnery 219), The Essential Guide to Vehicles and Vessels (pages
Fire Control: 3D
80-81)
Type: Star Destroyer
Scale: Capital
Length: 1,600 meters

186
Skill: Capital ship piloting: Star Destroyer Damage: 3D
Crew: 36,810, gunners: 275, skeleton: 5,000/+20 10 Tractor Beam Projectors
Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, Fire Arc: 6 front, 2 left, 2 right
capital ship piloting 5D+1, capital ship shields 4D+1, Crew: 1 (2), 4 (2), 10 (6)
sensors 4D Skill: Capital ship gunnery
Passengers: 9,700(troops) Fire Control: 4D
Cargo Capacity: 36,000 metric tons Space Range: 1-5/15/30
Consumables: 6 years Atmosphere Range: 2-10/30/60 km
Hyperdrive Multiplier: x2 Damage: 6D
Hyperdrive Backup: x8 Starghter Complement: 72 TIE starghters
Nav Computer: Yes Ground/Air Complement: 20 AT-ATs and 30 AT-STs
Maneuverability: 1D
Space: 6
Hull: 7D
Shields: 3D
Sensors:
Passive: 50/1D
Scan: 100/3D
Search: 200/4D
Focus: 6/4D+2
Weapons:
60 Turbolaser Batteries
Fire Arc: 20 front, 20 left, 20 right
Crew: 1 (20), 2 (40)
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
60 Ion Cannons
Fire Arc: 20 front, 15 left, 15 right, 10 back
Crew: 1 (15), 2 (45)
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km

187
Star Destroyer II Starghter Complement: 36 TIE/ln, 12 TIE Interceptors,
12 TIE Bombers, 8 TIE/rc, 4 TIE/fc, 1 Assault Shuttle
Craft: Kuat Drive Yards Imperial II Star Destroyer Ground/Air Complement: 20 AT-ATs, 30 AT-STs
Alignment: Empire
Era: Rebellion
Source: Imperial Sourcebook (page 62), Starships of the Star Destroyer III
Galaxy (page 97) Craft: Kuat Drive Yards Imperial III Star Destroyer
Type: Star Destroyer Alignment: Empire
Scale: Capital Era: New Republic
Length: 1,600 meters Type: Star Destroyer
Skill: Capital ship piloting: Star Destroyer Scale: Capital
Crew: 36,755, gunners: 330, skeleton 5,000 /+10 Length: 1,600 meters
Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, Skill: Capital ship piloting: Star Destroyer
capital ship piloting 5D+1, capital ship shields 4D+1, Crew: 5,005, gunners: 263, skeleton: 681
sensors 4D Crew Skill: Astrogation 4D, capital ship gunnery 4D+2,
Passengers: 9,700 (troops) capital ship piloting 5D+1, capital ship shields 4D+1,
Cargo Capacity: 36,000 metric tons sensors 4D
Consumables: 6 years Passengers: 10,000 (troops)
Hyperdrive Multiplier: x1 Cargo Capacity: 40,000
Hyperdrive Backup: x8 Consumables: 7 years
Nav Computer: Yes Hyperdrive Multiplier: x1
Maneuverability: 1D Hyperdrive Backup: x5
Space: 6 Nav Computer: Yes
Hull: 7D+1 Maneuverability: 2D
Shields: 2D+2 Space: 7
Sensors: Hull: 8D
Passive: 50/1D Shields: 5D, backup: 4D
Scan: 100/3D Sensors:
Search: 200/4D Passive: 50/1D
Focus: 6/4D+1 Scan: 100/3D+2
Weapons: Search: 200/4D+1
50 Heavy Turbolaser Batteries Focus: 6/5D
Fire Arc: 20 front, 15 left, 15 right Weapons:
Crew: 1 (20), 2 (30) 36 Double Turbolaser Cannons
Skill: Capital ship gunnery Fire Arc: 9 front, 9 left, 9 right, 9 back
Fire Control: 0D Crew: 1
Space Range: 3-15/35/75 Skill: Capital ship gunnery
Atmosphere Range: 6-30/70/150 km Scale: Starghter
Damage: 10D Fire Control: 3D
50 Heavy Turbolaser Cannons Space Range: 3-15/35/75
Fire Arc: 20 front, 10 left, 10 right, 10 back Atmosphere Range: 6-30/70/150 km
Crew: 3 Damage: 6D
Skill: Capital ship gunnery 30 Turbolaser Batteries
Fire Control: 1D Fire Arc: 6 front, 5 left, 5 right
Space Range: 3-15/35/75 Crew: 1 (15), 2 (15)
Atmosphere Range: 6-30/70/150 km Skill: Capital ship gunnery
Damage: 7D Fire Control: 4D
20 Ion Cannons Space Range: 3-15/36/75
Fire Arc: 10 front, 5 left, 5 right Atmosphere Range: 6-15/72/150km
Crew: 1 (10), 2 (10) Damage: 6D
Skill: Capital ship gunnery 20 Heavy Turbolaser Cannons
Fire Control: 4D Fire Arc: 5 front, 5 left, 5 right, 5 back
Space Range: 1-10/25/50 Crew: 2
Atmosphere Range: 2-20/50/100 km Skill: Capital ship gunnery
Damage: 4D Fire Control: 1D
10 Tractor Beam Projectors Space Range: 5-20/40/60
Fire Arc: 6 front, 2 left, 2 right Atmosphere Range: 10-20/80/120 km
Crew: 1 (2), 4 (2), 10 (6) Damage: 10D
Skill: Capital ship gunnery 6 Concussion Missile Tubes
Fire Control: 4D Fire Arc: Front
Space Range: 1-5/15/30 Crew: 1
Atmosphere Range: 2-10/30/60 km Skill: Capital ship gunnery
Damage: 6D Fire Control: 2D

188
Space Range: 2-12/30/60 Passive: 35/1D
Atmosphere Range: 200-1.2/3/6 km Scan: 60/1D
Damage: 9D Search: 100/2D
50 Ion Cannons Focus: 3/2D+1
Fire Arc: 20 front, 15 left, 15 right, 10 back Weapons:
Crew: 1 (15), 2 (45) 20 Quad Laser Cannons
Skill: Capital ship gunnery Fire Arc: 5 front, 5 left, 5 right, 5 back
Fire Control: 3D Crew: 1(5), 2(10), 3(5)
Space Range: 1-10/25/50 Scale: Starghter
Atmosphere Range: 2-20/50/100 km Skill: Starship gunnery
Damage: 4D+2 Fire Control: 4D
10 Tractor Beam Projectors Space Range: 1-3/12/25
Fire Arc: 6 front, 2 left, 2 right Atmosphere Range: 100-300/1.2/2.5 km
Crew: 1 (2), 4 (2), 10 (6) Damage: 4D
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30 Star Galleon
Atmosphere Range: 2-10/30/60 km
Damage: 6D+2
Standard Fighter Complement:
24 TIE Interceptors, 12 A-9 Vigilance, 12 TIE Advanced,
12 Scimitar Assault Bombers, 12 TIE/rc, 12 TIE/D, 1
Assault Shuttle
Ground/Air Complement: 20 AT-ATs, 30 AT-STs

Lancer Frigate

Craft: Kuat Drive Yards Star Galleon


Alignment: Empire
Era: Rebellion
Source: Imperial Sourcebook (pages 56-57), Pirates &
Privateers (page 70), The Thrawn Trilogy Sourcebook
(page 222-223), Starships of the Galaxy (pages 98-99)
Type: Cargo / escort frigate
Scale: Capital
Length: 300 meters
Craft: Kuat Drive Yards Lancer-class Frigate
Skill: Capital ship piloting: Star Galleon
Alignment: Empire
Crew: 130, gunners: 20, skeleton 50/+10
Era: Rebellion Crew Skill: Astrogation 3D, capital ship gunnery 4D,
Source: Imperial Sourcebook (page 55), The Thrawn capital ship piloting 5D, capital ship shields 5D, sensors
Trilogy Sourcebook (page 220), The Essential Guide to 3D
Vehicles and Vessels (pages 102-103) Passengers: 300 (troops)
Type: Anti-Starghter screening vessel Cargo Capacity: 100,000 metric tons
Scale: Capital Consumables: 6 months
Length: 250 meters Hyperdrive: x2
Skill: Capital ship piloting: Lancer Hyperdrive Backup: Yes
Crew: 810, gunners: 40, skeleton: 375/+10 Nav Computer: Yes
Crew Skill: Astrogation 3D+2, capital ship piloting 3D+2, Maneuverability: 1D
capital ship shields 4D, starship gunnery 4D Space: 3
Passengers: 40 (troops) Hull: 5D+2
Cargo Capacity: 300 metric tons Shields: 2D
Consumables: 1 week Sensors:
Cost: Not available for sale Passive: 15/1D
Hyperdrive Multiplier: x2 Scan: 45/1D+1
Hyperdrive Backup: x15 Search: 90/2D
Nav Computer: Yes Focus: 3/2D+1
Maneuverability: 1D Weapons:
Space: 4 10 Turbolasers
Hull: 4D Fire Arc: 5 left, 5 right
Shields: 2D+2 Crew: 1 (6), 2 (2), 3 (2)
Sensors: Skill: Capital ship gunnery

189
Fire Control: 3D Damage: 3D
Space Range: 3-15/35/75 Starghter Complement: 4 TIE/In squadrons, 1
Atmosphere Range: 6-30/70/150 km TIE Interceptor squadron, 1 TIE Bomber squadron, 6
Damage: 4D shuttles
Concussion Missiles Launcher
Fire Arc: Front
Crew: 4 Interdictor Cruiser
Skill: Capital ship gunnery
Fire Control: 5D
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6 km
Damage: 5D

Escort Carrier
Craft: Sienar Fleet Systems Immobilizer 418
Alignment: Empire
Era: Rebellion
Source: Imperial Sourcebook (pages 55-56), The Thrawn
Trilogy Sourcebook (pages 219-220), Starships of the
Galaxy (pages 99-100), The Essential Guide to Vehicles
and Vessels (pages 86-87)
Type: Interdictor-class heavy cruiser
Scale: Capital
Length: 600 meters
Craft: Kuat Drive Yards Escort Carrier Skill: Capital ship piloting: Interdictor Cruiser
Alignment: Empire Crew: 2,783, gunners: 24, skeleton: 1,500/+10
Crew Skill: Astrogation 5D, capital ship gunnery 5D,
Era: Rebellion
capital ship piloting 5D, capital ship shields 4D
Source: Imperial Sourcebook (pages 54-55), Starships of
Passengers: 80 (troops)
the Galaxy (page 96) Cargo Capacity: 5,500 metric tons
Type: Heavy Starghter/shuttle carrier Consumables: 1.2 years
Scale: Capital Cost: Not available for sale
Length: 500 meters Hyperdrive Multiplier: x2
Skill: Capital ship piloting: KDY Escort Carrier Hyperdrive Backup: x8
Crew: 3,485, gunners: 20, skeleton: 1,500/+10 Nav Computer: Yes
Crew Skill: Astrogation 3D+2, capital ship gunnery 4D, Maneuverability: 1D
capital ship piloting 4D+1, capital ship shields 3D+2, Space: 6
sensors 3D+2 Hull: 5D
Passengers: 800 (troops) Shields: 3D
Cargo Capacity: 500 metric tons Sensors:
Consumables: 9 months Passive: 30/1D
Cost: Not available for sale Scan: 75/2D
Hyperdrive Multiplier: x1 Search: 150/3D
Hyperdrive Backup: x12 Focus: 5/4D
Nav Computer: Yes Weapons:
Maneuverability: 1D 20 Laser Cannons
Space: 4 Fire Arc: 10 front, 5 left, 5 right
Hull: 7D+1 Crew: 1
Shields: 2D Skill: Capital ship gunnery
Sensors: Fire Control: 2D
Passive: 30/0D Space Range: 1-3/12/25
Scan: 50/1D Atmosphere Range: 2-6/24/50 km
Search: 100/2D Damage: 4D
Focus: 4/3D 4 Gravity Well Projector
Weapons: Fire Arc: Turret
10 Twin Laser Cannons Crew: 1
Fire Arc: 2 front, 3 left, 3 right, 2 back Skill: Capital ship gunnery
Crew: 2 Fire Control: 6D
Skill: Capital ship gunnery Space Range: 1-5/75/150
Fire Control: 3D Damage: Blocks hyperspace travel
Space Range: 1-3/12/25 Starghter Complement: 2 squadrons
Atmosphere Range: 2-6/25/50 km

190
Strike Cruiser Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 1-5/15/30 km
Damage: 4D
10 Ion Cannons
Fire Arc: 4 front, 3 left, 3 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D
Starghter Complement: 1 squadron
Ground/Air Complement: 1 At-AT, 2 AT-STs
Craft: Loronar Strike-class Cruiser
Alignment: Empire / General / Rebel Alliance
Era: Rebellion
Abolisher Cruiser
Source: Imperial Sourcebook (pages 51-54), The Thrawn
Trilogy Sourcebook (page 222)
Type: Strike-class medium cruiser
Scale: Capital
Length: 450 meters
Skill: Capital ship piloting: Strike-class cruiser
Crew: 1,972, gunners: 140, skeleton: 800/+10
Crew Skill: Capital ship gunnery 4D+2, capital ship Craft: Sienar Fleet Systems Neutralizer 418
piloting 5D, capital ship shields 3D+2 Alignment: Empire
Passengers: 340 (troops) Era: Rebellion
Cargo Capacity: 6,000 metric tons Type: Abolisher-class heavy cruiser
Consumables: 1.5 years Scale: Capital
Cost: Not available for sale Length: 600 meters
Hyperdrive Multiplier: x2 Skill: Capital ship piloting: Abolisher Cruiser
Hyperdrive Backup: x12 Crew: 2,799, gunners: 40, skeleton: 1,500
Nav Computer: Yes Crew Skill: Astrogation 5D, capital ship gunnery 5D+2,
Maneuverability: 2D capital ship piloting 6D, capital ship shields 4D+1
Space: 6 Passengers: 80 (troops)
Hull: 6D Cargo Capacity: 5,000 metric tons
Shields: 2D+2 Consumables: 1.5 years
Sensors: Hyperdrive Multiplier: x1
Passive: 30/0D Hyperdrive Backup: x5
Scan: 50/1D Nav Computer: Yes
Search: 100/2D Maneuverability: 2D+2
Focus: 4/3D Space: 7
Weapons: Hull: 6D
20 Turbolasers Shields: 3D
Fire Arc: 5 front, 5 left, 5 right, 5 back Sensors:
Crew: 2 Passive: 30/1D
Skill: Capital ship gunnery Scan: 75/2D
Fire Control: 2D Search: 150/3D
Space Range: 3-15/35/75 Focus: 5/4D
Atmosphere Range: 6-30/70/150 km Weapons:
Damage: 5D 15 Quad Laser Cannons
10 Turbolaser Batteries Fire Arc: 5 front, 5 left, 5 right
Fire Arc: 4 front, 3 left, 3 right Crew: 1
Crew: 4 Skill: Capital ship gunnery
Skill: Capital ship gunnery Fire Control: 2D
Fire Control: 1D Space Range: 1-3/12/25
Space Range: 3-15/35/75 Atmosphere Range: 2-6/24/50 km
Atmosphere Range: 6-30/70/150 km Damage: 5D
Damage: 7D 20 Turbolaser Cannons
10 Tractor Beam Projectors Fire Arc: 5 front, 5 left, 5 right, 5 rear
Fire Arc: 2 front, 3 left, 3 right, 2 back Scale: Starghter
Crew: 3 Crew: 1

191
Skill: Capital ship gunnery 50 Ion Cannons
Fire Control: 3D Fire Arc: 20 front, 10 left, 10 right, 10 back
Space Range: 3-15/35/75 Crew: 1
Atmosphere Range: 6-30/70/150 km Skill: Capital ship gunnery
Damage: 7D Fire Control: 3D
5 Hyperspace Pulsemass Generators Space Range: 1-10/25/50
Fire Arc: Turret Atmosphere Range: 2-20/50/100
Crew: 1 Damage: 4D
Skill: Capital ship gunnery 6 Tractor Beam Projectors
Space Range: 1-5/75/150 Fire Arc: 1 front, 2 left, 2 right, 1 back
Damage: Destroys any ship in hyperspace within range Crew: 6
(see Imperial Sourcebook page 67 for details) Skill: Capital ship gunnery
Starghter Complement: 3 squadrons Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Liberator Cruiser Damage: 4D
5 Concussion Missile Tubes
Fire Arc: Turret
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6 km
Damage: 9D

Torpedo Sphere
Craft: SoroSuub Liberator
Alignment: Empire / New Republic
Era: Rebellion
Type: Cruiser
Scale: Capital
Length: 1,040 meters
Skill: Capital ship piloting: Liberator
Crew: 6,795, gunners: 244, skeleton: 2,265/+10
Crew Skill: Varies
Passengers: 9,600 (troops)
Cargo Capacity: 15,000 metric tons
Consumables: 5 months
Cost: Not available for sale Craft: Loronars Torpedo Sphere
Hyperdrive Multiplier: x1 Alignment: Empire
Hyperdrive Backup: x10
Era: Rebellion
Nav Computer: Yes
Source: Lords of the Expanse: Campaign Guide (pages
Maneuverability: 1D
30-38), Imperial Sourcebook (pages 58-59), Starships of
Space: 7
Atmosphere: 350; 1,000 km/h the Galaxy (pages 109-110)
Hull: 6D+2 Type: Dedicated siege platform
Shields: 3D+2 Scale: Capital
Sensors: Length: 1,900 meters
Passive: 50/1D Skill: Capital ship piloting: Torpedo Sphere
Scan: 100/2D Crew: 61,245, gunners: 2,030, skeleton: 20,415/+15
Search: 150/3D Crew Skill: Astrogation 3D+2, capital ship gunnery
Focus: 5/3D+2 4D+2, capital ship piloting 3D+2, capital ship shields
Weapons: 4D, sensors 4D+1
160 Heavy Turbolaser Batteries Passengers: 8,540 (troops)
Fire Arc: 30 front, 50 left, 50 right, 30 back Cargo Capacity: 3.8 million metric tons
Crew: 2 Consumables: 4 years
Skill: Capital ship gunnery Hyperdrive Multiplier: x3
Fire Control: 2D Hyperdrive Backup: x18
Space Range: 3-15/35/75 Nav Computer: Yes
Atmosphere Range: 6-30/70/150 km Space: 2
Damage: 10D Hull: 9D+2

192
capital ship piloting 6D+2, capital ship shields 5D+2,
sensors 5D
Passengers: 38,000 (troops)
Cargo Capacity: 250,000 metric tons
Consumables: 6 years
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Space: 4
Hull: 10D
Shields: 8D
Sensors:
Passive: 75/1D+2
Scan: 150/3D+2
Search: 300/5D
Focus: 8/6D+2
Shields: 2D Weapons:
Sensors: 250 Turbolaser Batteries
Passive: 50/1D Fire Arc: 100 front, 75 left, 75 right
Scan: 75/3D Crew: 1 (100), 2 (150)
Search: 150/4D Skill: Capital ship gunnery
Focus: 5/4D+2 Fire Control: 1D
Weapons: Space Range: 3-15/35/75
10 Turbolaser Batteries Atmosphere Range: 6-30/70/150 km
Fire Arc: Front Damage: 7D
Crew: 3 250 Heavy Turbolaser Batteries
Skill: Capital ship gunnery Fire Arc: 100 front, 50 left, 50 right, 50 back
Fire Control: 0D Crew: 2
Space Range: 3-15/35/75 Skill: Capital ship gunnery
Atmosphere Range: 6-30/70/150 km Space Range: 5-20/40/60
Damage: 9D Atmosphere Range: 10-20/80/120 km
500 Proton Torpedo Tubes Damage: 10D
Fire Arc: Front 250 Concussion Missile Tubes
Crew: 4 Fire Arc: 50 front, 75 left, 75 right, 50 back
Skill: Capital ship gunnery Crew: 1
Fire Control: 2D Skill: Capital ship gunnery
Space Range: 2-12/30/60 Fire Control: 2D
Atmosphere Range: 4-24/60/120 km Space Range: 2-5/30/60
Damage: 9D against planetary shields, 4D against other Atmosphere Range: 4-24/60/120 km
vessels Damage: 9D
250 Ion Cannons
Fire Arc: 100 front, 50 left, 50 right, 50 back
Super Star Destroyer Crew: 1 (100), 2 (150)
Craft: Kuat Drive Yards Super
Super-class Star Destroyer Skill: Capital ship gunnery
Alignment: Empire Fire Control: 4D
Space Range: 1-10/25/50
Era: Rebellion
Atmosphere Range: 2-50/50/100 km
Source: Imperial Sourcebook (pages 62-63), Galaxy
Damage: 4D
Guide 5: Return of the Jedi (page 51), Starships of the
40 Tractor Beam Projectors
Galaxy (pages 105-106), The Essential Guide to Vehicles
Fire Arc: 20 front, 10 left, 10 right
and Vessels (pages 54-55) Crew: 1
Type: Super-class Star Destroyer Skill: Capital ship gunnery
Scale: Capital Fire Control: 4D
Length: 8,000 meters Space Range: 1-5/15/30
Skill: Capital ship piloting: Super Star Destroyer Atmosphere Range: 2-10/30/60 km
Crew: 279,144, gunners: 1,590, skeleton: 50,000/+10 Damage: 9D
Crew Skill: Astrogation 4D, capital ship gunnery 6D, Starghter Complement:

193
Pre-Thrawn Empire: Damage: 4D
96 TIE/ln, 24 TIE Interceptors, 24 TIE Bombers 12 Ion Cannons
Post-Thrawn Empire: Fire Arc: 3 front, 3 left, 3 right, 3 back
60 TIE/ln, 48 TIE Interceptors, 24 Scimitar Assault Crew: 2
Bombers, 24 TIE Advanced, 12 TIE Bombers Skill: Capital ship gunnery
Ground/Air Vehicle Complement: Fire Control: 3D
25 AT-AT, 50 AT-STs, 3 prefabricated garrison bases Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 3D
Class 1000 Cruiser
Craft: KDYs Class 1000 Cruiser
Alignment: Empire
Era: New Republic
Source: Galaxy Guide 6: Tramp Freighter (pages 63-64)
Type: Light cruiser
Scale: Capital
Length: 300 meters
Skill: Capital ship piloting: Class 1000 cruiser
Crew: 580, gunners: 80, skeleton: 200/+10
Crew Skill: Astrogation 3D+2, capital ship gunnery
5D+2, capital ship piloting 5D, capital ship shields 4D+2,
sensors 4D+2
Passengers: 200(troops)
Cargo Capacity: 500 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12 Modular Taskforce Cruiser
Nav Computer: Yes Craft: Tagge Industries Shipyards Ltd. Modular Taskforce
Maneuverability: 1D Cruiser
Space: 6 Alignment: Empire
Hull: 2D Era: New Republic
Shields: 1D Source: Dark Empire Sourcebook (pages 96-98)
Sensors: Type: Multi-task medium transport
Passive: 40/1D Scale: Capital
Scan: 70/2D Length: 1,150 meters
Search: 150/3D Skill: Capital ship piloting: taskforce cruiser
Focus: 4/3D+2 Crew: Varies according to mission prole
Weapons: Passengers: Varies according to mission prole
28 Turbolasers Cargo Capacity: Varies according to mission prole
Fire Arc: 10 front, 6 left, 6 right, 6 back Consumables: 6 months
Crew: 2 Cost: 2.5 million (base cruiser), additional cost for
Skill: Capital ship gunnery individual modules
Fire Control: 2D Hyperdrive Multiplier: x3
Space Range: 3-15/35/75 Hyperdrive Backup: x7
Atmosphere Range: 6-30/70/150 km Nav Computer: Yes
Maneuverability: 2D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 3D+1
Shields: 2D
Sensors:
Standard sensor suite; more
advanced sensors can be
installed as needed
Passive: 40/1D
Scan: 75/2D
Search: 150/3D
Focus: 4/4D+2
Weapons:
15 Medium Turbolasers
Fire Arc: 10 front, 5 back
Crew: 2

