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Zorro Gris Gonzalo

CHARACTER NAME PLAYER REGION

Bard/Rogue Human Male Chaotic Good Ladrones, suerte, viajes


CLASS RACE GENDER ALIGNMENT DEITY

1/2 Medium Humanoid (Human) 26 1,60m 54kg Grises Gris


LEVEL SIZE TYPE AGE HEIGHT WEIGHT EYES HAIR
CHARACTER RECORD SHEET
ABILITY ABILITY TEMP. TEMP.
SCORE MODIFIER SCORE MODIFIER
TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED
ABILITY NAME

STR 10 +0 HP 17 30 ft/x4
STRENGTH HIT POINTS

DEX AC
DEXTERITY
16 +3 ARMOR CLASS
18 = 10 + +3 + +1 + +3 + +0 + +0 + +1 + +0 –2
TOTAL ARMOR SHIELD DEX SIZE NATURAL DEFLECT MISC MOD ARMOR
DAMAGE REDUCTION
BONUS BONUS MODIFIER MODIFIER ARMOR MOD CHECK
CON 12 +1 PENALTY
CONSTITUTION

CROSS-CLASS
TOUCH 14 FLAT-FOOTED 15 SKILLS MAX RANKS 6/3
INT 14 +2 ARMOR CLASS ARMOR CLASS KEY SKILL ABILITY MISC.
SKILL NAME ABILITY MODIFIER RANKS MODIFIER
INTELLIGENCE MODIFIER

WIS 12 +1 £ Appraise¹ INT +2 = 2 + 0 + 0


WISDOM
INITIATIVE +7 = +3 + +4 £ Balance¹ DEX* +5 = 3 + 2 + 0
MODIFIER
CHA 14 +2 TOTAL DEX MISC.
£ Bluff¹ CHA +8 = 2 + 6 + 0
CHARISMA MODIFIER MODIFIER
£ Climb¹ STR* –2 = 0 + 0 + -2
BASE ABILITY MAGIC MISC. TEMP. CONDITIONAL MODIFIERS
SAVING THROWS TOTAL SAVE MODIFIER MODIFIER MODIFIER MODIFIER £ Concentration¹ CON +1 = 1 + 0 + 0
FORTITUDE +1 = +0 + +1 + +0 + +0 + £ Craft skills…¹ INT +2 = 2 + 0 + 0
(CONSTITUTION)
£ Decipher Script INT +3 = 2 + 1 + 0
REFLEX +8 = +5 + +3 + +0 + +0 + £ Diplomacy¹ CHA +12 = 2 + 6 + 4
(DEXTERITY)
£ Disable Device INT +6 = 2 + 4 + 0
WILL +3 = +2 + +1 + +0 + +0 + £ Disguise¹ CHA +2 = 2 + 0 + 0
(WISDOM)
£ Escape Artist¹ DEX* +1 = 3 + 0 + -2
TEMP.
SPELL
£ Forgery¹ INT +2 = 2 + 0 + 0
BASE ATTACK BONUS +1 £ Gather Information¹ CHA +3 = 2 + 1 + 0
RESISTANCE
ARCANE SPELL
S Heal¹ WIS +1 = 1 + 0 + 0
GRAPPLE +1 = +1 + +0 + +0 + +0 20%
MODIFIIER FAILURE £ Hide¹ DEX* +1 = 3 + 0 + -2
BASE STR SIZE MISC.
TOTAL ATTACK MODIFIER MODIFIER MODIFIER £ Intimidate¹ CHA +4 = 2 + 0 + 2
£ Jump¹ STR* +0 = 0 + 0 + 0
STR SIZE MISC. TEMP.
TOTAL BASE ATTACK BONUS
MODIFIER MODIFIER MODIFIER MODIFIER £ Knowledge (arcana) INT +3 = 2 + 1 + 0
MELEE +1 = +1 + +0 + +0 + +0 + £ Knowledge (local) INT +3 = 2 + 1 + 0
ATTACK BONUS
£ Listen¹ WIS +4 = 1 + 3 + 0
RANGED +4 = +1 + +3 + +0 + +0 + £ Move Silently¹ DEX* +6 = 3 + 5 + -2
ATTACK BONUS
TOTAL BASE ATTACK BONUS DEX SIZE MISC. TEMP.
£ Open Lock DEX +8 = 3 + 5 + 0
MODIFIER MODIFIER MODIFIER MODIFIER
£ Perform skills ...¹ CHA +2 = 2 + 0 + 0
£ Perform (Flauta) CHA +7 = 2 + 5 + 0
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
S Ride¹ DEX +3 = 3 + 0 + 0

+2 Shortbow 6 1d6+2 20/x3 £ Search¹ INT +7 = 2 + 5 + 0


RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
£ Sense Motive¹ WIS +6 = 1 + 5 + 0

60 ft 2 lb P Medium Crítico 3/día (+5) £ Spellcraft INT +4 = 2 + 2 + 0


£ Spot¹ WIS +3 = 1 + 2 + 0
AMMUNITION £££££ £££££ £££££ £££££
S Survival¹ WIS +1 = 1 + 0 + 0
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
£ Swim¹ STR** –4 = 0 + 0 + -4

