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EGN-3310 ENGINEERING ANALYSIS

STATICS
Dr. RICARDO ZAURIN

This is an EASY CLASS but….

It is also very, VERY, VERY easy to fail!


Use all the resources:

SI
SARC
GTA
OFFICE HOURS
VIDEOS

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Students Introductions

COURSE EVALUATION

Percentage Grade
100 – 90 A
89 – 80 B
79 – 70 C
69 – 60 D
59- 0 F

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Your Grade

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Attendance is not mandatory but…….

…. There will be (During Zoom Meetings)


Unannounced Class Activities!!!

EGN-3310 Grading Policy


• Class Activities:

•UNANNOUNCED
•IN-CLASS
•AT ANY TIME (Beginning/End)
•10 min

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I LOVE ENGINEERING ANALYSIS: STATICS!!!!
I F#$%^ HATE STATICS!!!!

I HATE
F!@#$%%%$@
STATICS!!!

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MECHANICS, UNITS, NUMERICAL CALCULATIONS & GENERAL PROCEDURE FOR ANALYSIS

Today’s Objectives:
Students will be able to:

a) Identify what is mechanics / statics.

b) Work with two types of units.

c) Round the final answer appropriately.

Reasons to Study Engineering As


Statics?

• 1
• 2
• 3
• 4
• 5
• 6
• .
• .
• .

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MECHANICS…. DEFINITION

MECHANICS……..

IS A BRANCH OF PHYSICAL SCIENCES


CONCERNED WITH THE STUDY
OF THE STATE OF MOVEMENT
OF GASES, LIQUIDS, AND SOLIDS

WHAT IS MECHANICS?

• Study of what happens to a “thing” (the technical name is “BODY”) when FORCES
are applied to it.

• Either the body or the forces could be large or small.

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BRANCHES OF MECHANICS

Mechanics

Rigid Bodies Fluids


Deformable Bodies

Statics Dynamics Incompressible Compressible

UNITS OF MEASUREMENT
(Section 1.3)

• Four fundamental physical quantities.


•Length
•Mass
•Time
•Force

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UNIT SYSTEMS

• We will work with two unit systems in statics:

•International System (SI)


•U.S. Customary (USCS)

Table 1-1 in the textbook summarizes these unit systems.

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COMMON CONVERSION FACTORS
• Work problems in the units given unless otherwise instructed!

• 1 ft = 0.3048 m N.m
• 1 lb = 4.4482 N
• 1 slug = 14.5938 kg

• Example: Convert a torque value of 47 in • lb into SI units.

47 in • lb * (1 ft/12in) * (0.3048 m/ft) * (4.4482 N/lb)

• Answer is 5.31026116 N • m

THE INTERNATIONAL SYSTEM OF UNITS (Section 1.4)

• No Plurals (e.g., m = 5 kg not kgs )


• Separate Units with a • (e.g., meter second = m • s )
ms=milisecond

• Most symbols are in lowercase.


•Some exceptions are N, Pa, M and G.
• Exponential powers apply to units, e.g., cm • cm = cm2
• Compound prefixes should not be used (micro-kilo-gram).
• Other rules are given in your textbook.

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NUMERICAL CALCULATIONS
(Section 1.5)
• Must have dimensional “homogeneity.” Dimensions have
to be the same on both sides of the equal sign, (e.g. distance
= speed  time.) m=m kg=kg N=N

• Use an appropriate number of significant figures (3 for answer, at least 4 for intermediate
calculations).
• Be consistent when rounding off. For example: Round to three sig fig.

- greater than 5, round up 3.558


 3.56
- smaller than 5, round down 0.3762
 0.376
- equal to 5, 0.1275
 0.128
75.25
WHAT???
 75.2

FORCE VECTORS, VECTOR OPERATIONS


& ADDITION COPLANAR FORCES (2.1-2.5)

Today’s Objective:
Students will be able to :
• Define and Identify Vector
& Scalar
• Resolve a 2-D vector into
components.
• Add 2-D vectors using
Cartesian vector notations.

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DEFINITIONS
• VECTOR

• Quantity that has magnitude & direction.


• Oriented line segment.

• SCALAR

• A positive or negative quantity .


