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Self-Instructional Manual (SIM) For Self-Directed Learning (SDL)
Self-Instructional Manual (SIM) For Self-Directed Learning (SDL)
Metalanguage
In this section, the essential terms relevant in the study of geometric designs
and to demonstrate ULO-a will be operationally defined to establish a common frame
of reference as to how the texts work. You will encounter these terms as we go
through the study of geometric designs. Please refer to these definitions in case you
will encounter difficulty in understanding some concepts.
2. Plane is a flat surface that extends forever in two dimensions, but has no
thickness. It is a bit difficult to visualize a plane because in real life, there is
nothing that we can use as a true example of a geometric plane. However, we
can use the surface of a wall, the floor, or even a piece of paper to represent
a part of a geometric plane. You just have to remember that unlike the real-
world parts of planes, geometric planes have no edge to them.
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Essential Knowledge
To perform the aforesaid big picture (unit learning outcomes) for the sixth and
seventh weeks of the course, you need to fully understand the following essential
knowledge that will be laid down in the succeeding pages. Please note that you are
not limited to refer to these resources exclusively. Thus, you are expected to utilize
other books, research articles, and other resources that are available in the
university’s library e.g., ebrary, search.proquest.com, etc.
1.1 Polygons
A polygon is a two-dimensional shape with straight sides. It can be
classified according to number of its sides such as a three-sided shape is
called a triangle and a four-sided shape is called a quadrilateral. Others are
pentagon, heptagon, hexagon and so on.
Polygons can either be simple or complex. Simple polygon has only
one boundary and never cross over itself while complex polygon intersects
itself.
Polygons can either be concave or convex. A convex polygon has no
angles pointing inwards. More precisely, no internal angles can be more than
180°. If there are any internal angles greater than 180° then it is concave.
Polygons can either be regular or irregular. If all angles are equal and
all sides are equal, then it is regular, otherwise it is irregular.
The interior angles of a polygon are the angles inside the shape. In
general, for a polygon with n sides, the sum of the internal angles is equal to
(n – 2) x 180° and if the polygon is regular, the measurement of each angle is
equal to (n – 2) x 180°/n. The sum of the exterior angles of a polygon is 360°.
The interior and angle of each vertex on a polygon add up to 180°.
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1.2 Solids
A solid or form is the geometry of three-dimensional space, the kind of
space we live in. It is called three-dimensional or 3D because there are three
dimensions: width, depth and height.
Solids have properties such as volume (think of how much water it
could hold) and surface area (think of the area you would have to paint).
There are two main types of solids, namely: polyhedra and non-
polyhedra.
1.2.1 Platonic solid is a convex polyhedron with all its faces are
congruent convex regular polygons, none of its faces intersect except at their
edges, and it has the same number of faces that meet at each of its vertices.
Dodecahedron Icosahedron
12 faces 20 faces
20 vertices 12 vertices
30 edges 30 edges
F+V–E=2
where F is the number of faces,
V is the number of vertices or corners and
E is the number of edges.
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This formula works only on solids that did not have any holes and it did
not intersect itself. It cannot also be made up of two pieces stuck together, such
as two cubes stuck together by one vertex. The Euler’s formula works on the
platonic solids.
1.2.2 Prism is a polyhedron which means all sides should be flat. It has
the same cross section all along its length and shape is a polygon. Some
examples of a prism are as follows:
Cross-
Irregular Pentagonal Prism
Section
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base
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2. Transformations
Geometric transformation of shapes is a change of its size, orientation or
position following certain techniques in mathematics. The original shape is
called the object and the new shape is called its image. Many objects around
us are said to be symmetrical and this symmetry resulted from geometric
transformation. Some of the basic geometric transformations are as follows:
Reduction Enlargement
Dilation is a transformation of an object by resizing to either reduce it or enlarge it about a point with
a given factor. The value of factor (r) determines whether the dilation is enlargement or reduction.
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3.1 Symmetry
Symmetry is one idea by which man through the ages has tried to
comprehend and create order, beauty, and perfection.
- Herman Weyl
If a figure can be reflected over a line in such a way that the resulting
image coincides with the original, then the figure has reflection symmetry.
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You can test a figure for reflection symmetry by tracing and folding it. If
you can fold it so that one half exactly coincides with the other half, the figure
has reflection symmetry.
How many lines of symmetry do the leaves and chess board have?
3.2.1 Cyclic symmetry group has rotation symmetry only around a center
point. If the rotation has n order, the group is called Cn.
3.2.2 Dihedral symmetry group has rotation symmetry around a center point
with reflection lines through the center point. If the rotation has n order,
there will be n reflection lines and the group is called Dn.
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You can create your own rosette pattern using a pattern generator. Visit
the site http://math.hws.edu/eck/jsdemo/rosette.html
Many authors present the frieze groups in a different order. Using the
International Union of Crystallography (IUC) notation, the names of
symmetry groups are listed in the table below. These names all begin with "p"
followed by three characters. The first is "m" if there is a vertical reflection and
"1" if it has none. The second is "m" if there is a horizontal reflection or "g" if
there is a glide reflection, otherwise use "1". The third is "2" if there is a 180°
rotation and "1" if there is none.
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p111
Translations only
Hop
Step
Spinning Hop
Vertical reflection
pmg2 lines, Glide
reflections,
Translations and 180°
Spinning Sidle Rotations
Jump
Horizontal and
pmm2 Vertical reflection
lines, Translations
and 180° Rotations
Spinning Jump
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3.4 Tessellation
A tessellation is defined as a pattern of shapes that covers a plane
without any gaps or overlaps. Tessellations can be found on pavements, patios
and wallpapers. Tiled surface of flooring and walls is an example of tessellation
where there are no tiles which overlap and there are no gaps between shapes.
In most cases, tessellations are formed by repeated pattern, however, some
utilize pictures or designs which in no way repeats.
Geometric transformation of polygons such as translation, reflection and
rotation can be used to create patterns. Such patterns that cover a plane
constitute tessellation.
tessellation of
triangles
tessellation of
squares
tessellation of
hexagons
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3, 3, 3, 4, 4 3, 3, 3, 4, 4 3, 4, 4, 6
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The Yakan are indigenous Muslim tribe native to the tropical island of
Basilan in Sulu Archipelago. Yakan people are recognized for their
remarkable techni-color geometric weaves and the distinctive face decorations
used in their traditional ceremonies.
The Yakan are kind and loving people that embody a non-materialistic
culture and live in close-knit communities.
Yakan weaving uses bright, bold and often contrasting colors in big
symmetrical patterns. Inspiration for designs comes from island living and
Islamic sacred geometry.
http://hauteculturefashion.com/yakan-tribe- textiles-mindinao-philippines/
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Ondaro et al. (2018). Mathematics in the modern world, e-book. Mutya Publishing
House, Inc.
15
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Phone No.: (082)300-5456/305-0647 Local 134
Activity 1. Now that you know the most essential concepts in the study of
geometry, let us try to check your understanding of these concepts.
You are directed to answer exercises from
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Activity 1. Based from the most essential concepts in the study of geometry and
the learning exercises that you have done, please feel free to write
your arguments or lessons learned below.
1.
2.
3.
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1.
2.
3.
4.
5.
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Metalanguage
In this section, the essential terms relevant to the study of the methods of voting
and to demonstrate ULO-b will be operationally defined to establish a common frame
of reference as to how the texts work.
4. Voting System is a set of rules that determine how elections and referendums
are conducted and how their results are determined. Political electoral systems
are organized by governments, while non-political elections may take place in
business, non-profit organizations and informal organizations. These rules
govern all aspects of the voting process: when elections occur, who is allowed
to vote, who can stand as a candidate, how ballots are marked and cast, how
the ballots are counted (electoral method), limits on campaign spending, and
other factors that can affect the outcome. Political electoral systems are defined
by constitutions and electoral laws, are typically conducted by election
commissions, and can use multiple types of elections for different offices.
