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7 on 7 DEFENSIVE PLAYBOOK

COVER 52
4-2-5 DEFENSE COVER 2

ALIGNMENT

RULES

KEYS

ADJUSTMENTS

4-2-5 2 DEEP
MATCH COVERAGE
3-4 ATTACK MULTIPLE
FRONT DEFENSE

SUB COVER 52INSTALL


(4-2-5 DEFENSE COVER2)
FOR FULL DEFENSIVE SUPPORT
CONTACT
COACH STEVE WILSON
UFU450@GMAIL.COM
4-2-5 DEFENSE
COVER 52
TWO DEEP PROGRESSION READ ZONE
COVER TAMPA 2
COVERAGE CALL - DUCE RIGHT / DUCE LEFT

Strong Cornerback
l. Read #2, #3 to #1
2. Squat technique -Outside shade by 7 yards –force WR inside- outside release-flatten and turn inside read # 2 or 1st crosser to
QB front shoulder. Cloud force.
3. Alert Push-3 to the flat- jump flat route.
5. Alert China- call it- play deep outside corner route. Read QB’s front shoulder
6. Alert 2nd man thru your zone- carry him deep. 2nd man thru overrides Push Call
7. Alert Bunch-Star Call- Drop getting width and depth-CB play deep to short.
8. Alert Rollout-Butter Call- play sideline area for out routes and comeback routes. Play Cover 3 Cloud to roll side.
9. Alert Shove-Shove Call-Backside TE blocks check to Cover 3 cloud. Play cover 3 cloud tech away from shovecall.
10. Alert Two Vertical your side-jam WR in-eyes inside for # 3 or 1st crosser and get depth and read QB front shoulder.
11. Alert Z Crack Motion- near back Star Call-don’t get out flanked.

Weak Cornerback
1. Read #2, #3 to #1
2. Squat technique -Outside shade by 7 yards –force WR inside- outside release-flatten and turn inside read # 2 or 1st crosser
to QB front shoulder. Cloud force
3. Alert 4 Strong-vs 4 strong or 2 back flow strong, play sink technique-2 man technique and jet underneath routes.
4. Alert Post Cross-vs Close wing formations, z crack motion or bunch get depth eyes inside pick up Deep Over Route.
5.Alert China- call it- play deep outside corner route. Read QB’s front shoulder
6.Alert 2nd man thru your zone-carry him deep. 2nd man thru –possible RB
7.Alert Butter Call-rollout away play deep 1/3 technique, squeeze the post route.
8.Alert Shove-Shove Call-call Shove when Tight End blocks. Play deep 1/3. key TE screen.
COVER TAMPA 2
COVERAGE CALL - DUCE RIGHT / DUCE LEFT

STRONG SAFETY
l. Read #2-#3 to #1
2. 12 x 1 outside of #2
3. #2 out expand to #1
4. Alert China- call it- when China is called go from outside of # 2 to inside of # 2
5. Alert Rollout-Butter Call- on rollout go from ½ tech to deep 1/3 to the side of the rollout
6. Alert Bunch-Star Call- play deep ¼ tech your side. Zone it.
7. Alert Shove-Shove Call-when Shove is called go from ½ tech to deep 1/3 away from the call
8. Alert Two Vertical –vs two verticals drop to the middle of your half and read the QB front shoulder

FREE SAFETY
l. Read #2-#3 to #1
2. 12 x 1 outside of #2
3. #2 out expand to #1
4. Alert China- call it- when China is called go from outside of # 2 to inside of # 2
5. Alert Rollout-Butter Call- on rollout go from ½ tech to deep 1/3 to the side of the rollout
6. Alert Bunch-Star Call- play deep ¼ tech your side. Zone it.
7. Alert Shove-Shove Call-when Shove is called go from ½ tech to deep 1/3 away from the call
8. Alert Two Vertical –vs two verticals drop to the middle of your half and read the QB front shoulder
COVER TAMPA 2
COVERAGE CALL - DUCE RIGHT / DUCE LEFT

CURL DEFENDER
l. Read #1 to # 2
2. line up inside of #2
3. do not let # 2 cross your face
4. Alert China-look to jump new # 2 on china call
5. Alert Push Call- look up # 1 WR in curl area and look for work
6. Alert 2 x 2 # 3 away-curl tech turns into VERTICAL HOOK when # 3 goes away, carry # 2 if he goes vertical
7. Alert Shove-Shove Call-when Shove is called drop wider curl drop away from call
8. Alert Rollout-Butter Call-look up # 1 WR in curl area

