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620_17524_001_PHBRev3a.

qxk 4/21/03 10:42 AM Page 318

Ivar Holbrook
_____________________________________________ Tan. Reavis
______________________________________________
character name
character name player
player
Barb. 1
_____________________________________________ Half Orc
________________ Chaotic/ good
______________ Gruumish
______________
®

class and level


class race alignment
race deity
alignment deity
Med
__________ 22
__________ Male
__________ '6"6'
____________ 250
__________ Purple
___________ White
___________ Sage
___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 20 5 HP
hit points 15 30

DEX
dexterity 12 1 AC
armor class 16 = 10+ 5 + 0 + 1 + 0 + 0 + 0 + 0
DAMAGE REDUCTION

TOTAL
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC 0
CON
constitution 16 3 BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER

INT SKILLS MAX RANKS


4.0 / 2.0

CLASS SKILL?
8 -1 TOUCH 11 FLAT-FOOTED 15 (CLASS/CROSS-CLASS)
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 10 0 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 2 = 1 + 1
CHA 8 -1
modifier
DEX MISC □ Appraise ■ int ______ -1
-1.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 1
1.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY -1
-1.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
5 2.0
FORTITUDE
(constitution) 5 = 2 + 3 + 0 + 0 + □ Climb ■ str* 7.0 = ______+______+______
______
□ Concentration ■ con ______ 3
3.0 = ______+______+______
REFLEX
(dexterity) 1 = 0 + 1 + 0 + 0 + □ Craft ■ ( _______________) int ______
-1 2.0
1.0 = ______+______+______
-1
-1.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
0 = 0 + 0 + 0 + 0 + -1
(wisdom) □ Craft ■ ( _______________) int -1.0 = ______+______+______
______
-1
0.0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS SPELL □ Diplomacy ■ -1
-1.0 = ______+______+______
______
1 RESISTANCE 0 cha
-1
0.0 = ______+______+______
□ Disable Device int ______
-1
-1.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 6 = 1 + 5 + 0 + 0 1
1.0 = ______+______+______
modifier □ Escape Artist ■ dex* ______
TOTAL BASE ATTACK STRENGTH SIZE MISC -1
-1.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
-1
-1.0 = ______+______+______
□ Gather Information ■ cha ______
-1 2.0
1.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
0.0 0
□ Heal ■ wis ______ = ______+______+______
Rage 1
1.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES -1
-1.0 = ______+______+______
□ Intimidate ■ cha ______
5 2.0
7.0 = ______+______+______
□ Jump ■ str* ______
-1
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ -1
□ Knowledge ( ___________) int 0.0 = ______+______+______
______
-1
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL -1
□ Knowledge ( ___________) int 0.0
______ = ______+______+______
Dagger 1d4 19-20/x2 -1
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
RANGE TYPE NOTES □ Listen ■ wis ______ 0 2.0
2.0 = ______+______+______
1
1.0 = ______+______+______
10ft. Piercing □ Move Silently ■ dex* ______
1
0.0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ -1
0.0 = ______+______+______
□ Perform (______________) cha ______
-1
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
-1
0.0 = ______+______+______
______
0
0.0 = ______+______+______
Shortbow 1d6 x3 □ Profession ( ___________) wis ______
0
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
1 1.0
2.0 = ______+______+______
□ Ride ■ dex ______
60ft Piercing -1.0 -1
□ Search ■ int ______ = ______+______+______
0
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
1
0.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK -1
0.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
0
0.0 = ______+______+______
Greataxe +7 1d12 x3 □ Spot ■ wis ______
0 1.0
1.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 5
□ Swim ■ str* 5.0 = ______+______+______
______
Slashing 1
0.0 = ______+______+______
□ Tumble dex* ______
-1
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
1
1.0 = ______+______+______
□ Use Rope ■ dex ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319

FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
__________________________________________________
-10/7000 Weapon Focus
0: ________________________________________________
experience points __________________________________________________
__________________________________________________
GEAR __________________________________________________
__________________________________________________
__________________________________________________
ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX
1st: ______________________________________________
__________________________________________________
__________________________________________________
Scale Medium +4 4 __________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
-4 -10 30 lb __________________________________________________
__________________________________________________
2nd:______________________________________________
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
__________________________________________________
3rd: ______________________________________________
__________________________________________________
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
Illiteracy
__________________________________________________
4th: ______________________________________________
Fast Movement 10 __________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
Rage 1/day __________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
__________________________________________________
Back Pack __________________________________________________
6th: ______________________________________________
Quiver with 20 arrows __________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
7th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________

SPELL SAVE
DC MOD

ARCANE SPELL FAILURE %


conditional modifiers

SPELLS SPELL SPELLS BONUS


KNOWN SAVE DC
LEVEL PER DAY SPELLS

0 0

TOTAL WEIGHT CARRIED 0.0 1ST

2ND
0 0 0 0 0 0
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 3RD
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 4TH
MAX LOAD MAX LOAD MAX LOAD
Common
5TH
MONEY Orc
6TH
cp — 0
sp — 0 7TH

gp — 0 8TH
pp — 0
9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

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