5. Banzhaf Power Index, named after John F. Banzhaf III, is a power index
defined by the probability of changing an outcome of a vote where voting rights
are not necessarily equally divided among the voters or shareholders. To
calculate the power of a voter using the Banzhaf index, list all the winning
coalitions, then count the critical voters. A critical voter is a voter who, if he
changed his vote from yes to no, would cause the measure to fail. A voter's
power is measured as the fraction of all swing votes that he could cast.
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Essential Knowledge
To perform the aforesaid big picture (unit learning outcomes) for the sixth and
seventh weeks of the course, you need to fully understand the following essential
knowledge that will be laid down in the succeeding pages. Please note that you are
not limited to refer to these resources exclusively. Thus, you are expected to utilize
other books, research articles, and other resources that are available in the
university’s library e.g., ebrary, search.proquest.com, etc.
1. Introduction to Voting
Voting is a process of choosing someone or something in an election.
When we vote to elect our leaders, the result depends on the number of votes
received by the candidates; when we vote to pass laws, the numbers of support
and against the proposal determine its outcome. In determining the result of
voting is not as simple as it is.
There are different voting systems that have been used in many
democratic forms of government nowadays.
Example.
Five friends are planning to buy pizza from MnR Shopping. There are
three choices of pizza available. They vote for their choice of pizza and the
results are tabulated below. Using the plurality method of voting, which pizza
they will buy?
Solution.
Combo pizza received three votes, pepperoni received one vote and
cheese also one vote. The combo pizza received the most number of votes,
therefore combo is the winner. Likewise, combo also received a majority of the
votes (more than 50%), that is three out of five votes or equivalent to 60%.
Example.
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Since Jolly Cee received the most number of first-place votes; that is,
20 votes, then Jolly Cee is the most favored fast food chain by the students by
plurality voting.
To determine the second choice, count the second-place votes for each
fast food chain.
Fast Food Chain Second-place votes
Chow Fung 3
McRonald 0
Queen Burger 9 + 18 = 27
Jolly Cee 2
KPC 8 + 10 = 18
Example.
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Solution.
From preference table, “Ang Probinsya” received no first-place votes
and therefore it will be eliminated first. The new preference table is shown
below.
Film Title Rankings
Mindanao Chronicles 3 1 2 3 1 3
Ang Pagbabalik sa Nakaraan 2 3 1 1 3 2
Marawi: Ang Pagbangon 1 2 3 2 2 1
Number of voters 25 43 38 35 36 23
After the “Ang Probinsya” was deleted, the vote was retaken. The 38
voters in the 3rd column would adjust their vote so that “Marawi: Ang
Pagbangon” becomes their third choice; the 36 voters on the 5th column will
also adjust so that “Ang Pagababalik ng Nakaraan” becomes their 3rd choice;
and the 23 voters on the 6th column will adjust their vote by giving “Marawi: Ang
Pagbangon” remains their first choice, “Ang Pagbabalik ng Nakaraan”
becomes their second choice, and Mindanao Chronicles becomes their third
choice.
Now, take a look on the first-place votes and eliminate the film with the
least number.
Since the “Marawi: Ang Pagbangon” has the least number of first-place
votes, hence it will be eliminated. After the vote is retaken, below is the new
preference schedule.
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Number of voters 25 43 38 35 36 23
1.3 Borda Count Method. This method was named after Jean-Charles de
Borda (1733–1799), who was a member of the French Academy of Sciences.
He devised this method thinking that the plurality method might not give the
best outcome in the election. If there are n candidates in an election, each
voter selects his 1st choice, 2nd choice,…, nth choice. Each candidate receives
n points for each 1st- choice vote, n – 1 points for each 2nd- choice vote, and so
on, with the voter’s least favorite receives 1 point. The candidate with the most
total points is declared the winner.
Example.
Sixty teachers from St. Raphael University would like to hold their R &
R outside the city lights of Davao City. They were asked to rank the three
locations where they could possibly go. Use the Borda Count method to
determine the destination of their trip. The preference schedule is shown
below.
Destination Rankings
Malagos Garden Resort 3 1 2 3 1 1
BlueJaz Water Park 2 3 1 1 2 3
Tamayong Prayer Mountain 1 2 3 2 3 2
Number of voters 9 14 15 4 2 16
Solution.
Using the Borda Count method, each 1st- place vote receives 3 points,
each 2 - place vote receives 2 points and each 3rd- place vote receives 1 point.
nd
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Example.
The committee on scholarship had ranked four students vying for a
scholarship sponsored by a certain organization. Use the pairwise comparison
voting method to determine the winner of the grant. The results are shown in
the preference schedule below.
Student Rankings
Juan dela Cruz 3 4 2 1 2
Jose Alonzo 1 2 3 4 3
Bert San Pedro 2 3 1 2 4
Maria Cortes 4 1 4 3 1
Number of voters 10 15 8 9 8
Solution.
Start the matches between each pair of students.
Juan vs Jose
Juan 8 + 9 + 8 = 25
tie
Jose 10 + 15 = 25
Juan vs Bert
Juan 9 + 8 = 17
Bert 10 + 15 + 8 = 33 winner
Juan vs Maria
Juan 10 + 8 + 9 = 27 winner
Maria 15 + 8 = 23
Jose vs Bert
Jose 10 + 15 + 8 = 33 winner
Bert 8 + 9 = 17
Jose vs Maria
Jose 10 + 8 = 18
Maria 15 + 9 + 8 = 32 winner
Bert vs Maria
Bert 10 + 8 + 9 = 27 winner
Maria 15 + 8 = 23
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where q is the quota, w are the weights and n is the number of voters. The
weights are listed in numerical order, starting with the highest weight. Some
examples of the voting systems are as follows:
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{A, B, C, D} 100
b. The critical voter of a winning coalition is a voter that will turn it loser
after leaving the coalition. Table below shows the critical voter for each winning
coalition.
Example.
Suppose a corporation has four shareholders, A, B, C, and D, with 1, 1,
1 and 1 shares, respectively. It uses the weighted voting system {3 : 1, 1, 1, 1}.
Determine the Banzhaf power index of each voter.
Solution.
Determine the winning coalitions and the critical voters.
Winning coalition Number of votes Critical voter
{A, B, C} 3 A, B, C
{A, B, D} 3 A, B, D
{A, C, D} 3 A, C, D
{B, C, D} 3 B, C, D
{A, B, C, D} 4 none
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Example.
Suppose a corporation has four shareholders, A, B and C with 4, 1 and
1 shares, respectively. It uses the weighted voting system {4 : 4, 1, 1}.
Determine the Banzhaf power index of each voter.
Solution.
Determine the winning coalitions and the critical voters.
Ondaro et al. (2018). Mathematics in the modern world, e-book. Mutya Publishing
House, Inc.
28
College of Arts and Sciences Education
General Education - Mathematics
2nd Floor, DPT Building, Matina Campus, Davao City
Phone No.: (082)300-5456/305-0647 Local 134
Activity 1. Now that you know the most essential concepts of the methods of
voting, let us try to check your understanding of these concepts. You
are directed to answer at least two (2) exercises from
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2nd Floor, DPT Building, Matina Campus, Davao City
Phone No.: (082)300-5456/305-0647 Local 134
Activity 1. Based from the most essential concepts of the methods of voting and
the learning exercises that you have done, please feel free to write
your arguments or lessons learned below.
1.
2.
3.
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Phone No.: (082)300-5456/305-0647 Local 134
1.
2.
3.
4.
5.
Borda Count
Voting Majority votes
method
Pairwise Comparison
Plurality voting Preference Table
method
Plurality with
Rankings Popular Choice
Elimination
One-person, One-
Null System Critical Voter
vote System
Weighted Voting
Quota Winning Coalition
Systems
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Metalanguage
In this section, the essential terms relevant to the study of the mathematics of
finance and to demonstrate ULO-b will be operationally defined to establish a
common frame of reference as to how the texts work.