194
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D

Hospital Module
Crew: 225 doctors, 400 nurses, 1,500
emergency medical technicians, 1,000
medical droids
Passengers: 2,750(bacta tanks),
1,000(quarentine ward), 19,600(patients)
Cargo Capacity:: 5,000 metric tons
Cost: 750,000 credits
Survey Module
Crew: 2,000 scouts, 1,500 techs, 5,000
droids Crew Skill: Capital ship gunnery 4D, capital ship piloting
Cost: 1 million credits 5D, capital ship shields 3D+2, sensors 3D+1
Sensors: Passengers: 60 (spacetroopers)
Passive: 60/3D Cargo Capacity: 500 metric tons
Scan: 80/4D Consumables: 5 months
Search: 175/5D Cost: Not available for sale
Focus: 6/5D+2 Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
Observation Module Nav Computer: Yes
Crew: 1,550 Intelligence ofcers and COM scan Maneuverability: 2D+1
specialists Space: 7
Cost: 6.3 million credits Atmosphere: 350; 1,000 km/h
Sensors: Hull: 3D
Passive: 250/3D Shields: 4D+2
Scan: 800/4D Sensors:
Search: 1,500/5D Passive: 40/1D
Focus: 18/6D Scan: 80/1D+2
Note: The ship has 12 TIE ghters for defense and 500 Search: 130/2D
probots and observation droids,. Focus: 4/3D
Sensor Stealth: +2D to difculty at ranges greater than
Rescue Module 40 units
Crew: 140 doctors, 2,130 techs Weapons:
Cargo Capacity: 40,000 metric tons 4 Laser Cannons
Cost: 500,000 credits (plus parts) Fire Arc: Turret
Inquisition Module Crew: 1
Crew: 100 Inquisitors, 3,660 COMPForce/observation Skill: Capital ship gunnery
staff, 10,000 interrogation droids Fire Control: 3D
Cost: 425,000 credits Space Range: 1-4/13/28
Note: Holds 15,000 pre-fabricated disintegration Atmosphere Range: 100-400/1.3/2.8 km
chambers, two garrison bases, an Orbital Data Net Damage: 4D
Eraser unit, probes with sterilization spores, ve cluster 2 Tractor Beam Projectors
bombs with magnipulse bombs, and a complete orbital Fire Arc: 1 left, 1 right
nightcloak system. Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Vibre Assault Cruiser Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Craft: Silviut Corporation Vibre-class Assault Cruiser
Damage: 5D+2
Alignment: Empire
4 Ion Cannons
Era: New Republic
Fire Arc: 2 front, 1 left, 1 right
Source: The Jedi Academy Sourcebook (pages 130-132),
Crew: 2
Pirates & Privateers (page 87), Starships of the Galaxy
Skill: Capital ship gunnery
(page 87)
Fire Control: 4D
Type: Assault cruiser
Space Range: 1-5/15/30
Scale: Capital
Atmosphere Range: 2-10/30/60 km
Length: 100 meters
Damage: 4D
Skill: Capital ship piloting: Vibre-class assault cruiser
Crew: 30, gunners: 15, skeleton: 10/+10

195
Enforcer Picket Cruiser Skill: Capital ship gunnery
Fire Control: 2D+2
Craft: Sienar/KDY Enforcer
Enforcer-class Picket Cruiser Space Range: 1-5/15/30
Alignment: Empire Atmosphere Range: 2-10/30/60 km
Era: New Republic Damage: 4D
Type: Heavy Cruiser Starghter Complement: 2 squadrons
Scale: Capital
Length: 600 meters
Skill: Capital ship piloting
Crew: 3,000, gunners: 60, skeleton: 1,000/+10
Broadsword Heavy Troop
Crew Skill: Astrogation 4D, capital ship gunnery 4D,
capital ship piloting 5D, capital ship shields 4D, sensors
Transport
4D
Passengers: 300 (troops)
Cargo Capacity: 10,000 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D+2
Space: 6
Hull: 5D
Shields: 3D
Sensors:
Passive: 50/1D
Scan: 100/3D
Craft: IMS AP-13A Broadsword Heavy Troop
Search: 200/4D
Transport
Focus: 6/4D+2
Alignment: Empire
Weapons:
Era: New Republic
20 Turbolaser Batteries
Type: Heavy troop transport
Fire Arc: 4 front, 3 left, 3 right
Scale: Capital
Crew: 1 or 2
Length: 1,475 meters
Skill: Capital ship gunnery
Skill: Capital ship piloting: Broadsword
Fire Control: 4D
Crew: 8,163, gunners: 53, skeleton 1,200/+20
Space Range: 3-15/36/75
Crew Skill: Astrogation 3D, Capital ship gunnery 5D,
Atmosphere Range: 6-15/72/150 km
Capital ship piloting 4D+1, Capital ship shields 3D+2,
Damage: 3D
Starship gunnery 3D, sensors 3D
10 Quad Laser Cannons
Passengers: 10,000 (troops)
Fire Arc: 4 front, 4 left, 4 right, 2 back
Cargo Capacity: 15,000 metric tons
Crew: 1 or 2
Consumables: 6 months
Skill: Capital ship gunnery
Cost: Not Available For Sale
Fire Control: 2D
Hyperdrive Multiplier: x2
Space Range: 3-15/36/75
Hyperdrive Backup: x10
Atmosphere Range: 6-15/72/150 km
Nav Computer: Yes
Damage: 4D
Maneuverability: 1D+1
6 Ion Cannons
Space: 5
Fire Arc: 2 front, 1 left, 1 right, 2 back
Hull: 6D
Crew: 1 or 2
Shields: 3D
Skill: Capital ship gunnery
Sensors:
Fire Control: 3D
Passive: 45/1D
Space Range: 1-10/25/50
Scan: 90/2D+1
Atmosphere Range: 2-20/50/100 km
Search: 150/3D+2
Damage: 3D
Focus: 6/4D
4 Tractor Beam Projectors
Weapons:
Fire Arc: 2 front, 1 left, 1 right
15 Turbolaser Batteries
Crew: 2
Fire Arc: 5 front, 5 left, 5 right
Crew: 1 (5), 2 (10)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/72/150 km
Damage: 5D

196
10 Laser Cannons Atmosphere Range: 2-6/24/50 km
Fire Arc: Turret Damage: 4D
Crew: 2 5 Gravity Well Projectors
Scale: Starghter Fire Arc: Turret
Skill: Starship gunnery Crew: 1
Fire Control: 2D Skill: Capital ship gunnery
Space Range: 1-3/12/25 Fire Control: 7D+2
Atmosphere Range: 2-6/24/50 km Space Range: 1-5/75/150/300
Damage: 2D+2 Damage: Blocks hyperspace travel
4 Tractor Beam Projectors (one for each hangar) 10 Tractor Beam Projectors
Fire Arc: 2 left, 2 right Fire Arc: 6 front, 2 left, 2 right
Crew: 2 Crew: 2(2), 4(2), 10(6)
Skill: Capital ship gunnery Skill: Capital ship gunnery
Fire Control: 3D Fire Control: 4D
Space Range: 1-5/15/30 Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km Atmosphere Range: 2-10/30/60 km
Damage: 4D Damage: 6D
Starship Complement: 20 drop-ships, 4 modied TIE/ Starghter Complement: Default arrangement is 24
rc, 2 Lambda shuttles TIE Interceptors and 12 TIE Bombers or Scimitar Assault
Bombers

Interdictor II Cruiser
Craft: Sienar Fleet Systems Immobilizer 419 Sovereign Star Destroyer
Alignment: Empire Craft: KDYs Sovereign-class Super Star Destroyer
Era: New Republic Alignment: Empire
Type: Interdictor II-class heavy cruiser Era: New Republic
Scale: Capital Source: Dark Empire Sourcebook (page 93)
Length: 1,100 meters Type: Super star destroyer
Skill: Capital ship piloting: Interdictor II Cruiser Scale: Capital
Crew: 32,411, gunners: 225, skeleton: 4,500/+15 Length: 15,000 meters
Crew Skill: Astrogation 5D, capital ship gunnery 5D, Skill: Capital ship piloting
capital ship piloting 5D, capital ship shields 4D+1 Crew: 601,670, gunners: 4,075, skeleton: 86,000/+10
Passengers: 2,200(Troops) Crew Skill: Astrogation 4D+1, capital ship gunnery
Cargo Capacity: 28,500 metric tons 4D+1, capital ship piloting 4D, capital ship shields 4D,
Consumables: 5 years sensors 3D+1
Cost: Not available for sale Passengers: 130,100 (troops)
Hyperdrive Multiplier: x1 Cargo Capacity: 400,000 metric tons
Hyperdrive Backup: x6 Consumables: 5 years
Nav Computer: Yes Cost: Not available for sale
Maneuverability: 2D+1 Hyperdrive Multiplier: x3
Space: 5 Hyperdrive Backup: x8
Hull: 6D Nav Computer: Yes
Shields: 4D+2 Maneuverability: 1D
Sensors: Space: 3
Passive: 50/1D Hull: 11D
Scan: 75/3D Shields: 8D
Search: 150/4D Sensors:
Focus: 5/4D+2 Passive: 250/2D
Weapons: Scan: 350/3D
30 Turbolaser Batteries Search: 500/4D
Fire Arc: 15 left,15 right Focus: 70/5D
Crew: 2
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/36/75
Atmosphere Range: 6-30/72/150 km
Damage: 5D
10 Quad Laser Cannons
Fire Arc: 10 front
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25

197
Weapons: Space Range: 1-5/15/30
Axial Superlaser Damage: Block hyperspace travel
Fire Arc: Front Starghter Complement: 35 TIE Interceptor squadrons,
Crew: 75 5 TIE Bomber squadrons
Scale: Death Star Ground/Air Vehicle Complement: 75 AT-ATs
Skill: Capital ship piloting: superlaser
Fire Control: 5D
Space Range: 5-25/75/150 Eclipse Star Destroyer
Damage: Gradational output can re once every minute Craft: KDYs Eclipse-class Super Star Destroyer
at minimum energy (1D damage). It can also build up a Alignment: Empire
charge of 1D per minute up to 8D. Current reactor can Era: New Republic
only generate 8D total per day. Source: Dark Empire Sourcebook (pages 91-93), The
500 Heavy Laser Cannons
Fire Arc: 200 front, 150 left, 150 right Essential Guide to Vehicles and Vessels (pages 46-47)
Crew: 4 Type: Super star destroyer
Fire Control: 2D Scale: Capital
Space Range: 3-15/35/75 Length: 17,500 meters
Atmosphere Range: 6-15/72/150 km Skill: Capital ship piloting: Super Star Destroyer
Damage: 8D Crew: 708,470, gunners: 4,175, skeleton: 88,500/+10
500 Turbolaser Batteries Crew Skill: Astrogation 5D, capital ship gunnery 5D,
Fire Arc: 150 front, 125 left, 125 right, 100 back capital ship piloting 6D, capital ship shields 4D+2,
Crew: 2 sensors 4D+1
Scale: Starghter Passengers: 150,000 (troops)
Skill: Starship gunnery Cargo Capacity: 600,000 metric tons
Fire Control: 4D Consumables: 10 years
Space Range: 3-15/36/75 Cost: Not available for sale
Atmosphere Range: 600-1.5/7/15 km Hyperdrive Multiplier: x2
Damage: 5D Hyperdrive Backup: x6
75 Ion Cannons Nav Computer: Yes
Fire Arc: 25 front, 25 left, 25 right Maneuverability: 1D
Crew: 6 Space: 4
Skill: Capital ship gunnery Hull: 15D+2
Fire Control: 2D+2 Shields: 11D+1
Space Range: 1-10/25/50 Sensors:
Atmosphere Range: 2-20/50/100 km Passive: 250/2D
Damage: 3D Scan: 350/3D
100 Tractor Beam Emplacements Search: 500/4D
Fire Arc: 55 front, 20 left, 20 right, 5 back Focus: 75/5D
Crew: 5 Weapons:
Skill: Capital ship gunnery Axial Superlaser
Fire Control: 4D Fire Arc: Front
Space Range: 1-5/15/30 Crew: 75
Atmosphere Range: 2-10/30/60 km Scale: Death Star
Damage: 6D Skill: Capital ship piloting: superlaser
5 Gravity Well Projectors Fire Control: 5D
Fire Arc: 3 front, 1 left, 1 right Space Range: 5-25/75/150
Crew: 10 Damage: Gradational output can re once every minute
Skill: Capital ship gunnery: gravity well projector at minimum energy (1D damage). It can also build up a
Fire Control: 4D charge of 1D per minute up to 8D. Current reactor can
only generate 11D total per day.

198
550 Heavy Laser Cannons
Fire Arc: 200 front, 150 left, 150 right, 50 back
Crew: 4
Alliance
Skill: Capital ship gunnery
Fire Control: 2D
Medical Frigate
Craft: Modied Nebulon-B Frigate
Space Range: 3-15/35/75
Stock: Pages 165-166
Atmosphere Range: 6-15/72/150 km
Alignment: Rebel Alliance
Damage: 8D
500 Turbolaser Batteries Era: Rebellion
Fire Arc: 150 front, 125 left, 125 right, 100 back Source: Rebel Alliance Sourcebook (page 138)
Crew: 2 Type: Escort starship
Scale: Starghter Scale: Capital
Skill: Starship gunnery Length: 300 meters
Fire Control: 4D Skill: Capital ship piloting: Nebulon-B
Space Range: 3-15/36/75 Crew: 850, skeleton: 307/+10
Atmosphere Range: 600-1.5/7/15 km Crew Skill: Astrogation 3D, capital ship gunnery 3D+1,
Damage: 5D capital ship piloting 3D+2, capital ship shields 3D,
75 Ion Cannons sensors 3D+1, starship gunnery 4D+1
Fire Arc: 25 front, 25 left, 25 right Passengers: 745 (patients)
Crew: 4 Cargo Capacity: 1,000 metric tons
Skill: Capital ship gunnery Consumables: 1 year
Fire Control: 2D+2 Hyperdrive Multiplier: x3
Space Range: 1-10/25/50 Hyperdrive Backup: x16
Atmosphere Range: 2-20/50/100 km Nav Computer: Yes
Damage: 3D Maneuverability: 1D
100 Tractor Beam Emplacements Space: 4
Fire Arc: 55 front, 20 left, 20 right, 5 back Atmosphere: 280; 850 km/h
Crew: 5 Hull: 4D+2
Skill: Capital ship gunnery Shields: 2D
Fire Control: 4D Sensors:
Space Range: 1-5/15/30 Passive: 40/1D
Atmosphere Range: 2-10/30/60 km Scan: 75/2D
Damage: 6D Search: 150/3D
10 Gravity Well Projectors Focus: 4/4D+2
Fire Arc: 3 front, 2 left, 2 right, 3 back Weapons:
Crew: 10 6 Turbolaser Batteries
Skill: Capital ship gunnery: gravity well projector Fire Arc: 2 front, 2 left, 2 right
Fire Control: 4D Crew: 1(3), 4(3)
Space Range: 1-5/15/30 Skill: Capital ship gunnery
Damage: Blocks hyperspace travel Fire Control: 3D
Starghter Complement: 50 TIE Interceptor squadrons, Space Range: 3-15/35/75
8 TIE Bomber squadrons Atmosphere Range: 6-30/70/150 km
Ground/Air Complement: Imperial Royal Guards Damage: 4D
legion, COMPForce Assault Battalion, 5 prefabricated 8 Laser Cannons
garrison bases, 100 AT-ATs Fire Arc: 2 front, 2 left, 2 right, 2 back
Crew: 1(4), 2(4)
Scale: Starghter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 2-6/24/50 km
Damage: 2D
2 Tractor Beam Projectors
Fire Arc: Front
Crew: 12
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D
Note: Has 745 beds, with 80 medics and 30 medical
droids (MD and 2-1B models). Has 15 bacta tanks. Has
ve operating theaters that can to handle everything from
microsurgery to prosthetic replacement to childbirth.

199
Mon Calamari Escort Frigate
Craft: Mon Calamari MCE-10 Escort Frigate
Alignment: Rebel Alliance
Era: Rebellion
Type: Escort Starship
Scale: Capital
Length: 350 meters
Skill: Capital ship piloting
Crew: 1,000, skeleton: 360
Crew Skill: Astrogation 3D, capital ship gunnery 4D+2,
capital ship piloting, capital ship shields 3D, sensors
3D+1
Passengers: 100 troops
Cargo Capacity: 5,000 metric tons
Consumables: 1 year Scale: Capital
Hyperdrive Multiplier: x2 Skill: Capital ship piloting: CC-7700
Hyperdrive Backup: x9 Crew: 56, gunners: 35, skeleton: 15/+10
Nav computer: Yes Crew Skill: Astrogation 3D, capital ship gunnery 4D,
Maneuverability: 2D capital ship piloting 3D+2, capital ship shields 3D+1,
Space: 6 sensors 3D+2, starship gunnery 3D
Hull: 4D Passengers: None
Shields: 2D Cargo Capacity: 300 metric tons
Sensors: Consumables: 4 months
Passive: 40/1D Cost: Not Available for Sale
Scan: 60/2D Hyperdrive Multiplier: x2
Search: 120/3D Hyperdrive Backup: x16
Focus: 5/4D Nav Computer: Yes
Weapons: Maneuverability: 2D
20 Turbolaser Batteries Space: 6
Fire Arc: 10 front, 5 right, 5 left (blisters give 160 arc) Hull: 3D
Crew: 1 to 4 Shields: 3D
Skill: Capital ship gunnery Sensors:
Fire Control: 2D Passive: 20/0D
Space Range: 3-15/35/75 Scan: 40/0D
Atmosphere Range: 6-30/70/150 km Search: 80/1D
Damage: 4D Focus: 2/2D
10 Ion Cannons Weapons:
Fire Arc: 4 front, 3 right, 3 left (blisters give 160 arc) 25 Turbolasers
Crew: 1 to 7 Fire Arc: 5 front, 10 left, 10 right
Skill: Capital ship gunnery Crew: 2
Fire Control: 3D Skill: Capital ship gunnery
Space Range: 1-10/25/50 Fire Control: 3D
Atmosphere Range: 2-20/50/100 km Space Range: 3-15/35/75
Damage: 3D Atmosphere Range: 6-30/70/150 km
3 Tractor Beams Damage: 5D
Fire Arc: 1 front, 1 right, 1 left (blisters give 160 arc) 24 Laser Cannons
Crew: 1 to 10 Fire Arc: 6 front, 6 left, 6 right, 6 back
Skill: Capital ship gunnery Crew: 1
Fire Control: 2D+2 Scale: Starghter
Space Range: 1-5/15/30 Skill: Starship gunnery
Atmosphere Range: 2-10/30/60 Fire Control: 2D
Damage: 4D Space Range: 1-3/12/25
Starghter Complement: 1 squadron Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D
Gravity Well Projector
CC-7700 Frigate Fire Arc: Turret
Craft: Corellian Engineering Corporation CC-7700 Crew: 1
Frigate Skill: Capital ship gunnery
Alignment: Rebel Alliance / General Fire Control: 4D+1
Era: Rebellion Space Range: 1/75/150
Type: Frigate Damage: Blocks hyperspace travel
Length: 180 meters

200
Rebel Carrier Cruiser
Craft: Rendili StarDrives Neutron Star Bulk Cruiser
Stock: Page 171
Alignment: Rebel Alliance
Era: Rebellion
Source: Rebel Alliance Sourcebook (pages 59-60)
Type: Modied bulk cruiser
Scale: Capital
Length: 600 meters
Skill: Capital ship piloting: bulk cruiser
Crew: 1,993, gunners: 57, skeleton: 840/+10
Crew Skill: Astrogation 3D+2, capital ship gunnery
4D, capital ship piloting 4D+1, capital ship shields 4D,
Crew Skill: Capital ship gunnery 4D+2, capital ship
sensors 3D+2
piloting: Assault Frigate 5D, capital ship shields 4D,
Passengers: 200 (troops)
sensors 3D
Cargo Capacity: 5,000 metric tons
Passengers: 100(troops)
Consumables: 1 year
Cargo Capacity: 7,500 metric tons
Cost: Not available for sale
Consumables: 1.5 years
Hyperdrive Multiplier: x2
Cost: Not available for sale
Hyperdrive Backup: x12
Hyperdrive Multiplier: x2
Nav Computer: Yes
Hyperdrive Backup: x12
Maneuverability: 1D
Nav Computer: Yes
Space: 4
Maneuverability: 1D+2
Hull: 5D
Space: 6
Shields: 2D
Hull: 5D
Sensors:
Shields: 3D
Passive: 40/1D
Sensors:
Scan: 80/2D
Passive: 20/1D
Search: 125/3D
Scan: 40/2D
Focus: 5/3D+2
Search: 80/3D
Weapons:
Focus: 5/3D+2
30 Quad Laser Cannons
Weapons:
Fire Arc: 10 front, 10 left, 10 right
15 Laser Cannons
Crew: 1 (15), 2 (10), 3 (5)
Fire Arc: 5 front, 5 left, 5 right
Scale: Starghter
Crew: 1(4), 2(8), 3(3)
Skill: Starship gunnery
Skill: Capital ship gunnery
Fire Control: 2D
Fire Control: 3D
Space Range: 1-5/10/17
Space Range: 1-3/12/25
Atmosphere Range: 100-500/1/1.7 km
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
Damage: 2D
2 Tractor Beam Projectors
20 Quad Laser Cannons
Fire Arc: Front
Fire Arc: 8 front, 6 left, 6 right
Crew: 1 (1), 6 (1)
Crew: 3
Skill: Capital ship gunnery
Skill: Capital ship gunnery
Fire Control: 2D
Fire Control: 2D
Space Range: 1-5/15/30
Space Range: 1-5/10/17
Damage: 4D
Atmosphere Range: 100-500/1/1.7 km
Starghter Complement: 3 squadrons
Damage: 4D
15 Turbolaser Batteries
Rebel Assault Frigate Fire Arc: 5 front, 5 left, 5 right
Crew: 1(8), 3(7)
Craft: Rebel Assault Frigate Skill: Capital ship gunnery
Alignment: Rebel Alliance Fire Rate: 1/3
Era: Rebellion Fire Control: 1D
Source: Rebel Alliance Sourcebook (pages 57-59), The Space Range: 3-10/30/60
Thrawn Trilogy Sourcebook (page 211) Atmosphere Range: 300-1/3/6 km
Type: Modied Dreadnaught Damage: 7D
Scale: Capital Starghter Complement: 20 Starghter scale craft
Length: 700 meters at a time may dock, but none may be carried through
Skill: Capital ship piloting: assault frigate hyperspace. A modied Assault Shuttle may be carried
Crew: 4,882, gunners: 118, skeleton: 1,500/+20 through hyperspace atop the superstructure.

