You are on page 1of 2

620_17524_001_PHBRev3a.

qxk 4/21/03 10:42 AM Page 318

Balthazar Silverriver
_____________________________________________ ______________________________________________
character name
character name player
player
Batidor 3 : Explorador 1 4 elfo Caotico Bueno ®
_____________________________________________ ________________ ______________ ______________
class and level
class race alignment
race deity
alignment deity
mediano
__________ 150
__________ Varon
__________ 1.70 m
____________ 56 kilos
__________ Azules
___________ Rubio Claro
___________ blanco
___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 16 3 HP
hit points 38 40

DEX
dexterity 20 5 AC
armor class 16 = 10+ 2 + 0 + 5 + -1 + 0 + 0 + DAMAGE REDUCTION

TOTAL
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC 0
CON
constitution 15 2 BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER

INT SKILLS MAX RANKS


7.0 /3.5

CLASS SKILL?
14 2 TOUCH 15 FLAT-FOOTED 12 (CLASS/CROSS-CLASS)
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 16 3 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 6 = 5 + 1
CHA 13 1
modifier
DEX MISC □ Appraise ■ int ______ 2
2.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 5 4.0
9.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY 1
1.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
3
FORTITUDE 7 = 3 + 2 + 0 + 2 + □ Climb ■ str* 3.0 = ______+______+______
______
(constitution) AC +1HostigaR 2
2.0 = ______+______+______
dano 5 1fuego
□ Concentration ■ con ______
REFLEX
(dexterity) 12 = 6 + 5 + 0 + 1 +
13 □ TAXIDERMIA
Craft ■ ( _______________) int ______
2 2.0
4.0 = ______+______+______
2 0.0
2.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
5 = 1 + 3 + 0 + 1 + 2 0.0
(wisdom) □ Craft ■ ( _______________) int 2.0
______ = ______+______+______
2
0.0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS 3
SPELL □ Diplomacy ■ ______ 1
1.0 = ______+______+______
RESISTANCE 0 cha
2 7.0
9.0 = ______+______+______
□ Disable Device int ______
1
1.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 5 = 3 + 3 + -1 + 0 5
5.0 = ______+______+______
modifier □ Escape Artist ■ dex* ______
TOTAL BASE ATTACK STRENGTH SIZE MISC 2
2.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
1.0 1
□ Gather Information ■ cha ______ = ______+______+______
1
0.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
3
3.0 = ______+______+______
□ Heal ■ wis ______
ARCO LARGO +8 (+9) 1D8+1D6 (+1) X3 5 5.0
10.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES 1
1.0 = ______+______+______
□ Intimidate ■ cha ______
3 4.0
7.0 = ______+______+______
100 PIES PERFO □ Jump ■ str* ______
2 3.0
□ Knowledge ( geografia
___________) int 5.0 = ______+______+______
______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 2 3.0
□ Knowledge ( naturaleza
___________) int 5.0 = ______+______+______
______
2 0.0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL 2 0.0
□ Knowledge ( ___________) int 0.0
______ = ______+______+______
ESPADA LARGA +6 1D8+3 X2 2 0.0
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
3 4.0 2
9.0 = ______+______+______
RANGE TYPE NOTES □ Listen ■ wis ______
5 5.0
10.0 = ______+______+______
CORTAN □ Move Silently ■ dex* ______
5
0.0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 1
0.0 = ______+______+______
□ Perform (______________) cha ______
1
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
1
0.0 = ______+______+______
______
peleteria 3 2.0
5.0 = ______+______+______
ESPADA CORTA +8 1D6+3 X2 □ Profession ( ___________) wis ______
3
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
5 4.0
9.0 = ______+______+______
□ Ride ■ dex ______
CORTAN 2 6.0 2
□ Search ■ int 10.0
______ = ______+______+______
3 2.0
5.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
5
0.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 2
0.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
3 7.0 2
12.0 = ______+______+______
ARCO ESPADA +9(+10) 1D0+1D6+3 X3 □ Spot ■ wis ______
3 5.0
8.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 3
□ Swim ■ str* 3.0 = ______+______+______
______
ARMA MAGICA +1 5 2.0 2
9.0 = ______+______+______
□ Tumble dex* ______
1
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
5 3.0
8.0 = ______+______+______
□ Use Rope ■ dex ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319

FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
DISPARO A BOCAJARRO
__________________________________________________
+1 atq / +1 Daño
0: ________________________________________________
experience points __________________________________________________
__________________________________________________
GEAR RASTREAR- SUPERVIVIENCIA __________________________________________________
__________________________________________________
__________________________________________________
ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX
1st: ______________________________________________
DISPARO PRECISO __________________________________________________
CUERO LIGERA +2 5 __________________________________________________
__________________________________________________
ataque adicional -2 __________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
__________________________________________________
0 15% __________________________________________________
__________________________________________________
SUTILEZA CON LAS ARMAS 2nd:______________________________________________
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY armas lijeras -ataque Destreza
__________________________________________________
__________________________________________________
__________________________________________________
CAPA DE RESISTENCIA ESQUIVAR __________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
+1 AC enemigo especifico __________________________________________________
+1 TS 3rd: ______________________________________________
__________________________________________________
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
ENCONTRAR TRAMPAS
__________________________________________________
4th: ______________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
HOSTIGAR __________________________________________________
__________________________________________________
moverme durante el ataque __________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS 1d6 daño adicional __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
__________________________________________________
MOCHILA ODRE DE AGUA ARPA decorado __________________________________________________
ENEMIGO PREDILECTO 6th: ______________________________________________
RACIONES POR DIA ESTANDARTE PLUMAS FINA700 __________________________________________________
+2 humano __________________________________________________
PETATE Mascara terciopelao citrino 1100 __________________________________________________
__________________________________________________
7th: ______________________________________________
SACO Y PEDRENAL pan v1 PELLIZCO CADA DIA __________________________________________________
EMPATIA SALVAJE
__________________________________________________
ACERO PAN V2 RECUPERAR 5 __________________________________________________
+4 carisma 8th: ______________________________________________
3 ANTORCHAS __________________________________________________
__________________________________________________
CARCAJ 20 FLECHAS 9th: ______________________________________________
PISADA SIN RASTRO __________________________________________________
EQUIPO DE PELETERIA
un batidor no puede ser rastreado en un entorno natural.
BOTAS DE VELOCIDAd SPELL SAVE
DC MOD
+2 piruetas X3 cargas/dia
10´aunmento velociodadx1 ARCANE SPELL FAILURE %
DEFECTOS
20' aumento velocidadx2 conditional modifiers
vulnerable -1 CA
40

OJOS TURBIOS SPELLS SPELL SPELLS BONUS


FLECHAX1 KNOWN SAVE DC
LEVEL PER DAY SPELLS
tira 2 veces, ocultacion
TS 17 2D6 CONS INI 0 0

2D6 CON SECU TOTAL WEIGHT CARRIED 0.0 1ST

2ND
0 0 0 0 0 0
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 3RD
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 4TH
MAX LOAD MAX LOAD MAX LOAD
COMUNO
5TH
MONEY ELFICO
6 6TH
cp — SILVANO
sp — 0 7TH

gp — 900 8TH
pp — 0
9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

You might also like