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DEX 10 +0 AC 11 = 10 + 0 + 0 + 0 + 1 + 0 + 0 + 0
DEXTERITY ARMOR CLASS
ARMOR SHIELD DEX SIZE NATURAL DEFLECT MISC. ARMOR
TOTAL DAMAGE REDUCTION
BONUS BONUS MODIFIER MODIFIER ARMOR BONUS BONUS CHECK
CON 18 +4 PENALTY
CONSTITUTION
TOUCH FLAT-FOOTED SKILLS
CLASS SKILLS
MAX RANKS:
ARMOR CLASS
11 ARMOR CLASS
11 KEY SKILL ABILITY MISC.
INT 17 +3 SKILL NAME
ABILITY MODIFIER = MODIFIER + RANKS + BONUS
INTELLIGENCE
INITIATIVE +0 = 0 + 0 Appraise INT 3 = 3 + 0 + 0
WIS 24 +7
WISDOM
TOTAL
DEX
MODIFIER
MISC.
BONUS Balance DEX* 0 = 0 + 0 + 0
Bluff CHA 0 = 0 + 0 + 0
CHA 10 +0 BASE ATTACK +2
CHARISMA Climb STR* 0 = 0 + 0 + 0
BASE ABILITY MISC. TEMP.
Concentration CON 10 = 4 + 6 + 0
SAVING THROWS TOTAL CONDITIONAL MODIFIERS
SAVE MODIFIER BONUS MODIFIER
Craft skills INT 3 = 3 + 0 + 0
FORTITUDE +7 = 3 + 4 + 0 +
CONSTITUTION Diplomacy CHA 0 = 0 + 0 + 0
Disguise CHA 0 = 0 + 0 + 0
REFLEX +1 = 1 + 0 + 0 +
DEXTERITY Escape Artist DEX* 0 = 0 + 0 + 0
Forgery INT 3 = 3 + 0 + 0
WILL +10 = 3 + 7 + 0 +
WISDOM Gather Information CHA 0 = 0 + 0 + 0
Handle Animal CHA 6 = 0 + 6 + 0
#N/A
GRAPPLE -2 = 2 + 0 + -4 + 0 Heal WIS 7 = 7 + 0 + 0
MODIFIER #N/A
BASE STR SIZE MISC.
Hide DEX* 4 = 0 + 0 + 4
TOTAL
ATTACK MODIFIER MODIFIER BONUS
#N/A
Intimidate CHA 0 = 0 + 0 + 0
SPELL RESISTANCE 0 ARCANE SPELL FAILURE ACTION POINTS Jump STR* 0 = 0 + 0 + 0
Knowledge (nature) INT 13 = 3 + 6 + 4
TOTAL
BASE
ATTACK
ABILITY
MODIFIER
SIZE
MODIFIER
MISC.
BONUS
TEMP.
MODIFIER
Listen WIS 17 = 7 + 6 + 4
MELEE +3 = 2 + 0 + 1 + 0 + Move Silently DEX* 0 = 0 + 0 + 0
ATTACK BONUS
Perform skills ... CHA 0 = 0 + 0 + 0
RANGED +3 = 2 + 0 + 1 + 0 + Ride DEX 2 = 0 + 0 + 2
ATTACK BONUS
Search INT 3 = 3 + 0 + 0
Sense Motive WIS 7 = 7 + 0 + 0
ATTACK 1 TOTAL ATTACK BONUS DAMAGE CRITICAL
Spellcraft INT 9 = 3 + 6 + 0
Spot WIS 17 = 7 + 6 + 4
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
Survival WIS 15 = 7 + 6 + 2
Swim STR** 0 = 0 + 0 + 0
AMMUNITION
Use Rope DEX 0 = 0 + 0 + 0
ATTACK 2 TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +
AMMUNITION
= + +
ATTACK 3 TOTAL ATTACK BONUS DAMAGE CRITICAL
= + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +
AMMUNITION
= + +
ATTACK 4 TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +
AMMUNITION
= + +
ATTACK 5 TOTAL ATTACK BONUS DAMAGE CRITICAL
= + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +
AMMUNITION
= + +
ATTACK 6 TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +
AMMUNITION
= + +
= + +
= + +
= + +
= + +
1
This skill can be used even if the character has zero skill ranks.
This skill is a class skills for at least one of your classes.
* Armor check penalty, if any, applies. ** Double the armor check penalty.
SPECIAL ABILITIES
/ 6,000 RACIAL ABILITIES
Base land speed of 30 feet.
CAMPAIGN EXPERIENCE POINTS
Bonus Feat: 1st level bonus feat
Favored Class: Any
GEAR CLASS ABILITIES
Proficient with all simple weapons.
ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
FEATS
SPECIAL PROPERTIES
OTHER POSSESSIONS
ITEM Wgt ITEM Wgt
#N/A 1
#N/A 2
#N/A 3
#N/A 4
CARRYING INFO TURN/REBUKE ATTEMPTS
#N/A 5
Turning/Rebuking
Times/Day Used
#N/A 6 Check Modifier
24.75 49.5 75
#N/A 7
LIGHT MED HEAVY
#N/A 8 LOAD LOAD LOAD
Turning/Re Most Powerful Undead
# of HD Turned/Rebuked
#N/A 9 buking Affected(Max HD)
2d6
#N/A #
75 150 375
Up to 0
If your cleric level is double
#N/A # 1-3 the HD of the undead or
LIFT LIFT OFF PUSH
#N/A # OVER GROUND 4-6 more, the undead are
DRAG
destroyed/commanded
#N/A #
MONEY 7-9 rather than turned/rebuked.
Dispelling rebuking/turning
#N/A #
PP 10-12 works like turning/rebuking,
GP but you must equal or
#N/A # 13-15 exceed the check result of
#N/A #
SP 16-18
the cleric who
rebuked/turned.
#N/A #
CP 19-21
#N/A # Art 22+
#N/A #
Gems
Other (GP)
#N/A #
ADDITIONAL CHARACTER INFO/SPECIAL ABILITIES ADDITIONAL NOTES