201
back to 3D.
Mon Calamari MC80 Star Cruiser Sensors:
Craft: Mon Calamari MC80 Star Cruiser Passive: 40/1D
Alignment: Rebel Alliance Scan: 60/2D
Era: Rebellion Search: 120/3D
Source: Core Rulebook (page 252), Rebel Alliance Focus: 5/4D
Sourcebook (pages 56-57), The Thrawn Trilogy Weapons:
Sourcebook (pages 220, 222), The Essential Guide to 48 Turbolaser Batteries (re separately)
Vehicles and Vessels (pages 116-117) Fire Arc: 12 front, 12 left, 12 right, 12 back
Type: Star cruiser Crew: 1 to 3
Scale: Capital Skill: Capital ship gunnery
Length: 1200.0 meters Fire Control: 2D
Skill: Capital ahip piloting: Mon Calamari cruiser Space Range: 3-15/35/75
Crew: Skeleton: 1,230 with Command 6D; Total crew: Atmosphere Range: 6-30/70/150 km
5,402 Damage: 4D
Crew Skill: Starship piloting 5D+2, starship shields 20 Ion Cannons (re separately)
5D, starship sensors 3D+1, astrogation 4D, capital ship Fire Arc: 8 front, 4 left, 4 right, 4 back
gunnery 5D Crew: 1 to 7
Passengers: 1,200 (troops) Skill: Capital ship gunnery
Cargo Capacity: 20,000 metric tons; 5,000 cubic Fire Control: 3D
meters Space Range: 1-10/25/50
Consumables: 2 years Atmosphere Range: 2-20/50/100 km
Hyperdrive Multiplier: x1 Damage: 3D
Hyperdrive Backup: x9 6 Tractor Beam Projectors (re separately)
Nav Computer: Yes Fire Arc: 4 front, 1 left, 1 right
Maneuverability: 2D Crew: 1 to 10
Space: 6 Skill: Capital ship gunnery
Hull: 6D Fire Control: 2D+2
Shields: 3D * Space Range: 1-5/15/30
* Mon Cal star cruisers have 6D of back-up shields. When Atmosphere Range: 2-10/30/60 km
a die of shields is lost, if the shield operators can make Damage: 4D
an Easy capital ship shields total, one of the backup die
codes of shields can be brought up to increase the shield

202
Mon Calamari Evacuation
Cruiser
Craft: Modied Mon Calamari MC80 Star Cruiser
Alignment: New Republic
Era: New Republic
Source: Dark Empire Sourcebook (page 100)
Type: Evacuation carrier
Scale: Capital
Length: 1,200 meters
Skill: Capital ship piloting: Mon Calamari Star Cruiser
Crew: 1,011, skeleton: 429/+10
Crew Skill: Astrogation 3D+2, capital ship piloting 5D,
capital ship shields 5D, sensors 3D
Passengers: 75,000(safely; this number can be doubled 130 Turbolaser
if absolutely necessary, but is extremely risky) Fire Arc: 12 batteries front, 6 batteries left, 6 batteries
Cargo Capacity: 16,000 metric tons right, 2 batteries back
Consumables: 6 weeks Crew: 2
Cost: Not available for sale Skill: Capital ship gunnery
Hyperdrive Multiplier: x4 Fire Control: 3D
Hyperdrive Backup: x14 Space Range: 3-15/35/75
Nav Computer: Yes Atmosphere Range: 6-30/70/150 km
Maneuverability: 0D Damage: 5D
Space: 6 60 Ion Cannons
Atmosphere: 210, 600 km/h Fire Arc: 8 batteries front, 2 batteries left, 2 batteries
Hull: 3D right
Shields: 3D Crew: 1
Sensors: Scale: Starghter
Passive: 10/1D Skill: Starship gunnery
Scan: 20/2D Fire Control: 2D
Search: 30/3D Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Bulwark Battlecruiser Starship Compliment: 10 starghter squadrons, 15
light transports
Craft: TransGalMeg Industries Bulwark Battlecruiser
Alignment: Rebel Alliance / General
Era: Rebellion
Type: Cruiser
Agave Picket Ship
Length: 3,200 meters
Scale: Capital
Skill: Capital ship piloting: Bulwark Battlecruiser
Crew: 9,252
Crew Skill: Astrogation 4D, capital ship gunnery 4D,
capital ship piloting 4D, capital ship shields 4D, sensors
4D, starship gunnery 4D
Passengers: 4,300 (troops) Craft: Republic Engineering Corporation Agave-class
Cargo Capacity: 39,000 metric tons Picket Ship
Consumables: 5 years Alignment: New Republic
Cost: Not available for sale Era: New Republic
Space: 4 Type: Tactical reconnaissance ship
Atmosphere: N/A Scale: Capital
Hyperdrive: x1 Length: 190 meters
Hyperdrive Backup: x8 Skill: Capital ship piloting
Nav Computer: Yes Crew: 28, gunners: 8, skeleton: 10/+10
Hull: 8D Crew Skill: Varies
Shields: 3D Passengers: 5
Sensors: Cargo Capacity: 500 metric tons
Passive: 20/0D Consumables: 3 months
Scan: 40/0D Cost: Not available for sale
Search: 80/1D Hyperdrive Multiplier: x1
Focus: 2/2D Hyperdrive Backup: x10
Weapons: Nav Computer: Yes
Maneuverability: 3D

203
Space: 8 Shields: 3D
Atmosphere: 365; 1,050 km/h Sensors:
Hull: 3D Passive: 20/1D
Shields: 1D Scan: 60/2D
Sensors: Search: 100/3D
Passive: 50/1D Focus: 4/3D+2
Scan: 100/2D
Search: 150/4D
Focus: 5/4D+2 Corona Frigate
Stealth: +2D to sensor difculties Craft: Kuat Drive Yards Corona-class Frigate
Weapons: Alignment: New Republic
2 Turbolaser Cannons
Era: New Republic
Fire Arc: Front
Type: Line frigate
Crew: 2
Scale: Capital
Skill: Capital ship gunnery
Length: 275 meters
Fire Control: 2D
Skill: Capital ship piloting: Corona
Space Range: 3-15/35/75
Crew: 782, gunners: 56, skeleton: 281/+10
Atmosphere Range: 6-30/70/150 km
Crew Skill: Astrogation 4D, capital ship gunnery 4D+1,
Damage: 5D
capital ship piloting 4D, capital ship shields 3D, sensors
4 Laser Cannons
4D+1
Fire Arc: Turret
Passengers: 80 (troops)
Crew: 1
Cargo Capacity: 4,000 metric tons
Scale: Starghter
Consumables: 1 year
Skill: Starship gunnery
Cost: Not available for sale
Fire Control: 3D
Hyperdrive Multiplier: x1
Space Range: 1-3/12/25
Hyperdrive Backup: x12
Atmosphere Range: 2-6/24/50 km
Nav Computer: Yes
Damage: 5D
Maneuverability: 1D
Space: 5
Hajen Fleet Tender Atmosphere: 295; 850
km/h
Hull: 4D
Shields: 2D
Sensors:
Passive: 40/0D
Scan: 75/1D
Search: 150/2D
Focus: 4/3D
Weapons:
10 Turbolaser Cannons
Fire Arc: 5 front, 2 left, 2
right, 1 back
Craft: Republic Engineering Corporation Hajen-class
Crew: 2
Fleet Tender
Skill: Capital ship gunnery
Alignment: New Republic
Fire Control: 2D
Era: New Republic
Space Range: 3-15/35/75
Type: Resupply vessel
Atmosphere Range: 6-30/70/150 km
Scale: Capital
Damage: 5D
Length: 375 meters
10 Laser Cannons
Skill: Capital ship piloting
Fire Arc: 5 front, 2 left, 2 right, 1 back
Crew: 6 (plus extensive droid complement), skeleton:
Crew: 2
2/+15
Scale: Starghter
Crew Skill: Varies
Skill: Starship gunnery
Passengers: 6
Fire Control: 2D
Cargo Capacity: 300,000 metric tons
Space Range: 1-3/12/25
Consumables: 1 month
Atmosphere Range: 2-6/24/50 km
Cost: Not available for sale
Damage: 4D
Hyperdrive Multiplier: x1
4 Ion Cannons
Hyperdrive Backup: x10
Fire Arc: 1 front, 1 left, 1 right, 1 back
Nav Computer: Yes
Crew: 2
Maneuverability: 1D
Skill: Capital ship gunnery
Space: 7
Fire Control: 2D
Atmosphere: 350; 1,000 km/h
Space Range: 1-10/25/50
Hull: 5D

204
Atmosphere Range: 2-20/50/100 km Damage: 5D
Damage: 3D 20 Ion Cannons
2 Tractor Beam Projectors Fire Arc: 5 front, 5 left, 5 right, 5 back
Fire Arc: Front Crew: 1
Crew: 4 Scale: Starghter
Skill: Capital ship gunnery Skill: Starship gunnery
Fire Control: 4D Fire Control: 2D
Space Range: 1-5/15/30 Space Range: 1-3/12/25
Atmosphere Range: 2-10/30/60 km Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D Damage: 5D
Starghter Complement: 36 starghters

Warrior Gunship
CC-9600 Frigate

Craft: Republic Engineering Corporation Warrior-class


Warrior
Gunship
Alignment: New Republic
Era: New Republic
Type: Heavy assault ship
Scale: Capital
Length: 190 meters
Craft: Corellian Engineering Corporation CC-9600 Crew: 44, gunners: 36, skeleton: 22/+10
Frigate Crew Skill: Astrogation 4D, capital ship gunnery 4D+1,
Alignment: New Republic capital ship piloting 4D, capital ship shields
Era: New Republic 3D, starship gunnery 4D
Type: Heavy frigate Cargo Capacity: 500 metric tons
Length: 250 meters Passengers: 10
Scale: Capital Consumables: 3 months
Skill: Capital ship piloting: CC-9600 Hyperdrive Multiplier: x1
Crew: 120, gunners: 100, skeleton: 30/+10 Hyperdrive Backup: x10
Crew Skill: Astrogation 3D, capital ship gunnery 4D, Nav Computer: Yes
capital ship piloting 3D+2, capital ship shields 3D+1, Maneuverability: 3D
sensors 3D+2, starship gunnery 3D Space: 8
Passengers: 120 (troops) Atmosphere: 365; 1,050 km/h
Cargo Capacity: 500 metric tons Hull: 5D
Consumables: 4 months Shields: 3D
Cost: Not Available for Sale Sensors:
Hyperdrive Multiplier: x1 Passive: 40/1D
Hyperdrive Backup: x16 Scan: 80/2D
Nav Computer: Yes Search: 100/4D
Maneuverability: 2D Focus: 4/4D+2
Space: 7 Weapons:
Hull: 4D 10 Turbolaser Cannons
Shields: 3D Fire arc: 4 forward, 3 left, 3 right
Sensors: Skill: Capital ship gunnery
Passive: 20/0D Fire control: 2D
Scan: 40/0D Space range: 3-15/35/75
Search: 80/1D Atmosphere Range: 6-30/70/150 km
Focus: 2/2D Damage: 6D
Weapons: 8 Laser Cannons
20 Turbolasers Fire arc: 2 forward, 3 left, 3 right
Fire Arc: 5 front, 5 left, 5 right, 5 back Scale: Starghter
Crew: 2 Skill: Starship gunnery
Skill: Capital ship gunnery Fire control: 3D
Fire Control: 3D Space range: 1-3/12/25
Space Range: 3-15/35/75 Atmosphere Range: 200-600/24/50 km
Atmosphere Range: 6-30/70/150 km

205
Damage: 5D 8 Ion Cannons
4 Concussion Missile Tubes Fire Arc: 2 front, 2 left, 2 right, 2 back
Fire arc: 2 forward, 2 back Crew: 1
Skill: Capital ship gunnery Skill: Capital ship gunnery
Fire control: 3D Fire Control: 2D
Space range: 2-12/30/60 Space Range: 1-10/25/50
Atmopheres Range: 200-1.2/3/6 km Atmosphere Range: 2-20/50/100 km
Damage: 9D Damage: 3D
Starghter Complement: 1 squadron

Sacheen Escort
Belarus Medium Cruiser
Craft: Loronar Belarus-class Medium Cruiser
Alignment: New Republic
Era: New Republic
Type: Medium line cruiser
Scale: Capital
Length: 400 meters
Skill: Capital ship piloting
Craft: Republic Engineering Corporation Sacheen-class
Crew: 1,753, gunners: 125, skeleton: 718
Escort
Crew Skill: Astrogation 4D, capital ship gunnery 4D+1,
Alignment: New Republic
capital ship piloting 4D, capital ship shields 3D
Era: New Republic
Passengers: 410 (troops)
Type: Escort cruiser
Cargo Capacity: 7,500 metric tons
Scale: Capital
Consumables: 1 year
Length: 375 meters
Cost: Not available for sale
Skill: Capital ship piloting
Hyperdrive Multiplier: x2
Crew: 64, gunners: 46, skeleton: 22/+10
Hyperdrive Backup: x12
Crew Skill: Varies
Nav Computer: Yes
Passengers: 6
Maneuverability: 2D
Cargo Capacity: 4,000 metric tons
Space: 6
Consumables: 5 months
Atmosphere: 295; 850 km/h
Cost: Not available for sale
Hull: 6D
Hyperdrive Multiplier: x1
Shields: 2D
Hyperdrive Backup: x10
Sensors:
Nav Computer: Yes
Passive: 30/0D
Maneuverability: 2D
Scan: 50/1D
Space: 7
Search: 100/2D
Atmosphere: 350; 1,000 km/h
Focus: 4/3D
Hull: 5D
Weapons:
Shields: 3D
15 Turbolaser Cannons
Sensors:
Fire Arc: 5 front, 5 left, 5 right
Passive: 40/1D
Crew: 2
Scan: 80/2D
Skill: Capital ship gunnery
Search: 120/3D
Fire Control: 2D
Focus: 6/4D
Space Range: 3-15/35/75
Weapons:
Atmosphere Range: 6-30/70/150 km
10 Heavy Turbolaser Cannons
Damage: 5D
Fire Arc: 4 front, 3 left, 3 right
10 Turbolaser Batteries
Crew: 3
Fire Arc: 5 left, 5 right
Skill: Capital ship gunnery
Crew: 2
Fire Control: 2D
Skill: Capital ship gunnery
Space Range: 3-15/35/75
Fire Control: 1D
Atmosphere Range: 6-30/70/150 km
Space Range: 3-15/35/75
Damage: 7D
Atmosphere Range: 6-30/70/150 km
8 Laser Cannons
Damage: 7D
Fire Arc: 2 front, 3 left, 3 right
5 Ion Cannons
Crew: 1
Fire Arc: 1 front, 2 left, 2 right
Scale: Starghter
Crew: 3
Skill: Starship gunnery
Skill: Capital ship gunnery
Fire Control: 3D
Fire Control: 2D
Space Range: 1-3/12/25
Space Range: 1-10/25/50
Atmosphere Range: 2-6/24/50 km
Atmosphere Range: 2-20/50/100 km
Damage: 5D

206
Damage: 4D
10 Tractor Beam Projectors
Endurance Fleet Carrier
Fire Arc: 4 front, 2 left, 2 right, 2 back
Crew: 4
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 5D

Defender Carrier

Craft: Republic Engineering Corporation Endurance-


class Fleet Carrier
Alignment: New Republic
Era: New Republic
Type: Fleet carrier
Scale: Capital
Length: 1,040 meters
Craft: Republic Engineering Corporation Defender-class
Defender Skill: Capital ship piloting: Endurance carrier
Assault Carrier Crew: 6,795, gunners: 76, skeleton: 2,265/+10
Alignment: New Republic Crew Skill: Varies
Era: New Republic Passengers: 1,600 (troops)
Type: Assault carrier Cargo Capacity: 15,000 metric tons
Scale: Capital Consumables: 5 months
Length: 700 meters Cost: Not available for sale
Skill: Capital ship piloting Hyperdrive Multiplier: x1
Crew: 4,050, gunners: 20, skeleton: 1,350/+10 Hyperdrive Backup: x10
Crew Skill: Varies Nav Computer: Yes
Passengers: 700 (troops) Maneuverability: 1D
Cargo Capacity: 12,000 metric tons Space: 7
Consumables: 5 months Atmosphere: 350; 1,000 km/h
Cost: Not available for sale Hull: 8D
Hyperdrive Multiplier: x1 Shields: 3D
Hyperdrive Backup: x10 Sensors:
Nav Computer: Yes Passive: 50/1D
Maneuverability: 1D Scan: 100/2D
Space: 7 Search: 150/3D
Atmosphere: 350; 1,000 km/h Focus: 5/3D+2
Hull: 7D Weapons:
Shields: 4D 12 Turbolaser Cannons
Sensors: Fire Arc: 4 front, 4 left, 4 right
Passive: 50/1D Crew: 2
Scan: 100/2D Skill: Capital ship gunnery
Search: 150/3D Fire Control: 2D
Focus: 5/3D+2 Space Range: 3-15/35/75
Weapons: Atmosphere Range: 6-30/70/150 km
20 Laser Cannons Damage: 7D
Fire Arc: 5 front, 5 left, 5 right, 5 back 20 Laser Cannons
Crew: 1 Fire Arc: 10 front, 5 left, 5 right, 5 back
Scale: Starghter Crew: 1
Skill: Starship gunnery Scale: Starghter
Fire Control: 3D Skill: Starship gunnery
Space Range: 1-3/12/25 Fire Control: 3D
Atmosphere Range: 2-6/24/50 km Space Range: 1-3/12/25
Damage: 5D Atmosphere Range: 2-6/24/50 km
Starghter Complement: 3 squadrons Damage: 5D
8 Ion Cannons
Fire Arc: 5 front, 1 left, 1 right, 1 back
Crew: 1
Skill: Capital ship gunnery

207
Fire Control: 3D Skill: Starship gunnery
Space Range: 1-10/25/50 Fire Control: 3D
Atmosphere Range: 2-20/50/100 km Space Range: 1-3/12/25
Damage: 4D Atmosphere Range: 200-500/24/50 km
4 Tractor Beam Projectors Damage: 5D
Fire Arc: 1 front, 1 left, 1 right, 1 back 20 Ion Cannons
Crew: 6 Fire Arc: 5 front, 5 left, 5 right, 5 back
Skill: Capital ship gunnery Crew: 1
Fire Control: 3D Skill: Capital ship gunnery
Space Range: 1-5/15/30 Fire Control: 3D
Atmosphere Range: 2-10/30/60 km Space Range: 1-10/25/50
Damage: 4D Atmosphere Range: 2-20/50/100 km
Starghter Compliment: 12 squadrons Damage: 4D
8 Concussion Missile Tubes*
Fire Arc: 3 front, 2 left, 2 right, 1 back
Majestic Heavy Cruiser Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6 km
Damage: 9D
4 Tractor Beam Projectors
Fire Arc: 1 front, 1 left, 1 right, 1 back
Crew: 6
Skill: Capital ship gunnery
Craft: Republic Engineering Corporation Majestic-class
Majestic Fire Control: 3D
Heavy Cruiser Space Range: 1-5/15/30
Alignment: New Republic Atmosphere Range: 2-10/30/60 km
Era: New Republic Damage: 4D
Type: Heavy capital combat cruiser * Concussion Missile Launchers typically re smart
Scale: Capital missiles able to track targets. They have an effective Fire
Length: 700 meters Control of 4D once launched.
Skill: Capital ship piloting: Majestic heavy cruiser
Crew: 4,050; gunners: 132; 1,350/+10
Crew Skill: Varies Republic Star Destroyer
Passengers: 640 (troops)
Cargo Capacity: 12,000 metric tons
Consumables: 5 months
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 7D
Shields: 3D
Sensors:
Passive: 50/1D
Scan: 100/2D
Search: 150/3D
Focus: 5/3D+2
Weapons:
Craft: Rendili StarDrive Republic
Republic-class Star Destroyer
40 Turbolaser Batteries
Alignment: New Republic
Fire Arc: 5 front, 10 left, 10 right, 5 back
Era: New Republic
Crew: 2
Type: Star Destroyer
Skill: Capital ship gunnery
Scale: Capital
Fire Control: 2D
Length: 1,250 meters
Space Range: 3-15/35/75
Skill: Capital ship piloting: Star Destroyer
Atmosphere Range: 6-30/70/150 km
Crew: 8,168, gunners: 260, skeleton: 2,917/+10
Damage: 7D
Crew Skill: Astrogation 4D, capital ship gunnery 4D+1,
20 Laser Cannons
capital ship piloting 4D, capital ship shields 3D
Fire Arc: 5 front, 5 left, 5 right, 5 back
Passengers: 3,200 (troops)
Crew: 1
Cargo Capacity: 11,000 metric tons
Scale: Starghter

208
Consumables: 2 years
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 6D
Shields: 3D
Sensors:
Passive: 50/1D
Scan: 100/3D
Search: 200/4D
Focus: 6/4D+2 Hyperdrive Multiplier: x1
Weapons: Hyperdrive Backup: x8
40 Heavy Turbolaser Batteries Nav Computer: Yes
Fire Arc: 20 front, 10 left, 10 right Maneuverability: 2D
Crew: 2 Space: 6
Skill: Capital ship gunnery Hull: 7D
Fire Control: 0D Shields: 4D+2
Space Range: 3-15/35/75 Sensors:
Atmosphere Range: 6-30/70/150 km Passive: 50/2D+1
Damage: 8D Scan: 100/3D+1
40 Heavy Turbolaser Cannons Search: 200/4D+1
Fire Arc: 10 front, 10 left, 10 right, 10 back Focus: 6/5D
Crew: 2 Weapons:
Skill: Capital ship gunnery 20 Turbolasers
Fire Control: 1D Fire Arc: 8 front, 4 left, 4 right, 4 rear
Space Range: 3-15/35/75 Skill: Capital ship gunnery
Atmosphere Range: 6-30/70/150 km Fire Control: 3D
Damage: 6D Space Range: 3-15/35/75
20 Ion Cannons Atmosphere Range: 6-30/70/150 km
Fire Arc: 5 front, 5 left, 5 right, 5 back Damage: 7D
Crew: 3 24 Heavy Double Turbolaser Cannons
Skill: Capital ship gunnery Fire Arc: 1 battery front, 2 batteries left, 2 batteries left,
Fire Control: 3D 1 battery rear
Space Range: 1-10/25/50 Skill: Capital ship gunnery
Atmosphere Range: 2-20/50/100 km Fire Control: 3D
Damage: 5D Space Range: 3-15/35/75
10 Tractor Beam Projectors Atmosphere Range: 6-30/70/150 km
Fire Arc: 4 front, 2 left, 2 right, 2 back Damage: 4D
Crew: 4 10 Ion Cannons
Skill: Capital ship gunnery Fire Arc: 4 front, 3 left, 3 right
Fire Control: 4D Skill: Capital ship gunnery
Space Range: 1-5/15/30 Fire Control: 2D
Atmosphere Range: 2-10/30/60 km Space Range: 1-10/25/50
Damage: 6D Atmosphere Range: 2-20/50/100 km
Damage: 4D
20 Proton Torpedo Launchers
Bothan Assault Cruiser Fire Arc: 10 front, 5 right, 5 left
Craft: Bothan Assault Cruiser Scale: Starghter
Alignment: Bothans / New Republic Skill: Starship gunnery
Era: New Republic Ammo: 16 torpedoes each
Source: Starships of the Galaxy (page 89) Fire Control: 2D
Type: Assault cruiser Space Range: 1/3/7
Scale: Capital Atmosphere Range: 50-100/300/700 m
Length: 850 meters Damage: 9D
Skill: Capital ship piloting 4 Tractor Beam Projectors
Crew: 1,240 Fire Arc: 1 front, 1 left, 1 right, 1 rear
Crew Skill: Typically 6D in applicable skills Skill: Capital ship gunnery
Passengers: 250 (troops and pilots) Fire Control: 1D
Cargo Capacity: 5,000 metric tons Space Range: 1-5/15/30
Consumables: 2 years Atmosphere Range: 2-10/30/60 km
Cost: Not available for sale (97 million estimated) Damage: 6D

