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ENGINEER 1P13 – Project Four: Power in Community

PROJECT FOUR: MILESTONE 1 – COVER PAGE


Team Number: Tues-27

Please list full names and MacID’s of all present Team Members
Full Name: MacID:
Amine Hassine hassinem
Kyle McMaster Mcmask2
Kevin Bird Birdk6
Pritika Thevakanthan thevakap
Emilia Pisic pisice

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ENGINEER 1P13 – Project Four: Power in Community

MILESTONE 1.1 – CLIENT NOTES


Team Number: Tues-27

You should have already completed this task individually prior to Design Studio/Lab for Week 7.

1. Copy-and-paste each team member’s client notes on the following pages (1 team member
per page)
→ Be sure to indicate each team member’s Name and MacID

We are asking that you submit your work on both the team and individual worksheets. It does
seem redundant, but there are valid reasons for this:
• Each team member needs to submit their client notes with the Milestone One Individual
Worksheets document so that it can be graded
• Compiling your individual work into this Milestone One Team Worksheets document
allows you to readily access your team member’s work
o This will be especially helpful when completing the rest of the milestone

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ENGINEER 1P13 – Project Four: Power in Community

Team Number: Tues-27

Name: Emilia Pisic MacID: pisice

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Team Number: Tues-27

Name: Kevin Bird MacID: birdk6

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ENGINEER 1P13 – Project Four: Power in Community

Team Number: Tues-27

Name: Amine Hassine MacID: hassinem


Copy-and-paste the notes from the introductory client visit for one team member in the space
below.

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ENGINEER 1P13 – Project Four: Power in Community

Team Number: Tues-27

Name: Pritika Thevakanthan MacID: thevakap


Copy-and-paste the notes from the introductory client visit for one team member in the space
below.

*If you are in a team of 5, please copy and paste the above on a new page.

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Name: Kyle McMaster MacID: mcmask2


Alanna
Spiritual
Gets tired after a while
Favourite painting freida kahlo “painted her torso exposed with metal holding her together,
visceral “ frieda kahlo inspired her

One time she painted in her bed just lying down

Favourite of hers is “hope cocoon” do not fight healing – resilience

Inapowerfailure.com/#jp-carousel-182

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Makes art – cannot do it for super long arm gets tired


Started in 2017
Focus on healing through her body
Thinks about painting all the time
Sculpture
Brazilian jujitsu
Yoga and meditation (is ok to not be ok)
2019 art exhibition – took 8 months
Wants to work with smaller brushes and detail – finds it hard to do so

Acrylic on canvas (prefers large canvas)


Oil paint + cold wax
Found object sculpture (wire staples and metal)
Thick brushes are easier to hold (but not as good for detail)
Sometimes works on the floor and on meditation pillows (moves around a lot and quickly)
Has to hold own arm when working
Paints for whole day or like 20 mins

Can write with chalk with good dexterity

For her art is about learning to live

Embedded “survival” into early work

Hold big brushes with whole palm


Supports arm at forearm, close to wrist
Wants to hold it like a pen
Actually holds it like a fork kind of
When holding wrist she goes on floor

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Leans on canvas and uses stool to hold up canvas


If tired keeps getting lower to the ground until lying on the ground

Pallet is not used because its just one more thing to carry
Instead she just uses small jars with the paint in it

Midwifery – passionate about making world in better condition than she entered it in (work of the
heart)

Autoimmune disorder – cannot work anymore


Cannot predict what it will be like when she wakes up each day
Access to the things she loves brings her comfort (easier to paint)

Arthritis (sit or stand for long time)


Lymphedema in arms and trunk (weightbearing issues)
Medical devices (compression sleeves) when lifting
Fibromyalgia (pain in muscles particularly in hands)

Forearm gets on fire when tired


Hand gets spasms gets difficult to hold brushes
Upper arm struggles with weight bearing

If she over works she may be in bed for several days


Sometimes just sits in her meditation space (5mins to 3 hours)

Sometimes can bike forever and do squats and stuff

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Car accident – developed breast cancer

Day to day activities


Bending at the waist – claws don’t work for smaller items
Kids turn assistance devices into toys/ games (broke claw, try to steal heat bracelet)
Loading dishwasher sucks – so does hand washing
Food prep – she cannot cut squash
She is veggie + vegan
Some times just throws everything in a blender – keeps breaking it lmao
Sometimes struggles opening jars (easy jar to open is in a larger jar)
Almost always transfers to new container
Flip top acrylic lid can be hard to open when paint has dried

What has she tried??


