Professional Documents
Culture Documents
Company Profile
Gitstein provides teams of dedicated software engineers who know how to satisfy client
testing requirements with efficient management skills and software product engineering
methodologies:
We overcome the challenges of sketchy specifications, 48-hour turnarounds and
complicated end-user software needs.
We maximize the benefits of each offshore team by breaking the communication,
cultural and time-difference barriers.
We overcome the challenges of working with an offshore team and delivering a
quality application while meeting time-to-market demands.
Gitstein Technologies has grown 20% - 50% per year since its founding, completing
hundreds of successful engagements for clients such as Adobe, IBM, Oracle, Cisco,
Prudential, Mass Mutual, Luxottica, Ford, and host of startup companies.
Approach
Gitstein Technologies has built a team of seasoned professionals who know how to break
the technology barriers and deploy high-capability software practices, resulting in the
best quality software applications and projects. We have implemented an offshore model
that gives our clients a competitive advantage and improved return on their investment. In
our hybrid model, we couple offshore teams with local management. We provide the
necessary resources every step of the way to ensure success, whether it is by providing a
complete end-to-end product development team or augmenting an existing IT support
engineering team.
Quality
To accomplish this mission, we have built a team of expert engineers who know how to
go beyond the checklist to deploy high-capability practices resulting in high-quality
software releases and maintenance, time after time. We also have developed an of on-site
Dedication
Gitstein Technologies is dedicated to providing high-caliber offshore software product
engineering services overseen by a local management team with a proven record of
success. This dynamic partnership of offshore technical talent and local management
provides cost-effective software solutions while avoiding the risks that often accompany
a remote software services team
Flexibility
Gitstein Technologies is very flexible in adapting to your environment. We understand
the urgency of performing the software services you need in the time that you have. Our
staff of professionals can take your project from the initial design phase to completion, by
providing the necessary resources every step of the way toward success. Our outsourcing
software services include Software Development and QA, Professional Services, IT
Management and Product Support.
TECHNOLOGIES @ Gitstein
Software Development
Web Development
Search Engine Optimization
Software Testing(Manual and Automated)
Mobile App Development(Android and Iphone)
Remote Infrastructure Management
Network Administration
Embedded Systems
Robotics
Mechanical Engineering
In this competitive environment, wasting time in manually updating records and carry the
registers all the time is almost absurd. This application is a complete package which
comprises of all the teacher and student daily works. Lots of time of the teacher gets
wasted on daily on maintaining the records. They are left with less time for teaching
Instead, this time should be used in teaching in student’s better future. This application
saves the time, which teacher spent on taking attendance manually by using GPS which
matches the student’s location with the Rayat Bahra Patiala Campus set according to
Google maps. If the location gets matched then student gets marked present otherwise
absent automatically and list of the students present gets shown on teacher’s phone.If
teacher is at home then also he is always connected with the student and can upload can
upload MST Marks , Notice, Notes,syllabus, question paper, assignment, Aptitude which
will be directly uploaded to student mobile phone and the teacher will no more has need
to contact any student manually and Students no more have need to look for the teacher
for the documents they can directly view that thing on the mobile phone. This application
will be implemented in college for one department.
Scope:
This application can be used for a department of the college. specified earlier, in which
all the privileges are given to the Faculty of the college (admin of application). Accounts
of all the students will be created in this application, but have less privileges than faculty.
• The application will work in online mode.
• Unique IDs will be created for every faculty and student, Entire data will be
stored on the cloud (Firebase Console).
• Faculty will assign a user name and password to the students and faculty.
• Students can share their problem with the faculty through uploading complaint.
• The student will be able to view uploaded Syllabus, Notice, Notes, Assignment,
Question Paper, Aptitude.
• The student will be able to practice all sections of aptitude and got their marks
calculated automatically.
• Faculty will have authority to add or remove a teacher and a student in the
database.
• The student will able to store pdf file uploaded by the teacher in their phone
storage by clicking on the name of the pdf file.
• The student will be able to send email to anyone through this app.
• The student will have all the contacts of the officials as well as teachers through
this app.
Perceived benefits:
As stated earlier, it will result in saving time of teacher who updates the record
manually, use that time in taking his/her own lecture or doing some productive work.
This application reduces proxy attendance.
• GPS Receivers are available in most of the Smartphones, and PDA Devices.
• In this application, it will match keep track of the location of the student.
“Rayat Bahra Online App” is an online portal between students and faculty to diminish the
manual updating. This advanced system allows college faculty to share important data every
bit well as notifications with engineering students. It consists of a faculty login along with
student login. Faculty login opens up to both Student corner and faculty corner. Faculty may
upload documents of subject Syllabus, Timetable document, Notifications, e notes, Notices,
Question papers, MST marks etc. through their provided login. The text files are uploaded by
faculty in different corresponding Semesters. We aim to build this system on an online server
that permits faculty to upload data and students may view search and download required
documents through their android device. Here students only visit and download data of their
particular semester. Rest data are hidden. Faculty may access and upload/edit documents to
any semester or add any notice as desired.