209
Fire Control: 3D
Mon Calamari MC90 Star Cruiser Space Range: 1-10/25/50
Craft: Mon Calamari MC90 Star Cruiser Atmosphere Range: 2-20/50/100 km
Alignment: New Republic Damage: 3D
Era: New Republic 8 Tractor Beam Projectors
Source: The Jedi Academy Sourcebook (pages 132-134), Fire Arc: 5 front, 1 left, 1 right, 1 back
Dark Empire Sourcebook (pages 94-95), Starships of the Crew: 10
Galaxy (pages 101-102) Skill: Capital ship gunnery
Type: Star cruiser Fire Control: 2D+2
Scale: Capital Space Range: 1-5/15/30
Length: 1,255 meters Atmosphere Range: 2-10/30/60 km
Skill: Capital ship piloting: Mon Calamari cruiser Damage: 4D
Crew: 5,560, gunners: 605, skeleton: 1,350/+10 6 Proton Torpedo/Missile Tubes
Crew Skill: Astrogation 4D, capital ship gunnery 5D, Fire Arc: Front
capital ship piloting 6D, capital ship shields 5D+1, Crew: 15
sensors 3D+1 Skill: Capital ship gunnery
Passengers: 1,700 (troops) Fire Control: 3D+2
Cargo Capacity: 30,000 metric tons Space Range: 2-12/30/60
Consumables: 2 years Atmosphere Range: 200-1.2/3/6 km
Cost: Not available for sale Damage: 6D+1
Hyperdrive Multiplier: x1 Starghter Complement: 2 wings of 3 squadrons
Hyperdrive Backup: x9 each, 2 stock light freighters. Always include one recon
Nav Computer: Yes squadron.
Maneuverability: 3D
Space: 7
Hull: 7D
Shields: 6D*
Defender Star Destroyer
Craft: Republic Engineering Corporation Defender-class
Defender
* The MC90 has 6D of back-up shields. When a die of
Fleet Carrier
shields is lost, if the shield operators can make an Easy
Alignment: New republic
capital ship shields total, one of the backup die codes of
Era: New Republic
shields can be added to the reduced shield code up to its
Source: Starships of the Galaxy (page 93)
original 6D value.
Type: Star Destroyer
Sensors:
Scale: Capital
Passive: 40/1D
Length: 1,040 meters
Scan: 60/2D
Skill: Capital ship piloting: Star Destroyer
Search: 120/3D
Crew: 6,795, gunners: 244, skeleton: 2,265/+10
Focus: 5/4D
Crew Skill: Varies
Weapons:
Passengers: 1,600 (troops)
75 Turbolaser Batteries
Cargo Capacity: 15,000 metric tons
Fire Arc: 30 front, 15 left, 15 right, 15 back
Consumables: 5 months
Crew: 3
Cost: Not available for sale
Skill: Capital ship gunnery
Hyperdrive Multiplier: x1
Fire Control: 2D
Hyperdrive Backup: x10
Space Range: 3-15/35/75
Nav Computer: Yes
Atmosphere Range: 6-30/70/150 km
Maneuverability: 1D
Damage: 4D
Space: 7
30 Ion Cannon Batteries
Atmosphere: 350; 1,000 km/h
Fire Arc: 10 front, 8 left, 8 right, 4 back
Hull: 7D
Crew: 7
Shields: 5D
Skill: Capital ship gunnery

210
Length: 7,500 meters
Skill: Capital ship piloting: Mon Calamari super cruiser
Crew: 183,647, gunners: 1728, skeleton: 32,894/+10
Crew Skill: Astrogation 4D, capital ship gunnery 5D,
capital ship piloting 5D+2, capital ship shields 5D,
sensors 3D+1
Passengers: 25,000(troops)
Cargo Capacity: 234,000 metric tons
Consumables: 2 years
Hyperdrive Multiplier: x2
Sensors: Hyperdrive Backup: x10
Passive: 50/1D Nav Computer: Yes
Scan: 100/2D Maneuverability: 1D
Search: 150/3D Space: 5
Focus: 5/3D+2 Hull: 9D
Weapons: Shield: 8D, backup: 4D
40 Heavy Turbolaser Batteries Sensors:
Fire Arc: 10 front, 10 left, 10 right, 10 back Passive: 65/1D+2
Crew: 2 Scan: 110/2D+2
Skill: Capital ship gunnery Search: 220/4D
Fire Control: 2D Focus: 7/6D
Space Range: 3-15/35/75 Weapons:
Atmosphere Range: 6-30/70/150 km 300 Turbolaser Batteries
Damage: 10D Fire Arc: 100 front, 100 left, 100 right
40 Heavy Turbolaser Cannons Crew: 1 (75), 2 (62), 3 (163)
Fire Arc: 10 front, 10 left, 10 right, 10 back Skill: Capital ship gunnery
Crew: 2 Fire Control: 2D
Skill: Capital ship gunnery Space Range: 3-15/35/75
Fire Control: 2D Atmosphere Range: 6-30/70/150 km
Space Range: 3-15/35/75 Damage: 4D
Atmosphere Range: 6-30/70/150 km 200 Heavy Turbolaser Batteries
Damage: 7D Fire Arc: 75 front, 50 left, 50 right, 25 back
20 Ion Cannons Crew: 2
Fire Arc: 5 front, 5 left, 5 right, 5 back Skill: Capital ship gunnery
Crew: 1 Space Range: 5-20/40/60
Skill: Capital ship gunnery Atmosphere Range: 10-20/80/120 km
Fire Control: 3D Damage: 10D
Space Range: 1-10/25/50 200 Proton Torpedo Launchers
Atmosphere Range: 2-20/50/100 km Fire Arc: 175 front, 25 back
Damage: 4D Crew: 1
8 Tractor Beam Projectors Skill: Capital ship gunnery
Fire Arc: 3 front, 2 left, 2 right, 1 back Fire Control: 2D
Crew: 6 Space Range: 2-12/30/60
Skill: Capital ship gunnery Atmosphere Range: 4-24/60/120 km
Fire Control: 3D Damage: 7D
Space Range: 1-5/15/30 250 Ion Cannons
Atmosphere Range: 2-10/30/60 km Fire Arc: 75 front, 75 left, 75 right, 25 back
Damage: 4D Crew: 1(100), 2(150)
8 Concussion Missile Tubes Skill: Capital ship gunnery
Fire Arc: Turret Fire Control: 4D
Crew: 2 Space Range: 1-10/25/50
Skill: Capital ship gunnery Atmosphere Range: 2-20/50/100 km
Fire Control: 3D Damage: 4D
Space Range: 2-12/30/60 40 Tractor Beam Projectors
Atmosphere Range: 200-1.2/3/6 km Fire Arc: 10 front, 10 left, 10 right, 10 back
Damage: 9D Crew: 1
Skill: Capital ship gunnery
Fire Control: 4D
Mon Calamari Super Star Cruiser Space Range: 1-5/15/30
Craft: Mon Calamari Super Star Cruiser Atmosphere Range: 2-10/30/60 km
Alignment: New Republic Damage: 7D
Era: New Republic Starghter Complement: 12 squadrons
Type: Super Star Cruiser
Scale: Capital

211
PRIVATE SHIPS

212
Starfighters Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Deathraven Space Range: 1-5/9/40
Atmosphere Range: 100-500/900/4 km
Damage: 5D+2

Guardian Mantis

Craft: Heavily-Modied Slayn & Korpil B-Wing/E2


Owner: Erron Kell (mercenary pilot)
Stock: Pages 45-46
Era: New Jedi Order
Source: Starships of the Galaxy (page 80)
Type: Heavy starghter
Scale: Starghter
Length: 32 meters Craft: Custom Xi Char Designed Fighter
Skill: Starghter piloting: Deathraven Owner: Vana Sage (mercenary pilot)
Crew: 1 Era: Old Republic
Passengers: 1 Type: Space superiority ghter
Cargo Capacity: 250 kilograms Scale: Starghter
Consumables: 2 months Length: 14 meters
Cost: Not available for sale (609,000 estimated) Skill: Starghter piloting: Guardian Mantis
Hyperdrive Multiplier: x1 Crew: 2
Nav Computer: Limited to 2 jumps Crew Skill: See Vana Sage and Mod-3
Maneuverability: 1D+1 Cargo Capacity: 70 kg
Space: 8 Consumables: 1 week
Atmosphere: 365; 1,050 km/h Cost: Not for Sale
Hull: 5D Hyperdrive Multiplier: x1
Shields: 5D Hyperdrive Backup: x5
Sensors: Nav Computer: Astromech programmed with 10 jumps
Passive: 30/0D Maneuverability: 3D
Scan: 65/1D Space: 8
Search: 80/2D Atmosphere: 365; 1,050 km/h
Focus: 4/3D+2 Hull: 1D+2
Weapons: Shields: 1D*
4 Assault Laser Cannons (re-linked) * The Mantis shields replenish at double the normal rate
Fire Arc: Front thanks to the hard-wired astromech droid
Skill: Starship gunnery Sensors:
Fire Control: 2D Passive: 35/1D+1
Space Range: 1-3/15/25 Scan: 55/2D+2
Atmosphere Range: 100-300/1.5/2.5 km Search: 70/3D+1
Damage: 8D+2 Focus: 5/4D
4 Proton Torpedo Launchers (re-linked) Ion-Enabled Sensor Tags: When attached to a ship via
Fire Arc: Front proton torpedo launcher, these provide +3D to sensors
Skill: Starship gunnery rolls against the target; additionally, they subtract 1D
Ammo: 10 torpedoes each from all ship electronic systems rolls, and can only be
Fire Control: 3D removed physically. Multiple tags can be attached to the
Space Range: 1/5/9 same vessel.
Atmosphere Range: 50-100/500/900 m Weapons:
Damage: 9D 2 Laser Cannons (re-linked)
8 Light Ion Cannons (re-linked) Fire Arc: Front

213
Skill: Starship gunnery Laser Cannon
Fire Control: 2D Fire Arc: Turret
Space Range: 1-3/12/25 Skill: Starship gunnery
Atmosphere Range: 1-300/1.2/2.5 km Fire Control: 3D*
Damage: 4D Space Range: 1-3/12/25
Nano-Missile Magazine Atmosphere Range: 1-300/1.2/2.5 km
Fire Arc: Front Damage: 4D
Skill: Starship gunnery Energy Bomb Launcher
Fire Control: 2D+2 Fire Arc: Ventral
Space Range: 1/3/5 Skill: Starship gunnery
Atmosphere Range: 50-100/300/500 km Fire Control: 1D
Damage: 3D or 1D ion (see IES tags above) Space Range: 1/3/5
Atmosphere Range: 50-100/300/500 m
Damage: 13D
Havoc *Can be set on auto-re using only re control to hit.

Krakanas Claw
Craft: Modied Sienar Fleet Systems Skypray Blastboat
Owner: Irackant (mon calamari bounty hunter)
Stock: Page 36
Era: New Jedi Order
Source: Starships of the Galaxy (pages 85-86)
Type: Defense and patrol blastboat
Scale: Capital (due to power output)
Length: 25 meters
Skill: Starghter piloting: Skipray Blastboat
Crew: 1
Crew Skill: Unique
Passengers: 3 (prisoners)
Craft: Modied Nubian Prototype Bomber Cargo Capacity: 20 metric tons
Owner: Nym (feeorin pirate) Consumables: 6 months
Era: Old Republic Cost: Not for sale (367,000 estimated)
Type: Surface bomber Hyperdrive Multiplier: x1
Scale: Starghter Hyperdrive Backup: None
Length: 22 meters Nav Computer: Limited to 4 jumps
Skill: Starghter piloting: Nubian Prototype Maneuverability: 1D+2 (2D+2 in atmosphere)
Crew: 1 Space: 8
Crew Skill: Astrogation 5D, starship gunnery 4D+2, Atmosphere: 415; 1,200 km/h
starghter piloting 6D, starship shields 4D+2 Hull: 2D+1
Cargo: 10 metric tons Shields: 1D+2
Cost: Not for Sale Sensors:
Hyperdrive Multiplier: x1.5 Passive: 35/1D
Nav Computer: Yes Scan: 60/1D+2
Consumables: 2 weeks Search: 100/2D
Maneuverability: 1D Focus: 3/2D+2
Space: 5 Weapons:
Atmosphere: 295/850 km/h 2 Assault Lasers (re-linked)
Hull: 4D+1 Fire Arc: Turret
Shields: 1D+2 Skill: Starship gunnery
Sensors: Scale: Starghter
Passive: 25/1D Fire Control: 1D
Scan: 40/1D+2 Space Range: 1-3/12/25
Search: 70/2D+1 Atmosphere Range: 100-300/1.2/2.5 km
Focus: 4/3D Damage: 8D
Weapons: 3 Medium Ion Cannons (re-linked)
6 Laser Cannons (re-linked) Fire Arc: Front
Fire Arc: Front Skill: Capital ship gunnery
Skill: Starship gunnery Fire Control: 2D
Fire Control: 1D+2 Space Range: 1-3/12/25
Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5 km
Atmosphere Range: 1-300/1.2/2.5 km Damage: 4D
Damage: 5D (per group) Proton Torpedo Launcher

214
Fire Arc: Front Type: Advanced starghter
Skill: Starship gunnery Scale: Starghter
Scale: Starghter Length: 6.6 meters
Ammo: 16 heavy torpedoes Skill: Starghter piloting: TIE Defender
Fire Control: 1D Crew: 1
Space Range: 1/3/7 Crew Skill: Unique
Atmosphere Range: 50-100/300/700 m Cargo Capacity: 65 kilograms
Damage: 10D Consumables: 2 days
Cost: 262,500 (new)
Hyperdrive Multiplier: x2
Red Lancer & Blue Queen Hyperdrive Back-Up: None
Craft: Modied SoroSuub Corsair
Corsair-class Cruiser Nav Computer: Limited to two jumps
Owner: Dharus pirates Maneuverability: 4D
Stock: Page 21 Space: 14
Era: Rise of the Empire Atmosphere: 485; 1400 km/h
Source: Fragments from the Rim (page 64) Hull: 3D+1
Type: Heavy assault starghter Shields: 2D
Scale: Starghter Sensors:
Length: 18 meters Passive: 20/0D
Skill: Starghter piloting: Corsair Scan: 40/1D
Crew: 2, gunners: 1 Search: 60/2D
Crew Skill: Astrogation 6D, sensors 5D, starghter Focus: 3/3D
piloting 6D, starship gunnery 6D+2, starship shields 4 Laser Cannons (re-linked)
5D Fire Arc: Front
Cargo Capacity: 15 kilograms Skill: Starship gunnery
Consumables: 2 days Fire Control: 5D+1
Cost: Not for sale Space Range: 1-3/12/25
Hyperdrive Multiplier: x3 Atmosphere Range: 100-300/1.2/2.5 km
Nav Computer: Limited to 3 jumps Damage: 6D
Maneuverability: 1D 2 Ion Cannons (re-linked)
Space: 8 Fire Arc: Front
Atmosphere: 365; 1,050 km/h Skill: Starship gunnery
Hull: 4D+2 Fire Control: 5D+1
Shields: 1D Space Range: 1-3/7/36
Sensors: Atmosphere Range: 100-300/700/3.6 km
Passive: 20/0D Damage: 4D
Scan: 40/1D 2 Concussion Missile Launchers
Search: 60/2D Fire Arc: Front
Focus: 3/3D Skills: Starship gunnery
Weapons: Ammo: 4 missiles each
2 Turbolaser Batteries (re-linked) Fire Control: 3D+1
Fire Arc: Front Space Range: 1/3/7
Scale: Capital Atmosphere Range: 50-500/1/5 km
Skill: Capital ship gunnery Damage: 9D
Fire Control: 1D+2
Space Range: 3-15/35/50
Damage: 5D Sharp Spiral
2 Ion Cannons
Fire Arc: Turret
Crew: 1 (co-pilot)
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-10/25/30
Damage: 3D

Red Star 1
Craft: Modied Seinar Fleet Systems TIE Defender
Owner: Countess Iran Ryad (imperial wing commander)
Stock: Pages 41-42
Era: New Republic
Source: Starships of the Galaxy Web Enhancement
Craft: Sorosuub Cutlass-9
(pages 2-3)
Owner: Saesse Tiin (lannik jedi master)

215
Era: Old Republic Twin Blaster Cannon (re-linked)
Type: Space Superiority Starghter Fire Arc: Front
Scale: Starghter Skill: Starship gunnery
Length: 7.2 meters Fire Control: 2D
Skill: Starghter piloting Space Range: 1-5/10/17
Crew: 1 Atmosphere Range: 100-500/1/1.7 km
Crew Skill: See Saesee Tiin Damage: 5D
Cargo Capacity: 45 kilograms Ion Cannon
Consumables: 2 weeks Fire Arc: Turret
Cost: 138,000 credits estimated cost Skill: Starship gunnery
Hyperdrive Multiplier: x1.5 Fire Control: 2D
Nav Computer: Yes Space Range: 1-3/7/36
Maneuverability: 3D Atmosphere Range: 50-100/200/500 m
Space: 10 Damage: 8D
Move: 415, 1200 km/h Proton Torpedo Launcher
Hull: 2D+2 Fire Arc: Back
Shields: 1D+2 Skill: Starship gunnery
Sensors: Fire Control: 3D+2
Passive: 20/0D Space Range: 1/3/7
Scan: 45/1D+1 Atmosphere Range: 50-100/300/700 m
Search: 85/2D+2 Damage: 7D
Focus: 4/4D
Weapons:
4 Laser Cannons (re-linked) Sun Crusher
Fire Arc: Front Craft: Sun Crusher Prototype
Skill: Starship gunnery Owner: Empire
Fire Control: 1D+2 Era: New Republic
Space Range: 1-3/12/25 Source: The Jedi Academy Sourcebook (pages 66-68),
Atmosphere Range: 100-300/1.2/2.5 km The Essential Guide to Vehicles and Vessels (pages 162-
Damage: 6D 163)
Type: Imperial superweapon prototype
Scale: Starghter
Slave II Length: 13.5 meters
Craft: Modied MandalMotors Pursuer
Pursuer-class Enforcement Skill: Starghter piloting: Sun Crusher
Ship Crew: 1, gunners: 5
Owner: Boba Fett (bounty-hunter) Crew Skill: Starghter piloting 4D, starship gunnery
Stock: Page 20 4D
Era: New Republic Cargo Capacity: 65 kilograms
Source: Dark Empire Sourcebook (page 104), The Consumables: 4 days
Essential Guide to Vehicles and Vessels (pages 146- Cost: Not for sale
147) Hyperdrive Multiplier:
Scale: Starghter x1
Lenght: 30,1 meters Nav Computer: Limited
Skill: Starghter piloting: Pursuer to three jumps
Crew: 1 Maneuverability: 3D+2
Crew Skill: Astrogation 6D+1, space transports 7D, Space: 12
starship gunnery 8D, starship shields 6D Atmosphere: 450; 1,300
Passengers: 2; 5 (prison cells) km/h
Cargo Capacity: 35 metric tons Hull: 50D
Cost: Not for sale Shields: 1D
Hyperdrive Multiplier: x1 Sensors:
Hyperdrive Backup: x16 Passive: 30/0D
Nav Computer: Yes Scan: 40/1D
Maneuverability: 1D Search: 60/3D
Space: 7 Focus: 4/3D+2
Atmosphere: 350; 1.000 km/h Weapons:
Hull: 5D 11 Resonance Torpedoes*
Shields: 1D Fire Arc: Front
Sensors: Scale: Capital
Passive: 35/1D+1 Skill: Starship gunnery
Scan: 55/2D+1 Fire Control: 2D
Search: 80/3D+1 Space Range: 1-15/30/45
Focus: 3/4D+1 Atmosphere Range: 1-15/30/25 km
Weapons: Damage: 4D+2

216
5 Laser Cannons 2 Triple Blasters (re linked)
Fire Arc: 1 turret, 1 left/front/right, 1 front/left/back, 1 Fire Arc: Front
left/back/right, 1 front/right/back Skill: Starship gunnery
Skill: Starship gunnery Fire Control: 2D
Fire Control: 2D Space Range: 1-5/10/17
Space Range: 1-5/10/25 Atmosphere Range: 100-500/1/1.7 km
Atmosphere Range: 100-500/1/2.5 km Damage: 4D
Damage: 4D
Tractor Beam Projector
Fire Arc: Front Toths Starfighter
Skill: Starship gunnery Craft: Toths Starghter
Fire Control: 4D Onwer: Cavik Toth (mercenary leader)
Space Range: 1-5/15/30 Era: Old Republic
Atmosphere Range: 2-10/30/60 Type: Custom starghter
Damage: 5D Scale: Starghter
Note: These stats describe the torpedo as used against a Length: 12.5 meters
ship or other target. When red into a star, the torpedos Skill: Starghter piloting
sophisticated tracking system guarantees impact with a Crew: 1
star, and its devastating impact on a star has very little to Crew Skill: See Cavik Toth
do with its explosive or kinetic power it simply triggers Cargo Capacity: 60 kg
a chain reaction which ignites a supernova, destroying Consumables: 2 week
the star and anything in the system. Cost: Not for Sale
Hyperdrive Multiplier: x2
Nav Computer: Yes
Tallons Headunters Move: 400, 1,150 km/h
Space: 9
Maneuverability: 2D
Hull: 2D+2
Shields: 2D+1
Sensors
Passive: 30/1D
Scan: 50/2D
Search: 70/3D
Focus: 4/4D
Weapons:
3 Twin Laser Cannons
Fire Arc: Front
Craft: Modied Incom/Subpro Z-95 Headhunter Skill: Starship gunnery
Owner: Adar Tallon (old republic commander) Fire Control: 2D+1
Stock: Page 18 Space Range: 2-5/15/25
Era: Rise of the Empire Damage: 5D
Source: Tatooine Manhunt (page 31) Concussion Missile Launcher
Type: Modied multi-purpose starghter Fire Arc: Front
Scale: Starghter Skill: Starship gunnery
Length: 11.8 meters Fire Control: 2D
Skill: Starghter piloting: Z-95 Space Range: 1-3/8/15
Crew: 1 Damage: 8D
Cargo Capacity: 30 kilograms
Consumables: 1 day
Cost: Not for sale
Hyperdrive Multiplier: x3
Nav Computer: Limited to 1 jump
Maneuverability: 2D
Space: 7
Atmosphere: 400; 1,150 km/h
Hull: 4D
Shields: 1D
Sensors:
Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/2D
Weapons:

217
Virago
Craft: Modied MandalMotors StarViper Assault
Space Transports
Fighter
Owner: Prince Xizor (falleen crimelord)
Accuser
Stock: Pages 21-22 Craft: Modied Ghtroc Industries Class 720 Freighter
Era: Rebellion Owner: Kal-tan-shi (Tissshar bounty hunter/assassin)
Source: The Essential Guide to Vehicles and Vessels Stock: Pages 71-72
(pages 124-125) Era: Rebellion
Type: Modied Assault Fighter Type: Bounty hunting ship
Scale: Starghter Scale: Starghter
Length: 21 meters Length: 35 meters
Skill: Starghter piloting: StarViper Skill: Space transports
Crew: 1 Crew: 1; gunners: 1
Crew Skill: Astrogation 4D, starghter piloting 6D, Passengers: 10
starship gunnery 5D, starship shields 5D Cargo Capacity: 115 metric tons
Consumables: 2 months Consumables: 3 months
Cargo Capacity: 1 metric ton Hyperdrive Multiplier: x1
Cost: Not for sale Hyperdrive Backup: 1x5
Nav Computer: Yes Nav Computer: Yes
Hyperdrive Multiplier: x1 Maneuverability: 2D
Hyperdrive Backup: x10 Space: 5
Maneuverability: 3D+2 in space and in atmosphere with Atmosphere: 295; 850 km/h
wings retracted. 1D in atmosphere with wings extended Hull: 4D+2
Space: 11 Shields: 2D
Atmosphere: 1,200 km/h with wings retracted. 600 Sensors:
km/h with wings extended Passive: 20/1D
Hull: 6D Forward and 3D Aft Scan: 40/1D+2
Shields: 1D Forward and 4D Aft. Search: 75/2D
Sensors: Focus: 6/4D
Passive: 25/1D Weapons:
Scan: 40/2D Laser Cannon
Search: 60/3D Fire Arc: Turret
Focus: 4/4D Crew: 1 Gunner
Weapons: Fire Control: 2D
2 Double Heavy Laser Cannons (single or re-linked) Space Range: 1-3/12/25
Fire Arc: When re-linked can only re to front or Atmosphere Range: 100-300/1.2/2.5 km
back facings, also cannons can rotate 180 degrees. Damage: 3D+2
The cannons remained locked forward when wings are Double Laser Cannon
retracted) Fire Arc: Front
Skill: Starship gunnery Fire Control: 3D
Fire Control: 2D Space Range: 1-3/12/25
Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5 km
Atmospheric Range: 100-300/1.2/2.5 km Damage: 4D
Damage: 5D (6D if Fire-Linked)
2 Proton Torpedo Launchers
Fire Arc: Front Arkanian Dawn
Skill: Starship gunnery
Ammo: 3 torpedoes each
Fire Control: 1D
Space Range: 1/3/7
Atmospheric Range: 50-100/300/700 m
Damage: 9D

