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Michael Graham

23940 King Dr., Clinton Township, MI 48035 – MikeGraham719@gmail.com – 256-656-0053

March 14, 2019

Aditya Naik
aditya@hccr.com

Mr. Naik,

I am writing this curriculum vitae in response to your request. I am intrigued by the


opportunity with an Automotive Research Company in Japan, who has openings for Senior
Simulation Experts.

I excel in real time visual simulation creation, whether for a training simulator or a study
simulator. I have been critically involved in two of the pivotal moments in real time simulation history.
While at CG2, in 2001, I was integral to the creation of and launching the 3D facets library which was first
to create asset levels of detail (LOD) based on the Johnson Criteria 1,2 of Detection, Recognition and
Identification, now commonly used a best practice across the industry. Now at General Motors in 2017, I
advised and aided in the creation of the world’s first real time research and development 360 o driving
simulator that incorporated true 4K graphics 3. With high definition databases, associated assets and
scripts, I created, validated and verified completely immersive synthetic environments for researchers to
improve subjective rating of fidelity and objective performance measures.
I have recently been working with human/machine interface (HMI) studies heavily
related to autonomous vehicle controls and functionality. In the past, I have worked simulating
lidar, radar and night vision sensor visualization for HMI, hardware in the loop (HIL) simulation
and training. I have worked on augmented/virtual reality platforms, fully immersive, partial
platform, desktop simulators, constructive simulations and live exercise simulations, such as
Military Operations on Urban Terrain (MOUT) sites.
At General Motors Research and Development, I have become accustomed to the
slower learn and innovate atmosphere. However, I do remember the deadline driven work
atmosphere that I’ve pursued most of my career in. I’ve found that I can work equally well in
both. My work excels as part of a small team or individually as needs dictate. I have also
managed my own small projects and teams as required from time to time and feel confident to
run larger projects and teams just as well.

I have included my curriculum vitae so that you may examine my work and research
experience. I look forward to continuing our conversations via phone. Thank you for your time
and consideration.

Sincerely,
Mike Graham
1
John Johnson, “Analysis of image forming systems,” in Image Intensifier Symposium, AD 220160 (Warfare Electrical Engineering Department,
U.S. Army Research and Development Laboratories, Ft. Belvoir, Va., 1958), pp. 244–273.
2
The Infrared and Electro-Optical Systems Handbook, James D. Howe, 1993, Environmental Research Institute of Michigan and The Society of
Photo-Optical Instrumentation Engineers, Volume 4, page 92.
3
https://www.cnet.com/roadshow/news/general-motors-gm-360-degree-simulator
Michael Graham
23940 King Dr.
Clinton Township, MI 48035
256-656-0053
MikeGraham719@gmail.com

Professional Experience:
General Motors (contracted through G-Tech Services Inc.) – Warren, MI
Dec 2013 – Present
Sr. Virtual Environments Developer
 Create immersive real-time environments for all the Human/Machine Interface (HMI)
studies in the simulation lab for GM’s Global R&D facility in Warren Michigan
 Create any technically challenging virtual assets included for the development of the
required terrains, vehicles, obstacles, and buildings used throughout GM’s R&D facilities
 Work on several high-profile projects, including:
o working on autonomous vehicle studies to gain consumer understandings using
Presagis Creator, DRI IG and MathWorks Simulink
o developing a VR simulator for regional clinics using Presagis Creator, Unreal IG
and Vive hardware
o developed visuals for HIL Engineers to see what the car actually “sees” using
Presagis Creator and ViRes VTD for OpenDrive
o upgraded the General Motors Research and Development Driving Simulator
(GMRDS) to full 4K resolution, including new hardware, software and content
upgrades
o aided GM’s Design Center to develop concept vehicle designs and interfaces by
providing a synthetic environment that a vehicle designer could experience early
concepts in the GMRDS
o visualizations for the Milford Race Course performance simulator at GM’s
Milford Proving Grounds using Presagis Creator

Southern States Facilities Services – Huntsville, AL


Aug 2013 – Dec 2013
Industrial Engineering and Team support
 I used a light intensity meter to measure buildings for the placement and installment of
upgraded lighting systems and provided set up and clean up support.

