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Mastermind Rouge 1 House Dimir

CLASS & LEVEL BACKGROUND PLAYER NAME


Orion Lundar
Human (Variant) Chaotic-Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH When I'm in doubt about revealing something,
12 +1 30 I assume it's a secret, and I don't share it.
-1 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
I'm good at hiding my true thoughts and
feelings

8 PERSONALITY TRAITS

Hit Point Maximum 8


Strength
DEXTERITY I collect secrets and never
+1



Dexterity
Constitution
8 reveal them
CURRENT HIT POINTS IDEALS
● Intelligence
13 Wisdom
I discovered a secret I can't let anyone else
Charisma uncover- including my guild supervisors.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
+0 1

Acrobatics (Dex) Total SUCCESSES I'm pretty sure I've done something horrible
10 that I can't remember because of the guild's
Animal Handling (Wis) 1d8 FAILURES
mind magic.
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)

+3 ●
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int)
Rapier +3 1d8 pierce -You can try to hide while only
16 ●
Insight (Wis)
lightly obscured. Missing a
Intimidation (Cha) Shortbow +3 1d6 pierce ranged attack while hiding
WISDOM Investigation (Int)
Dagger +3 1d4 pierce doesn't reveal your location.
Medicine (Wis)
+0 Nature (Int)
Can see fine in dim lighting.
- Stealth and Deception have
10

Perception (Wis)
x2 proficiency bonus.
Performance (Cha)
-Thieves' Cant, secret
CHARISMA Persuasion (Cha)
language of the Dimir
Religion (Int)
+3 -once per turn deal an extra

Sleight of Hand (Dex)

Stealth (Dex)
1d6 damage to target when
16
Survival (Wis)
you have advantage or an
enemy of the target is within
SKILLS ATTACKS & SPELLCASTING
5ft of them.
PASSIVE WISDOM (PERCEPTION)
rapier
CP
shortbow 80/320
20 arrows
SP leather armor
Common, Elvish, Light armor, 2 daggers 20/60
thieves' tools
Simple weapons, hand EP Dimir insignia
crossbows, longswords, 3 small knives
rapiers, shortswords, Thieves' dark common clothes
GP 21 Izzet insignia
tools, disguise kit Tinker's tools
PP
Common Izzet clothes
hammer
block and tackle
charred remains of failed
experiment
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Orion Lundar
CHARACTER NAME EYES SKIN HAIR

Renown: NAME
Contacts: Dimir
-I get orders from a shapeshifter
I recognize only through a
series of code phrases we
exchange.
-A formal colleague is now an
attendant in a laboratory in the
central guildhall.(Izzet Ally)
-The guildmaster, Niv-Mizzet,
took note on one of my
experiments.(Izzet Rival) SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

False Identify- You were assigned to infiltrate the Izzet League


because your parents belong to that guild, and you let them think
you are following in their footsteps.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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