1. Simple Interest is the amount paid by someone who borrows a certain amount
of money. This term used in bans, loans, installments, and investments. It is
associated with percent, rate, and the length of time, for which the amount of
money is borrowed. There are many types of interest that can be applied.
Simple interest is the simplest and most common type of interest. This type of
interest is applicable for a short-term duration, usually in days, weeks, months,
or even a few years with not so large amounts of money.
3. Interest rate is the amount a lender charges for the use of assets
expressed as a percentage of the principal. The interest rate is typically
noted on an annual basis known as the annual percentage rate (APR).
The assets borrowed could include cash, consumer goods, or large assets
such as a vehicle or building. Interest is essentially a rental or leasing
charge to the borrower for the use of an asset. In the case of a large asset,
such as a vehicle or building, the lease rate may serve as the interest rate.
When the borrower is considered to be low risk by the lender, the borrower
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4. Maturity Value is the amount due and payable to the holder of a financial
obligation as of the maturity date of the obligation. The term usually refers to
the remaining principal balance on a loan or bond. In the case of a security,
maturity value is the same as par value.
5. Inflation refers to the rise in the prices of most goods and services of daily or
common use, such as food, clothing, housing, recreation, transport, consumer
staples, etc. Inflation measures the average price change in a basket of
commodities and services over time. The opposite and rare fall in the price index
of this basket of items is called ‘deflation’. Inflation is indicative of the decrease
in the purchasing power of a unit of a country’s currency. This is measured in
percentage. The purchasing power of a currency unit decreases as the
commodities and services get dearer. This also impacts the cost of living in a
country. When inflation is high, the cost of living gets higher as well, which
ultimately leads to a deceleration in economic growth. A certain level of inflation
is required in the economy to ensure that expenditure is promoted and hoarding
money through savings is demotivated.
7. Annual Percentage Yield (APY) is the real rate of return earned on a savings
deposit or investment taking into account the effect of compounding interest.
Unlike simple interest, compounding interest is calculated periodically, and the
amount is immediately added to the balance. With each period going forward,
the account balance gets a little bigger, so the interest paid on the balance gets
bigger as well.
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Essential Knowledge
To perform the aforesaid big picture (unit learning outcomes) for the sixth and
seventh weeks of the course, you need to fully understand the following essential
knowledge that will be laid down in the succeeding pages. Please note that you are not
limited to refer to these resources exclusively. Thus, you are expected to utilize other
books, research articles, and other resources that are available in the university’s library
e.g., ebrary, search.proquest.com, etc.
1. Simple Interest
When you deposit money in a bank – for example, in a savings account –
you are permitting the bank to use your money. The bank may lend the
deposited money to customers to buy cars or make renovations on their homes.
The bank pays you for the privilege of using your money. The amount paid to
you is called interest. If you are the one borrowing money from a bank, the
amount you pay for the privilege of using that money is also called interest.
The amount deposited in a bank or borrowed from a bank is called the
principal. The amount of interest paid is usually given as a percent of the
principal. The percent used to determine the amount of interest is called the
interest rate. If you deposit ₱1000 in a savings account paying 5% interest per
year, ₱1000 is the principal and the annual interest rate is 5%.
Interest paid on the original principal is called simple interest. The formula
used to calculate simple interest is given below.
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Solution.
Use the simple interest formula. Substitute the following values into the
formula:
P = 1000, r = 5% = 0.05, and t = 1.
I = Prt
I = 1000(0.05)(1)
I = 50
The simple interest earned is ₱50.
Example 2.
Calculate the simple interest due on a 3-month loan of ₱2000 if the interest
rate is 6.5%.
Solution.
Use the simple interest formula. Substitute the values P = 2000 and r = 6.5%
= 0.065 into the formula. Because the interest rate is an annual rate, the time
must be measured in years:
3 months 3 months 3
t .
1 year 12 months 12
I Pr t
I 2000 0.065 123
I 32.5
The simple interest due is ₱32.50.
Example 3.
Calculate the simple interest due on a 2-month loan of ₱500 if the interest
rate is 1.5% per month.
Solution.
Use the simple interest formula. Substitute the values P = 500 and r = 1.5%
= 0.015 into the formula. Because the interest rate is per month, the time period
of the loan is expressed as the number of months: t = 2.
I = Prt
I = 500(0.015)(2)
I = 15
The simple interest due is ₱15.
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number of days
Exact method: t
365
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where A is the amount after the interest, I, has been added to the principal, P.
This formula can be used for loans or investments. When used for a loan, A
is the total amount to be repaid to the lender; this sum is called the maturity
value of the loan. In Example 5, the simple interest charged on the loan of ₱3000
was ₱150. The maturity value of the loan is therefore ₱3000 + ₱150 = ₱3150.
For an investment, such as a deposit in a bank savings account, A is the
total amount on deposit after the interest earned has been added to the principal.
This sum is called the future value of the investment.
Example 6.
Calculate the maturity value of a simple interest, 8-month loan of ₱8000 if
the interest rate is 9.75%.
Solution.
Step 1: Find the interest. Use the simple interest formula. Substitute the values
P = 8000, r = 9.75% = 0.0975, and t = 8/12 into the formula.
I Pr t
I 8000 0.0975 128
I 520
Step 2: Find the maturity value. Use the maturity value formula for simple
interest. Substitute the values P = 8000 and I = 520 into the formula.
A=P+I
A = 8000 + 520
A = 8520
The maturity value of the loan is ₱8520.
Recall that the simple interest formula states that I = Prt. We can substitute
Prt for I in the future or maturity value formula, as follows.
A=P+I
A = P + Prt
A = P(1 + rt)
In the final equation, A is the future value of an investment or the maturity value
of a loan, P is the principal, r is the interest rate, and t is the time period.
We used the formula A = P + I in Example 6. The formula A = P(1 + rt) is
used in Examples 7 and 8. Note that two steps were required to find the solution
in Example 6, but only one step is required in Examples 7 and 8.
Example 7.
Calculate the maturity value of a simple interest, 3-month loan of ₱3800.
The interest rate is 6%.
Solution.
Substitute the following values into the formula A = P(1 + rt): P = 3800, r
= 6% = 0.06, and t = 3/12.
A = P(1 + rt)
A = 3800[1 + 0.06(3/12)]
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A = 3800(1 + 0.015)
A = 3800(1.015)
A = 3857
The maturity value of the loan is ₱3857.
Example 8.
Find the future value after 1 year of ₱850 in an account earning 8.2% simple
interest.
Solution.
Because t = 1, rt = r(1) = r. Therefore, 1 + rt = 1 + r = 1 + 0.082 = 1.082.
A = P(1 + rt)
A = 850(1.082)
A = 919.7
The future value of the account after 1 year is ₱919.70.
Recall that the formula A = P + I states that A is the amount after the interest
has been added to the principal. Subtracting P from each side of this equation
yields the following formula.
I=A–P
This formula states that the amount of interest paid is equal to the total amount
minus the principal. This formula is used in Example 9.
Example 9.
The maturity value of a 3-month loan of ₱4000 is ₱4085. What is the simple
interest rate?
Solution.
First find the amount of interest paid. Subtract the principal from the maturity
value.
I=A–P
I = 4085 – 4000
I = 85
Find the simple interest rate by solving the simple interest formula for r.
I = Prt
85 = 4000(r)(3/12)
85 = 1000r
0.085 = r
r = 8.5%
The simple interest rate on the loan is 8.5%.
2. Compound Interest
Simple interest is generally used for loans of 1 year or less. For loans of
more than 1 year, the interest paid on the money borrowed is called compound
interest. Compound interest is interest calculated not only on the original
principal, but also on any interest that has already been earned.
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Example 1.
