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UNIT 15: 15.

4 MEMORY GAMES (Reading)

Stage Learning Standards: Lexical Sets:

2.2.1 Able to apply word attack skills by Story Keywords:


Word identifying homographs and homophones Camping, diving, horse
riding, shopping,
sightseing, boat riding
Phrase
Learning Outcomes: Educational Emphasis:

Able to apply word attack skills by identifying


Sentence homographs and homophones

Assessment: - Visual spatial


Whole Text Linguistic
Logical math.
Interpersonal

Task Procedures:

1. Recap the previous lessons.


2. Pupils need to sit in a group of five.
3. Each group will be given word cards and picture cards.
4. Pupils need to flip the picture cards and word cards to find the match.
5. Demonstrate the game.
6. First group to complete will be the winner.
Classroom management:
-pupils take turn to flip the card
-use whistle to indicate the next turn

Managing errors and mistakes:

Group members will clap twice and shout “cut off” to indicate the error made.

Reward and Feedback:

Each pupil will get a reward chart. For each correctly answered question, they will get a reward sticker

UNIT 15: 15.5 AN INTERESTING TRIP (Reading)


Stage Learning Standards: Lexical Sets:

2.2.3 Able to read and demonstrate Story Keywords:


Word understanding of text by sequencing and Camping, diving, horse
predicting with guidance. riding, shopping,
sightseing, boat riding
Phrase
Learning Outcomes: Educational Emphasis:

Able to read and demonstrate understanding of


Sentence text by sequencing and predicting with
guidance
Visual spatial
Whole Text Assessment: - Linguistic
Logical math.
Interpersonal

Task Procedures:

1. Recap the previous lessons.


2. Distribute task sheet to the pupils.
3. Give the instruction.
e.g: Match the correct sentences with the picture in the trip schedule provided.
Rearrange the sentences.
4. Pupils need to find the partner for this activity (pairwork).
5. Monitor the pupils.
Classroom management:
Teacher will give a “yellow card” as a punishment to any pair as a warning.
e.g

Teacher will give a red card after two yellow cards received.
Any pair that receives the red card, the rewarded stickers will be taken back.

Managing errors and mistakes:

Ring a bell to indicate the pupils’ mistake.

Teacher will throw a ball to any pair to correct the mistake.

Once the mistake is corrected, the class will clap.

Reward and Feedback: Each pupil will get a reward chart. For each correctly answered question, they will get
a reward sticker.

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