MIDDLE READ
l. Open hips to # 3, Read # 1, # 2 to # 3 for deep routes down the middle with a aiming point of 20-25 yards
2. Box alignment as per front called
3. Alert Push Call-hug up to new # 3 receiver
5. Alert Rollout-Butter Call- on Rollout wide rush the QB for 2nd Contain
6. Alert Bunch-Star Call- play # 3 rec hook tech. no middle read tech
7. Alert Shove-Shove Call-when Shove is called go from middle read tech to Hook Curl away from call
COVER TAMPA 2 PUSH CALL COVERAGE RULES

“PUSH”
SUB RUSH COV 52 VS PUSH CALL

POSSIBLE PUSH # 3 TO THE FLAT


DUCE LF
PUSH
CLOUD

N E N T E C
C B SQUAT

VERTICAL
D
SQUAT MIDDLE
HOOK

SS
INSIDE #2
FORCE HIM
READ
PUSH= FS CURL
OUT AND CB JUMPS THE FLAT
READ #1 TO 2. ROUTE. CURL PLAYER
CARRY #2 IF RUNS UNDER #1.
HE GOES
VERTICLE MIDDLE READ COVERS
1/2 1/2
#3
COVER TAMPA 2 SECOND MAN THRU COVERAGE RULES

“PUSH”

2nd man thru


overrides push
COVER TAMPA 2 FOUR STRONG COVERAGE RULES

FOUR STRONG
SUB RUSH COV 52 VS PRO 4 STRONG
SUB RUSH COVER 52 VS PRO 4 STRONG

DUCE RT
CLOUD
CLOUD

E N T E
C D B N C
SINK SQUAT

WK CB READ 4 REC STRONG


USE SINK TECH (BUMP TRAIL)
MAN TO MAN ON X REC CURL
SS
FS DIME READ 4 STRONG PASS
LOOK FOR 1ST LOW CROSSER
FROM STRONG SIDE. NO MIDDLE
CURL
WORK DROP TO HELP WC ON READ
INSIDE ROUTES
1/2
1/2
COVER TAMPA 2 CHINA CALL COVERAGE RULES

“CHINA”

MIDDLE READ LB
DROPS TO # 3
SUB RUSH COV 52 VS 20 PER CHINA CALL
CHINA CALL

DUCE RT CLOUD

CLOUD RIP “CHINA”

E N T E N
C B C
SQUAT
D SQUAT

CURL
MIDDLE

FS CURL READ
SS
SS GO FROM OUTSIDE OF #2
1/2 TO INSIDE OF #2
ON “CHINA CALL”
1/ 2
COVER TAMPA 2 STAR CALL VS TITE PRO FORMATION COVERAGE RULES

“STAR”
SUB RUSH COV 52 VS PRO STRONG Z SHOT MOTION STAR CALL
SUB RUSH COVER 52 VS TRIPS BUNCH

CLOUD
DUCE RT
CLOUD

E N E E C
C D B N
SQUAT

CURL
CURL
STAR CALL
FS MIDDLE
SS
1/2
READ
1/2 STAR CALL CB PLAY DEEP TO SHORT
SS PLAY INSIDE # 2
COVER TAMPA 2 STAR CALL COVERAGE RULES

“STAR”
SUB RUSH COV 52 VS TRIPS BUNCH STAR CALL
SUB RUSH COVER 52 VS TRIPS BUNCH

DUCE RT CLOUD

CLOUD

E N T E
C
D B N
C
SQUAT

CURL
CURL STAR CALL
FS MIDDLE
SS
READ 1/2
1/2
STAR CALL CB PLAY DEEP TO SHORT
SS PLAY INSIDE # 2
COVER TAMPA 2 BUTTER CALL COVERAGE RULES

VS ROLLOUT VS COVER TWO A “BUTTER” CALL WILL BE USED TO


ROTATE THE COVERAGE TO THE SIDE OF THE ROLLOUT. THE
BACKSIDE CURL DEFENDER WILL PUSH TO A HOOK CURL DROP TO
THE ROLLOUT. THE MIDDLE READ WILL BLITZ CONTAIN THE QB. THE
COVERAGE WILL MORPH INTO A COVE 3 CLOUD TO THE ROLLOUT.
SUB RUSH COV 52 VS PRO BUTTER CALL
QB ROLLOUT = BUTTER CALL

DUCE RT
CLOUD
CLOUD

E N T E N SQUAT

C D B MIDDLE
C
SINK CURL READ
MIDDLE READ PLAYER WHEN
KEY QB ROLLOUT RUSH QB
FOR 2nd CONTAIN CURL

FS SS
BACKSIDE CURL PLAYER
ROTATE TO HOOK CURL TO
QB ROLLOUT SIDE
TITE 1/3
1/3
FS ROTATE FROM HALF TO POST
COVER TAMPA 2 SHOVE CALL COVERAGE RULES
SUB RUSH COV 52 VS SLOT
SUB RUSH 52 VS SLOT

