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Barbarian 5 / Fighter 5 uniee

CLASS & LEVEL PLAYER NAME


Shimoneta
Goliath Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +7 Constitution +2 15 98/100 --
+2 +0 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
14
+1 Charisma
Total
5d12 + 5d10 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES
Advantage on DEX
+2 against effects that you
can see while not
DEFENSES HIT DICE DEATH SAVES

blinded, deafened, or
15 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION P +6 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+4
+3 +2

+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


16 P +6 Athletics STR Dragonchess Set, Vehicles (Land)
ABILITY SAVE DC
+1 Deception CHA
=== LANGUAGES ===
+0 History INT Common, Giant
INTELLIGENCE
+2 Insight WIS
40 ft. (Walking)
+0 P +5 Intimidation CHA
+0 Investigation INT
11 +2 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +6 Perception WIS


+1 Performance CHA === ACTIONS ===
+2 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You gain advantage on STR checks and saving
throws (not attacks), +2 melee damage with STR
Help, Hide, Ready, Search, Use an Object, weapons, resistance to bludgeoning, piercing,
+0 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, slashing damage. You can't cast or concentrate on
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object spells while raging.

+2 Stealth DEX === BONUS ACTIONS === Your rage ends early if you are knocked unconscious
CHARISMA Frenzy Attack or if your turn ends and you haven’t attacked a hostile
+2 Survival WIS
While in a frenzy, you can make a single melee creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.
+1 weapon attack as a bonus action on each of your
turns after this one.
Second Wind • 1 / Short Rest
Rage • 3 / Long Rest Once per short rest, you can use a bonus action to
13 As a bonus action enter a rage for up to 1 minute regain 1d10 + 5 HP.
(10 rounds).
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +6 3 Bludgeoning

12 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 5 / Fighter 5 uniee
CLASS & LEVEL PLAYER NAME
Shimoneta
Goliath Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES ===


* Frenzy • PHB * Ability Score Improvement • PHB 72
* Hit Points • PHB 47 While raging, you can choose to frenzy. You can make
a single melee weapon attack as a bonus action on * Extra Attack • PHB 72
* Proficiencies • PHB 47 each of your turns after this one. When your rage You can attack twice whenever you take the Attack
ends, you suffer one level of exhaustion. action on your turn.
* Rage • PHB 48
As a bonus action enter a rage for up to 1 minute (10 | Frenzy Attack: 1 Bonus Action | Special
rounds).
* Ability Score Improvement • PHB 49
You gain advantage on STR checks and saving throws === GOLIATH RACIAL TRAITS ===
(not attacks), +2 melee damage with STR weapons, * Extra Attack • PHB 49
resistance to bludgeoning, piercing, slashing damage. You can attack twice, instead of once, whenever you * Natural Athlete • EE
You can't cast or concentrate on spells while raging. take the Attack action on your turn. You have proficiency in the Athletics skill.

Your rage ends early if you are knocked unconscious * Fast Movement • PHB 49 * Stone’s Endurance • EE
or if your turn ends and you haven’t attacked a hostile Your speed increases by 10 ft. while you aren't As a reaction, reduce damage dealt to you by 1d12 +3
creature since your last turn or taken damage since wearing heavy armor. once per short rest.
then. You can also end your rage as a bonus action.
=== FIGHTER FEATURES === | 1 / Short Rest • 1 Reaction
| 3 / Long Rest • 1 Bonus Action
* Hit Points • PHB 71 * Powerful Build • EE
* Unarmored Defense • PHB 48 You count as one size larger when determining your
While not wearing armor, your AC equals 10 + DEX * Proficiencies • PHB 71 carrying capacity and the weight you can push, drag,
modifier + CON modifier + any shield bonus. or lift.
* Fighting Style • PHB 72
* Reckless Attack • PHB 48 You adopt a fighting style specialty. * Mountain Born • EE
When you make your first attack on your turn, you can You don't suffer the penalties for being in high
decide to attack recklessly, giving you advantage on * Second Wind • PHB 72 altitudes, and have resistance to cold damage.
melee weapon attack rolls using STR during this turn, Once per short rest, you can use a bonus action to
but attack rolls against you have advantage until your regain 1d10 + 5 HP.
next turn.
| 1 / Short Rest • 1 Bonus Action
* Danger Sense • PHB 48
You have advantage on DEX saving throws against * Action Surge • PHB 72
effects that you can see while not blinded, deafened, You can take one additional action on your turn. This
or incapacitated. can be used 1 times per short rest.

* Primal Path • PHB 48 | 1 / Short Rest • Special

| Path of the Berserker * Martial Archetype • PHB 72

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Flame Tongue Greatsword 1 6 lb.

Mace of Terror 1 4 lb.

SP 0 Vicious Dart 1 0.25 lb.

EP 0

GP 110

PP 0
WEIGHT CARRIED

10.25 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

420 lb.
PUSH/DRAG/LIFT

840 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Shimoneta Chaotic Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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