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-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +10 Dexterity
+3 Constitution +10 16 123 --
-1 • +9 Intelligence
CLASS
• +10 Wisdom INITIATIVE HIT POINTS
8
+3 Charisma
Total 15d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+5 being charmed DEFENSES HIT DICE DEATH SAVES
+4
Animal Handling WIS
Arcana INT
Crossbow, Hand, Double-Bladed Scimitar,
Longbow, Longsword, Rapier, Scimitar,
Shortsword, Simple Weapons
17 -1 Athletics STR
ABILITY SAVE DC === TOOLS ===
+3 Deception CHA
Cartographer's Tools, Thieves' Tools
P +9 History INT
INTELLIGENCE
P +10 Insight WIS === LANGUAGES ===
35 ft. (Walking) Celestial, Common, Elvish, Thieves’ Cant
+4 +3 Intimidation CHA
E +14 Investigation INT
19 +5 Medicine WIS SPEED
Double-Bladed Scimitar Bow of Warning +10 2d4+5 Slashing Martial, Special, Two-Handed, Finesse
20 PASSIVE WISDOM (INSIGHT)
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Rogue 15 RWalk97
CLASS & LEVEL PLAYER NAME
Lulen Amakiir (15)
Valenar Wood Elf Scavenger (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== ROGUE FEATURES === the d20 as an 8. Whenever you make an ability check that lets you add
your proficiency bonus, you can treat a d20 roll of 9 or
* Hit Points • PHB 95 * Eye for Detail • XGtE 46 lower as a 10.
You can use a bonus action to make a Perception
* Proficiencies • PHB 95 check to spot a hidden creature or object or to make | Special
an Investigation check to uncover or decipher clues.
* Expertise • PHB 96 * Unerring Eye • XGtE 46
Your proficiency bonus is doubled for any ability check | 1 Bonus Action As an action, you sense the presence of illusions,
you make that uses any of the chosen proficiencies. shapechangers not in their original form, and other
* Insightful Fighting • XGtE 46 magic designed to deceive the senses within 30 ft. of
* Sneak Attack • PHB 96 As a bonus action, you can make an Insight check you, if you aren’t blinded or deafened. You can use
Once per turn, you can deal an extra 8d6 damage to against a creature you can see that isn’t incapacitated, this feature 5 times per long rest.
one creature you hit with an attack with a finesse or contested by the target’s Deception check. If you
ranged weapon if you have advantage on the attack succeed, you can use your Sneak Attack against that | 5 / Long Rest • 1 Action
roll. You don’t need advantage on the attack roll if target even if you don’t have advantage on the attack
another enemy of the target is within 5 ft. of it, that roll, but not if you have disadvantage on it for 1 minute * Blindsense • PHB 96
enemy isn’t incapacitated, and you don’t have or until you use this feature against a different target. If you are able to hear, you are aware of the location of
disadvantage on the attack roll. any hidden or invisible creature within 10 ft. of you.
| 1 Bonus Action
| Special * Slippery Mind • PHB 96
* Ability Score Improvement • PHB 96 You gain proficiency in Wisdom saving throws.
* Thieves’ Cant • PHB 96
You have learned thieves’ cant, a secret mix of dialect, * Uncanny Dodge • PHB 96
jargon, and code that allows you to hide messages in When an attacker that you can see hits you with an === VALENAR WOOD ELF RACIAL TRAITS ===
seemingly normal conversation. It takes four times attack, you can use your reaction to halve the attack’s
longer to convey such a message than it does to damage against you. * Darkvision • BR 23
speak the same idea plainly. You can see in darkness (shades of gray) up to 60 ft.
| 1 Reaction
* Cunning Action • PHB 96 * Keen Senses • BR 23
You can take a bonus action on each of your turns to * Evasion • PHB 96 You have proficiency in the Perception skill.
take the Dash, Disengage, or Hide action. When you are subjected to an effect that allows you to
make a DEX saving throw to take only half damage, * Fey Ancestry • BR 23
| 1 Bonus Action you instead take no damage if you succeed on the You have advantage on saves against being charmed,
saving throw, and only half damage if you fail. and magic can’t put you to sleep.
* Roguish Archetype • PHB 96
* Steady Eye • XGtE 46 * Trance • BR 23
| Inquisitive You have advantage on any Perception or You don't need to sleep, but meditate semiconsciously
Investigation check if you move no more than half your for 4 hours a day. While meditating, you can dream
* Ear for Deceit • XGtE 45 speed on the same turn. after a fashion; such dreams are actually mental
Whenever you make an Insight check to determine exercises that have become reflexive through years of
whether a creature is lying, treat a roll of 7 or lower on * Reliable Talent • PHB 96 practice. After resting in this way, you gain the same
SP 0 Leather 1 10 lb.
Dagger 1 1 lb.
EP 0 Dagger 1 1 lb.
Arrows 20 1 lb.
GP 0 Backpack 1 5 lb.
PUSH/DRAG/LIFT Rope, Hempen (50 feet) 1 10 lb. Double-Bladed Scimitar Bow of Warning 1 6 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 15 RWalk97
CLASS & LEVEL PLAYER NAME
Lulen Amakiir (15)
Valenar Wood Elf Scavenger (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Lulen Amakiir (15)
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Chaos Bolt Double-Bladed Scimitar Bow of Warning +5 1A 120 ft. V,S Instantaneous XGtE 151 V/S
O Locate Creature <C> Finder’s Goggles -- 1A Self V,S,M Concentration, up to 1 hour PHB 256 1 Charge, D: 1h, V/S/M
SPELLS
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