Chiropactirc
Physical therapist
Occupational therapists
Functional medicine specialist
These guys only manage medications and critical stuff
Uses tens machine, canes and maybe rolling walker, compression gear, vibrating heat belt
Arthritis gloves cant be worn with compression gear (is going to try lymphedema gloves)
Joint brace – helpful for walking longer distances (doesnt work as well for exercise)
Movement helps limit pain (except for in flare ups)
Flare ups mean baseline pain is much higher and joints can feel like fire (comes in waves)

She would like to be able to play with her kids


Also be able to paint equally well

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MILESTONE 1.2 – INITIAL PROBLEM STATEMENT


Team Number: Tues-27

1. As a team, come up with an initial problem statement and include it in the space below.
→ Make use of your client notes to define your primary function
→ Remember to avoid solution-specific statements
o Focus on what your design should do for the client in a general sense (not
how to do it)

To design and create a solution to help give Alanna more consistent access to the things
she loves to aid recovery and support her mental health despite her physical limitations.

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MILESTONE 1.3 – OBJECTIVE TREE, HOW/WHY LADDER,


METRICS
Team Number: Tues-27

1. As a team, use an objective tree and/or How/Why ladder, to refine and guide the focus of the
project.
→ If your team chooses to do both, copy and paste the blank box on a separate page
→ Your diagram(s) can be hand-drawn or done on a computer. Please make sure it’s
well organized and readable.
2. If you need to see examples of each tool see “Review of Design Process” lecture –
Wednesday, Feb 24th.
How/Why Ladder

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Objective Tree

Justify your team’s reasoning behind the choice of design tool(s):


Our team decided to use both design tools to enrich our understanding of the problem. The how/
why ladder helps describe our motivation for solving the problem and the general traits a solution
should have. The objective tree helps narrow our thoughts to develop a collection of objectives
and constraints. Using these design tools helps us format our plan for future development of this
project with specific and easy flow of ideas. The organizational method of a how/why ladder and
an objective tree is a flow of ideas with distinct objectives.

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1. What are your top three objectives (in no particular order)?


Multifunctional
Easy to Use
Safe
Comfortable to Use

2. What is your rationale for selecting each of these objectives? Write maximum 100 words for
each objective.

Objective 1: Multifunctional
Rationale:
A device should be designed to be adaptable to different routines, level of pain and be used in full
the range of motion. Alanna creates different artwork and has many different passions that would
put pressure or strain on different parts of her body. She discussed her daily unpredictability
causing new problems to arise, and new solutions to be found. A device should help reduce and
alleviate the constant need for adaptation.

Objective 2: Easy to Use


Rationale:
The device must be accessible due to the unpredictability of her condition. Her body experiences
locked joints and inflamed muscles at unexpected times. This objective is to ensure Alanna will be
able to use the device despite her limitations. Creating a device with easy functionality and
accessibility will allow for a more efficient and practical solution adapting to her day-to-day routine.

Objective 3: Safe
Rationale:
The device must not make more problems than it solves. This includes making sure Alanna does
not experience more pain while using the device and that her children do not repurpose the device
as a weapon. To ensure the device does not hurt her while in use, it must either be lightweight
enough to not cause additional strain or support itself entirely. It must also not be appealing for a
child to want to use irresponsibly.

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Objective 4: Comfortable to Use


Rationale:
The device must make Alanna feel comfortable when pursuing her different passions. By
designing a comfortable device many tough tasks will be a lot easier to push through. Additionally,
this will mean that when using the device, she does not need to sacrifice her comfort for
functionality. While it may not aid in recovering directly, it can minimize the need for rest and will
ultimately have a positive impact on her productivity when working.

3. Fill out the table below with associated metrics (including units) for each objective.
Remember: Metrics should be something you can actually test or measure as part of your
process (e.g., calculate weight of a part by iProperties in CAD, test results of a physical
prototype).

Objective: Multifunctional

Unit/Metric: - Amount of functions and tasks able to complete


- Number of settings /modes/ adjustments

Objective: Easy to use

Unit/Metric: - Mass (Kilograms): not too heavy


- Number of inputs: straightforward instructions
- Length (Meters): easy to hold or carry
- Width (Meters): easy to hold or carry

Objective: Safe

Unit/Metric: - Mass (Kilograms): does not put added weight or pressure on joints or
muscles
- Shape (length to diameter ratio) (meters): not dangerous for children /
tempting to be used as a sword
- Number of sharp edges or rigid surfaces that can potentially harm the
client

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Objective: Comfortable to Use