You deposit ₱500 in an account earning 6% interest, compounded
semiannually. How much is in the account at the end of 1 year?
Solution.
The interest is compounded every 6 months. Calculate the amount in the
account after the first 6 months. t = 6/12 .
A = P(1 + rt)
A = 500[1 + 0.06(6/12)]
A = 515
Calculate the amount in the account after the second 6 months.
A = P(1 + rt)
A = 515[1 + 0.06(6/12)]
A = 530.45
The total amount in the account at the end of 1 year is ₱530.45.
In calculations that involve compound interest, the sum of the principal and
the interest that has been added to it is called the compound amount. In
Example 1, the compound amount is ₱530.45.
The calculations necessary to determine compound interest and compound
amounts can be simplified by using a formula. Consider an amount P deposited
into an account paying an annual interest rate r, compounded annually.
The interest earned during the first year is
I = Prt
I = Pr(1)
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I = Pr
The compound amount A in the account after 1 year is the sum of the original
principal and the interest earned during the first year:
A=P+I
A = P + Pr
A = P(1 + r)
During the second year, the interest is calculated on the compound amount at
the end of the first year, P(1 + r).
I = Prt
I = P(1 + r)r(1)
I = P(1 + r)r
The compound amount A in the account after 2 years is the sum of the
compound amount at the end of the first year and the interest earned during the
second year:
A=P+I
A = P(1 + r) + P(1 + r)r
A = 1[P(1 + r)] + [P(1 + r)]r
A = P(1 + r)(1 + r)
A = P(1 + r)2
During the third year, the interest is calculated on the compound amount at the
end of the second year, P(1 + r)2.
I = Prt
I = P(1 + r)2r(1)
I = P(1 + r)2r
The compound amount A in the account after 3 years is the sum of the
compound amount at the end of the second year and the interest earned during
the third year:
A=P+I
A = P(1 + r)2 + P(1 + r)2r
A = 1[P(1 + r)2] +[ P(1 + r)2]r
A = P(1 + r)2(1 + r)
A = P(1 + r)3
Note that the compound amount at the end of each year is the previous
year’s compound amount multiplied by (1 + r). The exponent on (1 + r) is equal
to the number of compounding periods. Generalizing from this, we can state that
the compound amount after n years is A = P(1 + r)n.
In deriving this equation, interest was compounded annually; therefore, t =
1. Applying a similar argument for more frequent compounding periods, we
derive the following compound amount formula. This formula enables us to
calculate the compound amount for any number of compounding periods per
year.
Compound Amount Formula
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Example 3.
Calculate the future value of ₱5000 earning 9% interest, compounded daily,
for 3 years.
Solution.
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Present Value
The present value of an investment is the original principal invested, or the
value of the investment before it earns any interest. Therefore, it is the principal,
P, in the compound amount formula. Present value is used to determine how
much money must be invested today in order for an investment to have a specific
value at a future date.
Present Value Formula
The present value formula is
A
P nt
r
n
1
where P is the original principal invested, A is the compound amount, r is the
annual interest rate, n is the number of compounding periods per year, and t is
the number of years.
Example 4.
How much money should be invested in an account that earns 8% interest,
compounded quarterly, in order to have ₱30,000 in 5 years?
Solution.
Use the present value formula.
A = 30,000, r = 8% = 0.08, n = 4, t = 5
A 30,000 30,000 30,000
P nt
45
20
r 0.08 1.02 1.485947396
1 n 1 4
P 20,189.14
₱20,189.14 should be invested in the account in order to have ₱30,000 in 5
years.
Inflation
We have discussed compound interest and its effect on the growth of an
investment. After your money has been invested for a period of time in an
account that pays interest, you will have more money than you originally
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deposited. But does that mean you will be able to buy more with the compound
amount than you were able to buy with the original investment at the time you
deposited the money? The answer is not necessarily, and the reason is the
effect of inflation.
Suppose the price of a large-screen TV is ₱1500. You have enough money
to purchase the TV, but decide to invest the ₱1500 in an account paying 6%
interest, compounded monthly. After 1 year, the compound amount is ₱1592.52.
But during that same year, the rate of inflation was 7%. The large-screen TV
now costs
₱1500 plus 7% of ₱1500 = ₱1500 + 0.07(₱1500)
= ₱1500 + ₱105
= ₱1605
Because ₱1592.52 < ₱1605, you have actually lost purchasing power. At
the beginning of the year, you had enough money to buy the large-screen TV;
at the end of the year, the compound amount is not enough to pay for that same
TV. Your money has actually lost value because it can buy less now than it could
1 year ago.
Inflation is an economic condition during which there are increases in the
costs of goods and services. Inflation is expressed as a percent; for example,
we speak of an annual inflation rate of 7%.
A 35,000 3.20713547
A 112,249.74
Twenty years from now, you need to earn an annual salary of approximately
₱112,249.74 in order to have the same purchasing power.
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Ondaro et al. (2018). Mathematics in the modern world, e-book. Mutya Publishing
House, Inc.
Chapter 3 Lesson 4 - The Mathematics of Finance
http://124.105.95.237/index.php/s/LZnDZaRJPxa6YcG
Chapter 3 Lesson 4.1
http://124.105.95.237/index.php/s/Nw26brn4bHcWHiQ
Chapter 3 Lesson 4.2
http://124.105.95.237/index.php/s/ZYGMdkNfNQpJTg8
Chapter 3 Lesson 4.3
http://124.105.95.237/index.php/s/cbNi5mN78Siyg8w
Chapter 3 Lesson 4.4
http://124.105.95.237/index.php/s/SPaFxd9QFQxgqNg
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Activity 1. Now that you know the most essential concepts in the study of the
mathematics of finance, let us try to check your understanding of
these concepts. You are directed to answer exercises from
Activity 1. Getting acquainted with the essential concepts in the study of the
mathematics of finance, what also matters is you should also be able
to apply these concepts. You are directed to solve at least three (3)
problems each from
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Activity 1. Based from the most essential concepts in the study of the
mathematics of finance and the learning exercises that you have
done, please feel free to write your arguments or lessons learned
below.
1.
2.
3.
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1.
2.
3.
4.
5.
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Metalanguage
In this section, the essential terms relevant to the study in linear programming and
to demonstrate ULO-b will be operationally defined to establish a common frame of
reference as to how the texts work.
1. Linear Programming
Linear programming (LP, also called linear optimization) is a method to achieve
the best outcome (such as maximum profit or lowest cost) in a mathematical
model whose requirements are represented by linear relationships. Linear programming
is a special case of mathematical programming (also known as mathematical
optimization).
More formally, linear programming is a technique for the optimization of
a linear objective function, subject to linear equality and linear inequality constraints.
Its feasible region is a convex polytope, which is a set defined as the intersection of
finitely many half spaces, each of which is defined by a linear inequality. Its objective
function is a real-valued affine (linear) function defined on this polyhedron. A linear
programming algorithm finds a point in the polytope where this function has the
smallest (or largest) value if such a point exists.
Linear programming can be applied to various fields of study. It is widely used in
mathematics, and to a lesser extent in business, economics, and for some engineering
problems. Industries that use linear programming models include transportation,
energy, telecommunications, and manufacturing. It has proven useful in modeling
diverse types of problems in planning, routing, scheduling, assignment, and design.
2. Simplex Method
The simplex method or simplex algorithm is used for calculating the optimal
solution to the linear programming problem. In other words, the simplex algorithm is
an iterative procedure carried systematically to determine the optimal solution from the
set of feasible solutions.
Firstly, to apply the simplex method, appropriate variables are introduced in the
linear programming problem, and the primary or the decision variables are equated to
zero. The iterative process begins by assigning values to these defined variables. The
value of decision variables is taken as zero since the evaluation in terms of the graphical
approach begins with the origin. Therefore, x1 and x2 is equal to zero.
