proficiency levels using motivating role descriptors. Enthusiasts (B1) experiment with digital tools for a range of purposes, trying to understand which digital Proposal for a European Framework for the These can, however, be mapped onto the proficiency strategies work best in which contexts. levels used by the Common European Framework of Professionals (B2) use a range of digital tools Digital Competence of Educators (DigCompEdu) Reference for Languages (CEFR), ranging from A1 confidently, creatively and critically to enhance their (Newcomer) to C2 (Pioneer). In general, the following March 2017 professional activities. They continuously expand their characterisations apply: repertoire of practices. Newcomers (A1) have had very little contact with digital As the teaching professions face rapidly changing DigCompEdu considers six different competences Experts (C1) rely on a broad repertoire of flexible, tools and need guidance to expand their repertoire. demands, educators require an increasingly broad areas with a total of 23 competences. comprehensive and effective digital strategies. They are Explorers (A2) have started using digital tools without, a source of inspiration for others. set of competences. In particular the ubiquity of Area 1 focuses on the professional environment; however, following a comprehensive or consistent digital devices and the duty to help students Pioneers (C2) question the adequacy of contemporary become digitally competent requires educators to Area 2 on sourcing, creating and sharing digital approach. Explorers need insight and inspiration to digital and pedagogical practices, of which they resources; expand their competences. develop their own digital competence. themselves are experts. They lead innovation and are a role model for younger teachers. The DigCompEdu framework aims to capture these Area 3 on managing and orchestrating the use of educator-specific digital competences. digital tools in teaching and learning; The framework is directed towards educators at all Area 4 on digital tools and strategies to enhance levels of education, from early childhood to higher assessment; and adult education, including general and Area 5 on the use of digital tools to empower vocational training, special needs education, and learners; non-formal learning contexts. It aims to provide a general reference frame for developers of Digital Area 6 on facilitating learners' digital competence. Competence models, i.e. Member States, regional Areas 2 to 5 form the pedagogic core of the governments, national and regional agencies, framework. They detail the competences educators educational organisations themselves, and public or need to possess to foster effective, inclusive and private professional training providers. innovative learning strategies, using digital tools.
Figure 3: Key words used in the proficiency progression
Online Stakeholder consultation
From March to May 2017 all stakeholders and interested parties are invited to contribute to refining the framework: https://ec.europa.eu/eusurvey/runner/DigCompEduConsultation and its accompanying self-assessment questionnaire: https://ec.europa.eu/eusurvey/runner/DigCompEduSAQ For more information, please contact: Yves.Punie@ec.europa.eu Christine.Redecker@ec.europa.eu https://ec.europa.eu/jrc/digcompedu Figure 1: Overview of the DigCompEdu framework Synthesis of the DigCompEdu Proposal Figure 2: Synthesis of the DigCompEdu competence descriptors
6. Facilitating Learners' Digital
1. Professional engagement 2. Digital Resources 3. Digital Pedagogy 4. Digital Assessment 5. Empowering Learners Competence 6.1 Information and media 3.1 Instruction 5.1 Accessibility and inclusion literacy 1.1 Data management To implement digital devices and To ensure accessibility to learning To incorporate learning activities, To use digital tools to effectively resources into the teaching resources and activities, for all 2.1 Selecting digital resources 4.1 Assessment formats assignments and assessments which and safely store, retrieve, analyse process, so as to enhance the learners, including those with To identify, assess and select digital To use digital tools for formative require learners to articulate and share administrative and effectiveness of instructional special needs. To consider and resources for teaching and and summative assessment. To information needs; to find student-related data. To contribute practices. To appropriately scaffold, respond to learners' (digital) learning, understanding applicable enhance the diversity and information and resources in digital to discussing and critically manage and orchestrate digital expectations, abilities, uses and copyright and accessibility suitability of assessment formats environments; to organise, process, reflecting on data management teaching interventions. To misconceptions, as well as requirements. and approaches. analyse and interpret information; strategies and policies at the experiment with and develop new contextual, physical or cognitive and to compare and critically organisational level. formats and pedagogical methods constraints to their use of digital evaluate the credibility and reliability for instruction. tools. of information and their sources. 2.2 Organising, sharing and publishing digital resources 3.2 Teacher-learner interaction 5.2 Differentiation and 1.2 Organisational To organise digital resources for To use digital tools and services to personalisation communication one's own current and future use 6.2 Digital communication & enhance the interaction with To use digital tools to address To use digital technologies to and re-use, as well as for sharing 4.2 Analysing evidence collaboration learners, individually and learners diverse learning needs, enhance organisational them with others. To digitally To generate, select, critically To incorporate learning activities, collectively, within and outside the e.g. by allowing them to follow communication with learners, publish learning resources and analyse and interpret digital assignments and assessments which learning session. To use digital different learning pathways and parents and third parties. To share them with learners, parents evidence on learner activity, require learners to effectively and technologies to offer timely and goals, by offering alternative contribute to collaboratively and other educators, respecting the performance and progress, in view responsibly use digital tools for targeted guidance and assistance. approaches and tools, and allowing developing and improving rules of copyright. To understand of informing teaching and learning. communication, collaboration and To experiment with and develop learners to proceed at different organisational communication the use and creation of open civic participation. new forms and formats for offering speeds towards individual learning strategies. licences and open educational guidance and support. goals. resources, including their proper attribution. 2.3 Creating and modifying 4.3 Feedback and Planning 1.3 Professional collaboration digital resources To use digital tools to provide 6.3 Digital content creation To use digital technologies to To modify and build on existing 3.3 Learner collaboration targeted and timely feedback to To incorporate assignments and engage in collaboration with other openly licensed resources and other To use digital technologies to foster learners. To adapt teaching learning activities which require educators, sharing and exchanging resources where this is permitted. and enhance collaborative learning strategies accordingly and to 5.3 Actively engaging learners learners to express themselves knowledge and experience and To create or co-create new digital strategies, e.g. as a basis for the provide targeted support, based on To use digital tools to foster through digital means, and to modify collaboratively innovating educational resources. To consider collaborative exchange in the the evidence generated by the learners' active and creative and create digital content in different pedagogic practices. To use the specific learning objective, group, as a tool for conducting a digital tools used. To enable engagement with a subject matter. formats. To teach learners how professional collaborative networks context, pedagogical approach, and collaborative assignment, or as a learners and parents to understand copyright and licences apply to digital as a source for one's own learner group, when designing means of presenting results. the evidence provided by digital content, how to reference sources professional development. digital resources and planning their tools and use it for decision- and attribute licenses. use. making. 6.4. Wellbeing 3.4 Self-directed learning To take measures to ensure learners' To use digital technologies to physical, psychological and social 1.4 Reflective practice support self-directed learning well-being while using digital To individually reflect on, critically processes, i.e. to enable learners to technologies. To empower learners to assess and actively develop one's plan, monitor and reflect on their manage risks and make use of digital digital pedagogical practice. own learning, evidence progress, technologies to support their own share insights and come up with social, psychological and physical creative solutions. wellbeing. 6.5 Digital problem solving 1.5 Digital Continuous To incorporate learning and Professional Development assessment activities which require (CPD) learners to identify and solve To use digital sources and technical problems or to transfer resources for continuous technological knowledge creatively to professional development. new situations.