Craft: Y164 Thalassian Slave Transport


Owner: Thila & Matt Talon (slavers)
Era: Rise of the Empire
Source: Fragments from the Rim (page 7)
Type: Modied medium slave transport
Scale: Capital
Length: 90 meters

218
Skill: Space transports: Y164 slave transport Search: 120/4D
Crew: 5 (1 can coordinate), gunners: 2, support (for Focus: 4/4D+1
slaving): 8 Weapons:
Crew Skill: Astrogation 3D+2, starship gunnery 3D, 4 Heavy Laser Cannons
space transports 4D Fire Arc: 2 front, 2 turret
Passengers: 12,400 (slaves) Skill: Starship gunnery
Cargo Capacity: 10 metric tons Fire Control: 2D+2
Consumables: 1 month Space Range: 1-5/10/17
Cost: 245,000 Atmosphere Range: 100-500/1 /1.7 km
Hyperdrive Multiplier: x3 Damage: 5D+2
Hyperdrive Backup: x25
Nav Computer: Yes
Maneuverability: 1D Battered Freighter
Space: 1
Atmosphere: 210; 600 km/h
Hull: 2D
Shields: 2D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 45/3D
Focus: 3/4D
Weapons:
2 Quad Laser Cannons
Fire Arc: Turret
Crew: 1
Scale: Starghter
Skill: Starship gunnery
Fire Control: 1D+1
Space Range: 1-3/12/25
Atmosphere: 100-300/1.2/2.5 km
Damage: 5D

Avatars Needle
Craft: Customized Sienar Fleet Systems Guardian-class
light cruiser
Owner: Shanto Dhil (bacta pirate)
Stock: Pages 143-145
Era: Rise of the Empire
Source: Lord of the Expanse: Gamemaster Guide (page
74)
Type: Pirate ship
Scale: Starghter
Length: 42 meters Craft: Corellian Engineering Corporation YT-1300
Skill: Space transports: Guardian cruiser Transport
Crew: 5, gunners: 4 Owner: Dr. Langstyn Kraay (facility director)
Crew Skill: Space transports 5D, starship gunnery Stock: Pages 92-93
5D+2, starship shields 5D+1 Era: Rebellion
Passengers: 2 Source: The DarkStryder Campaign: The Kathol Rift
Cargo Capacity: 1,000 metric tons (page 39)
Consumables: 3 months Type: Light freighter
Hyperdrive Multiplier: x1 Scale: Starghter
Hyperdrive Backup: x10 Length: 26.7 meters
Nav Computer: Yes Skill: Space transports: YT-1300
Maneuverability: 3D+2 Crew Skill: Varies widely
Space: 9 Crew: 1 (1 can coordinate), gunners: 1
Atmosphere: 400; 1,150 km/h Passengers: 6
Hull: 5D Cargo Capacity: 100 metric tons
Shields: 3D Consumables: 2 months
Sensors: Cost: 100,000 (new), 25,000 (used)
Passive: 45/1D Hyperdrive Multiplier: x2
Scan: 80/2D Hyperdrive Backup: x12

219
Nav Computer: Yes Scan: 30/1D
Space: 4 Search: 50/3D
Atmosphere: 480; 800 km/h Focus: 2/4D
Hull: 4D Weapons:
Sensors: 2 Laser Cannons (re separately)
Passive: 10/0D Fire Arc: Turret
Scan: 25/1D Crew: 1
Search: 40/2D Skill: Starship gunnery
Focus: 2/3D Fire Control: 2D
Weapons: Space Range: 1-3/12/25
Laser Cannon Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: Turret Damage: 2D
Crew: 1 Heavy Laser Cannon
Skill: Starship gunnery Fire Arc: Front
Fire Control: 2D Crew: 1 (can be red by pilot)
Space Range: 1-3/12/25 Skill: Starship gunnery
Atmosphere Range: 100-300/1.2/2.5 km Fire Control: 2D
Damage: 4D Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
Best Cargo
Distant Rainbow
Craft: Modied Kuat Drive Yards Starwind-class Pleasure
Yacht
Owner: Mazzic (smuggler)
Stock: Pages 56-57
Era: Rebellion
Source: Pirates & Privateers (page 72)
Type: Modied space Yacht
Scale: Starghter
Length: 50 meters
Skill: Space transports: Starwind pleasure yacht
Crew: 5, gunners: 2, skeleton: 2/+5
Crew Skill: Astrogation 7D, sensors 6D+2, space
transports 7D+2, starship gunnery 6D+2, starship
shields 6D+2
Passengers: 10
Cargo Capacity: 2 metric tons
Consumables: 2 months
Cost: 1,610,000 (including modication costs)
Craft: Modied Light Freighter Hyperdrive Multiplier: x1
Owner: Rebel Alliance Hyperdrive Backup: x15
Era: Rebellion Nav Computer: Yes
Source: Classic Adventures: Volume Two (page 34) Maneuverability: 2D
Scale: Starghter Space: 4
Length: 35 meters Atmosphere: 280; 800 km/h
Skill: Space transports Hull: 3D+2
Crew: 4, gunners:1, skeleton:1/+5 Shields: 3D
Passengers: 6 Sensors:
Cargo Capacity: 150 metric tons Passive: 10/0D
Consumables: 2 months Scan: 25/1D
Cost: Not for sale Search: 45/3D
Hyperdrive Multiplier: x1 Focus: 3/4D
Hyperdrive Backup: x15 2 Quad Laser Cannons
Nav Computer: Yes Fire Arc: Turret
Maneuverability: 6D Crew: 1
Space: 3 Skill: Starship gunnery
Atmosphere: 260; 750 km/h Fire Control: 2D
Hull: 6D Space Range: 1-3/12/25
Shields: 2D Atmosphere Range: 100-300/1.2/2.5 km
Sensors: Damage: 5D
Passive: 15/0D

220
Dynasty
Craft: Modied Corellian YT-1210 Light Freighter
Owner: Axor Bridgeman (tramp freighter captain)
Stock: Pages 91-92
Era: Rise of the Empire
Source: Galaxy Guide 6: Tramp Freighters (pages 83-
84)
Type: Modied light freighter
Scale: Starghter
Length: 35 meters
Skill: Space transports: YT-1210 light freighter
Crew: 1, gunners: 1
Crew Skill: Space transports 6D, starship gunnery
4D+2, starship shields 4D+2, astrogation 4D
Passengers: 4
Cargo Capacity: 100 metric tons
Consumables: 2 months Nav Computer: Yes
Hyperdrive Multiplier: x2 Maneuverability: 1D+1
Hyperdrive Backup: x5 Space: 4
Nav Computer: Yes Atmosphere: 480; 800 km/h
Maneuverability: 1D Hull: 4D+1
Space: 4 Shields: 2D
Atmosphere: 280; 800 km/h Sensors:
Hull: 4D Passive: 15/0D
Shields: 2D Scan: 30/1D
Sensors: Search: 50/3D
Passive: 10/0D Focus: 2/4D
Scan: 25/1D Weapons:
Search: 40/2D 2 Double Laser Cannons (re separately)
Focus: 2/3D Fire Arc: Turret
Weapons: Skill: Starship gunnery
Laser Cannon Fire Control: 2D
Fire Arc: Turret Space Range: 1-3/12/25
Crew: 1 Atmosphere Range: 100-300/1.2/2.5 km
Skill: Starship gunnery Damage: 4D
Fire Control: 2D Note: Can operate in space, atmosphere or liquid
Space Range: 1-3/12/25 environment.
Atmosphere Range: 100-300/1.2/2.5 km Vehicle Complement: 2 speeder-rafts, 6 glider-sails
Damage: 5D
2 Concussion Missile Tubes
Fire Arc: 1 front, 1 back
Skill: Starship gunnery
Feeg Liat
Fire Control: 1D
Space Range: 1-2/8/15
Atmosphere Range: 100-200/800/1.5 km
Damage: 8D

Explorer
Craft: Modied Space Boat
Owner: Rebel Alliance
Era: Rebellion
Source: Battle for the Golden Sun (page 22)
Type: Modied multi-environment space boat
Scale: Starghter
Length: 35 meters
Type: Custom Space Transport
Skill: Space transports
Owner: Jedi Order
Crew: 4, gunners: 2
Era: Old Republic
Passengers: 6
Length: 23 meters
Cargo Capacity: 150 metric tons
Scale: Starghter
Consumables: 4 months
Skill: Space transports: Feeg Liat
Hyperdrive Multiplier: x 1/2
Crew: 1

221
Crew Skill: Varies
Cargo Capacity: 500 kg
Herocs Slayer
Consumables: 2 weeks Craft: Modied YT-1300 Transport
Hyperdrive Multiplier: x2 Owner: Heroc (bounty-hunter)
Nav Computer: Yes Stock: Pages 92-93
Maneuverability: 1D Era: Rise of the Empire
Space: 5 Source: Core Rulebook: 2nd Edition (page 48)
Atmosphere: 350; 1000 km/h Type: Modied light freighter
Hull: 2D Scale: Starghter
Shields: 1D Length: 27.3 meters
Sensors: Skill: Space transports: YT-1300
Passive: 10/1D Crew Skill: Astrogation 3D, starship gunnery 3D, space
Scan: 20/2D transports 3D
Search: 40/2D+2 Crew: 1 to 3 (can coordinate)
Focus: 3/3D+1 Passengers: 5
Weapons: Cargo Capacity: 25 metric tons
2 Heavy Laser Cannons (re-linked) Consumables: 3 weeks
Fire Arc: Front Hyperdrive Multiplier: x1.5
Skill: Starship gunnery Hyperdrive Backup: x15
Fire Control: 1D Nav Computer: Yes
Space Range: 1-3/7/12 Maneuverability: 1D
Atmosphere Range: 100-300/700/1.2 km Space: 5
Damage: 4D Atmosphere: 295; 850 km/h
Hull: 3D+2
Shields: 2D
Gilded Lily Sensors:
Passive: 20/1D
Craft: Converted Baudo-class Star Yacht
Scan: 40/3D
Owner: Rollo Morsai (tramp freighter captain)
Search: 50/4D
Stock: Pages 59-60
Focus: 4/3D
Era: Rebellion
Weapons:
Source: Galaxy Huide 6: Tramp Freighters (page 87) Triple Laser Cannon
Type: Mdied space yacht Fire Arc: Turret
Scale: Starghter Crew: 1
Length: 32 meters Skill: Starship gunnery
Skill: Space transports: Baudo-class space yacht Fire Control: 1D+1
Crew: 1 Space Range: 1-3/12/25
Crew Skill: Space transports 6D, starship gunnery 5D, Atmosphere Range: 100-300/1.2/2.5 km
starship shields 6D+2, astrogation 5D+2 Damage: 4D
Passengers: 4
Cargo Capacity: 75 metric tons
Consumables: 1 month Hounds Tooth
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x7
Nav Computer: Yes
Maneuverability: 1D
Space: 10
Atmosphere: 415; 1,200 km/h
Hull: 2D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D Craft: Modied YV-666 Light Freighter
Search: 40/2D Owner: Bossk (trandoshan bounty-hunter)
Focus: 2/3D Era: Rebellion
Weapons: Source: The Essential Guide to Vehicles and Vessels
Laser Cannon (pages 68-69)
Fire Arc: Turret Type: Transport
Skill: Starship gunnery Scale: Starghter
Fire Control: 2D Length: 41 meters
Space Range: 1-3/12/25 Skill: Space transports: YV-666
Atmosphere Range: 100-300/1.2/2.5 km Crew: 1
Damage: 2D Crew Skill: Astrogation 5D+1, space transports 7D+1,
starship gunnery 6D+1, starship shields 4D+1

222
Passengers: 4 (prisoners) Weapons:
Cargo Capacity: 20 metric tons Quad Laser Cannon
Consumables: 6 months Fire Arc: Turret
Cost: Not available for sale (480,000 estimated) Skill: Starship Gunnery
Hyperdrive Multiplier: x1.5 Fire Control: 2D
Hyperdrive Backup: x6 Space Range: 1-3/12/25
Nav Computer: Yes Atmosphere Range: 100-300/1.2/2.5 km
Maneuverability: 1D+2 Damage: 6D
Space: 7 Concussion Missile Launcher
Atmosphere: 350; 1,000 km/h Fire Arc: Front
Hull: 6D Skill: Starship Gunnery
Shields: 4D Ammo: 6 missiles
Sensors: Fire Control: 1D
Passive: 25/0D Space Range: 1/3/7
Scan: 50/1D Atmosphere Range: 50-100/300/700 m
Search: 75/2D Damage: 9D
Focus: 4/4D Notes: Carries the Z-95 Headhunter Nashtah Pup.

223
Hyperspace Marauder
Craft: TransGalMeg Xiytiar
Xiytiar-class Transport
Owner: Lo Kahn (smuggler)
Stock: Page 114
Era: Rise of the Empire
Source: Dark Empire Sourcebook (pages 103-104), The
Essential Guide to Vehicles and Vessels (pages 72-73)
Type: Modied large transport
Scale: Capital
Length: 164.8 meters
Skill: Space transports: Xiytiar
Xiytiar-class transport
Crew: 2
Crew Skill: Lo Kahn: astrogation 5D+1, space transports
7D+1, starship gunnery 4D, starship shields 6D+2;
Luwingo: astrogation 5D, communications 6D, space
transports 5D+1, starship gunnery 4D+2, starship
shields 5D
Passengers: 12 Atmosphere: 400; 1,150 km/h
Cargo Capacity: 5,000 metric tons Hull: 5D
Consumables: 3 months Shields: 3D
Cost: Not for sale Sensors:
Hyperdrive Multiplier: x3 Passive: 20/0D
Hyperdrive Backup: x16 Scan: 40/1D
Nav Computer: Yes Search: 60/2D
Space: 3 Focus: 3/3D
Atmosphere: 280; 800 km/h Weapons:
Hull: 2D+1 2 Assault Lasers (re-linked)
Shields: 2D Fire Arc: Front
Sensors: Skill: Starship gunnery
Passive: 20/0D Fire Control: 4D
Scan: 35/1D+1 Space Range: 1-3/12/25
Search: 40/3D Atmosphere Range: 100-300/1.2/2.5 km
Focus: 2/3D Damage: 8D
Note: The Hyperspace Marauder has a custom-made Ion Cannon
multi-band computer interface antenna. With this, Fire Arc: Front
Luwingo has +3D to computer programming and security Skill: Starship gunnery
rolls when attempting to take over any opponent s Fire Control: 4D
shipboard computer. The antenna has a broadcast range Space Range: 1-3/7/36
of 500 meters; therefore, this tactic is only practical on Atmosphere Range: 100-300/700/3.6 km
attempted boarding actions or on a planet s surface. Damage: 4D
2 Tractor Beams
Fire Arc: Front
IG-2000 Scale: Capital
Craft: Modied Trilon, Inc. Aggressor Assault Fighter Skill: Capital ship gunnery
Owner: IG-88 (bounty-hunter) Fire Control: 4D
Era: Rebellion Space Range: 1-5/15/30
Source: The Essential Guide to Vehicles and Vessels Atmosphere Range: 2-10/30/60 km
(pages 76-77) Damage: 4D
Type: Transport
Scale: Starghter
Length: 20 meters Jade Sabre
Skill: Space transports: Aggressor Craft: Jade Sabre
Crew: 1 Owner: Mara Jade Skywalker (jedi knight)
Crew Skill: Astrogation 4D+2, space transports 5D+2, Era: New Jedi Order
starship gunnery 3D+2, starship shields 3D Source: Starships of the Galaxy (page 83)
Passengers: 8 (prisoners) Type: Custom space transport
Cargo Capacity: 465 kilograms Scale: Starghter
Consumables: 1 week Length: 50 meters
Cost: Not available for sale (650,000 estimated) Skill: Space transports
Hyperdrive Multiplier: x1 Crew: 1
Nav Computer: Yes Crew Skill: Astrogation 8D+2, communications 6D+2,
Maneuverability: 2D+1 sensors 5D+2, space transports 9D+2, starship gunnery
Space: 9

224
9D+2, starship shields 8D
Passengers: 15
Cargo Capacity: 100 metric tons
Consumables: 6 months
Cost: Not for sale (1,675,500 estimated)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x4
Nav Computer: Yes
Maneuverability: 3D
Space: 9 Consumables: 2 months
Atmosphere: 400; 1,150 km/h Cost: 230,000 (new), 80,000 (used)
Hull: 6D Hyperdrive Multiplier: x0.5
Shields: 4D+2 Hyperdrive Backup: x10
Sensors: Nav Computer: Yes
Passive: 30/1D Maneuverability: 1D
Scan: 60/2D Space: 8
Search: 75/3D Atmosphere: 365; 1,050 km/h
Focus: 4/4D Hull: 6D+2
Weapons: Shields: 4D
4 Quad Laser Cannons Sensors:
Fire Arc: Turret Passive: 30/1D
Skill: Starship gunnery Scan: 60/2D
Fire Control: 3D Search: 90/3D
Space Range: 1-3/15/25 Focus: 3/4D+1
Atmosphere Range: 100-300/1.5/3 km Weapons:
Damage: 6D 2 Quad Laser Cannons
Tractor Beam Projector Fire Arc: Turret
Fire Arc: Front Skill: Starship gunnery
Scale: Capital Fire Control: 3D
Skill: Capital ship gunnery Space Range: 1-3/12/25
Fire Control: 2D Atmosphere Range: 100-300/1.2/2.5 km
Space Range: 1-5/15/30 Damage: 6D
Atmosphere Range: 100-500/1.5/3 km Concussion Missile Tube
Damage: 4D+2 Fire Arc: Front
Skill: Starship gunnery
Jade Shadow Ammo: 4 missiles
Fire Control: 3D
Craft: SoroSuub Horizon-class Yacht Space Range: 1/3/7
Owner: Mara Jade Skywalker (jedi master) Atmosphere Range: 100/300/700 m
Era: New Jedi Order Damage: 9D
Type: Space transport
Scale: Starghter
Length: 55 meters Lady Luck
Skill: Space transports: Horizon yacht Craft: Modied SoroSuub Luxury 3000
Crew: 1 or 2 Owner: Lando Calrissian (gambler)
Crew Skill: Astrogation 8D+2, communications 6D+2, Stock: Pages 57-58
sensors 5D+2, space transports 9D+2, starship gunnery Era: New Republic
9D+2, starship shields 8D Source: The Thrawn Trilogy Sourcebook (pages 232-
Passengers: 10 234), The Essential Guide to Vehicles and Vessels (pages
Cargo Capacity: 100 metric tons

225
98-99) Sensors:
Type: Modied private space yacht Passive: 10/0D
Scale: Starghter Scan: 25/1D
Length: 50 meters Search: 40/2D
Skill: Space transports: Luxury 3000 yacht Focus: 2/2D
Crew: 1 Countermeasures Package: Add +1D to difculty for
Crew Skill: Astrogation 7D, communications 5D+1, other ships to detect the Lady Sunre.
sensors 5D+1, space transports 9D, starship gunnery Weapons:
8D, starship shields 8D+1 3 Quad Turbolaser Batteries
Passengers: 10 Fire Arc: 1 front, 1 left, 1 right
Cargo Capacity: 100 metric tons Skill: Starship gunnery
Consumables: 1 month Fire Control: 2D+1
Cost: Not for sale Space Range: 1-3/12/25
Hyperdrive Multiplier: x2 Atmosphere Range: 100-300/1.2/2.5 km
Hyperdrive Backup: x14 Damage: 5D+1
Nav Computer: Yes 4 Concussion Missile Launchers (re-linked)
Maneuverability: 1D Fire Arc: Rear
Space: 7 Crew: 1
Atmosphere: 350; 1,000 km/h Skill: Starship gunnery
Hull: 2D+2 Fire Control: 1D
Shields: 1D Space Range: 1/3/7
Sensors: Atmosphere Range: 50-100/300/700 m
Passive: 25/1D Damage: 8D
Scan: 50/2D
Search: 75/2D+2
Focus: 3/3D Lukes Freighter
Laser Cannon (retractable) Craft: Modied Ghtroc Industries class 720 freighter
Fire Arc: Turret Owner: Luke Skywalker (jedi knight)
Skill: Starship gunnery Stock: Pages 71-72
Fire Control: 2D Era: RiNew Republic
Space Range: 1-5/10/17 Source: The Thrawn Trilogy Sourcebook (page 236)
Atmosphere Range: 100-500/1/1.7 km Type: Modied light freighter
Damage: 2D+2 Scale: Starghter
Length: 35 meters
Skill: Space transports: Ghtroc freighter
Lady Sunfire Crew: 1 (1 can coordinate), gunners: 1, 1 astromech
Craft: Modied Corellian Engineering Corporation droid
Barloz-class Freighter
Barloz Crew Skill: Luke Skywalker: astrogation 7D, sensors
Owner: Clyngunn (zehethbra smuggler) 4D+1, starship gunnery 8D+1, starship shields
Stock: Page 63 7D+1, space transports 4D; R2-D2: astrogation 12D,
Era: Rise of the Empire communications 6D+1, sensors 7D+1, starship gunnery
Source: The Thrawn Trilogy Sourcebook (pages 234- 5D, starship shields 5D+2
Cargo Capacity: X-Wing and 15 kilograms
235)
Consumables: 1 week
Type: Modied medium freighter
Cost: 98,500 (for new freighter), 45,000 (for additional
Scale: Starghter
modications)
Length: 41 meters
Hyperdrive Multiplier: x2
Skill: Space transports: Barloz freighter
Hyperdrive Backup: x15
Crew: 2, gunners: 1, skeleton: 1/+5
Nav Computer: Yes
Crew Skill: Astrogation 7D+1, communications 4D+1,
Maneuverability: 1D
sensors 6D+1, space transports: Lady Sunre 8D,
Space: 3
starship shields 6D+1
Atmosphere: 260; 750 km/h
Passengers: 4
Hull: 2D+2
Cargo Capacity: 70 metric tons
Shields: 1D
Consumables: 2 months
Sensors:
Cost: Not for sale
Passive: 15/0D
Hyperdrive Multiplier: x1
Scan: 30/1D
Hyperdrive Backup: x8
Search: 50/3D
Nav Computer: Yes
Focus: 2/4D
Maneuverability: 1D
Weapons:
Space: 6
Double Laser Cannon
Atmosphere: 330; 950 km/h
Fire Arc: Front
Hull: 4D+2
Skill: Starship gunnery
Shields: 1D
Fire Control: 1D+1

226
229
Mist Hunter Nikto Kajidic
Craft: Modied Rendili StarDrives Imperial Customs
Frigate
Owner: Gaptashi (kajainsanikto syndicate privateer)
Stock: Page 140
Era: Rebellion
Source: Pirates & Privateers (page 97)
Type: Imperial customs vessel
Scale: Starghter
Length: 35 meters
Skill: Space transports: Imperial customs frigate
Crew: 6, gunners: 6, skeleton: 3/+10
Crew Skill: Varies, generally 4D
Passengers: 10
Cargo Capacity: 100 metric tons
Craft: Modied Byblos G-1A Starghter Consumables: 3 months
Owner: Zuckuss (gand bounty-hunter) Cost: Whatever the black market can bear
Era: Rebellion Hyperdrive Multiplier: x2
Type: Modied ghter Hyperdrive Backup: x8
Scale: Starghter Nav Computer: Yes
Length: 15 meters Maneuverability: 2D
Skill: Starghter piloting: G-1A Space: 5
Crew: 1 or 2 Atmosphere: 295; 850 km/h
Crew Skill: Unique Hull: 3D+1
Passengers: 8 (in concealed compartment) Shields: 3D
Cargo Capacity: 1 metric ton Sensors:
Consumables: 1 month Passive: 30/1D
Cost: Not available for sale (307,500 estimated) Scan: 60/2D
Hyperdrive Multiplier: x1 Search: 90/4D
Hyperdrive Backup: x10 Focus: 4/4D+1
Nav Computer: Yes Weapons:
Maneuverability: 1D+1 4 Heavy Laser Cannons
Space: 7 Fire Arc: Turret
Atmosphere: 350; 1,000 km/h Crew: 1
Hull: 4D Skill: Starship gunnery
Shields: 3D Fire Control: 2D
Sensors: Space Range: 1-3/12/25
Passive: 30/0D Atmosphere Range: 100-300/1.3/2.5 km
Scan: 50/1D Damage: 5D
Search: 75/2D Heavy Ion Cannon
Focus: 4/4D+1 Fire Arc: Front
Weapons: Skill: Starship gunnery
2 Assault Lasers (re-linked) Fire Control: 2D
Fire Arc: Front Space Range: 1-3/10/20
Skill: Starship gunnery Atmosphere Range: 100-300/1/2 km
Fire Control: 2D Damage: 5D
Space Range: 1-3/12/25 Tractor Beam Projector
Atmosphere Range: 100-300/1.2/2.5 km Fire Arc: Front
Damage: 8D Crew: 1
Tractor Beam Skill: Starship gunnery
Fire Arc: Turret Fire Control: 4D
Scale: Capital Space Range: 1-5/15/30
Skill: Capital ship gunnery Atmosphere Range: 100-500/1.5/3 km
Fire Control: 2D Damage: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D Oo-Ta Goo-Ta
Craft: Modied Corellian YT-1300 Light Freighter
Owner: Chordak (rodian pirate)
Stock: Pages 92-93
Era: Rebellion
Source: Galaxy Guide 6: Tramp Freighters (pages 84-
85)