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The decision maker will enter appropriate values of the variables in the problem
and find out the variable value that contributes maximum to the objective function and
removes those values which give undesirable results. Thus, the value of the objective
function gets improved through this method. This procedure of substitution of variable
value continues until any further improvement in the value of the objective function is
possible.
3. Feasible Region
In mathematical optimization, a feasible region, feasible set, search space,
or solution space is the set of all possible points (sets of values of the choice variables)
of an optimization problem that satisfy the problem's constraints, potentially
including inequalities, equalities, and integer constraints. This is the initial set
of candidate solutions to the problem, before the set of candidates has been narrowed
down.
In many problems, the feasible set reflects a constraint that one or more
variables must be non-negative. In pure integer programming problems, the feasible set
is the set of integers (or some subset thereof). In linear programming problems, the
feasible set is a convex polytope: a region in multidimensional space whose boundaries
are formed by hyperplanes and whose corners are vertices.
4. Maximization Problem
Maximization refers to the act of making something as large or great as possible. If
you are interested in the maximization of profits, you want to get as much money as
possible out of your investments.
Maximization comes from the Latin word maximum or "greatest." The
maximization of output is a reasonable goal for a manufacturing company, though it
should not be at the expense of the workers' health and safety. Your art teacher is not
interested in talent — he or she is going for the maximization of each student's creative
potential.
5. Variable Constraints
A constraint is a condition of an optimization problem that the solution must
satisfy. 1) If an inequality constraint holds with equality at the optimal point, the
constraint is said to be binding, as the point cannot be varied in the direction of the
constraint even though doing so would improve the value of the objective function. 2)
If an inequality constraint holds as a strict inequality at the optimal point (that is, does
not hold with equality), the constraint is said to be non-binding, as the point could be
varied in the direction of the constraint, although it would not be optimal to do so. Under
certain conditions, as for example in convex optimization, if a constraint is non-binding,
the optimization problem would have the same solution even in the absence of that
constraint. 3) If a constraint is not satisfied at a given point, the point is said to
be infeasible.
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Essential Knowledge
To perform the aforesaid big picture (unit learning outcomes) for the sixth and
seventh weeks of the course, you need to fully understand the following essential
knowledge that will be laid down in the succeeding pages. Please note that you are
not limited to refer to these resources exclusively. Thus, you are expected to utilize
other books, research articles, and other resources that are available in the
university’s library e.g., ebrary, search.proquest.com, etc.
1. Inequalities
In this unit, you will learn how to solve inequalities. Solving' an inequality means
finding all of its solutions. A solution' of an inequality is a number which when
substituted for the variable makes the inequality a true statement.
Here is an example: Consider the inequality
x–2>5
When we substitute 8 for x, the inequality becomes 8 – 2 > 5. Thus, x = 8 is a solution
of the inequality. On the other hand, substituting –2 for x yields the false statement (–
2) – 2 > 5. Thus x = –2 is NOT a solution of the inequality. Inequalities usually have
many solutions.
As in the case of solving equations, there are certain manipulations of the
inequality which do not change the solutions. Here is a list of "permissible''
manipulations:
Rule 1. Adding/subtracting the same number on both sides.
Example. The inequality x – 2 > 5 has the same solutions as the inequality x > 7.
(The second inequality was obtained from the first one by adding 2 on both sides.)
Rule 2. Switching sides and changing the orientation of the inequality sign.
Example. The inequality 5 – x > 4 has the same solutions as the inequality 4 < 5
– x. (We have switched sides and turned the “>” into a “<”).
Last, but not least, the operation which is at the source of all the trouble with
inequalities:
Rule 3a. Multiplying/dividing by the same POSITIVE number on both sides.
Rule 3b. Multiplying/dividing by the same NEGATIVE number on both sides AND
changing the orientation of the inequality sign.
Example. This sounds harmless enough. The inequality 2x ≤ 6 has the same
solutions as the inequality x ≤ 3. (We divided by +2 on both sides).
Example. The inequality –2x > 4 has the same solutions as the inequality x < –2.
(We divided by (–2) on both sides and switched “>” to “<”.)
But Rule 3 prohibits fancier moves: The inequality x2 > x DOES NOT have the
same solutions as the inequality x > 1. (We were planning on dividing both sides
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2x – 2 > 6x + 9.
There is more than one route to proceed; let's take this one: subtract 2x on both sides
(Rule 1).
(2x – 2) – 2x > (6x + 9) – 2x,
and simplify:
–2 > 4x + 9
Next, subtract 9 on both sides (Rule 1):
–2 – 9 > (4x + 9) – 9;
simplify to obtain
–11 > 4x.
Then, divide by 4 (Rule 3a):
11 4 x
,
4 4
and simplify again:
11
x,
4
It looks nicer, if we switch sides (Rule 2).
11
x .
4
11
In interval notation, the set of solutions looks like this: , .
4
Example 4.
x 3 2
Solve the inequality .
2 3
Solution.
We start by multiplying both sides by 2 (Rule 3a):
4
x 3 .
3
We are done, once we subtract 3 on both sides (Rule 1):
4
x 3,
3
and simplify to
5
x .
3
5
The set of solutions consists of all numbers greater than or equal to .
3
2. System of Linear Equations
A system of equations is a collection of two or more equations with a same set of
unknowns. In solving a system of equations, we try to find values for each of the
unknowns that will satisfy every equation in the system.
The equations in the system can be linear or non-linear. This tutorial reviews
systems of linear equations.
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The problem can be expressed in narrative form or the problem can be expressed
in algebraic form.
In this review, we are going to show you how to convert a narrative statement of
the problem to an equivalent algebraic of the problem. In other words, we are going
to show you how to translate word problems into algebraic equations.
Before you work this problem, you must know the definition of simple interest.
Simple interest can be calculated by multiplying the amount invested at the interest
rate.
Solution:
We have two unknowns: the amount of money invested at 9% and the amount of
money invested at 11%. Our objective is to find these two numbers.
Sentence (1) ''A total of ₱12,000 is invested in two funds paying 9% and 11% simple
interest.'' can be restated as (The amount of money invested at 9%) + (The amount
of money invested at 11%) ₱12,000.
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Sentence (2) ''If the yearly interest is ₱1,180, how much of the ₱12,000 is invested at
each rate?'' can be restated as (The amount of money invested at 9%) x 9% + (The
amount of money invested at 11% x 11%) total interest of ₱1,180.
It is going to get tiresome writing the two phrases (The amount of money invested
at 9%) and (The amount of money invested at 11%) over and over again. So let's write
them in shortcut form. Call the phrase (The amount of money invested at 9%) by the
symbol x and call the phrase (The amount of money invested at 11%) by the symbol
y.
x y P12,000 (1)
0.09 x 0.11y P1,180 (2)
We have converted a narrative statement of the problem to an equivalent
algebraic statement of the problem. Let us solve this system of equations.
The Method of Substitution:
The method of substitution involves five steps:
Step 1: Solve for y in equation (1).
x y P12,000
y P12,000 x
Step 2: Substitute this value for y in equation (2). This will change equation (2) to
an equation with just one variable, x.
0.09 x 0.11y P1180
0.09 x 0.11 P12,000 x P1180
Step 3: Solve for x in the translated equation (2).
0.09 x 0.11 P12,000 x P1180
0.09 x P1,320 0.11x P1180
0.02x P140
x P 7,000
Step 4: Substitute this value of x in the y equation you obtained in Step 1.
x y P12,000
P 7,000 y P12,000
y P 5,000
Step 5: Check your answers by substituting the values of x and y in each of the
original equations. If, after the substitution, the left side of the equation equals the right
side of the equation, you know that your answers are correct.
x y P12,000
P 7,000 P 5,000 P12,000
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and
0.09 x 0.11y P1180
0.09 P 7,000 0.11 P 5,000 P1180
The Method of Elimination:
The process of elimination involves five steps:
In a two-variable problem rewrite the equations so that when the equations are
added, one of the variables is eliminated, and then solve for the remaining variable.