Number of Modules-
The system after careful analysis has been identified to be presented with the following
modules and roles.
FACULTY LOGIN
FACULTY CORNER
If faculty chooses this corner, then here faculty can upload the required documents from
their respective fragments, which will later on be showed in student corner.This corner
includes all the activities that are supposed to be done by teacher whenever required. It
will open up to navigation bar activity consists of the following:
This consists of the profile picture, Name, Email of the faculty who has login to the
application.
Navigation Drawer
HOME
Home consists of Attendance, MST Marks, Complaint, Faculty Record, Student Record
module.
ATTENDANCE
Here, when teacher clicks on the Attendance button it opens up to a new screen
which consists of:-
Here,when teacher taps on it, it opens another screen which comprises of the Semesters
and teacher chooses the required semester then the screen which shows up comprises of
MST MARKS
After clicking on this button it opens up to a screen comprising of the buttons designated
Semester1, Semester 2, Semester 3, Semester4, Semester 5, Semester6, Semester7,
Semester 8 and when required semester is selected it opens up to a screen consisting of
buttons named MST 1, MST2, MST3. When required MST is selected, then it opens up
to a new screen comprising of various Edittexts, namely Name where the teacher has to
fill student’s name, Roll No here, roll no of the student is filled and other number of
other Edittexts are just equal to the subjects that a particular semester possess. Here the
teacher has to fill the marks in respective edit text. Then submit button is to be clicked
after that all the information gets saved to the database storage and it gets back to the
screen in which there were buttons named MST and that saved information is further
fetched and displayed in the student corner in the tabular form. In Student corner MST
marks all the students can view their marks, but they can’t perform any editing on that
information in the table and teacher as well.
FACULTY RECORD
This section is in tabular form which consists of columns named Name, Email,
ContactNo, Password and rows contains their respective data. Table consists of
ScrollBar which allows user to scroll down the list horizontally and vertically. Only
faculty is able to see this section and check the record.
This section is in tabular form which consists of columns named Roll No, Parent
Contact, Name, Email, Contact No, Password and rows contains their respective data. A
table consists of ScrollBar which allows user to scroll down the list horizontally and
vertically. Only faculty is able to see this section and check the record and use it
hereafter.Student can alter the record in the table.It is for viewing only. Anyone having
registered user name and password can view the student record table.
COMPLAINT
ADD STUDENT
Here if a student is not registered until now then faculty can register the student here and
give the password and User name to the student. Which is to be used by the student to
login to Student login. It will open up to a screen which consists of a spinner containing
semester, an imagview where the image of the student is chosen from the phone storage
and is set on the imageview. Then in first, edittext is of Roll no, name, email, contact no,
parent contact no and password respectively. Then when submit button is clicked, then
all this information gets saved to the Firebase online Database with a table named Add
Student from where information is fetched and is shown in the Student Record and then
students can receive his password and user name from teacher after being registered.
ADD FACULTY
Here if a faculty is not registered until now then faculty who has already been registered
can register the faculty here and give the password and User name to the respective
faculty. Which is to be used by the faculty for login to faculty login. It will open up to a
screen which consists of an imagview where the image of the faculty is chosen from the
phone storage and is set on the imageview. Then in first, edittext is name, email, contact
UPDATE STUDENT
Here faculty can update name, password, roll no,parent contact no., image, email, contact
no according to the need. First the teacher has to fill roll no and then click on the show
details which will show all the details of the student in the respective edit texts and then
the teacher can change the details and then click on update which will update the
information and show updated information everywhere it is supposed to be shown.
UPDATE FACULTY
Here faculty can update name, password, image, email, contact no according to the need.
First the teacher has to fill name and then click on the show details which will show all
the details of the faculty in respective edit texts and then the teacher can change the
details and then click on update which will update the information and show updated
information everywhere it is supposed to be shown.
DELETE STUDENT
Here faculty will fill the student’s roll no and select the semester from the spinner, after
clicking on the delete button, the record of the particular student will get deleted.
DELETE FACULTY
Here faculty will fill the faculty’s name and after clicking on the delete button, the
record of the particular faculty will get deleted.
UPLOAD SYLLABUS
UPLOAD ASSIGNMENT
Here faculty can upload assignment for the required semester. Firstly semester is selected
from Spinner, Subject name, Title, Questions fills in respective edit text and then on
clicking the upload assignment button it gets uploaded to the Firebase online Database
from where it is fetched and shown in student corner. Any faculty who has been
registered can upload assignments.