• REAL NUMBER

SCALARS AND VECTORS (Section 2.1)

Scalars Vectors
Examples: mass, volume force, velocity
Characteristics: It has a magnitude It has a magnitude
(positive or negative) and direction

Addition rule: Simple arithmetic Parallelogram law

Special Notation: None Bold font, a line


arrow on top

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READING QUIZ

1. Which one of the following is a scalar quantity?


A) Force B) Position C) Weight D) Velocity

2. For vector addition you have to use ______ law.


A) Newton’s Second
B) the arithmetic
C) Pascal’s
D) the parallelogram

VECTOR OPERATIONS

• Multiplication and Division of a Vector


by a Scalar
• Vector Addition
• Vector Subtraccion
• Resolution of Vector

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VECTOR OPERATIONS
(Section 2.2) Scalar Multiplication
and Division

A 2A

-1.5A

-A

Rectangular components

A= Axi+Ayj+Azk
y

Ayj

Axi
x
Azk

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Cartesian Vector
y

A= 4i+2j+5k

2
x
5 4
A

Multiplication of a Cartesian Vector by a Scalar


A= 4i+2j+5k
y
-1.5*A
-1.5A
-7.5 5
-6 2
x
-3
A
-1.5*A= -1.5*( 4i + 2j + 5k)
z
-1.5*A= -6i - 3j - 7.5k)

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APPLICATION OF VECTOR ADDITION

There are four


concurrent cable forces
acting on the bracket.
How do you determine
the resultant force acting
on the bracket ?

VECTOR ADDITION USING EITHER THE


PARALLELOGRAM LAW OR TRIANGLE

Parallelogram Law:

Triangle method
(always ‘tip to tail’):

How do you subtract a vector?

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RESOLUTION OF A VECTOR

“Resolution” of a vector is breaking up a vector into


components. It is kind of like using the parallelogram law in
reverse.

CARTESIAN VECTOR NOTATION


(Section 2.4)

• We ‘resolve’ vectors into


components using the x and y
axes system.

• Each component of the vector is


shown as a magnitude and a
direction.

• The directions are based on the x and y axes. We use the


“unit vectors” i and j to designate the x and y axes.

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For example,
F = Fx i + Fy j or F' = F'x i + F'y j

The x and y axes are always perpendicular to each


other. Together,they can be directed at any inclination.

ADDITION OF SEVERAL VECTORS

• Step 1 is to resolve each force


into its components

• Step 2 is to add all the x


components together and add all
the y components together. These
two totals become the resultant
vector.
• Step 3 is to find the magnitude
and angle of the resultant vector.

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Example of this process,

You can also represent a 2-D vector with a magnitude and


angle.

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• Decompose each
Force in its x and y
components.
• Calculate Frx
• Calculate Fry
• Determine Fr
• Find angle of
direction

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EGN-3310 ENGINEERING MECHANICS

Second Lecture
(2.5-2.9)
RICARDO ZAURIN

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EGN-3310 ENGINEERING MECHANICS

• CARTESIAN VECTORS
• ADDITION & SUBTRACTION OF CARTESIAN
VECTORS

• POSITION VECTORS & FORCE


VECTORS

• DOT PRODUCT

CARTESIAN VECTORS & ADDITION & SUBTRACTION OF CARTESIAN VECTORS

Today’s Objectives:
Students will be able to :
a) Represent a 3-D vector
in a Cartesian coordinate
system.
b) Find the magnitude and
coordinate angles of a 3-
D vector
c) Add vectors (forces) in
3-D space

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APPLICATIONS

Many problems in real-life


involve 3-Dimensional Space.

How will you represent


each of the cable forces in
Cartesian vector form?

APPLICATIONS (continued)

Given the forces in the cables, how will you determine


the resultant force acting at D, the top of the tower?

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A UNIT VECTOR

For a vector A with a magnitude of


A, an unit vector is defined as
uA = A / A .
Characteristics of a unit vector:
a) Its magnitude is 1.
b) It is dimensionless.
c) It points in the same direction as the
original vector (A).
The unit vectors in the Cartesian axis
system are i, j, and k. They are unit
vectors along the positive x, y, and z
axes respectively.

3-D CARTESIAN VECTOR TERMINOLOGY

Consider a box with sides AX,


AY, and AZ meters long.

The vector A can be defined as


A = (AX i + AY j + AZ k) m

The projection of the vector A in the x-y plane is A´. The


magnitude of this projection, A´, is found by using the same
approach as a 2-D vector: A´ = (AX2 + AY2)1/2 .
The magnitude of the position vector A can now be obtained as
A = ((A´)2 + AZ2) ½ = (AX2 + AY2 + AZ2) ½

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3-D CARTESIAN VECTOR TERMINOLOGY (continued)

The direction or orientation of vector A is defined


by the angles , , and .
These angles are measured between the vector
and the positive X, Y and Z axes, respectively.
Their range of values are from 0° to 180°
Using trigonometry, “direction cosines” are found using the formulas

These angles are not independent. They must satisfy the following equation.
cos ²  + cos ²  + cos ²  = 1

u A = cos  i + cos  j + cos  k .

