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CHARACTER RECORD SHEETS

character name

player class and level race

alignment deity size age gender height weight campaign


ABILITY ABILITY ABILITY TEMPORARY TEMPORARY ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC.
NAME SCORE MODIFIER SCORE MODIFIER TOTAL BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER

STR AC = 10 + + + + + + + TOUCH FLAT-FOOTED


STRENGTH ARMOR CLASS ARMOR CLASS ARMOR CLASS

DEX TOTAL NONLETHAL DAMAGE CONDITIONAL AC MODIFIERS


DEXTERITY
HP
HIT POINTS
CON
CONSTITUTION WOUNDS/CURRENT HP

INT SKILLS MAX RANKS


/

SKILLS?
CLASS
(CLASS/CROSS-CLASS)
INTELLIGENCE
KEY SKILL ABILITY MISC
WIS SKILL NAME ABILITY MODIFIER MODIFIER RANKS MODIFIER
WISDOM ENERGY
RESISTANCE 10/
CHA
□ Appraise r int c = ______+______+______
CHARISMA □ Balance r dex* c = ______+______+______
ENERGY
RESISTANCE 10/ □ Bluff r cha c = ______+______+______
TOTAL
DEX
MODIFIER
MISC.
MODIFIER
□ Climb r str* c = ______+______+______
INITIATIVE = + ENERGY
RESISTANCE 10/

□ Concentration r con c = ______+______+______
MODIFIER

□ Craft r ( ______________ ) int c = ______+______+______
SAVING THROWS TOTAL
BASE
SAVE
ABILITY MAGIC MISC.
MODIFIER MODIFIER MODIFIER
TEMPORARY
MODIFIER CONDITIONAL MODIFIERS

□ Craft r ( ______________ ) int c = ______+______+______
FORTITUDE

□ Craft r ( ______________ ) int c = ______+______+______
= + + + +
(CONSTITUTION)
□ Decipher Script int c = ______+______+______
REFLEX
(DEXTERITY) = + + + +

□ Diplomacy r cha c = ______+______+______
□ Disable Device int c = ______+______+______
WILL
(WISDOM)
= + + + + □ Disguise r cha c = ______+______+______
□ Escape Artist r dex* c = ______+______+______
SPEED
□ Forgery r int c = ______+______+______
GRAPPLE
□ Gather Information r cha c = ______+______+______
= + + +
MODIFIER
□ Handle Animal cha c = ______+______+______
FLY
TOTAL BASE ATTACK
BONUS
STRENGTH SIZE
MODIFIER MODIFIER
MISC.
MODIFIER SPEED 
□ Heal r wis c = ______+______+______
WINGS (EX): GOOD MANEUVERABILITY
□ Hide r dex* c = ______+______+______
□ Intimidate r cha c = ______+______+______
BASE ATTACK BONUS DAMAGE
REDUCTION 10/ 
□ Jump r str* c = ______+______+______

□ Knowledge (Arcana) int c = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL
□ Knowledge ( __________ ) int c = ______+______+______
□ Knowledge ( __________ ) int c = ______+______+______
RANGE TYPE NOTES □ Knowledge ( __________ ) int c = ______+______+______
□ Knowledge ( __________ ) int c = ______+______+______
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Listen r wis c = ______+______+______
□ Move Silently r dex* c = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Open Lock dex c = ______+______+______
□ Perform ( _____________ ) cha c = ______+______+______
RANGE TYPE NOTES □ Perform ( _____________ ) cha c = ______+______+______
□ Perform ( _____________ ) cha c = ______+______+______
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 
□ Profession (___________ ) wis c = ______+______+______

□ Profession (___________ ) wis c = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Ride r dex c = ______+______+______
□ Search r int c = ______+______+______
RANGE TYPE NOTES 
□ Sense Motive r wis c = ______+______+______
□ Sleight of Hand dex* c = ______+______+______
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 
□ Spellcraft int c = ______+______+______
□ Spot r wis c = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Survival r wis c = ______+______+______
□ Swim r str* c = ______+______+______
RANGE TYPE NOTES □ Tumble dex* c = ______+______+______
□ Use Magic Device cha c = ______+______+______
AMMUNITION __________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Rope r dex c = ______+______+______
□ ______________________ ____ c = ______+______+______
□ ______________________ ____ c = ______+______+______
r Denotes a skill that can be used untrained.
*Armor check penalty, if any, applies. (Double penalty for Swim.)
POSSESSIONS
ITEM LOCATION PAGE REF. WEIGHT ITEM LOCATION PAGE REF. WEIGHT