UPLOAD NOTES
Here faculty can upload notes for the required semester. Firstly semester is selected from
Spinner, Subject name is filled in respective edit text and pdf file is selected by clicking
on the Select pdf file button, then by clicking the upload notes button it gets uploaded to
the Firebase online Database from where it is fetched and shown in student corner. The
student can download the file by clicking on its name and use it. Any faculty who has
been registered can upload notes.
UPLOAD NOTICE
If faculty wants to update the students with any kind of event or information regarding
college, then it can be done here. Firstly semester is selected from Spinner, Title,
message is filled in respective edit text and if faculty wants to upload any pdf or image
then it can be chosen by clicking n attach a pdf in case of pdf file or attach images in
case of image and then by clicking the upload notice button it gets uploaded to the
Firebase online Database database from where it is fetched and shown in student corner.
The student can download the file by clicking on its name and use it. Any faculty who
has been registered can upload notice.
Here faculty can upload the pdf file of the timetable document. The file is chosen by
clicking on the select file button and it gets uploaded to the Firebase online Database by
clicking the upload timetable button from where it is fetched and shown in the student
corner. The student can download the file by clicking on its name and use it. Any faculty
who has been registered can upload notice.
Here faculty can upload the pdf file of the Question paper document. The file is chosen
by clicking on the select file button and it gets uploaded to the firebase database by
clicking the upload timetable button from where it is fetched and shown in the student
corner. The student can download the file by clicking on its name and use it. Any faculty
who has been registered can upload notice.
UPLOAD APTITUDE
Here faculty can upload aptitude questions with their answers. By clicking on upload
Aptitude the screen which opens consists of four Buttons:
Verbal
If verbal button is clicked the here teacher is supposed to upload the verbal questions.
Firstly the semester is selected from spinner according to requirement. Secondly,
question, first option, Second option, Third option, Fourth option, Correct option is filled
in the respective edit texts. By clicking on the Upload button the question along with
options will get stored in the firebase database and from where it is fetched afterwards
shown in the student corner, There student can practice these questions. Any faculty who
has been registered can upload Verbal questions.
Quant
If quant button is clicked the here teacher is supposed to upload the quant questions.
Firstly the semester is selected from spinner according to requirement. Secondly,
Reasoning
If Reasoning button is clicked the here teacher is supposed to upload the reasoning
questions. Firstly the semester is selected from spinner according to requirement.
Secondly, question, first option, Second option, Third option, Fourth option, Correct
option is filled in the respective edit texts. By clicking on the Upload button the question
along with options will get stored in the Firebase online Database and from where it is
fetched afterwards shown in the student corner, There student can practice these
questions. Any faculty who has been registered can upload reasoning questions.
Technical
If technical button is clicked the here teacher is supposed to upload the technical
questions. Firstly the semester is selected from spinner according to requirement.
Secondly, question, first option, Second option, Third option, Fourth option, Correct
option is filled in the respective edit texts. By clicking on the Upload button the question
along with options will get stored in the Firebase online Database and from where it is
fetched afterwards shown in the student corner, There student can practice these
questions. Any faculty who has been registered can upload technical questions.
STUDENT LOGIN
Just signed up student who has password and id given by faculty can login to the
application. If the student is not registered until now then they can ask their respective
faculty, who has registered account to add them using Add Student from their respective
login. After satisfying the needed information in the Add Student portal student may get
their password and user name and use it to login to their report in the hereafter.After
clicking on the student corner icon it will open up to a Student login screen where after
filling the user name and password a new screen will open which includes:
Here students can view the required documents from their respective fragments,
uploaded by the faculty. They can’t perform any kind of updating of the documents. It
will open up to the navigation bar activity consists of the following:
This consists of the profile picture, Name, Email of the student who has login to the
application
Navigation Header
HOME
By clicking on the Home from navigation bar it opens up to a new screen consisting of
buttons named Semester1, Semester2, Semester3, Semester4, Semester5, Semester6,
Semester7, Semester8. Now the student will click on its respective semester button
which will open up to the following:-
SYLLABUS
This section consists of the pdf syllabus file uploaded by the teacher. The student can
download the pdf file into its mobile phone storage by clicking on the name of the PDF
file shown in the recycler view. This is for viewing only it can’t be updated or deleted by
the student. Anyone who has registered user name and password can view this and save
into a mobile storage afterwards as this accordingly.
ASSIGNMENT
Here assignment uploaded by the teacher, including subject names and questions is
shown in the recycler view. This is for viewing only it can’t be updated or deleted by the
student. Anyone who has registered user name and password can view this.
This section consists of the pdf file of syllabus uploaded by the teacher. The student can
download the pdf file into its mobile phone storage by clicking on the name of the PDF
file shown in the recycler view. This is for viewing only it can’t be updated or deleted by
the student. Anyone who has registered user name and password can view this and save
into a mobile storage afterwards as this accordingly.