DUCE LF
POSSIBLE SHOVE
CLOUD
CLOUD

N T
N E E
D C
C B
SQUAT
SS CURL
FS SQUAT

CURL

MIDDLE
1/2 READ
1/2
SUB RUSH COV 52 VS SLOT SHOVE CALL
SUB RUSH 52 VS SLOT

ALERT SHOVE BACK SIDE OF SLOT IF


DUCE LF TE BLOCKS

CLOUD
SHOVE

N E N T E
C
B D
FLAT

C CURL

SS HOOK
CURL CURL
FLAT

FS TITE
1/3
1/3 1/3
SUB RUSH COV 52 VS SLOT TRIPS
SUB RUSH COVER 52 VS SLOT TRIPS

DUCE LF

CLOUD ALERT SHOVE


CLOUD

N E N T E C
C B
SQUAT
D
SS FS SQUAT
CURL

CURL

MIDDLE
1/2 READ
1/2
SUB RUSH COV 52 VS SLOT TRIPS SHOVE CALL
SUB RUSH COVER 522 VS SLOT TRIPS

DUCE LF
ALERT SHOVE
CLOUD
SHOVE

N E N T E C
C B
FLAT D
CURL
2ndLEVEL
HOOK
FS
SS CURL HOOK 1/3
TITE

1/3
1/3
SUB RUSH 52 VS COS MOTION
ONLY NICKEL WILL RUN WITH C.O.S.
SUB RUSH 52 MOTION IN COVER 52. D WILL TAKE M.
READ & B WILL TAKE CURL.
CLOUD
CLOUD

E T T E
N
B D
C C
SQUAT SQUAT

FS CURL
CURL

SS
1/2 MIDDLE
READ 1/2
SUB RUSH 52 VS PRO
ONLY NICKEL WILL RUN WITH C.O.S.
SUB RUSH 52 MOTION IN COVER 52. D WILL TAKE
M. READ & B WILL TAKE CURL.

CLOUD CLOUD

E T T E
C
C D B N SQUAT

SQUAT

CURL

FS
MIDDLE
READ CURL SS
1/2
1/2
SUB RUSH 52 VS SLOT
ONLY NICKEL WILL RUN WITH C.O.S.
SUB RUSH 52 MOTION IN COVER 52. D WILL TAKE
M. READ & B WILL TAKE CURL.

CLOUD CLOUD

N E T T E
C
C B D SQUAT

SQUAT

CURL
FS MIDDLE
READ CURL SS
1/2
1/2
SUB RUSH COV 52 VS TIGER 12 PER DW
SUB RUSH COVER 52

CLOUD DUCE LF CLOUD

TE

E T N E
C D C
N B SQUAT
SQUAT CURL

FS
SS CURL

MIDDLE
READ
1/2 1/2
SUB RUSH 52 VS (E) 20 PER
ONLY NICKEL WILL RUN WITH C.O.S.
SUB RUSH 52 MOTION IN COVER 52. D WILL TAKE
M. READ & B WILL TAKE CURL.

CLOUD CLOUD

E T T E N
C D B C
SQUAT

SQUAT
CURL CURL
MIDDLE
FS READ
SS
1/2
1/2
SUB RUSH 52 VS 11 PER 2 X 2
ONLY NICKEL WILL RUN WITH C.O.S.
SUB RUSH 52 MOTION IN COVER 52. D WILL TAKE
M. READ & B WILL TAKE CURL.

CLOUD CLOUD

E T T E N
C D B
SQUAT C
SQUAT
CURL CURL
MIDDLE
FS READ
SS
1/2
1/2
SUB RUSH COV 52 VS TE TRIPS
SUB COVER 52

DUCE RT
CLOUD
CLOUD

E N T E N
C B C
SQUAT
D SQUAT

FS CURL
CURL
SS
MIDDLE
READ

1/2
1/ 2
SUB RUSH 52 VS 11 PER 3 X 1
ONLY NICKEL WILL RUN WITH C.O.S.
SUB RUSH 52 MOTION IN COVER 52. D WILL TAKE
M. READ & B WILL TAKE CURL.

CLOUD CLOUD

E T T E
C N B D C
SQUAT SQUAT

SS CURL
CURL
FS
MIDDLE
1/2 READ
1/2
SUB RUSH COV 52 VS SLOT TRIPS
SUB RUSH COVER 52 VS SLOT TRIPS

DUCE LF
CLOUD
CLOUD

N E N T E C
C B D
SQUAT

SS CURL
FS SQUAT

CURL

MIDDLE
READ
1/2 1/2
SUB RUSH 52 VS EMPTY
ONLY NICKEL WILL RUN WITH C.O.S.
SUB RUSH 52 MOTION IN COVER 52. D WILL TAKE
M. READ & B WILL TAKE CURL.

CLOUD CLOUD

E T T E
N D C
C B SQUAT
SQUAT

SS CURL CURL
FS
MIDDLE
1/2 READ
1/2

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