Step 1: Change equation (1) by multiplying equation (1) by –0.09 to obtain a new
and equivalent equation (1).
x y P12,000 (1)
0.09 x 0.09y P1,080 new
(1)
Step 2: Add new equation (1) to equation (2) to obtain equation (3).
0.09 x 0.09 y P1,080 new
0.09 x 0.11y P1,180 (1)
0.02y 100 (2)
y P 5,000 (3)
Step 3: Substitute y = P5,000 in equation (1) and solve for x.
x y P12,000
x P 5,000 P12,000
x P 7,000
Step 4: Check your answers in equation (2). Does
0.09 x 0.11y P1,180?
0.09 P 7,000 0.11 P 5,000 P1,180
The Method of Matrices:
This method is essentially a shortcut for the method of elimination.
Rewrite equations (1) and (2) without the variables and operators. The left column
contains the coefficients of the x's, the middle column contains the coefficients of the
y's, and the right column contains the constants.
1 1 12000 (1)
(2)
0.09 0.11 1180
The objective is to reorganize the original matrix into one that looks like
1 0 a (1)
(2)
0 1 b
where a and b are the solutions to the system.
Step 1. Manipulate the matrix so that the number in cell 11 (row 1-col 1) is 1. In
this case, we don't have to do anything. The number 1 is already in the cell.
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Step 3: Manipulate the matrix so that the cell 22 is 1. Do this by multiplying row 2
by 50.
1 112000 (1)
(2)
0 1 5000
You can read the answers off the matrix as x = P7,000 and y = P5,000.
Example.
John inherited ₱25,000 and invested part of it in a money market account, part in
municipal bonds, and part in a mutual fund. After one year, he received a total of
₱1,620 in simple interest from the three investments. The money market paid 6%
annually, the bonds paid 7% annually, and the mutually fund paid 8% annually. There
was ₱6,000 more invested in the bonds than the mutual funds. Find the amount John
invested in each category.
Solution.
There are three unknowns:
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Let us rewrite the paragraph that asks the question we are to answer.
[The amount of money invested in the money market account + [The amount of
money invested in municipal bonds ] + [The amount of money invested in a mutual
fund = ₱25,000 ].
The 6% interest on [ The amount of money invested in the money market account
]+ the 7% interest on [ The amount of money invested in municipal bonds ] + the 8%
interest on [ The amount of money invested in a mutual fund ] = ₱1, 620.
[The amount of money invested in municipal bonds ] - [ The amount of money
invested in a mutual fund ] = ₱6,000.
It is going to get boring if we keep repeating the phrases
(1) The amount of money invested in the money market account.
(2) The amount of money invested in municipal bonds.
(3) The amount of money invested in a mutual fund.
Let us create a shortcut by letting symbols represent these phrases. Let
x = The amount of money invested in the money market account.
y = The amount of money invested in municipal bonds.
z = The amount of money invested in a mutual fund.
in the three sentences, and then rewrite them.
The sentence [ The amount of money invested in the money market account ] + [
The amount of money invested in municipal bonds ] + [ The amount of money invested
in a mutual fund ] = ₱25,000 can now be written as x + y + z = ₱25,000.
The sentence The 6% interest on [ The amount of money invested in the money
market account ] + the 7% interest on [ The amount of money invested in municipal
bonds ] + the 8% interest on [ The amount of money invested in a mutual fund ] = ₱1,
620 can now be written as
0.06x + 0.07y + 0.08z = ₱1, 620.
The sentence [ The amount of money invested in municipal bonds ] – [ The
amount of money invested in a mutual fund ] = P6,000 can now be written as y – z =
₱6,000.
We have converted the problem from one described by words to one that is
described by three equations.
x y z P 25,000 (1)
0.06 x 0.07y 0.08z P1,620 (2)
y z P 6,000 (3)
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Matrix Solution
The process of using matrices is essentially a shortcut of the process of
elimination. Each row of the matrix represents an equation and each column
represents coefficients of one of the variables.
Step 1: Create a three-row by four-column matrix using coefficients and the
constant of each equation.
1 1 1 25,000
0.06 0.07 0.08 1,620
0 1 1 6,000
The vertical lines in the matrix stands for the equal signs between both sides of
each equation. The first column contains the coefficients of x, the second column
contains the coefficients of y, the third column contains the coefficients of z, and the
last column contains the constants.
We want to convert the original matrix
1 1 1 25,000
0.06 0.07 0.08 1,620
0 1 1 6,000
to the following matrix.
1 0 0 a
0 1 0 b
0 0 1 c
Because then you can read the matrix as x = a, y = b, and z = c.
Step 2: We work with column 1 first. The number 1 is already in cell 11(Row 1 –
Col 1). Add –0.06 times Row 1 to Row 2 to form a new Row 2.
0.06 Row 1 Row 2 new Row 2
1 1 1 25,000
0 0.01 0.02 120
0 1 1 6,000
Step 3: We will now work with column 1. We want 1 in Cell 22, and we achieve
this by multiply Row 2 by .
100 Row 2 new Row 2
1 1 1 25,000
0 1 2 12,000
0 1 1 6,000
Step 4: Let's now manipulate the matrix so that there are zeros in Cell 12 and
Cell 32. We do this by adding –1 times Row 2 to Row 1 and Row 3 for a new Row 1
and a new Row 3.
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Example.
The company uses wood and labor to produce tables and chairs. Recall that unit
profit for tables is ₱6, and unit profit for chairs is ₱8. There are 300 board feet (bf) of
wood available, and 110 hours of labor available. It takes 30 bf and 5 hours to make
a table, and 20 bf and 10 hours to make a chair. Table 1 contains the information for
the LP problem. We will go through the step-by-step process of solving this problem
graphically.
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Since only two variables (wood and labor) exist in this problem, it can be solved
graphically. If there were more than two variables, the graph would have to be more
than two dimensions.
Step 2. Construct the graph and plot constraint lines.
Draw the graph with the x axis representing the number of tables and the y axis
representing the number of chairs. Plot the two constraint lines by finding the x and y
intercepts for the two constraint equations in the following manner.
First, rewrite the constraint inequalities as equalities and solve to obtain the
intercepts:
Wood: Labor:
30 X1 20 X 2 300 5 X1 10 X 2 110
Set X2 = 0 and solve for X1: Set X2 = 0 and solve for X1:
30 X1 300 5 X1 110
X1 10 tables X1 22 tables
Next, set X1 = 0 and solve for X2: Next, set X1 = 0 and solve for X2:
20 X 2 300 10 X 2 110
X 2 15 chairs X 2 11 chairs
Now plot the wood constraint line, using the intercepts X1 = 10 and X2 = 15. Plot the
labor constraint line, using the intercepts X1 = 22 and X2 = 11. See Figure below.
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Now plot the objective function lines when Z = 48 and Z = 72. See figure below. We
can see from the two objective function lines that as we move away from the origin
(0,0), Z increases.
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This identifies the most attractive corner, which gives us the amounts of wood and
labor that will result in the maximum profit (maximize Z). Thus, it represents the
optimal solution to the problem (see figure below).
To do so, multiply the labor equation by -2 and add it to the wood equation so the
X2 variable becomes zero and we can solve for X1.
30 X1 20 X 2 300 (wood)
2 5 X1 10 X 2 110 (labor)
20 X1 0 80
X1 4 tables
Next, substitute the number of tables calculated above into either of the constraint
equations to find the number of chairs. For this example, we will substitute into both
equations to illustrate that the same value is found.
