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HD: d8

Class Skills: any, pick 10.


SP/lvl: 4+int mod
BAB: like Cleric
saves: Good Will, Good Fort, Poor Reflex
Spells per day: as Wizard, plus Echo slots

lvl 1: Knacks, Echo Slots, Seeing Token, Spell Eating, Intuitive Artifice
lvl 2: Talent or Bonus Feat
lvl 3: Abstract Synthesis, Consuming Aura (10')
lvl 4: Drink Magic, Talent or Bonus Feat
lvl 5: Abstract Synthesis
lvl 6: Recognition, Talent or Bonus Feat
lvl 7: Abstract Synthesis, Consuming Aura (15')
lvl 8: Talent or Bonus Feat
lvl 9: Abstract Synthesis
lvl 10: Talent or Bonus Feat
lvl 11: Abstract Synthesis, Consuming Aura (20')
lvl 12: Talent or Bonus Feat
lvl 13: Abstract Synthesis
lvl 14: Talent or Bonus Feat
lvl 15: Abstract Synthesis, Consuming Aura (30')
lvl 16: Talent or Bonus Feat
lvl 17: Abstract Synthesis
lvl 18: Talent or Bonus Feat
lvl 19: Abstract Synthesis, Consuming Aura (50')
lvl 20: Cosmic Mirror, Talent or Bonus Feat

Knacks: gain cha mod in 0 level spells from any list. can cast them at will, like
Cantrips or Orisons.

Echo Slots: every 2 levels, gains a slot for each spell level i can cast, to save
spells into for casting at a later time that day, instead of eating them.

Seeing Token: can eschew materials, regardless of cost, so long as i have my token,
as well as detect magic and read magic continuously while it's worn, without having
to concentrate. When i gain Recognition, i can also Identify at will with it, and
automatically learn how to use the item identified, and i can tell if it's cursed
and how it's cursed.

Spell Eating: 3+ cha mod per day, i can ready an action to counterspell. my
counterspell dc for this version is 15+ the spell's level to negate it. if negated,
can make a spellcraft check with a dc of 11+ caster level required for the spell to
learn it. if i know dispel magic or another variant of it, or a counterspell spell,
i can make the learn check if i successfully counter the spell, without spending a
daily use. every 3 levels, gain a +1 bonus to the learn check.

Intuitive Artifice: i use my full caster level for magic item effects, instead of
it's normal level, unless lower. i can also craft magic items as if i know all the
spells required for making them. I also ignore the detrimental effect of cursed or
intelligent magical items, and they can't turn against me.

Talent or Bonus Feat: gain a Talent from any class, or a bonus feat. I must meet
the prerequisites to take it, other than class.

Abstract Synthesis: Gain an abstract, which is an effect i can trigger whenever i


eat or echo a spell. Alternatively, i can select a mercy or hex effect to trigger
alongside them.

Consuming Aura: spellcasting within the aura lets me make a special attack of
opportunity to spell eat the cast spell, so long as i have a readied counterspell
or spell eating use left.

Drink Magic: may consume uses of potions, scrolls, or magic items with charges to
learn or echo the spells contained within with a spell eating check.

Recognition: spell eating and drink magic can be used on spell-like or supernatural
abilities, as well as wondrous or artifact magic items. alternatively, i can absorb
magic items into my body to gain their benefits without consuming the slot required
for them, to a max of my cha mod in items stored this way. this doesn't damage me
or the item this way.

Cosmic Mirror: I can use any and all abstract effects, as well as automatically
pass for any spellcraft check to identify or spell eat spells.Additionally, i can
cast any spell or spell-like ability known by casters within my consuming aura.

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