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CALL OF

________________________________________________ ______________________________________________
character name
character name player
player
_________________________________________________ _________________ ____________________________
class
profession race alignment
level deity points
experience
__________ ___________ ___________ ____________ __________ ____________ ____________
CTHULHU
age
level gender
size height
age weight
gender eyes
height hair
weight skin
eyes hair
CHARACTER RECORD SHEET
CURRENT
ABILITY ABILITY TEMPORARY TEMPORARY
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL CURRENT HP SUBDUAL DAMAGE SPEED SANITY
STR
strength
HP
hit points
DEX
dexterity
AC
armor class
= 10 + + + + MAX. SANITY 20% SANITY
ARMOR DEX MISC MISC ARMOR
CON TOTAL BONUS MODIFIER MODIFIER MODIFIER CHECK
constitution PENALTY

INT INITIATIVE = +
SKILLS /

CORE SKILLS
modifier MAX RANKS
intelligence DEX MISC
TOTAL MODIFIER MODIFIER
WIS
wisdom SKILL NAME
KEY
ABILITY
SKILL
MODIFIER
ABILITY
MODIFIER
RANKS
MISC
MODIFIER
BASEbonus
ATTACK
CHA
charisma □ Animal Empathy cha ______ = ______+______+______
□ Appraise ■ int ______ = ______+______+______
BASE ABILITY MAGIC MISC. TEMPORARY
SAVING THROWS TOTAL SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers □ Balance ■ dex† ______ = ______+______+______
FORTITUDE □ Bluff ■ cha ______ = ______+______+______
(constitution)
= + + + +
□ Climb ■ str† ______ = ______+______+______
REFLEX
(dexterity)
= + + + + □ Computer Use ■ int ______ = ______+______+______
□ Concentration ■ con ______ = ______+______+______
WILL
(wisdom)
= + + + + □ Craft* ( _____________) int ______ = ______+______+______
□ Cthulhu Mythos†† — ______ = n/a +______+______
□ Demolitions int ______ = ______+______+______
STR MISC TEMPORARY
TOTAL BASE ATTACK BONUS MODIFIER MODIFIER MODIFIER □ Diplomacy ■ cha ______ = ______+______+______
MELEE
attack bonus
= + + + □ Disable Device int ______ = ______+______+______
□ Disguise ■ cha ______ = ______+______+______
RANGED
attack bonus
= + + + □ Drive ■ dex ______ = ______+______+______
TOTAL BASE ATTACK BONUS DEX
MODIFIER
MISC
MODIFIER
TEMPORARY □ Escape Artist ■ dex† ______ = ______+______+______
MODIFIER
□ Forgery ■ int ______ = ______+______+______
□ Gather Information ■ cha ______ = ______+______+______
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
□ Handle Animal cha ______ = ______+______+______
□ Heal ■ wis ______ = ______+______+______
□ Hide ■ dex† ______ = ______+______+______
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES □ Innuendo ■ wis ______ = ______+______+______
□ Intimidate ■ cha ______ = ______+______+______
□ Jump ■ str† ______ = ______+______+______
□ Knowledge* (________) int ______ = ______+______+______
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL □ (_____________) int ______ = ______+______+______
□ (_____________) int ______ = ______+______+______
□ (_____________) int ______ = ______+______+______
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
□ Listen ■ wis ______ = ______+______+______
□ Move Silently ■ dex† ______ = ______+______+______
□ Open Lock dex ______ = ______+______+______
AMMUNITION
□ Operate Heavy
□□□□□ □□□□□ □□□□□ □□□□□
□□□□□ □□□□□ □□□□□ □□□□□ Machinery dex ______ = ______+______+______
□□□□□ □□□□□ □□□□□ □□□□□
□□□□□ □□□□□ □□□□□ □□□□□ □ Performance* ( ______) cha ______ = ______+______+______
(_____________) ______ = ______+______+______
□ Pilot dex ______ = ______+______+______
FEATS SPELLS □ Psychic Focus wis ______ = ______+______+______
□ Psychoanalysis wis ______ = ______+______+______
□ Read Lips int ______ = ______+______+______
□ Repair dex ______ = ______+______+______
□ Research ■ int ______ = ______+______+______
□ Ride ■ _______________ dex ______ = ______+______+______
□ Search ■ int ______ = ______+______+______
□ Sense Motive ■ wis ______ = ______+______+______
□ Sleight of Hand dex ______ = ______+______+______
□ Speak Other
Language* (_________) int ______ = ______+______+______
(_____________) int ______ = ______+______+______
□ Spellcraft int ______ = ______+______+______
□ Spot ■ wis ______ = ______+______+______
GEAR □ Swim ■ str† ______ = ______+______+______
□ Tumble dex† ______ = ______+______+______
□ Use Rope ■ dex ______ = ______+______+______
□ Wilderness Lore ■ wis ______ = ______+______+______
Skills marked with ■ can be used normally even if the character has zero (0) skill ranks.
Skills marked with 嘺 are core skills. † armor check penalty, if any, applies.
* This skill requires a specialization; see the skill’s listing for details.
©2002 Wizards of the Coast, Inc. Made in the U.S.A. Permission granted to photocopy for personal use only. †† This skill cannot be taken during character creation.

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