230
Outrider
Craft: Modied Corellian YT-2400 Transport
Owner: Dash Rendar
Stock: Page 97
Era: Rebellion
Source: The Essential Guide to Vehicles and Vessels
(pages 32-33)
Type: Modied light freighter
Scale: Starghter
Length: 21 meters
Skill: Space transports: YT-2400
Crew: 2, gunners: 2, skeleton: 1/+10
Crew Skill: Varies widely
Passengers: 4
Cargo Capacity: 75 metric tons
Consumables: 2 months
Cost: Not for sale
Hyperdrive Multiplier: x3/4
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Type: Modied light freighter Atmosphere: 365, 1,050 km/h
Scale: Starghter Hull: 5D
Length: 26.7 meters Shields: 3D+2
Skill: Space transports: YT-1300 Sensors:
Crew: 1 Passive: 30/1D
Crew Skill: Space transports 4D, starship gunnery Scan: 60/2D
3D+2, starship shields 3D+1, astrogation 3D Search: 75/3D
Passengers: 1 Focus: 4/4D
Cargo Capacity: 50 metric tons Sensor Stealth System: +1D+2 to avoid detection by
Consumables: 3 weeks sensors at ranges of more than 50 units.
Cost: Not available for sale Weapons:
Hyperdrive Multiplier: x1/2 2 Heavy Double Laser Cannons
Hyperdrive Backup: x5 Fire Arc: Turret
Nav Computer: Yes Crew: 1
Maneuverability: 3D Skill: Starship gunnery
Space: 8 Fire Control: 2D (0D if red from the cockpit)
Atmosphere: 295; 850 km/h Space Range: 1-10/20/30
Hull: 4D Atmosphere Range: 100-1/2/3 km
Shields: 1D Damage: 6D
Sensors: 2 Concussion Missile Tubes
Passive: 15/1D Fire Arc: Front
Scan: 30/2D Skill: Starship gunnery
Search: 45/3D Ammo: 3 missiles each
Focus: 3/4D Fire Control: 3D
Weapons: Space Range: 1/3/7
2 Modied Laser Cannons (re-linked) Atmosphere Range: 50-100/300/700 km
Fire Arc: Turret Damage: 9D
Crew: 1
Skill: Starship gunnery
Fire Control: 3D Pirate Corvette
Space Range: 1-5/10/17 Craft: Modied Rendili StarDrives Light Corvette
Atmosphere Range: 100-500/1/1.7 km Owner: Vangar (barabel pirate lord)
Damage: 2D Stock: Page 146
Blaster Cannon Era: Rebellion
Fire Arc: Turret Source: Core Rulebook (page 181)
Crew: 1 Type: Modied Imperial Customs vessel
Skill: Starship gunnery Scale: Starghter
Fire Control: 3D Length: 180 meters
Space Range: 1-5/10/17 Skill: Space transports: light corvette
Atmosphere Range: 100-500/1/1.7 km Crew: 52, gunners: 6, skeleton: 18/+10
Damage: 4D

231
Crew Skill: Space transports 5D+2, starship gunnery
4D, starship shields 4D
Passengers: 20
Cargo Capacity: 500 metric tons
Consumables: 2 months starship shields 4D
Hyperdrive Multiplier: x2 Passengers: 4
Hyperdrive Backup: x8 Cargo Capacity: 75 metric tons
Nav Computer: Yes Consumables: 1 month
Maneuverability: 2D+2 Cost: Not for sale
Space: 8 Hyperdrive Multiplier: x1
Atmosphere: 365; 1,050 km/h Hyperdrive Backup: x7
Hull: 5D+1 Nav Computer: Yes
Shields: 2D Manueverability: 2D
Sensors: Space: 10
Passive: 30/1D Atmosphere: 415/1200 km/h
Scan: 60/2D Hull: 2D
Search: 90/4D Shields: 2D
Focus: 4/4D+1 Sensors:
Weapons: Passive: 10/0D
4 Double Turbolaser Cannons Scan: 25/1D
Fire Arc: Turret Search: 40/2D
Crew: 1 Focus: 2/3D
Skill: Starship gunnery Weapons:
Fire Control: 2D Laser Cannon
Space Range: 3-15/35/75 Fire Arc: Turret
Atmosphere Range: 300-1.5/3.5/7.5 km Skill: Starship gunnery
Damage: 4D Fire Control: 2D
Tractor Beam Projectors Space Range: 1-3/12/25
Fire Arc: Turret Atmospheric Range: 100-300/1.2/2.5 km
Crew: 1 Damage: 3D
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-8/15/20
Atmosphere Range: 100-800/1.5/2 km
Damage: 5D

Pulsar Skate
Craft: Modied Baudo-class Star Yacht
Owner: Mirax Terrik (smuggler)
Stock: Pages 59-60
Era: Rebellion
Type: Medium freighter
Scale: Starghter
Length: 32 meters
Skill: Space transports: Baudo-class star yacht
Crew: 1
Crew Skill: Astrogation 5D, communication 4D+1,
sensors 4D+1, space transports: Pulsar Skate 5D+2,

232
Punishing One Rabbits Foot

Craft: Modied WUD-500 Star Yacht


Owner: Jaxxon (lepi smuggler)
Era: Rise of the Empire
Type: Star yacht
Scale: Starghters
Length: 18.5 meters
Skill: Space transports: WUD-500
Crew: 1 pilot, 1 gunner
Craft: Modied Corellian Engineering JumpMaster
Crew Skill: Astrogation 7D+2, space transports 6D+2,
5000
starship gunnery 6D+2, starship shields 6D+1
Owner: Dengar (bounty-hunter)
Passengers: 7
Era: Rebellion
Cargo Capacity: 3 metric tons
Type: Scout Ship
Consumables: 4 months
Scale: Starghter
Cost: Not for sale (90,000)
Length: 20 meters
Hyperdrive Multiplier: x.5
Skill: Starghter piloting: JumpMaster 5000
Hyperdrive Backup: x8
Crew: 1
Nav Computer: Yes
Crew Skill: Starship gunnery 5D
Maneuverability: 2D
Passengers: 1
Space: 8
Cargo Capacity: 500 kilograms
Atmosphere: 365; 1,050 km/h
Consumables: 2 months
Hull: 3D+2
Cost: Not for sale (416,500 estimated)
Shields: 2D
Hyperdrive Multiplier: x1
Sensors:
Hyperdrive Backup: x10
Passive: 30/1D
Nav Computer: Yes
Scan: 60/2D
Maneuverability: 1D+2
Search: 75/3D
Space: 8
Focus: 4/4D
Atmosphere: 365; 1,050 km/h
Weapons:
Hull: 4D
2 Quad Laser Cannons (re separately)
Shields: 5D
Fire Arc: 1 left, 1 right
Sensors:
Skill: Starship gunnery
Passive: 20/0D
Fire Control: 2D
Scan: 40/1D
Space Range: 1-3/12/25
Search: 60/2D
Atmosphere Range: 100-300/1.2/2.5 km
Focus: 3/4D
Damage: 6D
Weapons:
Dual Ion Cannon
Ion Cannon
Fire Arc: Turret
Fire Arc: Front
Skill: Starship gunnery
Skill: Starship gunnery
Fire Control: 2D
Fire Control: 2D
Space Range: 1-3/7/36
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D
Damage: 4D
Quad Laser Cannon
Fire Arc: Turret
Skill: Starship gunnery
Reclaimer
Fire Control: 2D Craft: Customized Space Vehicle
Space Range: 1-3/12/25 Owner: Belinda Vog (salvage chief)
Atmosphere Range: 100-300/1.2/2.5 km Era: Rise of the Empire
Damage: 6D Source: Classic Adventures: Volume Two (page 34)
Notes: The Punishing Ones Quad Laser Cannon is Scale: Starghter
controlled by an R2 Unit with a Starship Gunnery score Length: 22.5 meters
of 4D. Skill: Space transports

233
Atmosphere: 480; 800 km/h
Hull: 6D
Shields: 2D
Sensors:
Passive: 15/0D
Scan: 30/1D
Search: 45/2D
Focus: 3/3D
Weapons:
Heavy Laser Cannon
Crew: 2 (can coordinate) Fire Arc: Turret
Crew Skill: Astrogation 4D+1, space transports 5D+1, Skill: Starship gunnery
starship gunnery 4D+2 Fire Control: 2D
Passengers: 4 Space Range: 1-5/10/17
Cargo Capacity: 75 metric tons Atmosphere Range: 100-500/1 /1.7 km
Consumables: 1 month Damage: 5D
Cost: Not for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15 Royal Starship
Nav Computer: Yes Craft: Theed Palace Space Vessel Engineering Corps J-
Space: 3 type Royal Starship
Atmosphere: 260; 750 km/h Owner: Queen Amidala
Hull: 6D Era: Old Republic
Shields: 2D Source: Secrets of Naboo (page 39), Starships of the
Sensors: Galaxy (pages 83-84)
Passive: 10/0D Type: Royal starship
Scan: 25/1D Scale: Starghter
Search: 40/2D Length: 76 meters
Focus: 2/3D Skill: Space transports: J-type royal starship
Weapons: Crew: 1 pilot, 1 navigator/shield operator, 1
Heavy Laser Cannon communications/security ofcer, 1 engineer, and 8
Fire Arc: Turret astromech droids
Crew: 1 (can be red by pilot) Crew Skill: Varies, usually 4D in all applicable skills
Skill: Starship gunnery Passengers: 10
Fire Control: 2D Cargo Capacity: 4 metric tons
Space Range: 1-3/12/25 Consumables: 3 months
Atmosphere Range: 100-300/1.2/2.5 km Cost: Not for sale
Damage: 5D Hyperdrive Multiplier: x.5
Nav Computer: Yes
Maneuverability: 2D
Riff-Raff Space: 6
Craft: Modied CorelliSpace Gymsnor-3 Freighter Atmosphere: 330; 950 km/h
Owner: Korkeal Hai (tramp freighter captain) Hull: 6D
Stock: Pages 81-82 Shields: 3D
Era: Rebellion Sensors:
Source: Galaxy Guide 6: Tramp Freighters (page 86) Passive: 30/1D
Type: Modied light freighter Scan: 60/2D
Scale: Starghter Search: 75/3D
Length: 34.1 meters Focus: 4/4D
Skill: Space transports: Gymsnor-3
Crew: 1
Crew Skill: Space transports 5D, starships gunnery
4D, starship shields 4D, astrogation 3D+2
Passengers: 4
Cargo Capacity: 75 metric tons (10 metric tons
are full with junk, scrap parts and various other
unidentiable pieces of mechanical debris)
Consumables: 1 month
Cost: Not available for sale
Hyperdrive Multiplier: x1
Nav Computer: Yes
Maneuverability: 0D
Space: 4

234
Scent of Fear Length: 52 meters
Skill: Space transports: TL-1200 freighter
Crew: 4, gunners: 2, skeleton: 1/+5
Passengers: 16
Cargo Capacity: 150 metric tons
Consumables: 3 months
Cost: Not for sale (estimated 1,428,000)
Hyperdrive Multiplier: x1.5
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 5D
Shields: 3D
Sensors:
Passive: 10/0D
Scan: 25/1D
Craft: Modied Taloron Prey Chaser Search: 40/2D
Owner: Crutag (bounty-hunter) Focus: 2/3D
Era: Rise of the Empire Weapons:
Source: Classic Adventures: Volume Two (page 74) 2 Quad Laser Cannons (re separately)
Type: Modied prey chaser Fire Arc: Turret
Scale: Starghter Crew: 1 (can be red from cockpit at 2D Fire Control)
Length: 40 meters Skill: Starship gunnery
Skill: Space transports: Taloron prey chaser Fire Control: 3D
Crew: 1 Space Range: 1-3/12/25
Crew Skill: All skills 2D Atmosphere Range: 100-300/1.2/2.5 km
Passengers: 25 Damage: 6D
Cargo Capacity: 30 metric tons 2 Retractable Ion Cannons (re-linked)
Consumables: 4 months Fire Arc: Turret
Cost: Not for sale Crew: 1
Hyperdrive Multiplier: x1 Skill: Starship gunnery
Hyperdrive Backup: x15 Fire Control: 3D
Nav Computer: Yes Space Range: 1-3/7/36
Maneuverability: 2D Atmosphere Range: 1-300/700/3.6 km
Space: 8 Damage: 5D
Atmosphere: 365; 1,050 km/h 2 Concussion Missile Launchers
Hull: 5D Fire Arc: 1front, 1 rear
Shields: 4D Skill: Starship gunnery
Sensors: Ammo: 8 missiles each
Passive: 35/0D Fire Control: 2D
Scan: 60/1D Space Range: 1/3/7
Search: 100/2D Atmosphere Range: 100/300/700 m
Focus: 3/2D+1 Damage: 8D
Weapons: Tractor Beam Projector
2 Laser Cannons (re sperately) Fire Arc: Turret
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

Shadowfire
Craft: Heavily Modied Suwantek Systems TL-1200
Freighter
Owner: Derrend Montis (explorer)
Era: Rise of the Empire
Source: Tempest Feud (pages 123-124)
Type: Heavily modied freighter
Scale: Starghter

235
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.3/2.5 km
Damage: 3D

236
Sith Infiltrator Era: Rise of the Empire
Source: Starships of the Galaxy (page 81), The Essential
Guide to Vehicles and Vessels (pages 144-145)
Type: Modied sublight patrol and attack craft
Scale: Starghter
Length: 21.5 meters
Skill: Space transport: Firespray
Crew: 1
Crew Skill: Astrogation 6D+1, space transports 7D,
starship gunnery 8D, starship shields 6D
Passengers: 6 (prisoners)
Cargo Capacity: 40 metric tons
Craft: Heavily modied Republic Sienar Systems Star Consumables: 1 month
Courier Cost: Not available for sale
Owner: Darth Maul (sith lord) Hyperdrive Multiplier: x1
Era: Old Republic Hyperdrive Backup: x8
Source: The Dark Side Sourcebook (pages 62-63) Nav Computer: Yes
Type: Sith inltrator Maneuverability: 1D
Scale: Starghter Space: 7
Length: 26.5 meters Atmosphere: 350; 1.000 km/h
Skill: Space transports: Star courier Hull: 4D+2
Crew: 1 Shields: 2D+2
Crew Skill: Astrogation 4D+2, communications 6D+2, Weapons:
sensors 4D+2, space transports: Sith Inltrator 6D, 2 Twin-Mounted Blaster Cannons
starship gunnery 5D, starship shields 5D Fire Arc: Turret
Passengers: 6 Skill: Starship gunnery
Cargo Capacity: 2.5 metric tons Fire Control: 2D+2
Consumables: 30 days Space Range: 1-7/20/30
Cost: Not for sale Atmosphere Range: 100-700/2/3 km
Hyperdrive Multiplier: x1.5 Damage: 5D
Hyperdrive Backup: x12 Concussion Missile Tube Launcher
Nav Computer: Yes Fire Arc: Front
Maneuverability: 2D Skill: Starship gunnery
Space: 8 Fire Control: 3D
Atmosphere: 365; 1,050 km/h Space Range: 1-3/5/7
Hull: 3D Atmosphere Range: 100-300/500/700 m
Shields: 2D Damage: 4D
Sensors: Ion Cannon
Passive: 25/2D+1
Fire Arc: Front
Scan: 40/3D+1
Skill: Starship gunnery
Search: 60/4D+1
Fire Control: 2D
Focus: 4/5D
Space Range: 1-5/10/15
Weapons:
Atmosphere Range: 100-500/1/1.5 km
6 Light Laser Cannons (re-linked)
Damage: 5D+2
Fire Arc: Front
Tractor Beam Projector
Skill: Starship gunnery
Fire Arc: Turret
Fire Control: 3D
Skill: Starship gunnery
Space Range: 1-3/12/25
Fire Control: 2D
Atmosphere Range: 100-300/1.2/25 km
Space Range: 1-8/15/20
Damage: 7D
Atmosphere Range: 100-800/1.5/2 km
Note: Darth Mauls Inltrator is equipped with a stygium
Damage: 5D
crystal cloaking device. This device bestows a 3D+1
Two Proton Torpedo Launchers
penalty to any Sensors rolls made to detect it. This
Fire Arc: Turret
penalty also reduces bonuses granted by Fire Control
Skill: Starship gunnery
systems to a minimum of 0D, and the difculty to hit
Fire Control: 1D+2
the Inltrator is increased as if it were under cover
Space Range: 1-5/15/30
(SWD6, page 93) due to the Inltrators indistinct lines.
Atmosphere Range: 100-500/1.5/3 km
Damage: None; attaches homing beacon or S-thread
Slave I tracker
Sensor Mask: Adds +2D to sensor difculties to detect
Craft: Modied Kuat Systems Engin. Firespray-class Slave I greater than 50 units away.
Owner: Boba Fett (bounty-hunter) Sensor Jamming: When activated, adds +3D to difculty
Stock: Pages 138-139 to identify Slave I, but -2D+2 to difculty to detect ship.

237
Solar Flare
Craft: Modied Corellian Engineering Corporation
Barloz-class medium freighter
Barloz
Owner: Rebel Alliance
Stock: Page 63
Era: Rebellion
Source: Lords of the Expanse: Campaign Guide (pages
13-14)
Type: Modied medium freighter
Scale: Starghter
Length: 41 meters
Skill: Space transports: Barloz
Barloz-class freighter
Crew: 2, gunners: 2, skeleton: 1/+5
Crew Skill: Varies
Passengers: 6
Cargo Capacity: 100 metric tons
Consumables: 2 months
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D+1
Space: 6
Atmosphere: 330; 950 km/h Source: Galaxy Guide 6: Tramp Freighters (page 88)
Hull: 4D+1 Type: Modied light freighter
Shields: 1D Scale: Starghter
Sensors: Length: 30.6 meters
Passive: 10/0D Skill: Space transports: YT-1300
Scan: 25/1D Crew: 2, gunners: 2, skeleton: 1/+5
Search: 45/2D Crew Skill: Space transports 6D+1, starship gunnery
Focus: 3/2D 5D, starship shields 4D+2, astrogation 5D+2
Counter Measures Package: Adds +2D to the difculty of Passengers: 6
other ships attempting to detect the Solar Flare. Cargo Capacity: 150 metric tons
Weapons: Consumables: 3 months
Quad Turbolaser Cost: Not available for sale
Fire Arc: Turret Hyperdrive Multiplier: x1
Crew: 1 Hyperdrive Backup: x7
Skill: Starship gunnery Nav Computer: Yes
Fire Control: 2D+1 Maneuverability: 1D
Space Range: 1-3/15/30 Space: 4
Atmosphere Range: 100-300/1.5/3 km Atmosphere: 480; 800 km/h
Damage: 5D Hull: 6D
2 Double Laser Cannons Shields: 2D
Fire Arc: 1 front, 1 front right Sensors:
Skill: Starship gunnery Passive: 10/0D
Fire Control: 1D Scan: 25/1D
Space Range: 1-3/10/20 Search: 40/2D
Atmosphere Range: 100-300/1 /1.75 km Focus: 2/3D
Damage: 3D Weapons:
2 Concussion Missile Launchers (re-linked) 2 Laser Cannons (re separately)
Fire Arc: Front Fire Arc: Turret
Skill: Starship gunnery Crew: 1
Fire Control: 1D+2 Skill: Starship gunnery
Space Range: 1/3/7 Fire Control: 2D
Atmosphere Range: 50-100/300/700 m Space Range: 1-3/12/25
Damage: 6D+1 Atmosphere Range: 100-300/1.2/2.5 km
Damage: 2D
Heavy Blaster Cannon
Solar Flare Fire Arc: Turret
Skill: Starship gunnery
Craft: Modied Corellian YT-1300 Light Freighter
Fire Control: 2D
Owner: Trynic (devaronian tramp freighter captain)
Space Range: 1-5/10/17
Stock: Pages 92-93
Atmosphere Range: 100-500/1/1.7 km
Era: Rise of the Empire
Damage: 5D

238
Starlight Intruder Cost: Not for sale
Hyperdrive Multiplier: x1
Craft: Custom Mobquet Medium Cargo Hauler Hyperdrive Backup: x10
Owner: Salla Zend (smuggler) Nav Computer: Yes
Stock: Page 116 Maneuverability: 3D
Era: Rebellion Space: 9
Source: Dark Empire Sourcebook (pages 102-103), The Atmosphere: 400; 1,150 km/h
Essential Guide to Vehicles and Vessels (pages 158- Hull: 4D
159) Shields: 2D
Type: Modied medium transport Sensors:
Scale: Starghter Passive: 40/1D
Length: 79.3 meters Scan: 80/2D
Skill: Space transports: Mobquet medium transport Search: 100/3D
Crew: 2 (1 can coordinate), gunners: 2, skeleton: 1/+10 Focus: 5/4D
Crew Skill: Salla Zend: astrogation 8D, space transports Weapons:
8D+1, starship gunnery 8D, starship shields 7D; Shug 2 Ion Cannons (re-linked)
Ninx: astrogation 6D+2, space transports 7D+1, starship Fire Arc: Front
gunnery 7D, starship shields 6D+2 Skill: Starship gunnery
Passengers: 8 Fire Control: 3D
Cargo Capacity: 700 metric tons Space Range: 1-3/7/36
Consumables: 2 months Atmosphere Range: 100-300/700/3.6 km
Cost: Not for sale Damage: 4D
Hyperdrive Multiplier: x3/4 Double Laser Cannon
Hyperdrive Backup: x11 Fire Arc: Turret
Nav Computer: Yes Crew: 1
Maneuverability: 1D Skill: Starship gunnery
Space: 6 Fire Control: 2D (0D if red from cockpit)
Atmosphere: 330; 950 km/h Space Range: 1-3/12/25
Hull: 8D Atmosphere Range: 100-300/1.2/2.5 km
Shields: 4D+1 Damage: 5D
Sensors:
Passive: 30/1D
Scan: 80/2D Sudden Death
Search: 120/3D Craft: Modied Sydon Vehicle Works MRX-BR Pacier
Focus: 4/4D scout ship
Weapons: Owner: Iceman (bounty-hunter)
2 Medium Turbolasers Stock: Page 138
Fire Arc: Turret Era: Rebellion
Crew: 1 Source: Galaxy Guide 6: Tramp Freighters (page 78)
Skill: Starship gunnery Type: Modied scout ship
Fire Control: 2D Scale: Starghter
Space Range: 1-3/12/25 Length: 25 meters
Atmosphere Range: 100-300/1.2/2.5 km Skill: Space transports: MRX-BR Pacier
Damage: 5D Crew: 1
Crew Skill: Space transports 6D+2, astrogation 5D,
starship gunnery 6D+1, starship shields 6D
Stinger Passengers: 1, 8 (prisoners brig)
Craft: Modied Surronian Conqueror
Conqueror-class Assault Ship Cargo Capacity: 25 metric tons
Owner: Guri (black sun android) Consumables: 1 year
Stock: Pages 147-148 Cost: Not available for sale
Era: Rebellion Nav Computer: Yes
Source: The Essential Guide to Vehicles and Vessels Hyperdrive Multiplier: x1
(pages 58-59) Hyperdrive Backup: x8
Type: Modied assault ship Nav Computer: Yes
Scale: Starghter Maneuverability: 3D
Length: 28 meters Space: 7
Skill: Space transports: Conqueror Atmosphere: 600; 1,200 km/h
Crew: 1, gunners: 1 Hull: 6D
Crew Skill: Astrogation 4D, space transports 5D, Shields: 4D
starship gunnery 4D, starship shields 4D Sensors:
Passengers: 2 Passive: 15/1D
Cargo Capacity: 25 metric tons Scan: 30/2D
Consumables: 1 month Search: 45/3D
Focus: 3 /4D