NOTICE
This section consists of the notices regarding events or any other kind of information
about college uploaded by the teacher to update the students. It consists of title, message
and attachment in the form of either an image or pdf document. Students can save the
attachment by clicking on its name into their mobile phone storage. This is for viewing
only it can’t be updated or deleted by the student. Anyone who has registered user name
and password can view this and save into a mobile storage afterwards as this
accordingly.
TIMETABLE
This section consists of the pdf file of time table uploaded by the teacher. The student
can download the pdf file into its mobile phone storage by clicking on the name of the
PDF file shown in the recycler view. This is for viewing only it can’t be updated or
deleted by the student. Anyone who has registered user name and password can view this
and save into a mobile storage afterwards as this accordingly.
MST MARKS
When MST mark button is clicked it will open up to a screen consisting of three buttons
MST1 ,MST2, MST3. Now student will click on required button which opens up to most
record shows in tabular form. The table consists of columns named Student’s Roll no,
name, subject name and the rows are filled with their respective data.It consists of scroll
bars which allow the user to scroll vertically and horizontally. This is for viewing only it
APTITUDE
It consists of the Tabbed activity, where there are tabs of verbal, quant, reasoning,
technical. The student can practice according to its choice. Each section consists of a
question with four options. Once a student is done with selection options, then he has to
click on the floating button which is at the right hand side bottom. When it is clicked,
then an alert dialog opens up showing the obtained score out of the total score and an ok
button. If the user taps ok then it gets back to the home screen. The student can view
correct option from the option menu on the top right hand side. In this way students can
practice aptitude to improvise. Anyone who has registered user name and password can
practice the aptitude.
GALLERY
Here students can upload the pics regarding to college lifestyle or any kind of
meaningful image which gets stored in the firebase database from where it is fetched into
view uploads. The student can choose the image by clicking on the chose button and then
it is uploaded by clicking on the upload button.Student can view the uploaded images by
clicking on the show uploaded image Textview. Images are shown in the Recycler view
and student can scroll up or down easily to view images accordingly. Anyone who has
registered user name and password can view and upload image.
STAFF
Here students can get the information about the teachers of the respective department
like teacher name, contact number, email id, profile image. This aid for viewing only
student can’t perform any kind of updating on this.
COMPLAINT
Here if the student is facing any kind of problem, then he can intimate about it to the
teacher along with images by filling the required information like a semester, roll no,
SEND E-MAIL
In this section student can send an email to anyone filling the required information like
To, Text, Subject and clicking on the send button.
Scope:
The application is not audience specific .Any android user can use the application
according to the own use. The Smart alarm is used to set alarm and set the reminder that
helps the user for his important work and personal use. . User can easily stop the alarm by
shake the smart phone, the accelerometer sensor of device is used in this application to
shake the phone and stop alarm. And also used to stop the alarm by solving puzzles.
So this is the smart way to woke up on time. Because sometime one can click on screen
and stop the alarm and not woke up on time. The second module is used to set the alarm
for reminder or for sending messages .The Broadcast Receivers is the module in which
user can set the reminder and the message is broadcaster. The four different modules of
this app can help the user in different way. Find Near Places is the another module which
is used to track the nearest locations. The locations tracked by using this application are
Hospitals, Hotels and Banks. So that user can search the location in any emergency. The
GPS system is used in this tracking system.
Android
1) Front End
Android is an open source and Linux-based Operating System for mobile devices such
as smart phones and tablet computers. Android was developed by the Open Handset
Alliance, led by Google, and other companies.Android offers a unified approach to
application development for mobile devices which means developers need only develop
for Android, and their applications should be able to run on different devices powered by
Android.The first beta version of the Android Software Development Kit (SDK) was
released by Google in 2007 where as the first commercial version, Android 1.0, was
released in September 2008.
On June 27, 2012, at the Google I/O conference, Google announced the next Android
version, 4.1 Jelly Bean. Jelly Bean is an incremental update, with the primary aim of
improving the user interface, both in terms of functionality and performance.The source
code for Android is available under free and open source software licenses. Google
publishes most of the code under the Apache License version 2.0 and the rest, Linux
kernel changes, under the GNU General Public License version 2.
. Features of Android
After learning what is android, let's see the features of android. The important features of
android are given below:
It is open-source.
Anyone can customize the Android Platform.
There are a lot of mobile applications that can be chosen by the consumer.
Linux kernel
At the bottom of the layers is Linux - Linux 3.6 with approximately 115 patches. This
provides a level of abstraction between the device hardware and it contains all the
essential hardware drivers like camera, keypad, display etc. Also, the kernel handles all
the things that Linux is really good at such as networking and a vast array of device
drivers, which take the pain out of interfacing to peripheral hardware.
