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Barbarian 1 MERLINPINPIN99

CLASS & LEVEL PLAYER NAME


Sklerijenn
Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
• +4 Constitution -1 11 14 --
+3 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
16
-1 Charisma
Total 1d12 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES

-1 DEFENSES HIT DICE DEATH SAVES

9 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION -1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +1

+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


14 P +5 Athletics STR Dragonchess Set, Vehicles (Land)
ABILITY SAVE DC
-1 Deception CHA
=== LANGUAGES ===
+0 History INT Common, Draconic
INTELLIGENCE
+1 Insight WIS
30 ft. (Walking)
+0 P +1 Intimidation CHA
+0 Investigation INT
11 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


-1 Performance CHA === ACTIONS ===
+1 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You gain advantage on STR checks and saving
throws (not attacks), +2 melee damage with STR
Help, Hide, Ready, Search, Use an Object, weapons, resistance to bludgeoning, piercing,
+0 Religion INT
13 Opportunity Attack, Grapple, Shove, Improvise, slashing damage. You can't cast or concentrate on
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object spells while raging.

-1 Stealth DEX Breath Weapon (Red) • 1 / Short Rest Your rage ends early if you are knocked unconscious
CHARISMA As an action once per short rest, exhale in a 15 ft. or if your turn ends and you haven’t attacked a hostile
P +3 Survival WIS
cone (DEX DC 12, half damage on success) for 2d6 creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.
-1 Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

=== BONUS ACTIONS ===


Rage • 2 / Long Rest
8 As a bonus action enter a rage for up to 1 minute
(10 rounds).
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Greataxe +5 1d12+3 Slashing Martial, Heavy, Two-Handed

Shortbow +1 1d6-1 Piercing Simple, Ammunition, Range, Two-Handed, Range (80/320)


11 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +5 4 Bludgeoning


10 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 1 MERLINPINPIN99
CLASS & LEVEL PLAYER NAME
Sklerijenn
Dragonborn Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES === 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
* Hit Points • PHB 47
| Red Dragon • BR 34
* Proficiencies • PHB 47 As an action once per short rest, exhale in a 15 ft.
cone (DEX DC 12, half damage on success) for 2d6
* Rage • PHB 48 Fire Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
As a bonus action enter a rage for up to 1 minute (10
rounds). | Breath Weapon (Red): 1 / Short Rest • 1 Action

You gain advantage on STR checks and saving throws * Damage Resistance • BR 34
(not attacks), +2 melee damage with STR weapons, You have resistance to the damage type associated
resistance to bludgeoning, piercing, slashing damage. with your draconic ancestry.
You can't cast or concentrate on spells while raging.
| Red Dragon • BR 34
Your rage ends early if you are knocked unconscious Fire Damage
or if your turn ends and you haven’t attacked a hostile
creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.

| 2 / Long Rest • 1 Bonus Action

* Unarmored Defense • PHB 48


While not wearing armor, your AC equals 10 + DEX
modifier + CON modifier + any shield bonus.

=== DRAGONBORN RACIAL TRAITS ===

* Draconic Ancestry • BR 34
You gain a breath weapon and damage resistance
with your chosen dragon type.

| Red Dragon • BR 34
Fire

* Breath Weapon • BR 34
Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
creature in the area must make a DC 12 saving throw
(type determined by your ancestry), taking 2d6 ([6th]

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Greataxe 1 7 lb.

Shortbow 1 2 lb.

SP 0 Javelin 4 8 lb.

Dagger 1 1 lb.
EP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


GP 90 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Tinderbox 1 1 lb.

Torch 10 10 lb.
WEIGHT CARRIED

80 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT

480 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Sklerijenn
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I enjoy being strong and like


breaking things.
I can stare down a hell hound
without flinching.
PERSONALITY TRAITS

Independence. When people follow


orders blindly, they embrace a kind
of tyranny. (Chaotic)
IDEALS

I’ll never forget the crushing defeat


my company suffered or the
enemies who dealt it.
BONDS

I have little respect for anyone who is not a


proven warrior.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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