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//Naming

Name Cannone navale da 381/40


ShortName 381mmCoastGunMario
//Visuals
Icon superCoastGun
Model monolith.AllahGuardian
Texture SkinAllahGuardian
ModelScale 1.0
//Third Person Camera Distance
CameraDistance 10.5
//Throttle
MaxThrottle 0.0
MaxNegativeThrottle 0.0
//Steering modifiers
TurnLeftSpeed 0.0
TurnRightSpeed 0.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just
the corner ones.
WheelPosition 0 -8 -10 -8
WheelPosition 1 -8 -10 8
WheelPosition 2 8 -10 8
WheelPosition 3 8 -10 -8
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1
for 1 tick)
FuelTankSize 1
//Inventory Slots
CargoSlots 0
ShellSlots 1
Driver 0 36 0 -150 150 -4 25
RotatedDriverOffset -98 0 25
Passengers 0
BarrelPosition 70 35 0
//Delays are in ticks or 1/20ths of seconds
AllowAllAmmo False
AddAmmo 15inCoastGunAmmo
AddAmmo battleshipHE
ShootDelay 340
ShellDelay 340

PlaceTimePrimary 340
PlaceTimeSecondary 340

exitTimer 1
//Sounds
StartSound
StartSoundLength 0
EngineSound
EngineSoundLength 0
ShootSoundPrimary BattleshipGun
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing,
rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 1 Repair
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan",
"silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange",
"white"
//Health and collision
SetupPart core 120 -40 -8 -18 60 24 36
BulletDetection 3
Description Italian 381mm L/40 Naval Gun_Meant for Cancelled Francesco Caracciolo-
class_Entered Service 1913
BulletSpeed 4
BulletSpread 1
artilleryCalculator true
ShootParticlesPrimary largeexplode 6 0 0
ShootParticlesPrimary explode 6 0 0
ShootParticlesPrimary explode 6 0 0
ShootParticlesPrimary explode 6 0 0
ShootParticlesPrimary explode 6 0 0
ShootParticlesPrimary explode 6 0 0
ShootParticlesPrimary explode 6 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary explode 7 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 6 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0
ShootParticlesPrimary cloud 7 0 0

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