Libraries
On top of Linux kernel there is a set of libraries including open-source Web browser
engine WebKit, well known library libc, SQLite database which is a useful repository
Android Runtime
This is the third section of the architecture and available on the second layer from the
bottom. This section provides a key component called Dalvik Virtual Machine which
is a kind of Java Virtual Machine specially designed and optimized for Android.
The Dalvik VM makes use of Linux core features like memory management and multi-
threading, which is intrinsic in the Java language. The Dalvik VM enables every
Android application to run in its own process, with its own instance of the Dalvik virtual
machine.
The Android runtime also provides a set of core libraries which enable Android
application developers to write Android applications using standard Java programming
language.
Android applications
Android applications are usually developed in the Java language using the Android
Software Development Kit.Once developed, Android applications can be packaged easily
and sold out either through a store such as Google Play, Slide ME, Opera Mobile
Store, Mobango, F-droid and the Amazon Appstore.Android powers hundreds of millions
of mobile devices in more than 190 countries around the world. It's the largest installed
base of any mobile platform and growing fast. Every day more than 1 million new
Android devices are activated worldwide.
Activities
An activity represents a single screen with a user interface,in-short Activity performs
actions on the screen. For example, an email application might have one activity that
shows a list of new emails, another activity to compose an email, and another activity
for reading emails. If an application has more than one activity, then one of them should
be marked as the activity that is presented when the application is launched.
An activity is implemented as a subclass of Activity class as follows −
public class MainActivity extends Activity { }
Services
A service is a component that runs in the background to perform long-running
operations. For example, a service might play music in the background while the user is
in a different application, or it might fetch data over the network without blocking user
interaction with an activity.
A service is implemented as a subclass of Service class as follows −
Additional Components
There are additional components which will be used in the construction of above
mentioned entities, their logic, and wiring between them. These components are –
o Fragments : Represents a portion of user interface in an Activity.
o Views : UI elements that are drawn on-screen including buttons, lists forms etc.
o Layouts : View hierarchies that control screen format and appearance of the views.
o Intents : Messages wiring components together.
o Resources : External elements, such as strings, constants and drawable pictures.
o Manifest : Configuration file for the application.
2) Back End
Firebase :Firebase can power your app's backend, including data storage, user
authentication, static hosting, and more. Focus on creating extraordinary user
experiences. We'll take care of the rest. Build cross-platform native mobile and web apps
with our Android, iOS, and JavaScript SDKs. You can also connect Firebase to your
existing backend using our server-side libraries or our REST API.
The Firebase Realtime Database lets you build rich, collaborative applications by
allowing secure access to the database directly from client-side code. Data is persisted
locally, and even while offline, realtime events continue to fire, giving the end user a
responsive experience. When the device regains connection, the Realtime Database
synchronizes the local data changes with the remote updates that occurred while the
client was offline, merging any conflicts automatically.
The Realtime Database is a NoSQL database and as such has different optimizations and
functionality compared to a relational database. Used to maintain app’s backend.
• Data storage
• User authentication
• Static hosting
Realtime Database − Firebase supports JSON data and all users connected
to it receive live updates after every change.
SDLC
The Systems development life cycle (SDLC), or software development process in
systems engineering, information systems and software engineering, is a process of
creating or altering information systems, and the models and methodologies that people
use to develop these systems. In software engineering, the SDLC concept underpins
many kinds of software development methodologies. These methodologies form the
framework for planning and controlling the creation of an information system:] the
software development process
The Systems development life cycle (SDLC) is a process used by a systems analyst to
develop an information system, training, and user (stakeholder) ownership. The SDLC
aims to produce a high quality system that meets or exceeds customer expectations,
reaches completion within times and cost estimates, works effectively and efficiently in
the current and planned Information Technology infrastructure, and is inexpensive to
maintain and cost-effective to enhance "Systems Development”.
The SDLC is about how all system are created. It is a very powerful technique that are
users can apply for the creation of application to solve problems using computer system.
With its help you get closest view of the system which then helps to create it because you
are familiar with all sorts of components of the system.
Feasibility Study
Analysis
Design
Coding
Testing
This was a preliminary investigation done with a view to have a “feel” of the working
of the proposed system. This phase has been identified the end-user directly involved in
the system who were the managers, assistant officer and database administrator, and the
development department. By understanding the working of database, its flow and also
after conducting meetings and interviews with the concerned persons of the department, a
clear idea about the working was obtained. An explanatory note that serves to gain
cooperation and avoid misunderstanding by setting out the purpose of the exercise clearly
accomplishes each questionnaire. Observation technique is also used for fact finding. The
work described at the time of interview is observed personally ads it reduces the chance
of misunderstanding and omissions. By the end of this phase, idea as to how the
information enters the system, how it is stored, how it is processed, how information
changes affects the working of the system.
