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Life Domain Cleric 2/Rouge 1 Hermit Puru Shill

CLASS & LEVEL BACKGROUND PLAYER NAME


Sydney Sakurako
Standard Half-Elf Chaotic Neutral 1400
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH I'm oblivious to etiquette and social
17 +4 30 expectations.
-1 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
I feel tremendous empathy for all who suffer.

8 PERSONALITY TRAITS

Hit Point Maximum 18


-1
Strength
DEXTERITY Free Thinking. Inquiry and

+4


+4

+0
Dexterity
Constitution
18 curiosity are the pillars of progress.
CURRENT HIT POINTS IDEALS
+3
Intelligence
18 ● +5
Wisdom
Nothing is more important than the other
● +6
Charisma members of my hermitage, order, or
CONSTITUTION association.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
0 2d8 + 1d8
+4
Acrobatics (Dex) Total SUCCESSES
Now that I've returned to the world,
10
+3
Animal Handling (Wis) FAILURES I enjoy its delights a little too much.
+2
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
-1
Athletics (Str)

+3 +4
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int)
● +5 === CLERIC FEATURES ===
* Hit Points
Mace +1 1d6-1 B * Proficiencies
17 ●
+5
Insight (Wis) * Spellcasting
You can cast prepared cleric spells using WIS as your spellcasting modifier

+4
Intimidation (Cha) FL Pistol +5 1d8+3 P (Spell DC 13, Spell Attack +5) and prepared cleric spells as rituals if they have
the ritual tag. You can use a holy symbol as a spellcasting focus.

WISDOM +3
Investigation (Int) * Divine Domai

Inflict Wnd +5 3d10 You choose a divine domain that grants you additional spells and other features
related to your deity.

+7
Medicine (Wis)
+3 +3
Nature (Int)
| Life Domain
* Bonus Proficiency
Pistol range: 30/240 You gain proficiency with heavy armor.
* Disciple of Life

+5
Perception (Wis) Whenever you use a spell of 1st level or higher to restore HP, the creature
17 (6/48 hex) (1hex = 5ft) regains additional HP equal to 2 + the spell’s level.

+4
Performance (Cha) * Channel Divinity
You can channel divine energy to fuel magical effects a number of times per

CHARISMA +4
Persuasion (Cha) short rest
| 1 / Short Rest • Special
| Channel Divinity: Turn Undead: 1 Action

+5
Religion (Int) * Channel Divinity: Preserve Life

+4 +4
Sleight of Hand (Dex)
As an action, you can restore 10 HP. Choose any creatures within 30 ft. of you,
and divide those hit points among them. This feature can restore a creature to
no more than half of its hit point maximum. You can’t use this feature on an
undead or a construct.
+4
Stealth (Dex) |1 Action
18
Survival (Wis)
+3 === ROGUE FEATURES ===
* Hit Points
* Proficiencies
* Expertise
SKILLS ATTACKS & SPELLCASTING Your proficiency bonus is doubled for any ability check you make for two chosen
proficiencies. [6th] Choose two additional proficiencies.

* Sneak Attack
Once per turn, you can deal an extra 1d6 damage to one creature you hit with
15 PASSIVE WISDOM (PERCEPTION) ---Weaponry and Ammo---
1x Mace (e)
an attack with a finesse or ranged weapon if you have advantage on the attack
CP roll. You don’t need advantage on the attack roll if another enemy of the target is
1x Flintlock Pistol (e) within 5 ft. of it, that enemy isn’t incapacitated, and you don’t have disadvantage
18x Lead balls (e) on the attack roll.

---Armor--- | Special
SP * Thieves’ Cant
ARMOR: 1x Leather (e)
1x Shield (e) You have learned thieves’ cant, a secret mix of dialect, jargon, and code that
Heavy Armor, Light Armor, Medium Armor, allows you to hide messages in seemingly normal conversation. It takes four
times longer to convey such a message than it does to speak the same idea
---Misc Wearables---
Shields 1x Amulet (e)
plainly.
EP
1x Backpack (e) === HALF-ELF RACIAL TRAITS ===
1x Reading Glasses (e)
WEAPONS: * Darkvision
You can see in darkness (shades of gray) up to 60 ft.
Simple Weapons, Basic Firearms ---etc---
GP 15 1x Bedroll
1x Blanket
* Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t
put you to sleep.
TOOLS: 1x Herbalism Kit * Skill Versatility
1x Mess Kit You gain proficiency in two skills of your choice.
Herbalism Kit, Thieves' Tools PP 10x Rations (1 day)
1x Rope, Hempen (50ft) === STANDARD ACTIONS ===
1x Scroll case Attack, Cast a Spell, Dash, Disengage, Dodge, Help, Hide, Ready, Search,
LANGUAGES: 1x Tinderbox Use an Object, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon
Fighting, Interact with an Object
10x Torch
Yamato, Angshirian, Draconic, Thieves' Cant 1x Waterskin

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
18 4' 11" 90 lbs
AGE HEIGHT WEIGHT
Sydney Sakurako
Blue Pale Orange
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

She is a petite and youthful free-spirited (if not immature at times)


ginger elven girl. Her hair is orange, and cut short with bangs
partially covering her eyes, of which has blue iris. The eyes
themselves shaded with dark circles beneath, covered with
reading glasses. Her small pointed ears barely peak out of her
hair. Sydney's face is freckled as well, with pale skin. She is not
very tall, being just under 5 feet in stature, and could be
considered as slightly underweight, being only 90 pounds in
weight. Her chest is unpronounced as well. Being of mixed
heritage, she speaks both the Angshirian and Yamato languages.
She also has knowledge of the Draconic language, being a
scholar of the magical arts. Her deity is Apollo.
When it comes to common clothing she prefers a simple light blue
dress and flat slippers (ignoring the portrait).
ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Cleric WIS 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Guidance
Resistance
Virtue

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 7
EPAR
SPELL NAME
ED
PR

Cure Wounds

Healing Word
4
Inflict Wounds
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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