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620_17524_001_PHBRev3a.

qxk 4/21/03 10:42 AM Page 318

_____________________________________________ ______________________________________________
character name
character name player
player
Barbarian Level 6 6
_____________________________________________ Ancestors
________________ ______________ ______________
®

class and level


class race alignment
race deity
alignment deity
160lbs
__________ __________ __________ ____________ __________ ___________ ___________ Stony Grey
___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 17 3 HP
hit points 50 30

DEX
dexterity 3 AC
armor class 16 = 10+ 3 + 0 + 3 + 0 + 0 + 0 + 0
DAMAGE REDUCTION

TOTAL
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC 0
CON
constitution 4 BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER

INT SKILLS MAX RANKS


9.0 / 4.5

CLASS SKILL?
0 TOUCH 13 FLAT-FOOTED 13 (CLASS/CROSS-CLASS)
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 1 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 3 = 3 + 0
CHA -1
modifier
DEX MISC □ Appraise ■ int ______ 0
0.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 3 -1
2.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY -1
-1.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
3 9.0 -1
FORTITUDE
(constitution) 9 = 5 + 4 + 0 + 0 + □ Climb ■ str* 11.0 = ______+______+______
______
□ Concentration ■ con ______ 4
4.0 = ______+______+______
REFLEX
(dexterity) 5 = 2 + 3 + 0 + 0 + □ Basic Weaponry
Craft ■ ( _______________) int ______
0
0.0 = ______+______+______
0
0.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
3 = 2 + 1 + 0 + 0 + 0
(wisdom) □ Craft ■ ( _______________) int 0.0
______ = ______+______+______
0
0.0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS SPELL □ Diplomacy ■ -1
-1.0 = ______+______+______
______
6 RESISTANCE 0 cha
0
0.0 = ______+______+______
□ Disable Device int ______
-1
-1.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 9 = 6 + 3 + 0 + 0 3 -1
2.0 = ______+______+______
modifier □ Escape Artist ■ dex* ______
TOTAL BASE ATTACK STRENGTH SIZE MISC 0
0.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
-1
-1.0 = ______+______+______
□ Gather Information ■ cha ______
-1 9.0
8.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
3.0 1 2
□ Heal ■ wis ______ = ______+______+______
Quarterstaff +7/+7/+1 1d6/1d6/1d6 x2 3 -1
2.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES -1
-1.0 = ______+______+______
□ Intimidate ■ cha ______
3 -1
2.0 = ______+______+______
- Bludgeon Part of Spaff Spinger □ Jump ■ str* ______
0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 0
□ Knowledge ( ___________) int 0.0 = ______+______+______
______
0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL 0
□ Knowledge ( ___________) int 0.0
______ = ______+______+______
Spear +10/+5 1d8/1d8 x3 0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
RANGE TYPE NOTES □ Listen ■ wis ______ 1 9.0
10.0 = ______+______+______
3 -1
2.0 = ______+______+______
20ft Piercing Part of Spaff Spinger □ Move Silently ■ dex* ______
3
0.0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ -1
0.0 = ______+______+______
□ Perform (______________) cha ______
-1
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
-1
0.0 = ______+______+______
______
1
0.0 = ______+______+______
Sling +8/+3 1d3+STR x2 □ Profession ( ___________) wis ______
1
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
3
3.0 = ______+______+______
□ Ride ■ dex ______
20ft Bludgeoning Part of Spaff Spinger 0.0 0
□ Search ■ int ______ = ______+______+______
Rocks 1
1.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
3 -1
0.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 0
0.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
1
1.0 = ______+______+______
Spearhead knife attack +8/+3 1d3/1d3 19-20/x2 □ Spot ■ wis ______
1 9.0 2
12.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 3 -2
□ Swim ■ str* 1.0 = ______+______+______
______
10ft Piercing Spearhead for Spaff Spinger □ Tumble dex*
3 -1
0.0 = ______+______+______
______
-1
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
3
3.0 = ______+______+______
□ Use Rope ■ dex ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
Hatchet Attack +9/+4 1d6/1d6 x3
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
- Slashing Rarely used as a real weapon. Mostly a tool. □ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319

Keagan's Quest FEATS SPELLS


campaign PG. DOMAINS/SPECIALTY SCHOOL:
Weapon Focus (Spear)
__________________________________________________
15,000 Two-Weapon Fighting
0: ________________________________________________
experience points Self-Sufficient __________________________________________________
__________________________________________________
GEAR __________________________________________________
__________________________________________________
__________________________________________________
ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX
1st: ______________________________________________
__________________________________________________
__________________________________________________
Brigandine Light +3 +5 __________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
-1 15% 30 25lbs __________________________________________________
__________________________________________________
2nd:______________________________________________
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
__________________________________________________
3rd: ______________________________________________
__________________________________________________
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
__________________________________________________
4th: ______________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
__________________________________________________
Spaff Spinger - 8.0 __________________________________________________
6th: ______________________________________________
Spearhead - 1.0 __________________________________________________
__________________________________________________
Bag .1 1.0 __________________________________________________
__________________________________________________
7th: ______________________________________________
Bearskin Cloak + Hood 8 7.0 __________________________________________________
__________________________________________________
Web Choker 2.7k 5.0 __________________________________________________
8th: ______________________________________________
Flint and Steel 1 2.0 __________________________________________________
Fast movement __________________________________________________
Cast Iron Pot .5 10.0 9th: ______________________________________________
Improved uncanny dodge __________________________________________________
Splitting Hatchet 3.0
Trap Sense +2
SPELL SAVE
Rage 2 times a day
DC MOD
+5 Fort vs. Cold
ARCANE SPELL FAILURE %
conditional modifiers

SPELLS SPELL SPELLS BONUS


KNOWN SAVE DC
LEVEL PER DAY SPELLS

0 0

TOTAL WEIGHT CARRIED 37.0 1ST

2ND
86 173 260 260 520 1,300
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 3RD
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 4TH
MAX LOAD MAX LOAD MAX LOAD

5TH
MONEY
6TH
cp — 0
sp — 0 7TH

gp — 338 8TH
pp — 0
9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

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