Professional Documents
Culture Documents
------------------------------------------------------
Name HMS Erebus (I02)
ShortName Erebus
ItemID 7464
// ------------------------------------------------------ Visuals
------------------------------------------------------
Icon bl15inchMk1
Model monolith.Erebus
ModelScale 0.76
Texture SkinErebus
//Third Person Camera Distance
CameraDistance 15.0
// ------------------------------------------------------ Movement
------------------------------------------------------
//Throttle
MaxThrottle 0.21
MaxNegativeThrottle 0.2
//Steering modifiers
TurnLeftSpeed 0.3
TurnRightSpeed 0.3
Drag 10.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just
the corner ones.
WheelPosition 0 -30 3 -48
WheelPosition 1 -30 3 48
WheelPosition 2 150 3 48
WheelPosition 3 150 3 -48
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive false
// ------------------------------------------------------ Weaponry
------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Gun
Secondary Shell
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 200
ShootDelaySecondary 20
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary True
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets /
missiles / shells / bombs appear
ShootPointPrimary 15 48 7 turret BL15inchGun
ShootPointPrimary 15 48 -7 turret BL15inchGun
ShootParticlesPrimary largeexplode 6 0 0
ShootParticlesPrimary largeexplode 6 0 0
ShootParticlesPrimary largeexplode 6 0 0
ShootParticlesPrimary largeexplode 6 0 0
ShootParticlesPrimary largeexplode 6 0 0
ShootParticlesPrimary largeexplode 6 0 0
ShootParticlesPrimary largeexplode 6 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
isExplosionWhenDestroyedRadius 25
bigDeath True