Unit/Metric: - Personal level of comfort/discomfort (pain rating scale): comfort is
subjective and can vary depending on the day
- Compression Force (Newtons, N): compression sleeves and vests
are often used for pain related medical conditions, certain measures
of compression can help/damage muscles.
- Texture Reactivity: how does skin, other materials, temperature or
environment interact. (Example: a device made of metal may rust if
exposed to water, become burning hot if in direct sunlight etc.
Therefore, solution must be oxidized, and avoid temperatures of this
degree)

MILESTONE 1.4 – PROJECT PLAN


Team Number: Tues-27
1. As a team, outline a project plan where you:
→ Include a few sentences describing each team member’s prior experience with
physical and/or software prototyping
• From previous projects in the course, or any other relevant experience
→ Compile a list of potentially useful resources, materials, and/or tools for prototyping

Reminders:

→ The prototype can be either physical (e.g., cardboard and tape, 3D printed), digital
(e.g., Inventor simulation or rendering), software (e.g., code for Raspberry Pi) or
some combination of physical, digital and software
→ Keep in mind that there are no ENG 1P13 physical prototyping resources available
to you because we are learning online, which is why we are asking you to take
inventory of how you might accomplish prototyping as a group
→ As you think about how to prototype, remember that you will eventually need to
validate your work somehow. Your validation approach will depend on what
prototyping technique you use. Examples of validation approaches include (but are
not limited to): hand calculation, physical test, software demonstration or simulation.

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Name Experience
Kyle McMaster I have experience coding in both Java and Python and am confident at
implementing Object oriented programming. I also have some experience
designing parts in Inventor. Lastly, I have a lot of experience modelling,
rendering and video editing in Blender.
Amine Hassine The only experience I have with modeling is what I learned on inventor in this
course and I would say my level is decent.
I did a python course before, so I would say my level in computing is pretty
good.
Pritika I have developed basic knowledge using Python. A couple of experiences I
Thevakanthan have gained with this software in this course is through labs and Project 2. I
also have adequate experience with modelling in Inventor. Some of my
experiences would include labs and project 3.
Emilia Pisic In prior projects I have developed proficiency in Modeling and Engineering
design. I can create models, engineering drawings and fully constrained
assemblies. My experience in Python is very basic with foundational
knowledge. I have the ability to code; however, it may not be the most efficient
process and is a skill not yet perfected. I also have valuable experience in
electronics and design in relation to the automotive industry. Additionally, I am
able to properly draw and construct prototypes in a creative and practical way.
Kevin Bird I have learned many languages over the years, ie: JS, C, C++, HTML, PHP,
and Python. I also have experience working in both solidworks and inventor,
and am pretty familiar with most 3d environments. I have 5 years of
experience on a FIRST robotics team, rapid prototyping and design over a
course of 6 weeks per year, very useful for this.

Useful Resources:
- Python (IDLE, Quanser Labs, Raspberry Pi): these are great resources to allow
programming as a tool to create an automatic flow solution. This could also be used to
allow simulations to be tested out before reaching the final solution.

- Inventor (assembly, modelling and engineering drawings): Inventor could aid in creating
a prototype and easy construction of a solution. This would be helpful in the online learning
environment to allow easier collaboration within our group. Inventor is also helpful in
simulations to view mobility, stress, and movement of designs.

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- Granta: This will be a helpful software in research as well as material selection. When
creating a design, it is important to view the benefits or disadvantages of the different
possibilities. Granta allows for easy accessed information on different devices and
materials while considering important constraints.

Sketching (by hand/ digitally): When considering our group’s previous experience, we
were able to understand that a lot of us can learn better visually. Providing diagrams or
rough sketches within our process will help us achieve a better solution.

- Craft supplies (cardboard, wood, glue): Creating a prototype online is very different from
in person. Simulations are done in controlled conditions; however real life provides Alanna
with more unpredictability that can sometimes be hard to summarize. Using supplies to
create a prototype will help us understand how different materials behave, are constructed
and interact with each other.

- TAs and IAIs: Diverse perspectives are important in design and engineering. Direct
communication with our client is not allowed and to respect this we forward our concerns
and curiosities to the TAs, IAIs or Profs. As we move forward in the design process it is
important to consider the client’s personal opinions and comfort as well as receive
technical evaluation.

- Research Resources (McMaster library, Google Scholar): Our client faces a lot of
limitations that we do not have much information on. In order to find a solution a lot of
research must be done. This will allow us to stay within our objectives (ie. prioritizing
comfort, knowing which movements provide most pain) and provide an efficient solution.

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