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620_17524_001_PHBRev3a.

qxk 4/21/03 10:42 AM Page 318

Saverok Thayne
_____________________________________________ Jo-Jo-Jo-Jordan
______________________________________________
character name
character name player
player
Warmage 8
_____________________________________________ Lesser Aasimar
________________ Lawful Evil
______________ ______________
®

class and level


class race alignment
race deity
alignment deity
Medium
__________ 28
__________ Male
__________ 1.75
____________ 80kg
__________ White
___________ White
___________ Gray
___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 10 0 HP
hit points 55

DEX
dexterity 16 3 AC
armor class 21 = 10+ 6 + 2 + 3 + 0 + 0 + 0 + 0
DAMAGE REDUCTION

ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC


CON TOTAL BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER
constitution 16 3

INT SKILLS MAX RANKS


/5.5

CLASS SKILL?
16 3 TOUCH 13 FLAT-FOOTED 18 (CLASS/CROSS-CLASS) 11.0
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 12 1 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 3 = 3 + 0
CHA 26 8
modifier
DEX MISC □ Appraise ■ int ______ 3
3.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 3
3.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY 8 4.0
12.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
0
FORTITUDE 5 = 2 + 3 + 0 + 0 + □ Climb ■ str* 0.0
______ = ______+______+______
(constitution) 3 11.0
14.0 = ______+______+______
□ Concentration ■ con ______
REFLEX
(dexterity) 5 = 2 + 3 + 0 + 0 + □ Craft ■ ( _______________) int 3.0 3
______ = ______+______+______
3
3.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
7 = 6 + 1 + 0 + 0 + 3
(wisdom) □ Craft ■ ( _______________) int 3.0
______ = ______+______+______
3
0.0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS SPELL □ Diplomacy ■ 8 4.0
12.0 = ______+______+______
______
4 RESISTANCE 0 cha
3
0.0 = ______+______+______
□ Disable Device int ______
8
8.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 4 = 4 + 0 + 0 + 0 3.0 3
modifier □ Escape Artist ■ dex* ______ = ______+______+______
TOTAL BASE ATTACK STRENGTH SIZE MISC 3
3.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
8.0 8
□ Gather Information ■ cha ______ = ______+______+______
8
0.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
1
1.0 = ______+______+______
□ Heal ■ wis ______
Short Spear +4 1d6 3
3.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES 8 10.0
18.0 = ______+______+______
□ Intimidate ■ cha ______
0
0.0 = ______+______+______
□ Jump ■ str* ______
Arcana 3 11.0
14.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 3
□ Knowledge ( ___________) int 0.0 = ______+______+______
______
3
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL 3
□ Knowledge ( ___________) int 0.0
______ = ______+______+______
3
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
RANGE TYPE NOTES □ Listen ■ wis ______ 1
1.0 = ______+______+______
3
3.0 = ______+______+______
□ Move Silently ■ dex* ______
3
0.0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 8
0.0 = ______+______+______
□ Perform (______________) cha ______
8
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
8
0.0 = ______+______+______
______
1
0.0 = ______+______+______
□ Profession ( ___________) wis ______
1
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
3
3.0 = ______+______+______
□ Ride ■ dex ______
3.0 3
□ Search ■ int ______ = ______+______+______
1 4.0
5.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
3
0.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 3 11.0
14.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
1
1.0 = ______+______+______
□ Spot ■ wis ______
1
1.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 0
□ Swim ■ str* 0.0 = ______+______+______
______
3
0.0 = ______+______+______
□ Tumble dex* ______
8
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
3.0 3
□ Use Rope ■ dex ______ = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319

FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
Arcane Mastery: Take 10 CL rolls
E. Learning: Fly 4th, Mirror Image 3rd
__________________________________________________
Empower Spell
6
0: ________________________________________________
experience points Energy Substitution Light
__________________________________________________
Disrupt Undead x2 /1d6+3
__________________________________________________
Ray of Frost / 1d3+3
GEAR Sudden Maximize __________________________________________________
Acid Splash x2/ 1d3+3
__________________________________________________
__________________________________________________
ARMOR/PROTECTIVE ITEM 8
1st: ______________________________________________
TYPE AC BONUS MAX DEX True Strike x2/ +20 next roll/ Standard Action
__________________________________________________
Lesser Orb of Acid x2/ 4d8+3/ Ranged Touch
__________________________________________________
Lesser Orb of Cold x2/ 4d8+3/ Ranged Touch
__________________________________________________
Lesser Orb of Electricity x1/ 4d8+3/ Ranged Touch
__________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES Lesser Orb of Fire x1/ 4d8+3/ Ranged Touch
__________________________________________________
__________________________________________________
__________________________________________________
8
2nd:______________________________________________
Fire Burst Sub:Acid/ 5d8+3 to Everyone within 5ft
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
Scorching Ray Sub Acid x2/ 2 Rays 4d6+3 each, Ranged Touch
__________________________________________________
Scorching Ray Sub Cold x2/ 2 Rays 4d6+3 each, Ranged Touch
__________________________________________________
Scorching Ray (Fire) x2/ 2 Rays 4d6+3 each, Ranged Touch
__________________________________________________
Pyrotechnics x1/ PHB 267
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
__________________________________________________
7/// Ring of Blades x1/ 1d6+11 5ft around me
3rd: ______________________________________________
Mirror Image x1/ 1d4+2 Images
__________________________________________________
Fireball x1/ 8d6+3 20ft circle
SPECIAL ABILITIES __________________________________________________
Fireball Sub Acid x1/ 8d6+3 20ft circle
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. Lightning Bolt x1/ 8d6+3
__________________________________________________
Stinking Cloud x1/ 20ft radius
__________________________________________________
Sudden Empower Spell x4 per day Fireshield x1/ 1d6+11 to attackers
__________________________________________________
4
4th: ______________________________________________
Sudden Maximize 1 per day Fly
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES Wall of Fire x1/ PHB 298
__________________________________________________
Blast of Flame x1/ 8d6+3 60ft Cone
__________________________________________________
Evard's Black Tentacles
__________________________________________________
__________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
__________________________________________________
Lesser Empower Spell Rod (3 per day) __________________________________________________
6th: ______________________________________________
Clock of Charisma +4 __________________________________________________
__________________________________________________
Breastplate +1 __________________________________________________
__________________________________________________
7th: ______________________________________________
Light Shield +1 __________________________________________________
__________________________________________________
Short Spear __________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________

SPELL SAVE
DC MOD

ARCANE SPELL FAILURE %


conditional modifiers

SPELLS SPELL SPELLS BONUS


KNOWN SAVE DC
LEVEL PER DAY SPELLS

0 0

TOTAL WEIGHT CARRIED 0.0 1ST

2ND
0 0 0 0 0 0
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 3RD
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 4TH
MAX LOAD MAX LOAD MAX LOAD

5TH
MONEY
6TH
cp — 0
sp — 0 7TH

gp — 0 8TH
pp — 0
9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

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