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620_17524_001_PHBRev3a.

qxk 4/21/03 10:42 AM Page 318

Ar'ren Hal'Tar
_____________________________________________ Olivier Servais
______________________________________________
character name
character name player
player
Elvish Domain Wizard 1
_____________________________________________ Grey Elf
________________ CG
______________ ______________
®

class and level


class race alignment
race deity
alignment deity
Medium
__________ 5
__________ Male
__________ 6'
____________ __________ ___________ Brown
Black and yellow
___________ Very Pale
___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 10 0 HP
hit points 8 30

DEX
dexterity 17 3 AC
armor class 11 = 10+ 0 + + 2 + 0 + + + -1
DAMAGE REDUCTION

TOTAL
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC 0
CON
constitution 14 2 BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER

INT SKILLS MAX RANKS


3.0 / 1.5

CLASS SKILL?
18 4 TOUCH 12 FLAT-FOOTED 10 (CLASS/CROSS-CLASS)
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 14 2 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 3 = 3 +
CHA 18 4
modifier
DEX Appraise ■
MISC □ int ______ 4
4.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 3
3.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY 4
4.0 = ______+______+______
□ Bluff ■
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers ______
cha
0
FORTITUDE -1 = 0 + 2 + 0 + -3 + +2 vs □ Climb ■ str* 0.0
______ = ______+______+______
(constitution)
enchantments 2 4.0
6.0 = ______+______+______
□ Concentration ■ con ______
REFLEX
(dexterity) 3 = 0 + 3 + 0 + 0 + int
□ Craft ■ ( _______________) int 4.0 4
______ = ______+______+______
4
4.0 = ______+______+______
□ Craft ■ ( _______________) ______
WILL
(wisdom)
4 = 2 + 2 + + +
int
4.0 4
□ Craft ■ ( _______________) int ______ = ______+______+______
4
0.0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS SPELL □ Diplomacy ■
4 2.0
6.0 = ______+______+______
______
0 RESISTANCE
cha
4
0.0 = ______+______+______
□ Disable Device int ______
4
4.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 0 = 0 + 0 + 0 + 0 3.0 3
modifier □ Escape Artist ■ dex* ______ = ______+______+______
TOTAL BASE ATTACK STRENGTH SIZE MISC 4
4.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
6.0 4 2.0
□ Gather Information ■ cha ______ = ______+______+______
4
0.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
2
2.0 = ______+______+______
□ Heal ■ wis ______
Masterwork Blackjack (light, staff, imbued)1 1d6 19-20/x2 3 2.0
5.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES 4
4.0 = ______+______+______
□ Intimidate ■ cha ______
0
0.0 = ______+______+______
5 bludgeoning channel touch spell, 3x light, spellcasting focus. □ Jump ■ str* ______
arcana 4 2.0 2
8.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 4
□ Knowledge ( ___________) int 0.0 = ______+______+______
______
4
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL 4
□ Knowledge ( ___________) int 0.0
______ = ______+______+______
Crossbow (light) 4 1d8+4 19-20/x2 4
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
2 1.0 2
5.0 = ______+______+______
RANGE TYPE NOTES □ Listen ■ wis ______
3
3.0 = ______+______+______
80 piercing (can sneak attack if within 30 ft), loading std action, AoO trigger □ Move Silently ■ dex* ______
3
0.0 = ______+______+______
□ Open Lock dex ______
10
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 4
□ Perform (______________) cha 0.0 = ______+______+______
______
4
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
4
0.0 = ______+______+______
______
2
0.0 = ______+______+______
chill touch (channel touch spell) 5 2d6+4+1 str 19-20/x2 □ Profession ( ___________) wis ______
2
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
3
3.0 = ______+______+______
□ Ride ■ dex ______
6.0 4 2
□ Search ■ int ______ = ______+______+______
2
2.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
3
0.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 4 4.0 2
10.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
2 2
4.0 = ______+______+______
shocking grasp (channelled) □ Spot ■ wis ______
5 (8 vs metal armor) 2d6+4 2
□ Survival ■ wis 2.0 = ______+______+______
______
RANGE TYPE NOTES 0
□ Swim ■ str* 0.0 = ______+______+______
______
3
0.0 = ______+______+______
□ Tumble dex* ______
4
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
3.0 3
□ Use Rope ■ dex ______ = ______+______+______
ATTACK 24 skill points to spend
□ ______________________ ____ ______ = ______+______+______
ATTACK BONUS DAMAGE CRITICAL
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319

FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
Collegiate Wizard (lvl 1)
Illuson(spontaneous), ,
__________________________________________________
Alacritous Cogitation (flaw 1)
(4+1/Day) Daze, Light (3/day) - Imbued staff
0: ________________________________________________
experience points Versatile Spellcaster (flaw 2) Extra cantrip: Prestidigitation - Imbued staff
__________________________________________________
Read magic (ritual)
__________________________________________________
chill touch, frostbite, mage hand+
GEAR Quicken spell (combat wizard) __________________________________________________
0 - ghost sound(Domain).
__________________________________________________
shocking grasp, mage hand
Weapon pro short sword, rapier, shortbow, longbow
__________________________________________________
ARMOR/PROTECTIVE ITEM (2+1/Day) 1. Charm person (+1 CL Domain).
1st: ______________________________________________
TYPE AC BONUS MAX DEX 2. expeditious retreat (swift) (1) 9. seething eyebane
Falws (Vulnerable, meager fort) __________________________________________________
3. mage armor 10. sleep
__________________________________________________
4. wall of smoke 11. silent image
__________________________________________________
5. shield (1) 12. power word pain
__________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES 6. mount 13. Scholar's touch
__________________________________________________
7. Identify, disguise self 14. Floating Disk
__________________________________________________
8. Enlarge person 15. Ray of enfeeblement
__________________________________________________
(1+1/Day) 1. hideous laughter (+1 CL Domain).
2nd:______________________________________________
Detect Thoughts
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
Blindness/Deafness
__________________________________________________
Ghoul Touch
__________________________________________________
Invest spell (lvl 9) WOW!!! invisibility
__________________________________________________
knock, dark way
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
Enchant Staff (lvl 5+) __________________________________________________
(1+1/Day) 1. suggestion (+1 CL Domain).
3rd: ______________________________________________
secret page
__________________________________________________
fireball
SPECIAL ABILITIES __________________________________________________
major image
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. deep slumber
__________________________________________________
battlemagic perception
__________________________________________________
Domain Wizard (Illusion) +1 CL
__________________________________________________
(1+1/Day) 1. confusion (+1 CL Domain).
4th: ______________________________________________
Elven Generalist racial sub (wiz 1) __________________________________________________
phantasmal killer
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES dimension door
__________________________________________________
Combat wizard (no scribe scroll) greater invisibility
__________________________________________________
__________________________________________________
+1 spell known per level (elven) __________________________________________________
1. hold monster (+1 CL Domain).
5th: ______________________________________________
OTHER POSSESSIONS Deliver Touch Spells (Imbued staff) __________________________________________________
Quicken Pain, shadow evocation
Quicken Wall of smoke
ITEM PG. WT. ITEM PG. WT. __________________________________________________
Imbued Staff (replaces familiar) Quicken Sleep
__________________________________________________
Quicken Mage armor, dominate person
__________________________________________________
1. greater heroism (+1 CL Domain).
Extra cantrip (1/day) (imbued staff) 6th: ______________________________________________
mislead
__________________________________________________
greater dispel magic
Cantrip (light 3/day) (imbued staff) __________________________________________________
__________________________________________________
__________________________________________________
1. insanity(+1 CL Domain).
7th: ______________________________________________
invisibility, mass
__________________________________________________
greater teleport
__________________________________________________
plane shift
__________________________________________________
1. mass charm monster (+1 CL Domain).
8th: ______________________________________________
scintillating pattern
__________________________________________________
discern location
__________________________________________________
(1(spontaneous)+1/day) 1. dominate monster(+1 CL Domain ).
9th: ______________________________________________
Time stop
__________________________________________________

SPELL SAVE
DC MOD

ARCANE SPELL FAILURE 0 %


conditional modifiers

SPELLS SPELL SPELLS BONUS


KNOWN SAVE DC
LEVEL PER DAY SPELLS

0 4 0

TOTAL WEIGHT CARRIED 0.0 1ST


12 16 2 1

17 2ND 1 1
0 0 0
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 18 3RD 1 1
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 19 4TH 1 1
MAX LOAD MAX LOAD MAX LOAD
Common
20 5TH 5
MONEY Draconic
21 6TH 1
cp — 0 Elven
sp — 0 22 7TH 1
Dwarven
gp — 25 Gnomish 23 8TH 1
pp — 0 Celestial 24 9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

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