2. Feasibility Study:
Is it beneficial?
Technical Feasibility
It specifies how technically strong your project is or how many problems you have to
undergo while implementing the project. It determines how much secured the project is
i.e. the project should not be prone to changes or any type of modifications by
unauthorized users.
Practical implementation requires:
Lots of technical skills.
Knowledge of the database.
Awareness of the company requirement.
Economical Feasibility
3. Requirement Analysis
This process is also known as feasibility study. In this phase, the development team
studied the site requirement. They investigate the need for possible dynamic
representation of the site and increase security features. By the end of feasibility study,
the team furnishes a document that holds the different specific recommendations for the
candidate system. It also includes the personnel assignments, costs, project schedules,
target dates, etc. the requirement gathering process is intensified and focused specially on
software. The essential purpose of this phase is to find the need and to define the problem
that needs to be solved. During this phase following facts were gathered.
System Requirements
Technology used
Software Specification
Dual processors
2.5 gigahertz
Processor that are each
(GHz)
3 GHz or faster
1 gigabyte
RAM 2 GB
(GB)
NTFS file system–
NTFS file formatted
system–
partition with
formatted 3 GB of free space
Disk
partition with a plus adequate free
minimum of space for your
3 GB of free Web sites
space
1024 × 768 or
Display 1024 × 768 higher resolution
monitor
o Functional Requirements
A description of the facility or feature required. Functional requirements deal with what the
system should do or provide for users. They include description of the required functions,
outlines of associated reports or online queries, and details of data to be held in the system.
o Non-Functional Requirements
A description and, where possible, target values of associated non-functional requirements.
Non-functional requirements detail constraints, targets or control mechanisms for the new
system. They describe how, how well or to what standard a function should be provided.
For example, levels of required service such as response times; security and access
requirements; technical constraints; required interfacing with users' and other systems; and
project constraints such as implementation on the organization's hardware/software
platform. Service level requirements are measures of the quality of service required, and
are crucial to capacity planning and physical design. Identify realistic, measurable target
values for each service level. These include service hours, service availability,
responsiveness, throughput and reliability. Security includes defining priority and
frequency of backup of data, recovery, fallback and contingency planning and access
restrictions. Access restrictions should deal with what data needs protected; what data
should be restricted to a particular user role; and level of restriction required, eg physical,
password, view only. Non-functional requirements may cover the system as a whole or
relate to specific functional requirements.
o User Interfaces
o The design or layout of every form will be very clear and very interactive to the user.
o Only valid user can able to Ads Post to server.
o There will be a proper collection of GUI interface, which will provide better look and
feel.
o Performance Requirements
o This software is not breakdown suddenly in any disaster like power failure.
o The development of the application will be based on the object oriented model.
o The timeline of this software must be in our mind.
o The performance of the functions and every module must be well.
o At every step the output of the one phase is the input of the other phase and it will be
reliable and accurate.
o The risk factor must be taken at initial step for better performance of the software.
o For individual function the performance will be well.
o There will be various ways of retrieving data and it takes less time.
o There will be ambiguity in the data and the record.
o The overall performance of the application will reliable and enable the
users to work efficiently.
Software design is the process of implementing software solutions to one or more sets of
problems. One of the main components of software design is the software requirements
analysis (SRA). SRA is a part of the software development process that
lists specifications used in software engineering. If the software is "semi-automated"
or user centered, software design may involve user experience design yielding
a storyboard to help determine those specifications. If the software is
completely automated (meaning no user or user interface), a software design may be as
simple as a flow chart or text describing a planned sequence of events. There are also
semi-standard methods like Unified Modeling Language and Fundamental modeling
concepts. In either case, some documentation of the plan is usually the product of the
design. Furthermore, a software design may be platform-independent or platform-
specific, depending upon the availability of the technology used for the design.The main
difference between software analysis and design is that the output of a software analysis
consists of smaller problems to solve. Additionally, the analysis should not be designed
very differently across different team members or groups. In contrast, the design focuses
on capabilities, and thus multiple designs for the same problem can and will exist.
Depending on the environment, the design often varies, whether it is created from
reliable frameworks or implemented with suitable design patterns. Design examples
include operation systems, WebPages, mobile devices or even the new cloud computing
paradigm.
Software design is both a process and a model. The design process is a sequence of steps
that enables the designer to describe all aspects of the software for building. Creative
skill, past experience, a sense of what makes "good" software, and an overall
commitment to quality are examples of critical success factors for a competent design. It
is important to note, however, that the design process is not always a straightforward
procedure; the design model can be compared to an architect’s plans for a house. It
begins by representing the totality of the thing that is to be built (e.g., a three-dimensional
o DFD Symbols
In the DFD, there are five symbols
o A rectangle defines a source (originator) or destination of system data.
o An Arrow identifies data flow- data in motion .It is pipeline through which
information flows.
o A circle or a bubble (or an oval bubble) represents a process that transforms incoming
data flow(s) into outgoing data flow(s)
o An Open rectangle is a data store-data at rest, or temporary repository of data.
o Symbols
o A rectangle defines a source of destination or system data.
o An arrow line identifies the data flow or data in motion. It is a pipeline through which
information flows.
o A horizontal line represents data stored or data at rest or a temporary rest repository
of data.
