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The kids born between the mid-1990s and mid-2000s saw the
most advanced and game-changing periods of technological
advancements in human history. For most of them, smartphone
usage is their second nature. It affects how they eat, live and
breathe. So, why not how they learn?
And as you rightly guessed, technology has become
quintessential in classrooms now. The worldwide e-learning
market is projected to be worth $325 Billion in 2025.Technology
helps both students and teachers to collaborate better,
encourages them to be creative and innovative and learn new
things leveraging the device they love the most, i.e. their mobile
phones.
90% of kids use digital learning materials at home and 2/3 start
by the age of 5.(According to the Deloitte Survey) The first part
of online learning is customer acquisition, i.e. getting students
to enrol in the course. But that's not all. The primary aim of an
elearning program must be to make engaging content so as
these students don't opt out of the course. Engagement in the
form of video lessons, microlearning, attractive infographics or
gamification will help deliver a successful online course and
keep students come back for more.
[5] Improve assessment process and track progress
dynamically
[3] Smartboards
With the exposure of BYOD, the screen time for students also
increases. This not only means eye strain, but continuous
usage of computer, tablet, phone may lead to back pain, neck
pain, blurred vision and many serious health issues.
In conclusion