Professional Documents
Culture Documents
net/publication/314838396
CITATIONS READS
0 3,244
3 authors:
SEE PROFILE
Some of the authors of this publication are also working on these related projects:
"Developing testing specifications for netting and the dynamic testing of tendons; and assess the feasibility of establishing an independent accredited support testing
facility" View project
All content following this page was uploaded by Jónatan Jacobs on 13 March 2017.
Synopsis
Visual based technologies have been available for decades, including Augmented Reality (AR),
but it is only recently that AR technology has experienced a massive drive in research and
development. Following this, a lack of R&D was identified in the South African Mining Industry
in finding applications for this technology. In order to support the innovation drive in the
mining industry, a critical investigation was conducted into finding potential applications for AR
that would benefit the industry. The investigation was primarily concerned with identifying
possible uses for AR that would reduce costs, improve efficiencies, increase productivity and
enhance safety. For these criteria, or for various combinations thereof, multiple potential AR
applications were identified. From these applications, the ones that were deemed to have the
highest rate of practicality and implementability were further expanded into conceptual
applications. These conceptual applications can broadly be classified as AR applications for
drilling work, navigational aid and operator assistance, maintenance and repair tasks, and lastly,
the provision of real-time information. SWOT analyses were done on the conceptual
applications and the general conclusions were that AR could bring multiple benefits to the
mining industry and greatly add value and efficiency to the mining process.
Keywords: Augmented Reality, AR Applications, Mining Industry, New Technology, Visual
Technology, Innovative Technology, Futuristic Technology
Introduction
With the recent economic downturn affecting the mining industry, mining companies
experience greater calls for optimisation than ever before. This drive for innovation, in the
search for ever increasing efficiencies and lower operating costs, has extended to service
providing companies and researching bodies as well. It is through this need that critical
investigations into the technological field were conducted; in order to determine what
technologies are available that could benefit the mining industry.
AR was identified as such a technology, along with other visual-based technologies within the
Reality-Virtuality continuum, such as Augmented Virtuality and Virtual Reality. In a landmark
paper published in 1994, Milgram and Kishino introduced the concept of a virtuality continuum.
It relates to the mixture of objects presented in any particular display situation, where real
environments are shown at one end of the continuum and virtual environments at the opposite
end (Milgram & Kishino, 1994).
The merging of real and virtual worlds is generically referred to as Mixed Reality (MR). Mixed
reality is a term that is all encompassing and spans much of the virtual continuum, shown in
Figure 1. All real and synthetic aspects of real and virtual environments fall somewhere along
the virtual continuum and many of the terms presented by Milgram and Kishino (1994) are
currently in regular use.
The term reality, in its widest sense, includes everything that is, whether or not it is observable
or comprehensible. Augmented reality (AR) refers to the overlaying of computer-generated
imagery or data onto real-world imagery. AR technology makes it possible to project data,
diagrams, animation or video onto transparent glasses, which the user can then see while
viewing the real world (Van Krevelen & Poelman, 2010). AR research focuses on the use of
video imagery which is digitally processed and ‘augmented’ by the addition of computer-
generated graphics.
Augmented virtuality (AV) refers to the merging of real-world objects into virtual worlds.
Physical elements, such as physical objects or people, are dynamically integrated into, and can
interact with, the virtual world in real time.
By investigating existing applications for AR, conceptual applications were designed for the
mining environment. Focus was placed on designing applications that would optimise the
mining process by reducing costs, improving efficiencies, increasing productivity and/or
enhancing safety. From these conceptual applications a few, that were deemed to have the
highest possibility to be implemented, were further evaluated. Implementability was based on
applications that could be created and adopted into the working environment with the most
ease, least technological constraints and the least amount of human resistance to a potentially
mind-set changing technology.
The conceptual applications were evaluated by means of SWOT analyses in order to measure
potential benefits compared to associated challenges with implementation. General findings
concluded that AR has the potential to greatly benefit the mining process if the design of an AR
application is done effectively.
Analysis of Results
A SWOT analysis was completed on the various identified potential AR applications for the
mining industry. A summary can be seen in Table 1.
From Table 1 it is clear that various opportunities and challenges exist that are associated with
the implementation of AR applications. It is therefore vital to follow a structured and scientific
research and development program or process when designing specific applications prior to
attempting final implementation or development.
