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Conceptual Framework

FACTORS OF PLAYING VIDEO GAMES

Advance Unlimited access on Curiosity Peer


Technology (Smart internet pressured
phones, console,
(pc)

EFFECTS ON STUDENTS

Good Effect Bad Effect

Improve the cognitive skills (mental Low self-esteem


rotation abilities, spatial skills, fast
visual processing or their reaction
Poor social relationship
time and hand-eye coordination)

Addiction ( cannot
focus on study)
Feel motivated by wanting
to win and seek for more
recognition when they fail Health problems (especially
to do their task in the eyes)

Sleep disturbance
It helps through releasing any
kinds of stress they are feeling
since their minds are Poor results on
preoccupied in the virtual academic
environment performance

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