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Barbarian 2 / Fighter 6 / Rogue 1 RWalk97

CLASS & LEVEL PLAYER NAME


Quoryn
Aarakocra Urban Bounty Hunter (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +7 Constitution +3 16 87 --
+1 -2 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
13
+1 Charisma
2d12 + 6d10 + 1d8
Total SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage on DEX
+3 against effects that you
can see while not
DEFENSES HIT DICE DEATH SAVES

blinded, deafened, or
17 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+4
+3 +1

-2
Animal Handling WIS
Arcana INT
Firearms, Martial Weapons, Simple Weapons

=== TOOLS ===


17 +1 Athletics STR Playing Card Set, Thieves' Tools
ABILITY SAVE DC
P +5 Deception CHA
=== LANGUAGES ===
-2 History INT Aarakocra, Auran, Common, Thieves’ Cant
INTELLIGENCE
P +5 Insight WIS
25 ft. (Walking), 50 ft. (Flying)
-2 E +9 Intimidation CHA
-2 Investigation INT
7 +1 Medicine WIS SPEED

-2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


+1 Performance CHA === ACTIONS ===
+1 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You gain advantage on STR checks and saving
throws (not attacks), +2 melee damage with STR
Help, Hide, Ready, Search, Use an Object, weapons, resistance to bludgeoning, piercing,
-2 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, slashing damage. You can't cast or concentrate on
E +11 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object spells while raging.

P +7 Stealth DEX Superiority Dice • 4 / Short Rest Your rage ends early if you are knocked unconscious
CHARISMA You learn maneuvers that are fueled by superiority or if your turn ends and you haven’t attacked a hostile
+1 Survival WIS
dice. Maneuvers enhance an attack in some way. You creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.
+1 have 4d8 superiority dice per short rest.

=== BONUS ACTIONS === Second Wind • 1 / Short Rest


Rage • 2 / Long Rest Once per short rest, you can use a bonus action to
13 As a bonus action enter a rage for up to 1 minute regain 1d10 + 6 HP.
(10 rounds).
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +5 2 Bludgeoning

Talons +5 1d4+1 Slashing


15 PASSIVE WISDOM (INSIGHT)

8 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Barbarian 2 / Fighter 6 / Rogue 1 RWalk97
CLASS & LEVEL PLAYER NAME
Quoryn
Aarakocra Urban Bounty Hunter (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === When you make a Dexterity (Stealth) check or an (not attacks), +2 melee damage with STR weapons,
initiative roll, you can expend one superiority die and resistance to bludgeoning, piercing, slashing damage.
* Hit Points • PHB 71 add the die to the roll, provided you aren’t You can't cast or concentrate on spells while raging.
incapacitated.
* Proficiencies • PHB 71 Your rage ends early if you are knocked unconscious
| Maneuvers: Ambush: Special or if your turn ends and you haven’t attacked a hostile
* Fighting Style • PHB 72 creature since your last turn or taken damage since
You adopt a fighting style specialty. | Precision Attack • then. You can also end your rage as a bonus action.
When you make a weapon attack roll, you can expend
| Archery • PHB one superiority die to add it to the roll before or after | 2 / Long Rest • 1 Bonus Action
You gain a +2 bonus to attack rolls you make with the roll but before any effects are applied.
ranged weapons. * Unarmored Defense • PHB 48
| Maneuvers: Precision Attack: Special While not wearing armor, your AC equals 10 + DEX
* Second Wind • PHB 72 modifier + CON modifier + any shield bonus.
Once per short rest, you can use a bonus action to | Surge Attack •
regain 1d10 + 6 HP. When you make a ranged weapon attack on your turn, * Reckless Attack • PHB 48
you can expend one superiority die to add the total to When you make your first attack on your turn, you can
| 1 / Short Rest • 1 Bonus Action the damage roll and to increase your range for that decide to attack recklessly, giving you advantage on
attack by 30 feet. melee weapon attack rolls using STR during this turn,
* Action Surge • PHB 72 but attack rolls against you have advantage until your
You can take one additional action on your turn. This | Maneuvers: Surge Attack: Special next turn.
can be used 1 times per short rest.
* Ability Score Improvement • PHB 72 * Danger Sense • PHB 48
| 1 / Short Rest • Special You have advantage on DEX saving throws against
* Extra Attack • PHB 72 effects that you can see while not blinded, deafened,
* Martial Archetype • PHB 72 You can attack twice whenever you take the Attack or incapacitated.
action on your turn.
| Range Master === ROGUE FEATURES ===
| Special
* Combat Superiority • * Hit Points • PHB 95
You learn maneuvers that are fueled by superiority === BARBARIAN FEATURES ===
dice. Maneuvers enhance an attack in some way. You * Proficiencies • PHB 95
have 4d8 superiority dice per short rest. * Hit Points • PHB 47
* Expertise • PHB 96
| Superiority Dice: 4 / Short Rest • 1 Action * Proficiencies • PHB 47 Your proficiency bonus is doubled for any ability check
you make for two chosen proficiencies. [6th] Choose
* Ranged Proficiency • * Rage • PHB 48 two additional proficiencies.
As a bonus action enter a rage for up to 1 minute (10
* Maneuvers • rounds). * Sneak Attack • PHB 96
Once per turn, you can deal an extra 1d6 damage to
| Ambush • You gain advantage on STR checks and saving throws one creature you hit with an attack with a finesse or

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dust of Dryness 1 --

Eagle Whistle 1 --

SP 0 Storm Talons 1 3 lb.

Equalizer 1 8 lb.
EP 0 Javelin 4 8 lb.

Backpack 1 5 lb.
GP 20 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

78 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

65 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT

390 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 2 / Fighter 6 / Rogue 1 RWalk97
CLASS & LEVEL PLAYER NAME
Quoryn
Aarakocra Urban Bounty Hunter (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

ranged weapon if you have advantage on the attack === FEATS ===
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that * Gunner • TCoE 80
enemy isn’t incapacitated, and you don’t have Ignore the loading property of firearms. Being within 5
disadvantage on the attack roll. ft. of a hostile creature doesn't impose disadvantage
on your ranged attack rolls.
| Special
| No Action
* Thieves’ Cant • PHB 96
You have learned thieves’ cant, a secret mix of dialect, * Skill Expert • TCoE 80
jargon, and code that allows you to hide messages in You gain proficiency in a skill. You also gain expertise
seemingly normal conversation. It takes four times in a skill which you are already proficient in.
longer to convey such a message than it does to
speak the same idea plainly.

=== AARAKOCRA RACIAL TRAITS ===

* Ability Score Increase • EE

* Age • EE

* Alignment • EE

* Size • EE

* Speed • EE

* Flight • EE
Flying speed 50 ft. (while not wearing medium or
heavy armor)

* Talons • EE
Unarmed strikes may deal 1d4 +1 slashing damage on
a hit.

| 1 Action

* Languages • EE

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Quoryn Lawful Evil
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I’m haunted by fey laughter that only I can


hear, though I know it’s just my mind playing
tricks on me.

PERSONALITY TRAITS

Greed. I will do whatever it takes to


get what I want, regardless of the
harm it might cause. (Evil)
IDEALS

I would never break my


word.
BONDS

I never give away anything for free and always expect


something in return.
I have many vices and tend to indulge them.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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