West Corporation – Huntsville, AL


Nov 2012 – July 2013
Customer Care Professional Supervisor

Camber Corporation – Huntsville, AL


Sept 2007 – July 2012
Simulation Analyst / Graphic Designer
 Project Manager for a R&D project to demonstrate ground simulation capabilities
 Directly supported:
o RACRS AH-64 Apache Pilot and Gunner Trainer
o RQ-7 Shadow 200 Flight and Controls Trainer
o MQ-1 Predator Flight and Controls Trainer
o MQ-9 Reaper Flight, Controls and Firing Controls Trainers
o MQ-1C Grey Eagle Flight, Controls and Firing Controls Trainers
o Various serious game initiatives
 Created and optimized runtime assets (vehicles, characters & buildings) for use in real-
time simulations using OpenGL, Unity and VBS2 model types
 Created geo-specific terrain databases for use in real-time simulation and serious games
using Unity, Terra Vista and VBS2’s Visitor 4
 Specialize in creating lower Level of Details (LOD’s) to provide positive identification at
greater distances
 Proficient in creating complex Hierarchies, Degree of Freedoms (DOF’s), Light Points,
Animations and Switches
 Created a comprehensive model entity standard and organization for use within
Camber’s Aerospace Defense Group
o Including ISO 9001:2000 and CMMI lv.3 compliance
o Experienced with Verification, Validation & Accreditation of real-time models
Engineer Planner (Oct 2009 – May 2012)
 Create and maintain schedules for all Training Application projects
 Manage and report on the EVM for all Training Application projects
 Plan and facilitate Technical Interchange and Internal Project meetings
 Material and software ordering, receiving and processing, including GFE

CSC (Computer Science Corporation) – Huntsville, AL


Jan 2004 – Sept 2007
Scene Graph Technical Lead
 Led a team to optimize 3D assets for customers and pull model orders
 Created optimized assets for use in real-time simulations
 Communized and upgraded the compete 3D asset library for the Royal Netherlands
Army
Simulation Engineer
 Worked with program proposals to develop new DARPA initiatives
 Worked with US Army PEO STRI and other organizations to upgrade and develop
simulation, training and testing solutions

CG² Inc. / Quantum3d Corp – Huntsville, AL


Jun 2001 – Dec 2003
Digital Media Specialist
 Introduced new techniques for optimizing a real time 3d assets
o Improved LOD usage
o Improved physics performance
o Improved DOF usage
 Co-created and maintained the model entity standards for CG² Inc./Quantum 3d
 Created runtime assets for use in real time simulations

Wright-K Technology – Huntsville, AL


Feb 1996 – Mar 2001
Mechanical Engineer
 Created detail drawings, layouts, and designs for specialty machines, including the
industrial aspects pertaining to placement, at-site testing and time analysis of delivered
machines.
 Creation of proposals for prospective work.

Moseley & Parton – Huntsville, AL


Aug 1995 – Feb 1996
Mechanical Engineer
 Created detail drawings and layouts of various machines and machine packages.

Education, Expertise and Knowledge:


Key Achievements:
Outstanding Achievement Award 2010
Wrote and delivered paper on LOD spacing requirements 2010
Featured cover flash screen for Creator 3.0 – 3.5 releases 2006
Featured June cover art for the Presagis annual calendar 2006

Education:
Presagis Terra Vista Training Certificate 2007
UAH, Modeling and Simulation Certificate Program 2004
AutoDesk Certificate of Accreditation of Teaching, AutoCad R14 1999
J.F. Drake State, AAS in Drafting and Mechanical Engineering 1996

Software Knowledge: Presagis Creator Pro 18, Adobe Photoshop CS6, Presagis Terra Vista 6,
VBS2 Development Suite (Visitor 4, Oxygen 2, etc.), Unreal Editor 4, Unity 5, MS Project, MS
Office Suite

Leadership:
Project Manager – Internal Research & Development Project 2009
Team Lead – CSC M&S COE, 3D Assets Library 2004-2007
Management – Quality Product Control Team 1999
Boy Scouts of America Scout Master Training 1996
Boy Scouts of America Adult Leader Training 1996
Eagle Scout 1994

Professional & Personal References, Letter of Recommendation and Portfolio are available upon
request . C: (256) 656-0053 Email: MikeGraham719@gmail.com

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