TOTAL WEIGHT
CARRIED

WANDS AND STAFFS


WAND OR STAFF CASTER LEVEL DC CHARGES SPENT

_____________________________ _____________ _______ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□

_____________________________ _____________ _______ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□

_____________________________ _____________ _______ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□

_____________________________ _____________ _______ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□

_____________________________ _____________ _______ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□

CARRYING CAPACITY
LIGHT LOAD MEDIUM LOAD HEAVY LOAD LIFT OVER HEAD LIFT OFF GROUND PUSH OR DRAG
EQUALS MAX LOAD 2 X MAX LOAD 5 X MAX LOAD

WEALTH
MONEY GEMS ART OTHER

CP—

SP—

GP—

PP—
SPELLS
DC
FEAT PAGE REF. FEAT PAGE REF. SPELL SAVE MOD ARCANE SPELL FAILURE %
CONDITIONAL MODIFIERS
NOTES

NOTES
SPELLS KNOWN +
BONUS SPELLS SPELL SAVE DC LEVEL SPELLS/DAY SPELLS EXPENDED

□□□
FEAT PAGE REF. FEAT PAGE REF.
c c 0 c □□□
□□□
c c 1st c
NOTES

NOTES
□□□
□□□
FEAT PAGE REF. FEAT PAGE REF.
c c 2nd c □□□
□□□
c c 3rd c □□□
NOTES

NOTES □□□
c c 4th c □□□
FEAT FEAT □□□
c c c
PAGE REF. PAGE REF.
5th □□□
□□□
c c 6th c
NOTES

NOTES

□□□
□□□
FEAT PAGE REF. FEAT PAGE REF. c c 7th c □□□
□□□
c c 8th c □□□
NOTES

NOTES

□□□
c c 9th c □□□
SPECIALTY SCHOOL

SPELLS KNOWN
PROHIBITED SCHOOLS
0: ______________________________________ 5TH: ____________________________________

________________________________________ ________________________________________

________________________________________ ________________________________________

________________________________________ ________________________________________

________________________________________ ________________________________________

________________________________________ ________________________________________

1ST: ____________________________________ 6TH: ____________________________________


DEITY INFORMATION
________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

2ND: ___________________________________ 7TH: ____________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

3RD: ____________________________________ 8TH: ____________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

4TH: ____________________________________ 9TH: ____________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

________________________________________ ________________________________________ _______________________________________________________________________________

_______________________________________________________________________________

_______________________________________________________________________________
EXPERIENCE
EXPERIENCE

NEEDED FOR NEXT LEVEL LEVEL ADJUSTMENT ECL

ARMOR / PROTECTIVE ITEMS


ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX

CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY

SPELL FAILURE SPECIAL PROPERTIES

CLASS FEATURES
CLASS FEATURE PAGE REF.

PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES Deity’s Weapon Specialization 8


NOTES

Proficient in all simple weapons, light and medium armor and shields
CLASS FEATURE PAGE REF.
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES
Spells 8
NOTES

Cast divine spells from the cleric spell list; see page 8 for details
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES
CLASS FEATURE PAGE REF.

Deity’s Weapon Focus 8


NOTES

At 12th level, gain weapon specialization feat with deity’s favored weapon

CLASS FEATURE PAGE REF.

Energy Resistance (Ex) 8


RACIAL TRAITS NOTES

At 5th level, resistance 10 against an energy type; more at 10th, 15th levels

CLASS FEATURE PAGE REF.

Deity’s Weapon Specialization 9


NOTES

At 12th level, gain weapon specialization feat with deity’s favored weapon

CLASS FEATURE PAGE REF.

Wings (Ex) 9
NOTES

At 17th level, gain wings; fly at speed 60 ft. (good maneuverability)

CLASS FEATURE PAGE REF.

Damage Reduction (Su) 9


NOTES

At 20th level, gain damage reduction 10/silver or 10/cold iron

LANGUAGES
INITIAL LANGUAGES=Common + racial languages + Int bonus
EACH ADDITIONAL LANGUAGE (Speak Language)=1 skill point

©2004 Wizards of the Coast, Inc.


Permission granted to photocopy for personal use only.

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