The design phase focuses on the detailed implementation of the system recommended in
the feasibility study. It is the transformation from user-oriented document (system
proposal) to a document oriented to the programmers or database personnel.
Physical Design:
The physical design is the graphical representation showing the system's internal and
external entities, and flows of data in and out of these entities. An internal entity is an
entity (person, place or thing) within the system that transforms the data. Internal entities
include accounting clerks departments and computer. Whereas external entities are an
entity (person, place, thing) outside the system that transform the data.
The physical design actually relates to the actual input and output processes of the
system. The programmer writes necessary program or modifies the software package
that accepts inputs from the user, performs the necessary calculations through the existing
files or database, produces the report on hard copy or displays it on screen and maintains
an updated database at all times.
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Errors - These are actual coding mistakes made by developers. In addition, there is a
difference in output of software and desired output, is considered as an error.
Fault - When error exists fault occurs. A fault, also known as a bug, is a result of an
error which can cause system to fail.
Failure - failure is said to be the inability of the system to perform the desired task.
Failure occurs when fault exists in the system.
Software Validation
Validation is process of examining whether or not the software satisfies the user
requirements. It is carried out at the end of the SDLC. If the software matches
requirements for which it was made, it is validated.
Validation ensures the product under development is as per the user requirements.
Validation answers the question – "Are we developing the product which attempts all
that user needs from this software ?".
Manual
This testing is performed without taking help of automated testing tools. The software
tester prepares test cases for different sections and levels of the code, executes the tests
and reports the result to the manager. Manual testing is time and resource consuming.
The tester needs to confirm whether or not right test cases are used. Major portion of
testing involves manual testing.
Automated
This testing is a testing procedure done with aid of automated testing tools. The
limitations with manual testing can be overcome using automated test tools. A test needs
to check if a webpage can be opened in Internet Explorer. This can be easily done with
manual testing. But to check if the web-server can take the load of 1 million users, it is
quite impossible to test manually. There are software and hardware tools which helps
tester in conducting load testing, stress testing, regression testing.
Black-box testing
It is carried out to test functionality of the program. It is also called ‘Behavioral’ testing.
The tester in this case, has a set of input values and respective desired results. On
providing input, if the output matches with the desired results, the program is tested
‘ok’, and problematic otherwise. In this testing method, the design and structure of the
code are not known to the tester, and testing engineers and end users conduct this test on
the software. Black-box testing techniques:
o Equivalence class - The input is divided into similar classes. If one element of a
class passes the test, it is assumed that all the class is passed.
o Boundary values - The input is divided into higher and lower end values. If these
values pass the test, it is assumed that all values in between may pass too.
o Cause-effect graphing - In both previous methods, only one input value at a time is
tested. Cause (input) – Effect (output) is a testing technique where combinations of
input values are tested in a systematic way.
o State-based testing - The system changes state on provision of input. These systems
are tested based on their states and input.
White-box testing
It is conducted to test program and its implementation, in order to improve code
efficiency or structure. It is also known as ‘Structural’ testing. In this testing method, the
design and structure of the code are known to the tester. Programmers of the code
conduct this test on the code. The below are some White-box testing techniques:
o Data-flow testing - This testing technique emphasis to cover all the data variables
included in the program. It tests where the variables were declared and defined and
where they were used or changed.
Testing Levels
Testing itself may be defined at various levels of SDLC. The testing process runs
parallel to software development. Before jumping on the next stage, a stage is tested,
validated and verified. Testing separately is done just to make sure that there are no
hidden bugs or issues left in the software. Software is tested on various levels -
Unit Testing
While coding, the programmer performs some tests on that unit of program to know if it
is error free. Testing is performed under white-box testing approach. Unit testing helps
developers decide that individual units of the program are working as per requirement
and are error free.
Integration Testing
Even if the units of software are working fine individually, there is a need to find out if
the units if integrated together would also work without errors. For example, argument
passing and data updating etc.
System Testing
The software is compiled as product and then it is tested as a whole. This can be
accomplished using one or more of the following tests:
Security & Portability - These tests are done when the software is meant to work on
various platforms and accessed by number of persons.