Rapier 4 1d6 18-20/x2 £ Tumble DEX* +6 = 3 + 5 + -2


RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
£ Use Magic Device CHA +7 = 2 + 5 + 0

2 lb P Medium One-handed £ Use Rope¹ DEX +3 = 3 + 0 + 0


= + +
AMMUNITION £££££ £££££ £££££ £££££
= + +

WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL


= + +

Dagger 4 1d4 19-20/x2 = + +

= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES

10 ft 1 lb P/S Medium One-handed = + +

= + +
AMMUNITION £££££ £££££ £££££ £££££
= + +

WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL


= + +

= + +
Morningstar 1 1d8 20/x2
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES

6 lb B/P Medium One-handed = + +

= + +
AMMUNITION £££££ £££££ £££££ £££££
= + +

WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL


= + +

= + +

= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +

= + +
AMMUNITION £££££ £££££ £££££ £££££
= + +

WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL


= + +

= + +

= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
Skills marked with ¹ can be used normally even if the character has zero (0) skill ranks.
Skills marked with S are cross-class skills.
* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.
AMMUNITION £££££ £££££ £££££ £££££
–– RACE ABILITIES ––
• Base land speed of 30 feet.
• Favored Class: Any
–– CLASS ABILITIES ––
• Proficient in light armor, and all sh
• Proficient with all simple weapons
Rapier, Sap, Shortbow, Composite
Whip-dagger.
• You can cast bard spells while we
normal arcane spell failure chance
• Bardic Knowledge(Ex): You posse
SPECIAL ABILITIES/FEATS ### bits of trivia. This Knowledge chec
• Bardic Music: Perfo–– FEATS ––
Lucas 5350/6000 –– RACE ABILITIES –– • Improved Initiative (PH 96)
### • Point Blank Shot (PH 98)
• Base land speed of 30 feet. • Weapon Finesse (PH 102)
• Favored Class: Any
CAMPAIGN EXPERIENCE POINTS
–– CLASS ABILITIES ––
• Proficient in light armor, and all shields(except tower shields)
GEAR • Proficient with all simple weapons, and with Hand Crossbow, Longsword,
Rapier, Sap, Shortbow, Composite Shortbow, Short Sword, Whip,
ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS Whip-dagger.
• You can cast bard spells while wearing light armor without incurring the
Studded Leather Light +3 +5 normal arcane spell failure chance.
ACP SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES • Bardic Knowledge(Ex): You possess a special Knowledge skill for stray
bits of trivia. This Knowledge check is 1d20+3
–1 15% 30 20 • Bardic Music: Perfo–– FEATS ––
• Improved Initiative (PH 96)
• Point Blank Shot (PH 98)
SHIELD/PROTECTIVE ITEM ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE • Weapon Finesse (PH 102)
Buckler +1 5 –1 5%
SPECIAL PROPERTIES

OTHER POSSESSIONS
ITEM Wgt ITEM Wgt

Mochila Flechas de plata x10


Antorchas x3 Cabeza de dragón negro cría
Herramientas de ladrón Poción Curar heridas leves (1d8+1)
Muda de ropa de viajero Poción resistir energía 20 x10 (2 de c/u)
Pedernal y acero Anillo mágico de protección +1
Cuerda de seda (50') Mapa de las cercanías a la cueva goblin
Petate Muda de ropa de cortesano
Manta de invierno Carruaje con 2 caballos de tiro
Garfio de escalada Carcaj cabeza de dragón negro
Abrojos x3 Escudo ligero +1 (vender ya!)
Ramitas yesqueras x13
Reloj de arena agrietado
Lupa
Flauta de gran calidad
Lámpara (cual?)
Aceite x5
Ácido x5
Tinta y pluma
Botellas de vino x2

TOTAL WEIGHT CARRIED 25

NOTES LANGUAGES

Common 1

Dwarven 2

Goblin 3

4
CARRYING INFO TURN/REBUKE ATTEMPTS

5 10 33 66
Turning/Rebuking
Times/Day Used
6 Check Modifier
1–33 34–66 67–100
7
LIGHT HEAVY
MED LOAD
2d6
8 LOAD LOAD Turning/Re
buking Most Powerful Undead # of HD Turned/Rebuked
9 Check Affected(Max HD)

Up to 0 2d6
10
100 200 500 If your cleric level is double
11 1-3 the HD of the undead or
LIFT OVER LIFT OFF PUSH more, the undead are
12 HEAD GROUND DRAG 4-6 destroyed/commanded
rather than turned/rebuked.
13
MONEY 7-9 Dispelling rebuking/turning
works like turning/rebuking,
14
PP 3 10-12 but you must equal or
exceed the check result of
15
GP 728 13-15 the cleric who
rebuked/turned.
16
SP 406 16-18
17
CP 120 19-21
18
Art 22+
19
Gems
Other (GP)
20
Conjuros conocidos Veces x día CD TS
Nivel 0 2 12
Atontar
Cuchichear mensaje
Detectar magia
Prestidigitación

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