239
Weapons:
3 Laser Cannons
Tallus Rustbucket
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 3D+2
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D
3 Proton Torpedo Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 9D

Suprosa
Craft: Modied Corellian CE-2 Transport
Owner: Black Sun
Stock: Page 118 Craft: Modied (and very dilapidated) Ghtroc Freighter
Era: Rebellion Owner: Kwenn Space Station
Type: Modied light freighter Era: Rise of the Empire
Scale: Starghter Source: Classic Adventures: Volume Two (page 74)
Length: 100 meters Type: Modied freighter
Skill: Space Transports: CE-2 transport Scale: Starghter
Crew: 2, gunners: 2 Length: 35 meters
Crew Skill: Astrogation 5D, space transports 5D+2, Skill: Space transports
starship gunnery 6D+2, starship shields 4D Crew: 1 to 2 (can coordinate)
Passengers: 2 Passengers: 6
Cargo Capacity: 50,000 metric tons Cargo Capacity: 100 metric tons
Consumables: 2 months Consumables: 3 weeks
Cost: Not for sale Cost: 15,000 (used)
Hyperdrive Multiplier: x1 Hyperdrive Multiplier: x1
Hyperdrive Backup: x12 Hyperdrive Backup: x8
Nav Computer: Yes Nav Computer: Yes
Maneuverability: 1D+2 Space: 4
Space: 4 Atmosphere: 480; 800 km/h
Atmosphere: 280; 800 km/h Hull: 2D
Hull: 5D Sensors:
Shields: 2D Passive: 10/0D
Sensors: Scan: 25/1D
Passive: 10/0D Search: 40/2D
Scan: 25/1D Focus: 2/3D
Search: 40/2D Weapons:
Focus: 2/3D 2 Laser Cannons (re separately)
Weapons: Fire Arc: Turret
2 Double Laser Cannons Crew: 1
Fire Arc: Turret Skill: Starship gunnery
Crew: 1 Fire Control: 2D
Skill: Starship gunnery Space Range: 1-3/12/25
Fire Control: 3D Atmosphere Range: 100-300/1.2/2.5 km
Space Range: 1-3/12/25 Damage: 4D
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
2 Concussion Missile Launchers (may be re-linked) Wild Karrde
Fire Arc: Turret Craft: Modied Corellian Action VI Transport
Crew: 1 (co-pilot) Owner: Talon Karrde (smuggler)
Skill: Starship gunnery Stock: Pages 108-109
Fire Control: 2D Era: Rebellion
Space Range: 1/3/7 Source: The Thrawn Trilogy Sourcebook (pages 231-
Atmosphere Range: 50-100/300/700 m 232), The Essential Guide to Vehicles and Vessels
Damage: 8D (9D if re-linked) (pages 190-191)

240
Type: Medium bulk freighter
Scale: Capital
Wild Menagerie
Length: 125 meters Craft: Modied Corellian Engineering Corporation YT-
Skill: Space transports: Action VI transport 1930
Crew: 2: 8 Owner: Zan Ransom (bounty-hunter)
Crew Skill: Talon Karrde: astrogation 7D+2, Stock: Pages 94-95
communications 6D+2, sensors 7D+2, space transports Era: Rebellion
8D+2, starship gunnery 5D+2, starship shields 6D; Source: Starships of the Galaxy Web Enhancement
Mara Jade: astrogation 8D+2, communications 6D+2, (page 3)
sensors 5D+2, space transports 9D+2, starship Type: Modied freighter
gunnery 9D+2, starship shields 8D Scale: Starghter
Cargo Capacity: 50,000 metric tons Length: 35 meters
Consumables: 6 months Skill: Space Transports: YT-1930
Hyperdrive Multiplier: x1 Crew: 1
Hyperdrive Backup: x10 Crew Skill: Unique
Nav Computer: Yes Passengers: 1 (plus containment space in the cargo
Space: 6 bay)
Atmosphere: 330; 950 km/h Cargo Capacity: 200 metric tons
Hull: 4D Consumables: 4 months
Shields: 3D Cost: 208,000 (new)
Sensors: Hyperdrive Multiplier: x1
Passive: 40/2D Hyperdrive Backup: x12
Scan: 80/2D+2 Nav Computer: Yes
Search: 75/3D Space: 6
Focus: 3/3D+1 Atmosphere: 330; 950 km/h
3 turbolasers (re separately) Hull: 5D
Fire Arc: Turret Shields: 1D
Skill: Starship gunnery Sensors:
Fire Control: 2D Passive: 15/0D
Space Range: 3-15/35/75 Scan: 35/1D+1
Atmosphere Range: 300-1.5/3.5/7.5 km Search: 50/2D
Damage: 5D Focus: 3/3D+1
Sensor Mask Weapons:
Fire Arc: All Quadlaser Cannon
Skill: Sensors Fire Arc: Turret
Damage: Adds 4D+2 to difculty to detect ship with Skill: Starship gunnery
sensors Fire Control: 4D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
Belly Gun (retractable)
Fire Arc: Turret
Skill: Vehicle blasters
Scale: Speeder
Fire Control: 4D (red from cockpit)
Atmosphere Range: 1-50/100/250 m
Damage: 3D+2 (stun)

241
Capital Ships
Another Chance
Craft: Retted Alderaanian War Frigate
Owner: Alderaan Government
Era: Rise of the Empire
Source: Classic Adventures: Volume Two (page 58)
Type: Armory ship
Scale: Capital
Length: 250 meters
Skill: Capital ship piloting: Alderaanian war frigate
Crew: 700 (droids)
Crew Skill: Astrogation 3D,capital ship piloting 4D,
capital ship shields 5D
Cargo Capacity: 2,000 metric tons
Consumables: 1 year
Cost: Not for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 6D
Shields: 2D+2
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
4 Medium Ion Cannons (re
separately)
Fire Arc: Front
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-
300/1.2/2.5 km
Damage: 4D
10 Quad Turbolaser Batteries
(re separately)
Fire Arc: 3 front, 3 left, 3 right,
1 back
Crew: 1
Scale: Starghter
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-5/10/17
Atmosphere Range: 100-
500/1/1.7 km
Damage: 5D

242
Backstab Crew: 4,000
Crew Skill: 4D in all applicable skills
Craft: Corellian Engineering Corporation Corvette Passengers: 10,000
Owner: Khuiumin Survivors (pirates) Cargo Capacity: 40,000 tons
Stock: Pages 166-167 Consumables: 1 month
Era: Rise of the Empire Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Source: Fragments from the Rim (page 60)
Nav Computer: Yes
Type: Modied mid-sized multi-purpose vessel
Maneuverability: 0D
Scale: Capital
Space: 2
Length: 150 meters
Hull: 8D
Skill: Capital ship piloting: Corellian Corvette
Shields: 3D
Crew: 145. gunners: 19, skeleton: 25/+10
Sensors:
Crew Skill: Astrogation 7D, capital ship gunnery 7D+2,
Passive: 50/1D
capital ship piloting 6D, capital ship shields 5D, sensors
Scan: 100/3D
5D
Search: 200/4D
Passengers: 40, 20 (troops)
Focus: 6/4D+2
Cargo Capacity: 2,500 metric tons
Weapons:
Consumables: 1 year
8 Tractor Beam Projectors
Cost: Not for sale
Fire Arc: 4 front, 1 left, 1 right, 2 rear
Hyperdrive Multiplier: x1
Skill: Capital ship gunnery
Hyperdrive Backup: x2
Fire Control: 4D
Nav Computer: Yes
Space Range: 1-5/15/30
Maneuverability: 2D+2
Atmosphere Range: 2-10/30/60 km
Space: 6
Damage: 7D
Atmosphere: 330; 950 km/h
Hull: 4D+2
Shields: 2D+2
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
8 Double Turbolaser Batteries
Fire Arc: 3 front, 2 left, 2 right, 1 back
Crew: 2
Scale: Starghter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-3/7/15 km
Damage: 4D+2
Ion Cannon
Fire Arc: Turret
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 3-10/25/30
Atmosphere Range: 2-20/50/100 km
Damage: 3D Dark Revenge
Craft: Corellian Engineering Corporation Gunship
Owner: Dharus (pirate leader)
Chuunthor Stock: Pages 171-172
Craft: Chuunthor Era: Rise of the Empire
Owner: Jedi Order Source: Fragments from the Rim (page 65)
Era: Old Republic Type: Modied mid-sized anti-starghter warship
Source: Power of the Jedi Sourcebook (pages 132-134), Scale: Capital
The Essential Guide to Vehicles and Vessels (pages 20- Length: 120 meters
21) Skill: Capital ship piloting: Corellian Gunship
Type: Mobile Jedi Academy Crew: 45, gunners: 46, skeleton: 8/+10
Scale: Capital Crew Skill: Astrogation 4D, capital ship gunnery 5D+2,
Length: 2 kilometers capital ship piloting 4D+2, capital ship shields 4D+2,
Skill: Capital ship piloting: Chuunthor sensors 4D

243
Cargo Capacity: 300 metric tons Space: 6
Consumables: 5 months Atmosphere: 330; 950 km/h
Cost: Not for sale Hull: 4D+2
Hyperdrive Multiplier: x1.5 Shields: 2D+2
Hyperdrive Backup: x8 Sensors:
Nav Computer: Yes Passive: 40/1D
Maneuverability: 2D+2 Scan: 80/2D
Space: 7 Search: 100/3D
Atmosphere: 350; 1,000 km/h Focus: 5/4D
Hull: 4D+2 Weapons:
Shields: 3D 2 Double Turbolaser Cannons
Sensors: Fire Arc: Partial turrets (front, left, right)
Passive: 40/1D Skill: Capital ship gunnery
Scan: 80/1D+2 Fire Control: 2D
Search: 100/2D+2 Space Range: 3-15/35/75
Focus: 4/3D+1 Atmosphere Range: 6-30/70/150 km
Weapons: Damage: 4D+2
8 Double Turbolaser Batteries 2 Small Concussion Missile Launchers
Fire Arc: 2 front, 3 left, 3 right Fire Arc: Front
Crew: 2 Scale: Starghter
Skill: Capital ship gunnery Skill: Starship gunnery
Fire Control: 3D Ammo: 8 missiles each
Space Range: 3-15/35/75 Fire Control: 2D
Atmosphere Range: 600-3/7/15 km Space Range: 1/3/7
Damage: 4D+2 Atmosphere Range: 50-100/300/700 m
6 Quad Laser Cannons Damage: 8D
Fire Arc: 3 left, 3 right
Crew: 3
Scale: Starghter Emancipator & Liberator
Skill: Starship gunnery Craft: Kuat Drive Yards Imperial I Star Destroyer
Fire Control: 3D Owner: New Republic
Space Range: 1-5/10/17 Stock: Pages 186-187
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D Era: New Republic
4 Concussion Missile Tubes Source: Dark Empire Sourcebook (pages 98-100)
Fire Arc: 2 front, 2 back Type: Modied star destroyer
Crew: 3 Scale: Capital
Skill: Capital ship gunnery Length: 1,600 meters
Fire Control: 3D Skill: Capital ship piloting: Star Destroyer
Space Range: 2-12/30/60 Crew: 28,115, gunners: 168, skeleton: 2,300/+15
Atmosphere Range: 200-1.2/3/6 km Crew Skill: Astrogation 4D+1, capital ship gunnery
Damage: 9D 5D+2, capital ship piloting 5D+2, capital ship shields
4D+1, sensors 5D
Passengers: 8,500 (troops)
Dead Reckoning Cargo Capacity: 36,000 metric tons
Craft: Modied Corellian Space Cruiser Consumables: 1 year
Owner: Rif Taranu (smuggler) Hyperdrive Multiplier: x1 1/2
Stock: Pages 153-154 Hyperdrive Backup: x8
Era: Rebellion Nav Computer: Yes
Source: Starships of the Galaxy (page 92) Maneuverability: 1D+2
Type: Modied transport Space: 6
Scale: Capital Hull: 7D
Length: 115 meters Shields: 3D
Skill: Capital ship piloting: Corellian space cruiser Sensors:
Crew: 6 Passive: 60/1D
Crew Skill: Typically 6D in applicable skills Scan: 115/3D
Passengers: 8 Search: 200/4D
Cargo Capacity: 1,500 metric tons Focus: 7/5D
Consumables: 6 months Weapons:
Cost: Not available for sale (1,673,000 estimated) 60 Turbolaser Batteries
Hyperdrive Multiplier: x2 Fire Arc: 20 front, 20 left, 20 right
Hyperdrive Backup: x12 Crew: 1 (40), 2 (20)
Nav Computer: Yes Skill: Capital ship gunnery
Maneuverability: 1D Fire Control: 4D

244
Space Range: 3-15/35/75 Skill: Capital ship gunnery
Atmosphere Range: 6-30/70/150 km Fire Control: 1D+2
Damage: 5D Space Range: 1-8/15/30
60 Ion Cannons Atmosphere Range: 100-300/1.2/2.5 km
Fire Arc: 20 front, 15 left, 15 right, 10 back Damage: 9D
Crew: 1 (50), 2 (10) 16 Laser Cannons
Skill: Capital ship gunnery Fire Arc: 4 front, 4 back, 4 left, 4 right
Fire Control: 2D+2 Crew: 1
Space Range: 1-10/25/50 Scale: Starghter
Atmosphere Range: 2-20/30/60 km Skill: Starship gunnery
Damage: 3D Fire Control: 2D+2
6 Proton Torpedo Launchers Space Range: 1-3/7/10
Fire Arc: Front Atmosphere Range: 50-100/250/400 m
Crew: 3 Damage: 2D+1
Skill: Capital ship gunnery 4 Tractor Beam Projectors
Fire Control: 3D+2 Fire Arc: 1 front, 1 back, 1 left, 1 right
Space Range: 2-12/30/60 Crew: 2
Atmosphere Range: 200-1.2/3/6 km Skill: Capital ship gunnery
Damage: 6D+1 Fire Control: 3D
Space Range: 1-3/12/20
Atmosphere Range: 2-6/15/40 km
Enforcer One Damage: 4D+2

Errant Venture
Craft: Heavily modied Kuat Drive Yards Imperial II Star
Destroyer
Owner: Booster Terrik (smuggler)
Stock: Page 188
Era: New Republic
Source: The New Jedi Order Sourcebook (page 117)
Type: Star Destroyer
Scale: Capital
Craft: Core Galaxy Systems Dreadnaught
Length: 1,600 meters
Owner: Bogga the Hutt (crimelord)
Skill: Capital ship piloting: Star Destroyer
Era: Old Republic
Crew: 4,780
Source: Tales of the Jedi Companion (page 114), The
Crew Skill: All appropriate skills at 4D
Essential Guide to Vehicles and Vessels (pages 48-49)
Passengers: 30,000
Type: Modied Dreadnaught
Cargo Capacity: 49,000 metric tons
Scale: Capital
Consumables: 5 years
Length: 900 meters
Cost: Not for sale (estimated value is 145 million
Skill: Capital ship piloting: dreadnaught
credits)
Crew: 45, gunners: 20, skeleton: 25/+15
Hyperdrive Multiplier: x1
Crew Skill: Astrogation 3D, capital ship gunnery 4D+1,
Hyperdrive Backup: x8
capital ship piloting 4D, capital ship shields 4D, sensors
Nav Computer: Yes
2D+2
Maneuverability: 1D
Passengers: 50
Space: 6
Cargo Capacity: 3,000 metric tons
Hull: 7D+1
Consumables: 2 weeks
Shields: 2D+2
Cost: 900,000 (new), 500,000 (used)
Sensors:
Hyperdrive Multiplier: x10
Passive: 50/1D
Hyperdrive Backup: x22
Scan: 100/3D
Maneuverability: 1D
Search: 200/4D
Space: 4
Focus: 6/4D+2
Atmosphere: 275; 800 km/h
Weapons:
Hull: 5D
10 Turbolasers
Shields: 3D; 4D
Fire Arc: 4 right, 4 left, 2 front
Sensors:
Skill: Capital ship gunnery
Passive: 20/1D
Fire Control: 4D
Scan: 45/2D
Space Range: 3-15/36/75
Weapons:
Atmosphere Range: 6-30/72/150 km
Heavy Turbolaser
Damage: 5D
Fire Arc: Front
10 Ion Cannons
Crew: 3
Fire Arc: 4 right, 4 left, 2 front

245
Skill: Capital ship gunnery Atmosphere Range: 150-500/750/1.5 km
Fire Control: 4D Damage: 5D+2
Space Range: 1-10/25/50 Ion Cannon
Atmosphere Range: 2-20/50/100 km Fire Arc: Turret
Damage: 4D Crew: 7
2 Tractor Beams Skill: Capital ship gunnery
Fire Arc: Front Fire Control: 2D
Skill: Capital ship gunnery Space Range: 1-10/25/50
Fire Control: 4D Atmosphere Range: 50-100/125/250 m
Space Range: 1-5/15/30 Damage: 3D
Atmosphere Range: 2-10/30/60 km Tractor Beam Projector
Damage: 6D Fire Arc: Front
Crew: 6
Skill: Capital ship gunnery
Eye of Shiblizar Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Damage: 5D

Fa-Loh-Sui
Craft: Corellian Engineering Corporation Corvette
Owner: Abin-Ral-Xufush (tissshar pirate)
Stock: Pages 166-167
Era: Rebellion
Craft: Modied Ulig Abaha Dimel attack ship
Source: Pirates & Privateers (page 103)
Owner: Magg and Zlarbs slavery ring
Type: Mid-sized multi-purpose vessel
Era: Rise of the Empire
Scale: Capital
Source: Han Solo and the Corporate Sector Sourcebook
Length: 150 meters
(pages 98-99)
Skill: Capital ship piloting: Corellian Corvette
Type: Antiquated attack ship
Crew: 50, gunners: 12, skeleton: 20/+5
Scale: Capital
Crew Skill: Astrogation 5D, capital ship gunnery 6D+2,
Length: 95 meters
capital ship piloting 5D+2, capital ship shields 6D
Skill: Archaic starship piloting
Passengers: 20
Crew: 23, gunners: 43, skeleton: 16/+20
Cargo Capacity: 3,000 metric tons
Crew Skill: Archaic starship piloting 3D+1, astrogation
Consumables: 1 year
4D, capital ship gunnery 3D+2, starship gunnery 4D
Cost: 1.5 million (used)
Passengers: 34 (troops)
Hyperdrive Multiplier: x2
Cargo Capacity: 600 tons (660 tons when pinnaces are
Hyperdrive Backup: x12
mounted externally)
Nav Computer: Yes
Consumables: 3 weeks
Maneuverability: 2D
Cost: 450,000 (after retting)
Space: 6
Hyperdrive Multiplier: x2
Atmosphere: 330; 950 km/h
Hyperdrive Backup: x16
Hull: 4D
Nav Computer: Limited to ve jumps
Shields: 2D
Maneuverability: 1D
Sensors:
Space: 5
Passive: 40/1D
Atmosphere: 260; 750 km/h
Scan: 80/2D
Hull: 2D+1
Search: 100/3D
Shields: 2D
Focus: 5/4D
Sensors:
Weapons:
Passive: 12/0D
4 Double Turbolaser Cannons
Scan: 25/1D
Fire Arc: 2 turret, 1 left/back, 1 right/back
Search: 50/1D+2
Crew: 2
Focus: 5/2D+1
Skill: Capital ship gunnery
Weapons:
Fire Control: 3D
10 Double Laser Cannons
Space Range: 3-15/35/75
Fire Arc: 4 front, 2 rear, 2 left, 2 right
Atmosphere Range: 6-30/70/150 km
Crew: 3
Damage: 6D
Scale: Starghter
Ion Cannon
Skill: Starship gunnery
Fire Arc: Front/left
Fire Control: 1D
Crew: 1
Space Range: 3-10/15/30
Skill: Capital ship gunnery

246
Fire Control: 3D Crew: 1 (8), 2 (4)
Space Range: 1-10/25/50 Scale: Starghter
Atmosphere Range: 2-20/50/100 km Skill: Starship gunnery
Damage: 3D Fire Control: 2D
Tractor Beam Space Range: 1-3/12/25
Fire Arc: Front/right Atmosphere Range: 2-6/24/50 km
Crew: 1 Damage: 2D
Skill: Capital ship gunnery 2 Tractor Beam Projectors
Fire Control: 4D Fire Arc: Front
Space Range: 1-5/15/30 Crew: 12
Atmosphere Range: 2-10/30/60 km Skill: Capital ship gunnery
Damage: 6D Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Free Lance Damage: 4D
Craft: Modied KDY Nebulon-B Frigate
Owner: Urias Xhaxin (rebel privateer)
Stock: Pages 165-166
Freejack
Craft: Modied Sienar Fleet Systems Patrol Craft IPV 1
Era: Rebellion Owner: Frei Aycen (pirate)
Source: Pirates & Privateers (page 93) Stock: Pages 182-183
Type: Escort starship Era: Rise of the Empire
Scale: Capital Source: Starships of the Galaxy (page 103)
Length: 300 meters Type: Inter-system patrol/customs craft
Skill: Capital ship piloting: Nebulon-B Scale: Capital
Crew: 854, gunners: 66, skeleton: 307/+10 Length: 120 meters
Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, Skill: Capital ship piloting: IPV 1
capital ship piloting 5D, capital ship shields 5D Crew: 4, gunners: 8, skeleton: 3/+5
Passengers: 75 (45 boarders) Crew Skill: Typically 8D in applicable skills
Cargo Capacity: 6,000 metric tons Passengers: 20
Consumables: 2 years (6 months in stock) Cargo Capacity: 400 metric tons
Cost: Not for sale Consumables: 9 months
Hyperdrive Multiplier: x2 Cost: Not available for sale (3,342,000 estimated)
Hyperdrive Backup: x12 Hyperdrive Multiplier: x1.5
Nav Computer: Yes Nav Computer: Yes
Maneuverability: 1D+1 Maneuverability: 2D+1
Space: 4 Space: 7
Atmosphere: 280; 850 km/h Atmosphere: 350; 1,000 km/h
Hull: 4D Hull: 3D+1
Shields: 2D+1 Shields: 2D
Sensors: Sensors:
Passive: 40/1D Passive: 40/1D
Scan: 75/2D Scan: 80/1D+2
Search: 150/3D Search: 130/2D
Focus: 4/4D+2 Focus: 4/3D
Weapons: Weapons:
10 Turbolaser Batteries 4 Turbolaser Cannons
Fire Arc: 4 front, 3 left, 3 right Fire Arc: Turret
Crew: 2 (8), 4(2) Skill: Capital ship gunnery
Skill: Capital ship gunnery Fire Control: 2D
Fire Control: 3D Space Range: 3-15/35/75
Space Range: 3-15/35/75 Atmosphere Range: 5-30/70/150 m
Atmosphere Range: 2-6/24/50 km Damage: 4D
Damage: 4D Tractor Beam Projector
2 Ion Cannons Fire Arc: Front
Fire Arc: Front Skill: Capital ship gunnery
Crew: 1 Fire Control: 3D
Skill: Capital ship gunnery Space Range: 1-5/15/30
Fire Control: 3D Atmosphere Range: 100-500/1.5/3 km
Space Range: 1-10/25/50 Damage: 4D+1
Atmosphere Range: 2-20/50/100 km
Damage: 3D
12 Laser Cannons
Fire Arc: 6 front, 2 left, 2 right, 2 back