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ADDITION/SUBTRACTION OF VECTORS (Section 2.6)

Once individual vectors are written in Cartesian form, it is easy


to add or subtract them. The process is essentially the same as
when 2-D vectors are added.

For example, if
A = AX i + AY j + AZ k and
B = BX i + BY j + BZ k , then
A + B = (AX + BX) i + (AY + BY) j + (AZ + BZ) k
or
A – B = (AX - BX) i + (AY - BY) j + (AZ - BZ) k .

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IMPORTANT NOTES

Sometimes 3-D vector information is given as:


a) Magnitude and the coordinate direction angles, or
b) Magnitude and projection angles.

You should be able to use both these types of


information to change the representation of
the vector into the Cartesian form, i.e.,
F = {10 i – 20 j + 30 k} N .

EXAMPLE

Given:Two forces F and G are applied


to a hook. Force F is shown in
G
the figure and it makes 60°
angle with the X-Y plane. Force
G is pointing up and has a
magnitude of 80 lb with  =
111° and  = 69.3°.
Find: The resultant force in the
Cartesian vector form.
Plan:
1) Using geometry and trigonometry, write F and G in the
Cartesian vector form.
2) Then add the two forces.

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Solution : First, resolve force F.
Fz = 100 sin 60° = 86.60 lb
F' = 100 cos 60° = 50.00 lb

Fy

F’
o Fx
45

Fy
100lb
F
Fx = 50 cos 45° = 35.36 lb
o
Fz 60
Fy = 50 sin 45° = -35.36 lb
F’
Now, you can write:
F = {35.36 i – 35.36 j + 86.60 k} lb

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Now resolve force G.

“Force G is pointing up and has a magnitude of 80 lb with  =


111° and  = 69.3°.”

We are given only  and . Hence, first we need to find the value
of .

cos ² () + cos ² () + cos ² () = 1.

cos ² (111°) + cos ² (69.3°) + cos ² () = 1.

Solving, we get  = 30.22°

Now using the coordinate direction angles, we can get uG, and
determine G = 80 uG lb.
uG = cos  i + cos  j + cos  k .

uG = cos (111°) i + cos (69.3°) j + cos (30.22°) k

G = {80 ( cos (111°) i + cos (69.3°) j + cos (30.22°) k )} lb

G = {- 28.67 i + 28.28 j + 69.13 k } lb

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Now, R = F + G or

F = {35.36 i – 35.36 j + 86.60 k} lb

G = {- 28.67 i + 28.28 j + 69.13 k } lb

R = {6.69 i – 7.08 j + 156 k} lb

POSITION VECTORS & FORCE VECTORS

Today’s Objectives:
Students will be able to :

a) Represent a position
vector in Cartesian
coordinate form, from
given geometry.

b) Represent a force
vector directed along a
line.

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POSITION VECTOR

A position vector is defined as


a fixed vector that locates a
point in space relative to
another point.
Consider two points, A & B, in
3-D space. Let their coordinates
be (XA, YA, ZA) and ( XB,
YB, ZB ), respectively.
The position vector directed from A to B, r AB , is defined as
r AB = {( XB – XA ) i + ( YB – YA ) j + ( ZB – ZA ) k }m
Please note that B is the ending point and A is the starting point. So
ALWAYS subtract the “tail” coordinates from the “tip” coordinates!

FORCE VECTOR DIRECTED ALONG A LINE (Section 2.8)

If a force is directed along a line,


then we can represent the force
vector in Cartesian Coordinates by
using a unit vector and the force
magnitude. So we need to:

a) Find the position vector, r AB , along two points on that line.

b) Find the unit vector describing the line’s direction, uAB = (rAB/rAB).

c) Multiply the unit vector by the magnitude of the force, F = F uAB .

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EXAMPLE

Given: 400 lb force along the


cable DA.
Find: The force FDA in the
Cartesian vector form.

Plan:
1. Find the position vector rDA and the unit vector uDA.
2. Obtain the force vector as FDA = 400 lb uDA .

EXAMPLE (continued)
Coordinates for points A and D
A=(0,0,14) D=(2,6,0)
rDA = (0-2)i+(0-6)j+(14-0)k

rDA = {-2i-6j+14k}ft

uDA = rDA/rDA
rDA = (22 + 62 + 142)0.5 = 15.36 ft

uDA = {-2i-6j+14k}/15.36
FDA = FDA uDA lb

FDA = 400{(-2 i – 6 j + 14 k)/15.36} lb

= {-52.1 i – 156 j + 365 k} lb

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minimum

• GIVEN:

Fr = 1kN   ‐z
F1
F2

• ASKED:

F3 (x,y, Mag.)