Wood constraint: Labor constraint:
30 4 20 X 2 300 5 4 10 X 2 110
120 20 X 2 300 20 10 X 2 110
20 X 2 300 120 10 X 2 110 20
X 2 9 chairs X 2 9 chairs
Thus, the company’s optimal solution is to make four tables and nine chairs. In this
case, you could read this solution off the graph by finding the values on the x and y
axes corresponding to the most attractive corner. However, when the most attractive
corner corresponds to an optimal solution with fractions, it is not possible to read
directly from the graph. For example, the optimal solution to this problem might have
been 3.8 tables and 9.2 chairs, which we probably would not be able to read
accurately from the graph.
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Step 8. Determine the value of the objective function for the optimal
solution. Plug in the number of tables and chairs and solve for Z:
Z = ₱6(4) + ₱8(9) = ₱96
Thus, we find that maximum profit of ₱96 can be obtained by producing four tables
and nine chairs.
am1x1 am 2 x2 amn xn bm
where ai ≥ 0 and bi ≥ 0. After adding slack variables, the corresponding system of
constraint equations is
a11x1 a12 x2 a1n x n s1 b1
a21x1 a22 x2 a2 n x n s2 b2
am1x1 am 2 x2 amn xn sm bm
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where si ≥ 0.
Remark: Note that for a linear programming problem in standard form, the objective
function is to be maximized, not minimized.
A basic solution of a linear programming problem in standard form is a solution
(x1, x2, …, xn, s1, s2, …, sm) of the constraint equations in which at most m variables
are nonzero – the variables that are nonzero are called basic variables. A basic
solution for which all variables are nonnegative is called a basic feasible solution.
For this initial simplex tableau, the basic variables are s1, s2, and s3 and the
nonbasic variables (which have a value of zero) are x1 and x2. Hence, from the two
columns that are farthest to the right, we see that the current solution is
x1 = 0, x2 = 0, s1 = 11, s2 = 27, and s3 = 90.
This solution is a basic feasible solution and is often written as
(x1, x2, s1, s2, s3) = (0, 0, 11, 27, 90).
The entry in the lower–right corner of the simplex tableau is the current value of z.
Note that the bottom–row entries under x1 and x2 are the negatives of the coefficients
of x1 and x2 in the objective function z = 4x1 + 6x2.
To perform an optimality check for a solution represented by a simplex tableau,
we look at the entries in the bottom row of the tableau. If any of these entries are
negative (as above), then the current solution is not optimal.
Pivoting
Once we have set up the initial simplex tableau for a linear programming problem,
the simplex method consists of checking for optimality and then, if the current solution
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is not optimal, improving the current solution. (An improved solution is one that has a
larger z-value than the current solution.) To improve the current solution, we bring a
new basic variable into the solution––we call this variable the entering variable. This
implies that one of the current basic variables must leave, otherwise we would have
too many variables for a basic solution––we call this variable the departing variable.
We choose the entering and departing variables as follows.
1. The entering variable corresponds to the smallest (the most negative) entry
in the bottom row of the tableau.
2. The departing variable corresponds to the smallest nonnegative ratio of bi/aij
in the column determined by the entering variable.
3. The entry in the simplex tableau in the entering variable’s column and the
departing variable’s row is called the pivot. Finally, to form the improved solution, we
apply Gauss-Jordan elimination to the column that contains the pivot, as illustrated in
the following example. (This process is called pivoting.)
Example.
Use the simplex method to find an improved solution for the linear programming
problem represented by the following tableau.
The objective function for this problem is z = 4x1 + 6x2.
Basic
x1 x2 s1 s2 s3 b Variables
–1 1 1 0 0 11 s1
1 1 0 1 0 27 s2
2 5 0 0 1 90 s3
–4 –6 0 0 0 0
Solution.
Note that the current solution x1 = 0, x2 = 0, s1 = 11, s2 = 27, and s3 = 90
corresponds to a z–value of 0. To improve this solution, we determine that x2 is the
entering variable, because –6 is the smallest entry in the bottom row.
Basic
x1 x2 s1 s2 s3 b Variables
–1 1 1 0 0 11 s1
1 1 0 1 0 27 s2
2 5 0 0 1 90 s3
–4 –6 0 0 0 0
Entering
To see why we choose x2 as the entering variable, remember that z = 4x1 + 6x2. Hence,
it appears that a unit change in x2 produces a change of 6 in z, whereas a unit change
in x1 produces a change of only 4 in z.
To find the departing variable, we locate the bi’s that have corresponding positive
elements in the entering variables column and form the following ratios.
11 27 90
11, 27, 18
1 1 5
Here the smallest positive ratio is 11, so we choose s1as the departing variable.
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Basic
x1 x2 s1 s2 s3 b Variables
–1 1 1 0 0 11 s1 Departing
1 1 0 1 0 27 s2
2 5 0 0 1 90 s3
–4 –6 0 0 0 0
Entering
Note that the pivot is the entry in the first row and second column. Now, we use Gauss-
Jordan elimination to obtain the following improved solution.
–1 1 1 0 0 11 –1 1 1 0 0 11
2 0 –1 1 0 16 2 0 –1 1 0 16
7 0 –5 0 1 35 1 0 –5/7 0 1/7 5
–10 0 6 0 0 66 –10 0 6 0 0 66
0 1 2/7 0 1/7 16
0 0 3/7 1 –2/7 6
1 0 –5/7 0 1/7 5
0 0 –8/7 0 10/7 116
Thus, the new simplex tableau is as follows.
Basic
x1 x2 s1 s2 s3 b Variables
0 1 2/7 0 1/7 16 x2
0 0 3/7 1 –2/7 6 s2
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1 0 –5/7 0 1/7 5 x1
0 0 –8/7 0 10/7 116
In this tableau, there is still a negative entry in the bottom row. Thus, we choose as
the entering variable and s2 as the departing variable, as shown in the following
tableau.
Basic
x1 x2 s1 s2 s3 b Variables
0 1 2/7 0 1/7 16 s1
0 0 3/7 1 –2/7 6 s2 Departing
1 0 –5/7 0 1/7 5 x1
0 0 –8/7 0 10/7 116
Entering
By performing one more iteration of the simplex method, we obtain the following tableau.
Basic
x1 x2 s1 s2 s3 b Variables
0 1 0 –2/3 1/3 12 s1
0 0 1 7/3 –2/3 14 s2
1 0 0 5/3 –1/3 15 x1
0 0 0 8/3 2/3 132 Maximum z-value
In this tableau, there are no negative elements in the bottom row. We have therefore
determined the optimal solution to be
(x1, x2, s1, s2, s3) = (15, 12, 14, 0, 0).
with
z = 4x1 + 6x2 = 4(15) + 6(12) = 132.
Remark: Ties may occur in choosing entering and/or departing variables. Should this
happen, any choice among the tied variables may be made.
am1x1 am 2 x2 amn xn bm
where xi ≥ 0 and bi ≥ 0. The basic procedure used to solve such a problem is to convert
it to a maximization problem in standard form, and then apply the simplex method as
discussed.
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Example.
Minimization Problem: Find the minimum value of
w 0.12x1 0.15 x2 - Objective Function
60 x1 x2 300
12 x1 6 x2 36 Contraints
10 x1 30 x2 90
where x1 ≥ 0 and x2 ≥ 0. The first step in converting this problem to a maximization
problem is to form the augmented matrix for this system of inequalities. To this
augmented matrix we add a last row that represents the coefficients of the objective
function, as follows.
60 60 300
12 6 36
10 30 90
0.12 0.15 0
Next, we form the transpose of this matrix by interchanging its rows and columns.
60 12 10 0.12
60 6 30 0.15
300 36 90 0
Note that the rows of this matrix are the columns of the first matrix, and vice versa.
Finally, we interpret the new matrix as a maximization problem as follows. (To do this,
we introduce new variables, y1, y2, and y3.) We call this corresponding maximization
problem the dual of the original minimization problem.
As it turns out, the solution of the original minimization problem can be found by
applying the simplex method to the new dual problem, as follows.