247
Harmzuay Crew: 10
Skill: Capital ship gunnery
Craft: Kaloth
Kaloth-class Battlecruiser Fire Control: 3D
Owner: Thalassian Slavers Space Range: 1-5/15/30
Era: Rise of the Empire Damage: 4D
Source: Fragments from the Rim (page 61)
Type: Modied archaic battlecruiser
Scale: Capital
Length: 307 meters
Heart of Flesh
Skill: Capital ship piloting: Kaloth battlecruiser
Crew: 1,240, gunners: 224, skeleton: 540/+15
Crew Skill: Astrogation 6D+2, capital ship gunnery
7D+2, capital ship piloting 6D+2, capital ship shields
6D+2, sensors 6D, starship gunnery 5D
Passengers: 75 (troops)
Cargo Capacity: 6,540 metric tons
Consumables: 6 months
Hyperdrive Multiplier: x2.5
Hyperdrive Backup: x18
Nav Computer: Yes
Maneuverability: 1D+2
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D+2
Shields: 3D
Sensors: Craft: Qektoth Attack Cruiser
Passive: 40/1D Owner: Qektoth Confederation
Scan: 80/2D Era: Rebellion
Search: 100/3D Source: The Darkstryder Campaign:The Kathol Rift
Focus: 5/4D (page 83)
Weapons: Type: Modied strike cruiser
44 Turbolaser Batteries Scale: Capital
Fire Arc: 10 front, 15 left, 15 right, 4 back Length: 105 meters
Crew: 3 Skill: Capital ship piloting
Skill: Capital ship gunnery Crew: 38, gunners: 10, skeleton: 6/+10
Fire Control: 3D Crew Skill: Capital ship gunnery 4D+2, capital ship
Space Range: 3-15/35/75 piloting 5D, capital ship shields 4D+2
Atmosphere Range: 700-3/7/15 km Passengers: 50
Damage: 3D+2 Cargo Capacity: 100 metric tons
24 Laser Cannons Consumables: 1 year
Fire Arc: 8 front, 8 left, 8 right Hyperdrive Multiplier: x3
Crew: 3 Hyperdrive Backup: x12
Scale: Starghter Nav Computer: Yes
Skill: Starship gunnery Maneuverability: 1D
Fire Control: 2D+2 Space: 3
Space Range: 1-3/12/25 Atmosphere: 260; 750 km/h
Atmosphere Range: 200-600/2.4/5 km Hull: 4D+2
Damage: 4D Shields: 2D+2 (can only cover two arcs at a time)
2 Tractor Beam Projectors Sensors:
Fire Arc: Front Passive: 45/2D
Scan: 55/2D+1

248
Search: 100/2D+2 Hull: 8D
Focus: 4/3D+2 Shields: 4D*
Weapons: * The Mon Remonda has an advanced set o backup
4 Plasma Cannons shields (8D). When a die of shields is lost, the shield
Fire Arc: Turret operators can make an Easy capital ship shields roll to
Crew: 1 use on of the backup dice to bring the shields back to a
Scale: Starghter full 4D
Skill: Starship gunnery Sensors:
Fire Control: 2D+2 Passive: 50/1D
Space Range: 1-7/20/35 Scan: 65/2D+1
Atmosphere Range: 100-700/2/3.5 km Search: 115/3D
Damage: 5D (not affected by shields) Focus: 5/4D
Bio-Energy Array Weapons:
Fire Arc: Front 48 Turbolaser Batteries
Crew: 6 Fire Arc: 12 front, 12 left, 12 right, 12 back
Skill: Capital ship gunnery Crew: 1 (12), 2 (10), 3 (26)
Fire Rate: 1/3 Skill: Capital ship gunnery
Fire Control: 1D+1 Fire Control: 2D
Space Range: 1-30/55/75 Space Range: 3-15/35/75
Atmosphere Range: 100-700/2/3.5 km Atmosphere Range: 6-30/70/150 km
Damage: 4D+1 (not affected by shields) Damage: 4D
Starghter Complement: 5 Qektoth starghters 20 Ion Cannon Batteries
Fire Arc: 8 front, 4 left, 3 right, 4 back
Crew: 1 (6), 4 (6), 12 (8)
Mon Remonda Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 3D

Penumbra
Craft: Modied Shieldship
Owner: Neen Niuvs (sullustan crimelord)
Stock: Page 152
Era: New Republic
Source: Starships of the Galaxy Web Enhancement
(pages 3-4)
Craft: Mon Calamari MC80B Star Cruiser Type: Modied shieldship
Owner: New Republic Scale: Capital
Stock: Page 202 Length: 550 meters
Era: New Republic Skill: Capital ship piloting: shieldship
Source: The Essential Guide to Vehicles and Vessels Crew: 16
(pages 118-119) Crew Skill: Unique, typically 4D in all applicable skills
Type: Heavy assault star cruiser Cargo Capacity: 20 metric tons
Scale: Capital Consumables: 3 months
Length: 1,200 meters Cost: 13,180,000 (new)
Skill: Capital ship piloting MC80B Hyperdrive Multiplier: x1
Crew: 5,156, gunners: 246, skeleton: 1,230 /+ 10 Space: 3
Crew Skill: Astrogation 4D+2*, capital ship gunnery Hull: 7D
5D+1*, capital ship piloting 6D*, capital ship shields Shields: 3D
5D*, sensors 4D* Sensors:
*Like the MC80, the Mon Remonda is designed to give Passive: 10/0D
Mon Calamari their +1D bonus for operation in moist Scan: 25/1D
environments. These skill levels do not reect these Search: 40/2D
bonuses. Focus: 2/3D
Passengers: 1,200 (troops) Weapons:
Cargo Capacity: 15,000 metric tons Tractor Beam
Consumables: 1.5 years Fire Arc: Front
Hyperdrive Multiplier: x1 Skill: Capital ship gunnery
Hyperdrive Backup: x6 Fire Control: 1D
Nav Computer: Yes Space Range: 1-5/15/30
Maneuverability: 2D+2 Atmosphere Range: 1-5/15/30 km
Space: 7 Damage: 5D

249
Shriwirr Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 5D
12 Concussion Missle Launchers
Fire Arc: 5 front, 3 left, 3 right, 1 back
Crew: 4
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 6-30/70/150 km
Damage: 5D
24 Heavy Turbolasers
Fire Arc: 6 front, 3 left, 3 right
Crew: 6
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Damage: 4D
Craft: Ssi-ruuvi Shree-class Cruiser
Owner: Ssi-ruuk > New Republic (renamed Sibwarra, or
Flutie)
Star Home
Era: New Republic
Source: The Essential Guide to Vehicles and Vessels
(pages 140-141)
Type: Ssi-ruuvi heavy battle cruiser
Scale: Capital
Length: 900 meters
Skill: Capital ship piloting: Shree cruiser
Crew: 800 (Ssi-ruuk), 5,000 (Pwecks), gunners:
234, skeleton: 400 (Ssi-ruuk), 2,000 Pwecks)/+10
Crew Skill: Astrogation 3D+1, capital ship gunnery
5D+2, capital ship piloting 4D, capital ship shields 4D,
sensors 5D
Passengers: 350 (Pweck troops)
Cargo Capacity: 5,000 metric tons
Consumables: 1 year
Hyperdrive Multiplier: x1 Craft: Customized Luxury Transport
Hyperdrive Backup: x15 Owner: Hapan Queen Mother
Nav Computer: Yes Era: Rise of the Empire
Maneuverability: 2D Source: The Essential Guide to Vehicles and Vessels
Space: 6 (pages 156-157)
Hull: 5D+1 Type: Custom-built Royal Conveyance
Shields: 3D+1 Scale: Capital
Sensors: Length: 2,500 meters
Passive: 30/0D Skill: Capital ship piloting: Star Home
Scan: 50/1D Crew: 9,500, gunners: 112, skeleton 2,500/+10
Search: 100/2D Crew Skill: Astrogation 5D, capital ship gunnery 5D+2,
Focus: 4/3D capital ship piloting: Star Home 6D, capital ship shields
Weapons: 6D+2, communications 5D+2, sensors 4D+2
24 Heavy Turbolasers Passengers: 1,000
Fire Arc: 6 front, 6 left, 6 right, 6 back Cargo Capacity: 25,000 metric tons
Crew: 3 Consumables: 4 years
Skill: Capital ship gunnery Cost: Not for sale
Fire Control: 1D Hyperdrive Multiplier: x3
Space Range: 3-15/35/75 Hyperdrive Backup: x10
Atmosphere Range: 6-30/70/150 km Nav Computer: Yes (slave rigged adds +1 to
Damage: 4D astrogation)
24 Ion Cannons Maneuverability: 1D+2
Fire Arc: 4 turret, 10 front/left/back, 10 front/right/ Space: 3
back Hull: 3D+2
Crew: 3 Shields: 4D+2
Skill: Capital ship gunnery Sensors:

250
Passive: 75/2D Fire Control: 2D
Scan: 150/3D+1 Space Range: 1-3/12/25
Search: 300/4D+2 Damage: 5D
Focus: 8/7D 6 Tractor Beam Emplacements
Weapons: Fire Arc: 4 on each of the Star Homess 5 legs, 1 turret
20 Hapan Turbolaser Batteries mounted ventrally
Fire Arc: 4 on each of the Star Homess 5 legs Crew: 2
Crew: 3 Skill: Capital ship gunnery
Skill: Capital ship gunnery Fire Control: 4D
Fire Control: 1D+2 Space Range: 1-5/15/30
Fire Rate: 1/3* Damage: 6D
Space Range: 3-15/35/75 * The Hapans have an archaic turbolaser technology.
Damage: 7D Once red, a single turbolaser takes three minutes the
20 Laser Cannons normal recharge time of the more standart Imperial
Fire Arc: 4 on each of the Star Homess 5 legs turbolasers.
Crew: 2 Starghter Complement: 60 Miytil Fighters
Scale: Starghter
Skill: Capital ship gunnery

251
Alphabetical Index
1550-LEX Space Yacht - 56 C-3 Passenger Liner - 155
3-Z Light Freighter - 79 C-73 Tracker - 7
A-24 Sleuth Scout Vessel - 120 C-9979 Landing Craft - 177
A-9 Vigilance Interceptor - 48 Cal Medium Starghter - 50
Aavman Extravagance 11-S - 57 Cargo Empress Super Freighter - 112
Abolisher Cruiser - 191 Carrack Light Cruiser - 184
Acclamator Assault Ship - 181 CC-7700 Frigate - 200
Accuser - 218 CC-9600 Frigate - 205
Action IV Bulk Freighter - 107 CE-2 Transport - 118
Action V Bulk Freighter - 108 Charon Starghter - 17
Action VI Bulk Freighter - 108 Chuunthor - 243
Advanced Droid Bomber - 31 Cinnagar Interceptor - 6
Advanced Droid Starghter - 31 Citadel Cruiser - 66
Aegis Combat Shuttle - 130 Class 1000 Cruiser - 194
Aethersprite Delta-7 - 9 Clawcraft - 29
Agave Picket Ship - 203 CloakShape Fighter - 11
Another Chance - 242 Clutch Ugly - 23
Arkanian Dawn - 218 Conqueror Assault Ship - 147
Armored Transport - 142 Container Ship - 111
Assault Gunboat - 39 Corellian Corvette - 166
Assault Shuttle - 127 Corellian Escape Pod - 54
Assault Shuttle Beta - 126 Corellian Gunship - 171
Asteroid Mining Ship - 116 Corellian Lancet - 50
Authority IRD - 16 Corellian Space Cruiser - 153
Authority IRD-A - 16 Corellian Support Frigate - 163
Avatars Needle - 219 Corona Frigate - 204
A-Wing - 45 Corona Transport - 78
A-Z-Z-3 Light Freighter - 100 Corsair Cruiser - 21
B-7 Light Freighter - 79 Coruscant Heavy Courier - 136
Backstab - 243 Crescent Transport - 98
Bacta Transport - 155 Crinya Light Freighter - 78
Banking Clan Starship - 180 CRX-Tug - 73
Banshee Heavy Transport - 107 CT-200 Medium Transport - 65
Barge Driver - 111 Dagger - 8
Barloz Medium Freighter - 63 Dagger-D Police Fighter - 22
Battered Freighter - 219 Dark Revenge - 243
Baudo Star Yacht - 59 Dead Reckoning - 244
Bayonet Cruiser - 183 Deathraven - 213
Belarus Medium Cruiser - 206 DeepWater Light Freighter - 85
Best Cargo - 220 Defender Carrier - 207
Blade-32 - 29 Defender Ion Mine - 33
Bothan Assault Cruiser - 209 Defender Star Destroyer - 210
BR-23 Courier - 124 Delaya Courier Ship - 62
Brayl Bulk Freighter - 111 Dianoga - 10
Broadsword Heavy Troop Transport - 196 Discril Cruiser - 162
Bulk Cruiser - 171 Distant Rainbow - 220
Bulwark Battlecruiser - 203 Drake Starghter - 6
B-Wing - 45 Dreadnaught - 163

252
Droid Bomber - 30 IG-2000 - 224
Droid Starghter - 30 Imperial Customs Frigate - 140
Dungeon Ship - 183 Imperial Patrol Ship - 107
Dynasty - 221 Interdictor Cruiser - 190
Eclipse Star Destroyer - 198 Interdictor II Cruiser - 197
Emancipator & Liberator - 244 Invincible Dreadnaught Cruiser - 162
Endurance Fleet Carrier - 207 IR-3F Patrol Ship - 164
Enforcer One - 245 Ithullian Ore Hauler - 153
Enforcer Picket Cruiser - 196 Jade Sabre - 224
Errant Venture - 245 Jade Shadow - 225
Escape Pod - 54 Jedi Justice Cruiser - 136
Escort Carrier - 190 Jermaguim Light Freighter - 81
Etti Lighter - 115 Kappa Troop Shuttle - 125
E-Wing - 48 Katarn Boarding Shuttle - 128
E-Wing: Type B - 49 Kazellis Light Freighter - 85
Expanded B-Wing - 46 Kleeque Transport - 130
Explorer - 221 Krakanas Claw - 214
Explorer Scout Ship - 122 K-Wing Assault Bomber - 49
Eye of Shiblizar - 246 L19 Heavy Freighter - 86
F7 Landing Brick Drop-Ship - 131 Lady Luck - 225
Fa-Loh-Sui - 246 Lady Luxury Liner - 156
Feeg Liat - 221 Lady Sunre - 226
Ferret Reconnaissance Vessel - 123 Lambda Shuttle - 133
Ferryboat Liner - 155 Lancer Frigate - 189
Firespray Patrol/Attack Craft - 138 Lantillan Short Hauler - 74
Free Lance - 247 Law Light Patrol Craft - 142
Freefall Bomber - 14 LH-3210 Freighter - 176
Freejack - 247 Liberator Cruiser - 192
Gallofree Medium Transport - 114 Lifeboat - 54
Gauntlet - 47 Light Corvette - 146
Geonosian Starghter - 32 Light Patrol Ship - 148
Ghtroc 440 Light Freighter - 70 Light Privateer Frigate - 140
Ghtroc 580 Light Freighter - 70 Loronar Medium Transport - 108
Ghtroc 720 Freighter - 71 Lukes Freighter - 226
Gilded Lily - 222 Luxury 2800 Yacht - 57
Grek Troop Shuttle - 126 Luxury 3000 Yacht - 57
Guardian Light Cruiser - 143 Luxury 5000 Yacht - 59
Guardian Mantis - 213 Luxury Cruiser 200 - 59
Gun Tug - 10 Maccrow Freighter - 100
Gymsnor-3 Light Freighter - 81 Majestic Heavy Cruiser - 208
Hajen Fleet Tender - 204 Mansk Escort Frigate - 143
Hapan Battle Dragon - 174 Manta Assault Starghter - 24
Hapes Nova Battlecruiser - 173 Marauder Corvette - 157
Harmzuay - 248 Marauder Starjacker - 227
Havoc - 214 Mark I Bulk Transport - 106
Heart of Flesh - 248 MC-18 Light Freighter - 103
Helix Light Freighter - 88 Med Runner - 130
Herd Ship - 154 Medical Frigate - 199
Herocs Slayer - 222 Mercenary Fighter - 12
Hornet Interceptor - 15 Merry Thrubidor - 227
Hounds Tooth - 222 Midnight Star - 228
HT-2200 Medium Freighter - 83 Millennium Falcon - 228
Huntress Pursuit Cruiser - 181 Mindabaal Custom Pleasure Yacht - 56
Hutt Space Yacht - 61 Mining Ship - 114
H-Wing - 47 Mining Survey Ship - 65
Hyperspace Marauder - 224 Missile Boat - 40
I-7 Howlrunner - 43 Mist Hunter - 230

253
Miytil Assault Bomber - 26 Royal Starship - 234
Miytil Fighter - 26 RX4 Patrol Ship - 139
Mneffe Superluminal Passenger Shuttle - 133 Sabaoth Destroyer - 164
Mobquet Medium Cargo Hauler - 116 Sacheen Escort - 206
Modied Light Freighter - 92 Scarab - 31
Modular Taskforce Cruiser - 194 Scent of Fear - 235
Mon Calamari Escort Frigate - 200 Scimitar Assault Bomber - 40
Mon Calamari Evacuation Cruiser - 203 Selonian Cone Ship - 72
Mon Calamari MC80 Star Cruiser - 202 Sentinel Landing Craft - 129
Mon Calamari MC90 Star Cruiser - 210 Service Shuttle 23K - 125
Mon Calamari Super Star Cruiser - 211 Shadowre - 235
Mon Remonda - 249 Sharp Spiral - 215
MRX-BR Pacier - 138 Sheathipede Shuttle - 124
MT/191 Drop-Ship - 131 Shieldship - 152
Mu-2 Shuttle - 132 Shriwirr - 250
Mu-3 Shuttle - 132 Sigil Courier - 8
Muurian Transport - 87 Simiyiar Light Freighter - 102
M-Wing - 24 Sith Battleship - 156
N-1 Royal Starghter - 8 Sith Inltrator - 237
Nebulon-B Frigate - 165 Skanaw Patrol Frigate - 178
Nella 330 Heavy Scout - 67 SkyBlind Recon Ship - 122
Nella 342 Light Freighter - 67 Skypray Blastboat - 36
Nella 352 Light Freighter - 70 SkySlayer Light Assault Ship - 139
Nesst Light Freighter - 99 Slave I - 237
Nikto Kajidic - 230 Slave II - 216
Nyubba Cargo Barge Driver - 82 Solar Flare - 238
One-Man Escape Pod - 54 Solar Flare - 238
Oo-Ta Goo-Ta - 230 Sovereign Star Destroyer - 197
Outrider - 231 Speeder Transport - 149
Paranji Orbital Jumper - 126 Speeder Transport, Model B - 149
Pathnder Scoutship - 120 Squad Pod - 55
PB-950 Patrol Boat - 146 Squib Momship - 63
Penumbra - 249 Ssi-ruuvi Battle Droid - 28
Phoenix Hawk Light Pinnace - 12 Ssi-ruuvi Light Cruiser - 175
Pinook Fighter - 17 Ssi-ruuvi Manufacturing Ship - 175
Pirate Corvette - 231 Ssi-ruuvi Picket Ship - 149
Planetary Fighter - 27 Ssi-ruuvi Planetary Assault Carrier - 174
Preybird Fighter - 28 Ssi-ruuvi Planetary Lander - 149
Privateer Corvette - 167 Stalwart Light Freighter - 80
Pulsar Skate - 232 Star Destroyer - 186
Punishing One - 233 Star Destroyer II - 188
Pursuer Enforcement Ship - 20 Star Destroyer III - 188
Qektoth Confederation Starghter - 23 Star Galleon - 189
Quasar Fire Bulk Cruiser - 173 Star Home - 250
R-41 Starchaser - 25 Star Sabre - 7
Rabbits Foot - 233 Star Shuttle - 153
Razor Fighter - 25 Starlancer Project Starship - 51
Rebel Assault Frigate - 201 Starlight Freighter - 75
Rebel Carrier Cruiser - 201 Starlight Intruder - 239
Reclaimer - 233 StarViper - 21
Red Lancer & Blue Queen - 215 Starwind Yacht - 56
Red Star 1 - 215 Stinger - 239
Redthorn Scoutship - 119 Stinger - 7
Republic Defender - 50 Stormtrooper Transport - 147
Republic Star Destroyer - 208 Strike Cruiser - 191
Riff-Raff - 234 Subla Ransom Medium Cargo Hauler - 86
Rin Assid Bulk Hauler - 106 Sudden Death - 239

254
Sun Crusher - 216 Vanya Jedi Courier Ship - 62
Sun Jammer - 152 Vaya Scout Ship - 119
Supa Fighter - 27 VCX-820 Escort Freighter - 91
Super Star Destroyer - 193 Vibre Assault Cruiser - 195
Super TIE/ln Fighter - 42 Victory II Star Destroyer - 185
Superlift Ore Hauler - 106 Victory Star Destroyer - 184
Supply Pod - 55 Vindicator Heavy Cruiser - 186
Suprosa - 240 Virago - 218
Svelte Shuttle - 135 W-23 Space Barge - 112
System Patrol Craft - 182 Warpod #2 - 137
T.I.E. Starghter - 33 Warrior Gunship - 205
T-36 Skyghter - 14 Whitecloak Fighter - 11
T-65AC4 X-Wing - 49 Wild Karrde - 240
Tallons Headunters - 217 Wild Menagerie - 241
Tallus Rustbucket - 240 X-23 Space Barge - 72
Tapani Assault Frigate - 170 X-26 StarHaul - 73
Tapani Carrier - 170 X46-7 Ore Carrier - 111
Tenchant Light Cruiser - 165 Xiytiar Transport - 114
TIE Advanced / Avenger - 41 XJ X-Wing - 51
TIE Advanced x1 - 35 X-Q1 Patrol Craft - 182
TIE Bomber - 37 X-Q2 System Patrol Cruiser - 182
TIE Defender - 41 XS-800 Light Freighter - 76
TIE Defender Prototype - 41 X-Wing - 44
TIE Droid - 42 Y-4 Raptor Transport - 145
TIE Fire Control - 35 YG-4210 Light Freighter - 67
TIE Ground Targeting - 34 YT-1150 Medium Transport - 64
TIE Interceptor - 37 YT-1210 Light Freighter - 91
TIE/ln Fighter - 33 YT-1300 Transport - 92
TIE Lone Scout - 121 YT-1760 Small Transport - 94
TIE Phantom - 39 YT-1930 Freighter - 94
TIE Raptor - 38 YT-2000 Transport - 95
TIE Reconnaissance - 34 YT-2400 Light Freighter - 97
TIE Shuttle - 37 YT-2550 Medium Freighter - 104
TIE Vanguard - 38 YT-4000 Transport - 105
TIE-Y Ugly - 15 YT-700 Transport - 64
TIS Zeta 19 - 137 Y-TIE Ugly - 19
TL-118 StarHammer - 12 YV-330 Transport - 104
TL-1800 Transport - 86 YV-545 Transport - 103
Torpedo Sphere - 192 Yvarema Scout Ship - 119
Toscan 8-Q - 14 Y-Wing - 19
Toths Starghter - 217 Y-Wing Longprobe - 44
Trade Federation Armed Freighter - 177 YZ-900 Transport - 89
Trade Federation Battleship - 176 Z-10 Seeker - 73
Trade Federation Droid Control Ship - 177 Z-95 Headhunter - 18
Trade Federation Missile Frigate - 178 Z-95 Mark I Headhunter - 18
Tribune Shuttle - 126 Z-95XT Trainer - 18
Troop Pod - 55 Zebra - 15
T-Wing - 46 Zeta Shuttle - 132
Ugor Battle-Wagon - 136 ZH-25 Questor - 103
V-19 Clone Fighter - 13 Zuraco Cargo Hauler - 100
Vanguard Heavy Assault Gunship - 22

255

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