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– Decompose Forces
F1, F2 and F3 in
their components

– Summation of forces
in x, y z

– Establish 3 eq and 3
unknowns

– Solve the system

(0,0,3)

(-2,0,0)

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(0,0,3)

(1,-2,0) (-2,0,0)

Fr=1000N

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GEOMETRY IS PROPORTIONAL TO
FORCES

DOT PRODUCT

Today’s Objective:
Students will be able to use
the dot product to:

a) determine an angle
between two vectors

b) determine the projection


of a vector along a
specified line.

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APPLICATIONS

For this geometry, can you determine


angles between the pole and the cables?

For force F at Point A, what


component of it (F1) acts along the
pipe OA? What component (F2) acts
perpendicular to the pipe?

DEFINITION

The dot product of vectors A and B is defined as A•B = A B cos .


Angle  is the smallest angle between the two vectors and is
always in a range of 0º to 180º.
Dot Product Characteristics:
1. The result of the dot product is a scalar (a positive or
negative number).
2. The units of the dot product will be the product of the units
of the A and B vectors.

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DOT PRODUCT DEFINITON (continued)

Examples: i•j = 0 i•k = 0 k•j = 0


i•i = 1 j •j = 1 k•k = 1

A•B = (Ax i + Ay j + Az k) • (Bx i + By j + Bz k)

= Ax Bx + AyBy + AzBz

USING THE DOT PRODUCT TO DETERMINE THE ANGLE BETWEEN TWO


VECTORS

For the given two vectors in the Cartesian form, one can find the
angle by
a) Finding the dot product, A • B = (AxBx + AyBy + AzBz ),
b) Finding the magnitudes (A & B) of the vectors A & B, and
c) Using the definition of dot product and solving for , i.e.,
 = cos-1 [(A • B)/(A B)], where 0º    180º .

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DETERMINING THE PROJECTION OF A VECTOR

You can determine the components of a vector parallel and


perpendicular to a line using the dot product.
Steps:
1. Find the unit vector, Uaa´ along line aa´
2. Find the scalar projection of A along line aa´ by
A|| = A • U = AxUx + AyUy + Az Uz

EXAMPLE

Given: The force acting on the pole


Find: The angle between the force
vector and the pole, and the
magnitude of the projection
of the force along the pole
OA.
A

Plan:
1. Get rOA
2.  = cos-1{(F • rOA)/(F rOA)}
3. FOA = F • uOA or F cos 

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EXAMPLE (continued)

rOA = {2 i + 2 j – 1 k} m
rOA = (22 + 22 + 12)1/2 = 3 m
F = {2 i + 4 j + 10 k}kN
F = (22 + 42 + 102)1/2 = 10.95 kN
A

F • rOA = (2)(2) + (4)(2) + (10)(-1) = 2 kNꞏm

F • rOA = F.rOA.cos()

2 = 10.95*3*.cos()

 = cos-1 {2/(10.95 * 3)} = 86.5°

EXAMPLE
(continued)

FOA = F • uOA

uOA = rOA/rOA = {(2) i + (2) j – (1) k}/3

F = {2 i + 4 j + 10 k}kN

FOA = F • uOA = (2)(2/3) + (4)(2/3) + (10)(-1/3)

FOA = 0.667 kN

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ATTENTION QUIZ

1. The Dot product can be used to find all of the following


except ____ .
A) sum of two vectors
B) angle between two vectors
C) component of a vector parallel to another line
D) component of a vector perpendicular to another line

2. P and Q are two points in a 3-D space. How are the position
vectors rPQ and rQP related?
A) rPQ = rQP B) rPQ = - rQP
C) rPQ = 1/rQP D) rPQ = 2 rQP

CONCEPT QUIZ

3. If a dot product of two non-zero vectors is 0, then the


two vectors must be _____________ to each other.
A) parallel (pointing in the same direction)
B) parallel (pointing in the opposite direction)
C) perpendicular
D) cannot be determined.

4. If a dot product of two non-zero vectors equals -1, then the


vectors must be ________ to each other.
A) parallel (pointing in the same direction)
B) parallel (pointing in the opposite direction)
C) perpendicular
D) cannot be determined.

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READING QUIZ
5. A position vector, rPQ, is obtained by
A) Coordinates of Q minus coordinates of P
B) Coordinates of P minus coordinates of Q
C) Coordinates of Q minus coordinates of the origin
D) Coordinates of the origin minus coordinates of P

6. What is not true about an unit vector, uA ?


A) It is dimensionless.
B) Its magnitude is one.
C) It always points in the direction of positive X- axis.
D) It always points in the direction of vector A.

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