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RWalk97 89968663
RWalk97 89968663
• +10 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +9 Constitution +3 18 149 --
+6 -1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
22
+5 Charisma
Total 12d12
Resistances - Fire, Cold, SUCCESSES
Saving Throw Modifiers
DEXTERITY Poison FAILURES
Advantage Against being
+3 poisoned
Advantage on DEX
DEFENSES HIT DICE DEATH SAVES
-1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
or an ability check and add the number rolled to the === BONUS ACTIONS ===
21 d20 roll. Rage • 5 / Long Rest
- Roll a d3. The creature regains one expended spell As a bonus action enter a rage for up to 1 minute
SKILLS ACTIONS
Light Hammer +10 1d4+6 Bludgeoning Simple, Light, Thrown, Range (20/60)
11 PASSIVE WISDOM (INSIGHT)
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Barbarian 12 RWalk97
CLASS & LEVEL PLAYER NAME
Iniyola (B)
Neyaphem Tiefling Silverquill Student (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== BARBARIAN FEATURES === of skills available to barbarians at 1st level. slot, the level of which equals the number rolled or
lower (the creature’s choice). Once a creature receives
* Hit Points • PHB 47 * Primal Path • PHB 48 this benefit, that creature can’t receive it again until
after a long rest.
* Proficiencies • PHB 47 | Path of Wild Magic
| 4 / Long Rest • 1 Action
* Rage • PHB 48 * Magic Awareness • TCoE
As a bonus action enter a rage for up to 1 minute (10 As an action, you can open your awareness to the * Instinctive Pounce • TCoE 24
rounds). presence of concentrated magic. Until the end of your As part of the bonus action you take to enter your
next turn, you know the location of any spell or magic rage, you can move up to half your speed.
You gain advantage on STR checks and saving throws item within 60 ft. of you that isn’t behind total cover.
(not attacks), +3 melee damage with STR weapons, When you sense a spell, you learn which school of | Special
resistance to bludgeoning, piercing, slashing damage. magic it belongs to.
You can't cast or concentrate on spells while raging. * Feral Instinct • PHB 49
| 4 / Long Rest • 1 Action You have advantage on initiative rolls. Also, if you are
Your rage ends early if you are knocked unconscious surprised at the beginning of combat but not
or if your turn ends and you haven’t attacked a hostile * Wild Surge • TCoE incapacitated, you can act normally on your first turn if
creature since your last turn or taken damage since When you enter your rage, roll on the Wild Magic table you enter a rage before doing anything else.
then. You can also end your rage as a bonus action. to determine the magical effect produced.
If the effect requires a saving throw, the DC equals 17. * Brutal Critical • PHB 49
| 5 / Long Rest • 1 Bonus Action You can roll one additional weapon damage die when
| Special determining the extra damage for a critical hit with a
* Unarmored Defense • PHB 48 melee attack.
While not wearing armor, your AC equals 10 + DEX * Ability Score Improvement • PHB 49
modifier + CON modifier + any shield bonus. * Unstable Backlash • TCoE
* Extra Attack • PHB 49 Immediately after you take damage or fail a saving
* Reckless Attack • PHB 48 You can attack twice, instead of once, whenever you throw while raging, you can use your reaction to roll on
When you make your first attack on your turn, you can take the Attack action on your turn. the Wild Magic table and immediately produce the
decide to attack recklessly, giving you advantage on effect rolled. This effect replaces your current Wild
melee weapon attack rolls using STR during this turn, * Fast Movement • PHB 49 Magic effect.
but attack rolls against you have advantage until your Your speed increases by 10 ft. while you aren't
next turn. wearing heavy armor. | 1 Reaction
Wham 1 2 lb.
SP 0 Dagger 1 1 lb.
Backpack 1 5 lb.
PP 0 Pouch 1 1 lb.
Bedroll 1 7 lb.
WEIGHT CARRIED
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 12 RWalk97
CLASS & LEVEL PLAYER NAME
Iniyola (B)
Neyaphem Tiefling Silverquill Student (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
* Crusher • TCoE 79
Once per turn, when you hit a creature with an attack
that deals bludgeoning damage, you can move it 5 feet
to an unoccupied space, provided the target is no
more than one size larger than you.
When you score a critical hit that deals bludgeoning
damage to a creature, attack rolls against that creature
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Iniyola (B)
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Vicious Mockery Strixhaven Initiate (Silverquill - Charisma) WIS 17 1A 60 ft. V Instantaneous PHB 285 V
O Thaumaturgy Strixhaven Initiate (Silverquill - Charisma) -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V
O Detect Evil and Good <C> Wham -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 1 Charge (3/3), D: 10m, 30 ft. Sphere, V/S
P Silvery Barbs Strixhaven Initiate (Silverquill - Charisma) (Always Prepared) -- 1R 60 ft. V Instantaneous SACoC 38 1/LR, V
O Disguise Self Legacy of Azazel -- 1A Self V,S 1 hour PHB 233 1/LR, D: 1h, V/S
O Locate Object <C> Wham -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 1 Charge (3/3), D: 10m, V/S/M
O Invisibility <C> Legacy of Azazel -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 1/LR, D: 1h, V/S/M
SPELLS
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