This document provides an analysis of the Bioshock radio drama. It summarizes the key elements of the narrative, characters, sound effects, and genre. Regarding the narrative, it opens with music followed by a conversation between search and control room members who have discovered an abandoned research center. The two main characters are Stevenson and his commanding officer who are on an exploration mission following strange objects washing ashore in Iceland. Sound effects like wind, feedback, and water sounds are used effectively to enhance the drama. The genre is identified as sci-fi/fantasy based on the Bioshock video game and book, which involves exploring an underwater city.
This document provides an analysis of the Bioshock radio drama. It summarizes the key elements of the narrative, characters, sound effects, and genre. Regarding the narrative, it opens with music followed by a conversation between search and control room members who have discovered an abandoned research center. The two main characters are Stevenson and his commanding officer who are on an exploration mission following strange objects washing ashore in Iceland. Sound effects like wind, feedback, and water sounds are used effectively to enhance the drama. The genre is identified as sci-fi/fantasy based on the Bioshock video game and book, which involves exploring an underwater city.
This document provides an analysis of the Bioshock radio drama. It summarizes the key elements of the narrative, characters, sound effects, and genre. Regarding the narrative, it opens with music followed by a conversation between search and control room members who have discovered an abandoned research center. The two main characters are Stevenson and his commanding officer who are on an exploration mission following strange objects washing ashore in Iceland. Sound effects like wind, feedback, and water sounds are used effectively to enhance the drama. The genre is identified as sci-fi/fantasy based on the Bioshock video game and book, which involves exploring an underwater city.
The drama opened with a long spell of music music and then conversation started with a conversation between a search group and a control room. At firs there are only two characters Stevenson and his commanding officer. They have discovered an abandoned research centre.
Who are the characters:
There are two main characters Stevenson and his commanding officer on the oceanic exploration centre trident, who are on an exploration mission following the title patterns of some strange objects that washed up on Icelandic shores about a week ago. The commanding officer is very demanding as you would expect form a commanding officer, however he is often unsure of his decisions and is unwilling to carry out the actions he ask of other people by himself. Stevenson is unfortunately for him what some would the commanding officers jester, he does everything he is asked to do though he may question It at times if he doesn’t agree with it. This makes his character seem strong but held back like something is stopping him but you don’t know what.
What effects did foley sound have?:
There are lots of wind. Radio feedback and feed steps, they are well used and placed in perfect fashion aiding the flow of of the drama. When they are dropping down into the depths of the water you can hear the water bubbling around them, this is to let the audience know how long they are under water for, without this we wouldn’t have a clue when they were and when they weren’t under water. They also used the sound of water sloshing and splashing when the transport ship entered and left the water at the landing zone.
What genre is it:
Its is a sci-fi fantasy based on a book and video game called Bioshock. We know this as they tell us at the start however we have to workout that its a sci-fi when they start entering the underwater city, as this isn’t a very realistic thing and therefore for something like that to work under water would be impressive.
What I would and wouldn’t use n my own production:
There were a few things that I thought were really good in this production, for example one thing that seems to be a reoccurring theme in these more professional radio drama is the idea of good high quality Foley sound which seems to aid the productions greatly particularly in this one where there is a lot of object that are unorthodox and otherworldly and things that we don’t have an actual sound to associate them with, for example the shuttle that they enter at the start, in this production, they describe it as UFO looking and we don’t have UFO at the moment. They also used the effects of eq-ing well and to a good extent when playing the voices of other people talking through types of sounds systems and radios.
Some Things that I wouldn’t have used from this productions
would be the use of, third person speaking. When the main character or the Commanding Officer as we know at the start of the production documents there finding into a type of recorder, I think this is quite boring and draining on the audience as it become predictable on what is going to be said, which doesn’t bring any excitement to production.