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Additionally, the group can then decide to gain one of the

Group Spellcasting following benefits:


An individual wizard has the power to conjure an inferno with The spell is cast one level higher than its base level for
little more than the wave of a wand, but many know that the each member of the group beyond the first. For example, if
true path to shaping the universe is through cooperation with three clerics each use a 2nd-level spell slot to cast prayer
others. of healing, the spell is cast at 4th level (two levels higher)
When a group of spellcasters works together to channel when the spell is completed.
energy into a spell, they can bolster its power, or even gain If the spell works over a certain range or creates an area
additional effects. To qualify for group spellcasting, every of effect, one of these distances can be doubled for each
spellcaster in the group must know the spell in question or member of the group beyond the first. For example, if
have it prepared. Each member of the group expends a spell seven wizards are casting locate object, the object can be
slot and begins casting the spell. The spell always gains two sensed if it is within 64,000 feet (about 12 miles), instead
benefits: of the normal 1,000-foot range.
If the spell requires concentration, it continues as long as If the spell can be made permanent after being cast a
at least one member maintains that concentration, as long certain number of times, as with the teleportation circle
as no other members are concentrating on other spells, spell, each member of the group contributes one casting of
and all members remain within 60 feet of each other. the spell to the total. Thus, a group of five wizards could
Additionally, if a member loses concentration on the spell create a permanent teleportation circle is 73 days, instead
during its duration but the spell does not end, that of 365.
member can regain concentration on the spell as a bonus The spell's duration is doubled for each member of the
action. group beyond the first. For example, a group of four druids
The spell's casting time divided evenly between each could increase the duration of a polymorph spell to 8
member of the group. In the above example with three hours, instead of one.
clerics casting prayer of healing, the spell would take only Members of a group can also focus their energies on
3 minutes 20 seconds, instead of 10 minutes. multiple of these benefits, allowing for even more versatility.
For example, a group of 10 wizards who all know and have
prepared the conjure minor elementals spell could have 5
members focus on increasing the spell's level (to 8th), while
the other 5 focus on increasing its duration (to 16 hours). The
spell would be cast in 6 seconds (1 round), and concentration
would be maintained as long as at least one member always
held concentration, and no members concentrated on other
spells.

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