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Rogue 1 Urchin Rayan Saade

Watanasa Kainam CLASS & LEVEL BACKGROUND PLAYER NAME

Tabaxi Chaotic good


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION

14 +3 30 ft
STRENGTH
I am usually calm unless you
-1 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
hand me a bottle of fine ale.
8 PERSONALITY TRAITS

Hit Point Maximum 9


-1 Strength
DEXTERITY I believe that people should only care about their
● +5 Dexterity
own interests rather than what pleases others.
+3 ●
+1

+3
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

17 +0 Wisdom
+2 Charisma I have a deep hatred towards Orcs.
CONSTITUTION SAVING THROWS

+1
TEMPORARY HIT POINTS BONDS

Total 1d8
+5 Acrobatics (Dex)
● SUCCESSES I tend to only care about myself and being secretive
13 +0 Animal Handling (Wis) about my findings even when they might benefit
FAILURES
others.
+1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -1 Athletics (Str)

+1 ● +6

+1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
- Expertise * (Stealth, Deception)
Rapier +5 1d8+3 piercing
12 +0 Insight (Wis)
Sneak Attack (+1d6)
+2 Intimidation (Cha) Shortbow +5 1d6+3 piercing
+3 Investigation (Int) - Darkvision:
WISDOM ●

Dagger +5 1d4+3 piercing


+0
+0 Medicine (Wis) You have a cat's keen senses, especially in the dark. You
+1 Nature (Int) can see in dim light within 60 feet of you as if it were bright
Rapier: Melee : +5 (1d8+3 piercing ; light, and in darkness as if it were dim light. You can't
+2 Perception (Wis) discern color in darkness, only shades of gray.

10 finesse)
+2 Performance (Cha)
● +4 Persuasion (Cha) Shortbow: Ranged : +5 (1d6+3 - Feline Agility:
CHARISMA
+1 Religion (Int) piercing ; ammunition (range Your reflexes and agility allow you to move with a burst of

+2 ● +5 Sleight of Hand (Dex) 80/320), two-handed) speed. When you move on your turn in combat, you can
double your speed until the end of the turn. Once you use
● +7 Stealth (Dex) Dagger: Melee : +5 (1d4+3 piercing ; this trait, you can't use it again until you move 0 feet on one
15 of your turns.
+0 Survival (Wis) finesse, light, thrown (range 20/60))
- Cat's Claws:
SKILLS ATTACKS & SPELLCASTING

Because of your claws, you have a climbing speed of 20

12 PASSIVE WISDOM (PERCEPTION)


Rapier, shortbow, dagger (2), leather,
feet. In addition, your claws are natural weapons, which you
can use to make unarmed strikes. If you hit with them, you
CP
thieves' tools, 20 arrows, backpack, deal slashing damage equal to 1d4 + your Strength
ball bearings/1000 (10), chain/10 modifier, instead of the bludgeoning damage normal for an
SP feet, bell, candle (5), crowbar, unarmed strike.
Weapons: simple weapons, hand hammer, piton (10), lantern/hooded,
- Cat's Talent:
crossbow, shortsword, longsword, EP oil/flask (2), rations/1 day (5),
tinderbox, waterskin, rope/hempen
rapier, shortbow 50 feet, a small knife, a map of the
You have proficiency in the Perception and Stealth skills

Armors: Light armor GP city you grew up in, a pet mouse, a - City Secrets:

Tools: thieves' tools, disguise kit, token to remember your parents by, a
set of common clothes, belt pouch You know the secret patterns and flow to cities and can
tinker's tools
PP
find passages through the urban sprawl that others would
miss. When you are not in combat, you (and companions
Languages: common, orc, thieves' Equipment weight: 100 lb you lead) can travel between any two locations in the city
Coins weight: 0.1 lb twice as fast as your speed would normally allow.
cant
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
20 5'6 ft (M) 138 lb.
Watanasa Kainam
AGE HEIGHT WEIGHT

Emerald Green Covered with fur Dark Amber


CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

When I was a young child a clan of


Orcs led by the Orc Chief M'Bagwe
raided my village. In an attempt to
save me my mother hid me in a
tree while my whole village was
slaughtered. As an orphan Tabaxi,
I was shunned by everyone so I
turned to petty thievery and
pickpocket to survive. Once I got
caught stealing from the local inn
and was being taken to the guards
when a man saved my life. He
took me in and taught me how to ADDITIONAL FEATURES & TRAITS

become a master thief he turned


into a father figure before one day 7 gems (worth 50 gp each)
abandoning me leaving only a 1 healing potion
note behind. Orc head

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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