Conclusions
It was identified that multiple applications for AR technology in mining have already been
developed in other countries (EMIMSAR being a leader in Europe for finding innovative AR
applications for mining). Thereafter it was found that the South African mining industry has
been lagging behind in finding suitable uses for this technology. Various potential application
concepts were then designed and analysed by means of SWOT analyses.
From the investigation it was further concluded that AR could bring many benefits to the mining
industry if it is applied correctly and if applications are designed with great attention to detail;
in order to exploit the identified opportunities and negate the challenges associated with
implementation and effective usage.
References
Agis, F. 2016. Augmented reality vision to Pilots | wordlessTech. [ONLINE] Available at:
http://wordlesstech.com/augmented-reality-vision-pilots/. [Accessed 14 January 2016].
ARMAR. 2016. Augmented Reality for Maintenance and Repair in the U.S. military. [ONLINE]
Available at: http://monet.cs.columbia.edu/projects/armar/. [Accessed 20 April 2015].
Catalina, J. C. et al. 2012. EMIMSAR, Brussels: European Commission.
Chen, B. X. 2009. If You're Not Seeing Data, You're Not Seeing | WIRED. [ONLINE] Available at:
http://www.wired.com/2009/08/augmented-reality/. [Accessed 12 April 2015].
Continental-Corporation. 2016. Continental’s portfolio of diagnostic tools is keyed to the needs
of authorized workshops. [ONLINE] Available at: http://www.continental-
corporation.com/www/pressportal_com_en/themes/press_releases/3_automotive_group/inter
ior/press_releases/pr_2015_04_15_diagnoseportolfio_en.html. [Accessed 13 January 2016].
Driscoll, S. 2013. Imponderable Things (Scott Driscoll's Blog): Comparison of Augmented Reality
Glasses, Google Glass, Meta, castAR. [ONLINE] Available at:
http://www.imponderablethings.com/2013/09/minority-report-and-terminator-vision.html.
[Accessed 7 June 2015].
Elwood, A. 1974. Patent US3828867 - Low frequency drill bit apparatus and method of locating
the position of the of the drill head below the surface of the earth - Google Patents. [ONLINE]
Available at: https://www.google.com/patents/US3828867. [Accessed 20 September 2015].
Graham, M. et al. 2012. Augmented reality in urban places: contested content and the duplicity
of code. Transactions of the Institute of British Geographers, vol.38, no.3, pp. 464-479.
Henderson, S. & Feiner, S. 2009. Evaluating the Benefits of Augmented Reality for Task
Localization in Maintenance of an Armored Personnel Carrier Turret.Maintenance of an
Armored Personnel Carrier Turret. [ONLINE] Available at:
http://monet.cs.columbia.edu/projects/armar/pubs/henderson_feiner_ismar2009.pdf.
[Accessed 21 April 2015].
Milgram, P., Takemura, H., Utsumi, A., Kishino, F. 1994. Augmented Reality: A class of displays on
the reality-virtuality continuum [ONLINE] Available at:
http://web.cs.wpi.edu/~gogo/hive/papers/Milgram_Takemura_SPIE_1994.pdf. [Accessed 12
March 2015].
SHMRAB, 2009. Safety and Health in Mines Research Advisory Board - Annual Review 2009,
Sheffield: Health and Safety Executive.
Stothard, P.M., Squelch, A.P., Van Wyk, E.A., Schofield, D., Fowle, K., Caris, C., Kizil, M., & Schmid,
M. 2008. Taxonomy of Interactive Computer-based Visualisation Systems and Content for the
Mining Industry - Part 1. Proceedings of the AUSIMM Future Mining Conference 2008, Sydney.
Van Krevelen, D.W.F. & Poelman, R. 2010. A Survey of Augmented Reality Technologies,
Applications and Limitations. The International Journal of Virtual Reality, 9(2):1-20.
Woollaston, V. 2014. End of the mechanic? BMW smart glasses make it possible for ANYONE to
spot and fix a car engine fault just by looking at it. [ONLINE] Available at:
http://www.dailymail.co.uk/sciencetech/article-2543395/The-end-mechanic-Smart-glasses-
make-possible-fix-car-engine-just-looking-it.html. [Accessed 11 May 2015].
Mixed Reality (MR)
Figure 1: Simplified representation of the virtual continuum (Stothard et al., 2008:11, adapted
from Milgram & Kishino, 1994).
Figure 4: Augmented drill hole with indicated deflection on the drill head
Figure 5: Conceptual design for AR overlain blast patterns