Basic
y1 y2 y3 s1 s2 b Variables
60 12 10 1 0 0.12 s1 Departing
60 6 30 0 1 0.15 s2
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Basic
y1 y2 y3 s1 s2 b Variables
1 1/5 1/6 1/60 0 1/500 y1
0 -6 20 -1 1 3/100 s2 Departing
0 24 -40 0 0 3/5
Entering
Basic
y1 y2 y3 s1 s2 b Variables
1 1/4 0 1/40 -1/120 7/4000 y1
0 -3/10 1 -1 1 3/2000 y3
0 24 0 3 2 33/50
x1 x2
Thus, the solution of the dual maximization problem is z = 33/50/= 0.66. The x-values
corresponding to this optimal solution are obtained from the entries in the bottom row
corresponding to slack variable columns. In other words, the optimal solution occurs
When x1 = 3 and x2 = 2.
The fact that a dual maximization problem has the same solution as its original
minimization problem is stated formally in a result called the von Neumann Duality
Principle, after the American mathematician John von Neumann (1903–1957).
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2 x1 x2 x3 50
2 x1 x2 36 Contraints
x1 x3 10
where x1 ≥ 0, x2 ≥ 0, and x3 ≥ 0. Since this is a maximization problem, we would expect
each of the inequalities in the set of constraints to involve ≤. Moreover, since the first
inequality does involve ≤, we can add a slack variable to form the following equation.
2x1 + x2 + x3 + s1 = 50.
For the other two inequalities, we must introduce a new type of variable, called a
surplus variable, as follows.
2x1 x2 s2 36
x1 x3 s3 10
Notice that surplus variables are subtracted from (not added to) their inequalities. We
call s1 and s3 surplus variables because they represent the amount that the left side
of the inequality exceeds the right side. Surplus variables must be nonnegative.
Now, to solve the linear programming problem, we form an initial simplex tableau
as follows.
Basic
x1 x2 x3 s1 s2 s3 b Variables
2 1 1 1 0 0 50 s1
2 1 0 0 -1 0 36 s2
1 0 1 0 0 -1 10 s3 Departing
-1 -1 -2 0 0 0 0
Entering
You will soon discover that solving mixed-constraint problems can be difficult.
One reason for this is that we do not have a convenient feasible solution to begin the
simplex method. Note that the solution represented by the initial tableau above.
(x1, x2, x3, s1, s2, s3) = (0, 0, 0, 50, -36, -10).
is not a feasible solution because the values of the two surplus variables are negative.
In fact, the values x1 = x2 = x3 = 0 do not even satisfy the constraint equations. In order
to eliminate the surplus variables from the current solution, we basically use “trial and
error.” That is, in an effort to find a feasible solution, we arbitrarily choose new entering
variables. For instance, in this tableau, it seems reasonable to select x3 as the entering
variable. After pivoting, the new simplex tableau becomes
Basic
x1 x2 x3 s1 s2 s3 b Variables
1 1 0 1 0 1 40 s1
2 1 0 0 -1 0 36 s2 Departing
1 0 1 0 0 -1 10 x3
1 -1 0 0 0 -2 20
Entering
The current solution (x1, x2, x3, s1, s2, s3) = (0, 0, 10, 40, -36, 0) is still not feasible, so
we choose x2 as the entering variable and pivot to obtain the following simplex tableau.
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Basic
x1 x2 x3 s1 s2 s3 b Variables
-1 0 0 1 1 1 4 s1 Departing
2 1 0 0 -1 0 36 x2
1 0 1 0 0 -1 10 x3
3 0 0 0 -1 -2 56
Entering
From here on, we apply the simplex method as usual. Note that the entering variable
here is s3 because its column has the most negative entry in the bottom row. After
pivoting one more time, we obtain the following final simplex tableau.
Basic
x1 x2 x3 s1 s2 s3 b Variables
-1 0 0 1 1 1 4 s3
2 1 0 0 -1 0 36 x2
0 0 1 1 1 0 14 x3
1 0 0 2 1 0 64
Note that this tableau is final because it represents a feasible solution and there are
no negative entries in the bottom row. Thus, we conclude that the maximum value of
the objective function is
z = 64 (maximum value)
and this occurs when
x1 = 0, x2 = 36, and x3 = 14.
Example.
Find the minimum value of
w 4 x1 2x2 x3 - Objective Function
2 x1 3 x2 4 x3 14
3 x1 x2 5 x3 4 Contraints
x1 4 x2 3 x3 6
where x1 ≥ 0, x2 ≥ 0, and x3 ≥ 0.
Solution.
First, we rewrite the objective function by multiplying each of its coefficients by as
follows.
w 4 x1 2x2 x3 - Revised Objective Function
Maximizing this revised objective function is equivalent to minimizing the original
objective function. Next, we add a slack variable to the first inequality and subtract
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surplus variables from the second and third inequalities to produce the following initial
simplex tableau.
Basic
x1 x2 x3 s1 s2 s3 b Variables
2 3 4 1 0 0 14 s1
3 1 5 0 -1 0 4 s2 Departing
1 4 3 0 0 -1 6 s3
4 2 1 0 0 0 0
Entering
Note that the bottom row has the negatives of the coefficients of the revised objective
function. Another way of looking at this is that for minimization problems (in
nonstandard form), the bottom row of the initial simplex consists of the coefficients of
the original objective function.
As with maximization problems with mixed constraints, this initial simplex tableau
does not represent a feasible solution. By trial and error, we discover that we can
choose x2 as the entering variable and s2 as the departing variable. After pivoting, we
obtain the following tableau.
Basic
x1 x2 x3 s1 s2 s3 b Variables
-7 0 -11 1 3 0 2 s1
3 1 5 0 -1 0 4 x2
-11 0 -17 0 4 -1 -10 s3
-2 0 -9 0 2 0 -8
From this tableau, we can see that the choice of x2 as the entering variable was a
good one. All we need to do to transform the tableau into one that represents a feasible
solution is to multiply the third row by -1, as follows.
Basic
x1 x2 x3 s1 s2 s3 b Variables
-7 0 -11 1 3 0 2 s1
3 1 5 0 -1 0 4 x2
11 0 17 0 -4 1 10 s3 Departing
-2 0 -9 0 2 0 -8
Entering
Now that we have obtained a simplex tableau that represents a feasible solution, we
continue with our standard pivoting operations as follows.
Basic
x1 x2 x3 s1 s2 s3 b Variables
2/17 0 0 1 7/17 11/17 144/17 s1
-4/17 1 0 0 3/17 -5/17 18/17 x2 Departing
11/17 0 1 0 -4/17 1/17 10/17 x3
65/17 0 0 0 -2/17 9/17 -46/17
Entering
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Basic
x1 x2 x3 s1 s2 s3 b Variables
2/3 -7/3 0 1 0 4/3 6 s1
-4/3 17/3 0 0 1 -5/3 6 s2
1/3 4/3 1 0 0 -1/3 2 x3
11/3 2/3 0 0 0 1/3 -2
Finally, we conclude that the maximization value of the revised objective function is
z = –2, and hence the minimum value of the original objective function is w = 2 (the
negative of the entry in the lower-right corner), and this occurs when
x1 =0, x2 = 0, and x3 = 2.
Ondaro et al. (2018). Mathematics in the modern world, e-book. Mutya Publishing
House, Inc.
Chapter 3 Lesson 3 - Linear Programming
http://124.105.95.237/index.php/s/PC6CJSd3KmrXaMG
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Activity 1. Now that you know the most essential concepts in linear
programming, let us try to check your understanding of these
concepts. You are directed to answer exercises from
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Activity 1. Based from the most essential concepts in linear programming and
the learning exercises that you have done, please feel free to write
your arguments or lessons learned below.
1.
2.
3.
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1.
2.
3.
4.
5.
Method by Method by
Linear Inequality
Elimination Substitution
System of Linear Gauss-Jordan
Pivoting
Inequality Elimination
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