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Barbarian 9 Groble

CLASS & LEVEL PLAYER NAME


Zarea HornBlower Vaimei-Lileana
Goliath Outlander (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +7 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +8 Constitution +2 18 104 --
+3 -1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
17
-1 Charisma
Total 9d12 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES
Advantage on DEX
+2 against effects that you
can see while not
DEFENSES HIT DICE DEATH SAVES

blinded, deafened, or
14 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+4
+4 P +5

-1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


18 P +7 Athletics STR Horn, Woodcarver's Tools
ABILITY SAVE DC
-1 Deception CHA
=== LANGUAGES ===
-1 History INT Common, Dwarvish, Giant
INTELLIGENCE
+1 Insight WIS
40 ft. (Walking)
-1 -1 Intimidation CHA
-1 Investigation INT
8 +1 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM P +5 Perception WIS


-1 Performance CHA === ACTIONS === (10 rounds).
+1 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, You gain advantage on STR checks and saving
Help, Hide, Ready, Search, Use an Object, throws (not attacks), +3 melee damage with STR
-1 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, weapons, resistance to bludgeoning, piercing,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object slashing damage. You can't cast or concentrate on
spells while raging.
+2 Stealth DEX === BONUS ACTIONS ===
CHARISMA Great Weapon Master Attack Your rage ends early if you are knocked unconscious
P +5 Survival WIS
On your turn, when you score a critical hit with a or if your turn ends and you haven’t attacked a hostile
creature since your last turn or taken damage since
-1 melee weapon or reduce a creature to 0 HP with one,
you can make one melee weapon attack as a bonus
action.
then. You can also end your rage as a bonus action.

=== REACTIONS ===


8 Rage • 4 / Long Rest Sentinel Attack
As a bonus action enter a rage for up to 1 minute When a creature within 5 ft. of you makes an attack
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +7 4 Bludgeoning

11 PASSIVE WISDOM (INSIGHT)

9 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 120 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 9 Groble
CLASS & LEVEL PLAYER NAME
Zarea HornBlower Vaimei-Lileana
Goliath Outlander (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES === you enter a rage before doing anything else.
* CHILLING RAGE •
* Hit Points • PHB 47 When you use a bonus action to enter your rage, you * Brutal Critical • PHB 49
gain temporary hit points equal to your Constitution You can roll one additional weapon damage die when
* Proficiencies • PHB 47 modifier + your barbarian level (minimum of 1) determining the extra damage for a critical hit with a
melee attack.
* Rage • PHB 48 * TERROR ON THE MOUNTAINSIDE •
As a bonus action enter a rage for up to 1 minute (10 While you are not wielding a twohanded weapon or
rounds). using a shield, you gain resistance to damage from === GOLIATH RACIAL TRAITS ===
falling, and if you have at least one hand free, you can
You gain advantage on STR checks and saving throws make an unarmed strike as a bonus action * Natural Athlete • EE
(not attacks), +3 melee damage with STR weapons, You have proficiency in the Athletics skill.
resistance to bludgeoning, piercing, slashing damage. * Ability Score Improvement • PHB 49
You can't cast or concentrate on spells while raging. * Stone’s Endurance • EE
* Extra Attack • PHB 49 As a reaction, reduce damage dealt to you by 1d12 +4
Your rage ends early if you are knocked unconscious You can attack twice, instead of once, whenever you once per short rest.
or if your turn ends and you haven’t attacked a hostile take the Attack action on your turn.
creature since your last turn or taken damage since | 1 / Short Rest • 1 Reaction
then. You can also end your rage as a bonus action. * Fast Movement • PHB 49
Your speed increases by 10 ft. while you aren't * Powerful Build • EE
| 4 / Long Rest • 1 Bonus Action wearing heavy armor. You count as one size larger when determining your
carrying capacity and the weight you can push, drag,
* Unarmored Defense • PHB 48 * SPIDER ON THE ICE • or lift.
While not wearing armor, your AC equals 10 + DEX At 6th level, you gain a climbing speed equal to your
modifier + CON modifier + any shield bonus. walking speed, and you can move up, down, and * Mountain Born • EE
across vertical surfaces and upside down along You don't suffer the penalties for being in high
* Reckless Attack • PHB 48 ceilings, while leaving your hands free. In addition, altitudes, and have resistance to cold damage.
When you make your first attack on your turn, you can your unarmed strikes count as magical for the purpose
decide to attack recklessly, giving you advantage on of overcoming resistance and immunity to nonmagical
melee weapon attack rolls using STR during this turn, attacks and damage. === FEATS ===
but attack rolls against you have advantage until your
next turn. * Instinctive Pounce • TCoE 24 * Great Weapon Master • PHB 167
As part of the bonus action you take to enter your On your turn, when you score a critical hit with a melee
* Danger Sense • PHB 48 rage, you can move up to half your speed. weapon or reduce a creature to 0 HP with one, you
You have advantage on DEX saving throws against can make one melee weapon attack as a bonus
effects that you can see while not blinded, deafened, | Special action. Before you make a melee attack with a heavy
or incapacitated. weapon that you are proficient with, you can choose to
* Feral Instinct • PHB 49 take a -5 penalty to the attack roll to add +10 to the
* Primal Path • PHB 48 You have advantage on initiative rolls. Also, if you are attack's damage.
surprised at the beginning of combat but not
| Path of the Wind Walker incapacitated, you can act normally on your first turn if | Great Weapon Master Attack: 1 Bonus Action

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 2,075 Javelin 4 8 lb. Rations (1 day) 10 20 lb.

Quarterstaff 1 4 lb. Rope, Hempen (50 feet) 1 10 lb.

SP 1,109 Shortbow 1 2 lb. Tinderbox 1 1 lb.

Greataxe 1 7 lb. Torch 10 10 lb.


EP 0 Bracers of Defense 1 -- Waterskin 1 5 lb.

Robe of Eyes 1 -- Staff 1 4 lb.


GP 3,368 Backpack 1 5 lb.

Clothes, Traveler's 1 4 lb.


PP 12 Hunting Trap 1 25 lb.

Circlet of Blasting 1 --
WEIGHT CARRIED

114 lb. Gloves of Swimming and Climbing 1 --

ENCUMBERED Potion of Healing (Superior) 1 0.5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

510 lb. Gray Bag of Tricks 1 0.5 lb. Bracers of Defense 1 --

PUSH/DRAG/LIFT Bedroll 1 7 lb. Robe of Eyes 1 --

1020 lb. Mess Kit 1 1 lb.

EQUIPMENT

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Barbarian 9 Groble
CLASS & LEVEL PLAYER NAME
Zarea HornBlower Vaimei-Lileana
Goliath Outlander (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

* Sentinel • PHB 169


When you hit a creature with an opportunity attack, the
creature's speed becomes 0 for the rest of the turn.
Creatures provoke opportunity attacks from you even if
they take the Disengage action. When a creature
within 5 ft. of you makes an attack against a target
other than you, you can use your reaction to make a
melee weapon attack against the attacking creature.

| Sentinel Attack: 1 Reaction

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Zarea HornBlower Vaimei-Lileana
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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