Acceptance Testing
When the software is ready to hand over to the customer it has to go through last phase
of testing where it is tested for user-interaction and response. This is important because
even if the software matches all user requirements and if user does not like the way it
appears or works, it may be rejected.
o Alpha testing - The team of developer themselves perform alpha testing by using the
system as if it is being used in work environment. They try to find out how user
would react to some action in software and how the system should respond to inputs.
o Beta testing - After the software is tested internally, it is handed over to the users to
use it under their production environment only for testing purpose. This is not as yet
the delivered product. Developers expect that users at this stage will bring minute
problems, which were skipped to attend.
Regression Testing
Whenever a software product is updated with new code, feature or functionality, it is
tested thoroughly to detect if there is any negative impact of the added code. This is
known as regression testing.
Before Testing
Testing starts with test cases generation. Following documents are needed for reference
o Test Policy document - This describes how far testing should take place before
releasing the product.
o Test Strategy document - This mentions detail aspects of test team, responsibility
matrix and rights/responsibility of test manager and test engineer.
o Test Case document - This document contains list of tests required to be conducted.
It includes Unit test plan, Integration test plan, System test plan and Acceptance test
plan.
o Test description - This document is a detailed description of all test cases and
procedures to execute them.
o Test case report - This document contains test case report as a result of the test.
o Test logs - This document contains test logs for every test case report.
o Test summary - This test summary is collective analysis of all test reports and logs.
It summarizes and concludes if the software is ready to be launched. The software is
released under version control system if it is ready to launch.
So let us proceed to write a simple Android Application which will print "Hello World!".
The first step is to create a simple Android Application using Android studio. When you
click on Android studio icon, it will show screen as shown below
After entered application name, it going to be called select the form factors your
application runs on, here need to specify Minimum SDK, in our tutorial, I have declared
as API23: Android 6.0(Mashmallow) −
At the final stage it going to be open development tool to write the application code.
Welcome Screen:
The welcome screen with the name and logo of the application. After 2 seconds the
Home is open. The activity has three Image views foe different task.
After click the first image view with clock image the new activity is open with name
Smart Alarm. There are four fragments. The default alarm activity’s alarm list is open by
default. The ADD ALARM is the button to set the alarm. While clicking on the button
the next activity is open to set date and time. Click on the done button to set the alarm.
This is used to set date and time of the alarm. These are the device functions .while click
on the calendar image view the date picker is open. While click on the clock image view
the time picker is open.
This is default alarm stop window. When the time of device and the alarm time is equal
this window will broadcast and one can stop the alarm by click the screen.
This is another fragment to set the puzzle alarm. In this activity there is a seek bar which
is used to set the puzzle type that is easy, medium and hard. There is a button to set the
alarm. The list to show the alarm.
This is another fragment to set the Shake alarm. There is a button to set the alarm. The
list to show the alarm. When you click on the button the another activity is open to select
the shake while you off the alarm.
The stop watch is another module. There is a circular progress bar and chronometer.
There is start button to start the stop watch. The stop button is used to Stop watch. The
savelap button is used to save the time on chronometer.
When you click on the third image view the activity is open which a Google map is. This
module is used to fins the near places lick hospitals, banks etc. This will display the
device location on the map with the blue maker.
There is a edit text on the top of the activity where you can enter the place you want to
find out. We search the hospital here the nearest hospital of the location are located on
the map by red markers. When click on the marker they will display the name and the
area name of the location.
Smart alarm is useful for the users to wake up in the smart way so that one can get ready
on time. The puzzle module is used to set the alarm the way that you can stop it by
solving a mathematic puzzle. Shake alarm focuses on the larger goal: to wake you up
whatever comes. You got to work hard to shut off the alarm and by that time, you’ll be
wide awake. Its anti-cheat design ensures that you can’t shut off the alarm in no other
manner either. Hence, if you’re short tempered, better not use this app. There is a chance
that you might lose your cool and ends up flinging your phone to the floor. The Alert
Messenger is used set the alarm while you want to send the message. The alarm is stop
after sending the message. Find near places is used to find out the nearest places like
hospitals, Atms, Banks, Schools, Hotels, and Bars etc. This is very beneficial for user.
The application is not audience specific .Any android user can use the application
according to the own use. The Smart alarm is used to set alarm and set the reminder that
helps the user for his important work and personal use. This application to shake the
phone and stop alarm. And also used to stop the alarm by solving puzzles. The Broadcast
Receivers is the module in which user can set the reminder and the message is
broadcaster. Find Near Places is the another module which is used to track the nearest
locations. The locations tracked by using this application are Hospitals, Hotels and
Banks. So that user can search the location in any emergency. We will add other new
features to this application like setting of the alarm. And we will add the feature to find
the shortest path of the location from our location in tracking system module.
www.google.com
www.wikipedia.org
www.tutorialspoint.com
www.learnjavaonline.org
www.netbeans.org
www.javabeginnerstutorial.com
www.androidtutorials.com
www.materialicons.com
www.angrytools.com
www.console.developer.google.com