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OpenStax-CNX module: m13858 1

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Projectile motion (application)

Sunil Kumar Singh


This work is produced by OpenStax-CNX and licensed under the
„
Creative Commons Attribution License 2.0

Questions and their answers are presented here in the module text format as if it were an extension of
the treatment of the topic. The idea is to provide a verbose explanation, detailing the application of theory.
Solution presented is, therefore, treated as the part of the understanding process  not merely a Q/A session.
The emphasis is to enforce ideas and concepts, which can not be completely absorbed unless they are put
to real time situation.

1 Representative problems and their solutions


We discuss problems, which highlight certain aspects of the study leading to the projectile motion. The
questions are categorized in terms of the characterizing features of the subject matter :

• Direction of motion on return


• Maximum height
• Equation of projectile motion
• Change in angles during motion
• Kinetic energy of a projectile
• Change in the direction of velocity vector

2 Direction of motion on return


Example 1
Problem : A projectile is thrown with a speed of 15 m/s making an angle 60

with horizontal.
Find the acute angle, "α", that it makes with the vertical at the time of its return on the ground
(consider g = 10 m / s2 ).
Solution : The vertical component of velocity of the projectile at the return on the ground is
equal in magnitude, but opposite in direction. On the other hand, horizontal component of velocity
remains unaltered. The gure, here, shows the acute angle that the velocity vector makes with
vertical.
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Projectile motion

Figure 1

The trajectory is symmetric about the vertical line passing through point of maximum height.
From the gure, the acute angle with vertical is :

α = 900 − θ = 900 − 600 = 300

3 Maximum height
Example 2
Problem : Motion of a projectile is described in a coordinate system, where horizontal and
i
vertical directions of the projectile correspond to x and y axes. The velocity of the projectile is 12
j
+ 20 m/s at an elevation of 15 m from the point of projection. Find the maximum height attained
by the projectile (consider g = 10 m / s2 ).
Solution : Here, the vertical component of the velocity (20 m/s) is positive. It means that it
is directed in positive y-direction and that the projectile is still ascending to reach the maximum
height. The time to reach the maximum height is obtained using equation of motion in vertical
direction :

vy = uy − gt

⇒ 0 = 20 − 10t

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⇒ t = 2s
Now, the particle shall rise to a vertical displacement given by :

1 2
y ‘ = uy t − 2 gt = 20 x 2 − 5 x 22 = 20 m
The maximum height, as measured from the ground, is :

H = 15 + 20 = 35 m

4 Equation of projectile motion


Example 3
Problem : The equation of a projectile is given as :

√ 1 2
y = 3x − 2 gx

Then, nd the speed of the projection.


Solution : The general equation of projectile is :

gx2
y = xtanθ − 2u2 cos2 θ

On the other hand, the given equation is :

√ 1 2
y = 3x − 2 gx

Comparing two equations, we have :


tanθ = 3
⇒ θ = 600
Also,

u2 cos2 θ = 1
1
⇒ u2 = cos2 θ
1
⇒ u2 = cos2 60 = 4
⇒ u = 2m / s

5 Change in angles during motion


Example 4 √
Problem : A projectile is projected at an angle 60

from the horizontal with a speed of ( 3+1
) m/s. The time (in seconds) after which the inclination of the projectile with horizontal becomes

45 is :
Solution : Let "u" and "v" be the speed at the two specied angles. The initial components
of velocities in horizontal and vertical directions are :

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OpenStax-CNX module: m13858 4

ux = ucos600
uy = usin600

Projectile motion

Figure 2

Similarly, the components of velocities, when projectile makes an angle 45 with horizontal, in
horizontal and vertical directions are :

vx = vcos450
vy = vsin450
But, we know that horizontal component of velocity remains unaltered during motion. Hence,

vx = ux
⇒ vcos450 = ucos600
ucos600
⇒ v = cos450

Here, we know initial and nal velocities in vertical direction. We can apply v = u +at in
vertical direction to know the time as required :

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vsin450 = u + at = usin600 − gt
⇒ vcos450 = ucos600
usin600 − vsin450
⇒ t = g

Substituting value of "v" in the equation, we have :

cos600
 
usin600 − u cos450
X sin450
⇒ t = g
sin600 − cos600
u

⇒ t = g √ √
( 3+1) ( 3−1)
⇒ t = 10 { 2
2
⇒ t = 20 = 0.1 s

6 Kinetic energy of a projectile


Example 5
Problem : A projectile is thrown with an angle θ from the horizontal with a kinetic energy of
K Joule. Find the kinetic energy of the projectile (in Joule), when it reaches maximum height.
Solution : At the time of projection, the kinetic energy is given by :

1 2
K = 2 mu

At the maximum height, vertical component of the velocity is zero. On the other hand, horizontal
component of the velocity of the particle does not change. Thus, the speed of the particle, at the
maximum height, is equal to the magnitude of the horizontal component of velocity. Hence, speed
of the projectile at maximum height is :

v = ucosθ
The kinetic energy at the maximum height, therefore, is :

1 2
K‘ = 2m ( ucosθ )
Substituting value of "u" from the expression of initial kinetic energy is :

mx2xK
K‘ = 2m cos2 θ
K ‘ = Kcos θ
2

7 Change in the direction of velocity vector


Example 6
Problem : A projectile with a speed of u is thrown at an angle of  θ  with the horizontal.
Find the speed (in m/s) of the projectile, when it is perpendicular to the direction of projection.
Solution : We need to visualize the direction of the projectile, when its direction is perpen-
dicular to the direction of projection. Further, we may look to determine the direction of velocity
in that situation.
The gure, here, shows the direction of velocity for the condition, when the direction of projectile
is perpendicular to the direction of projection. From ∆OAB,

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Projectile motion

Figure 3

∠OBA = 1800 − 900 + θ = 900 − θ




Thus, the acute angle between projectile and horizontal direction is 90- θ for the given condition.
Now, in order to determine the speed, we use the fact that horizontal component of velocity does
not change.

900 − θ

vcos = ucosθ
⇒ vsinθ = ucosθ
⇒ v = ucotθ

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