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• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +5 Constitution +2 14 59 --
+3 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
17
-2 Charisma
Total 6d12 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES
Advantage on DEX
+2 against effects that you
can see while not
DEFENSES HIT DICE DEATH SAVES
blinded, deafened, or
14 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION P +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
+2 +1
+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
+2 Stealth DEX === BONUS ACTIONS === Your rage ends early if you are knocked unconscious
CHARISMA Frenzy Attack or if your turn ends and you haven’t attacked a hostile
P +4 Survival WIS
While in a frenzy, you can make a single melee creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.
-2 weapon attack as a bonus action on each of your
turns after this one.
=== REACTIONS ===
Rage • 4 / Long Rest Stone’s Endurance • 1 / Short Rest
7 As a bonus action enter a rage for up to 1 minute As a reaction, reduce damage dealt to you by 1d12
(10 rounds). +2 once per short rest.
SKILLS ACTIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 6 9vhhx7qk86
CLASS & LEVEL PLAYER NAME
Zaros
Goliath Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== BARBARIAN FEATURES === altitudes, and have resistance to cold damage.
* Frenzy • PHB
* Hit Points • PHB 47 While raging, you can choose to frenzy. You can make
a single melee weapon attack as a bonus action on
* Proficiencies • PHB 47 each of your turns after this one. When your rage
ends, you suffer one level of exhaustion.
* Rage • PHB 48
As a bonus action enter a rage for up to 1 minute (10 | Frenzy Attack: 1 Bonus Action
rounds).
* Ability Score Improvement • PHB 49
You gain advantage on STR checks and saving throws
(not attacks), +2 melee damage with STR weapons, * Extra Attack • PHB 49
resistance to bludgeoning, piercing, slashing damage. You can attack twice, instead of once, whenever you
You can't cast or concentrate on spells while raging. take the Attack action on your turn.
Your rage ends early if you are knocked unconscious * Fast Movement • PHB 49
or if your turn ends and you haven’t attacked a hostile Your speed increases by 10 ft. while you aren't
creature since your last turn or taken damage since wearing heavy armor.
then. You can also end your rage as a bonus action.
* Mindless Rage • PHB
| 4 / Long Rest • 1 Bonus Action You can’t be charmed or frightened while raging.
CP 0 Handaxe 1 2 lb.
Handaxe 1 2 lb.
SP 0 Javelin 4 8 lb.
Greataxe 1 7 lb.
EP 0 Backpack 1 5 lb.
Bedroll 1 7 lb.
PP 0 Mess Kit 1 1 lb.
0 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Zaros
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.