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9/26/21, 10:06 PM A Level ICT : Chapter 14 Project Management Flashcards | Quizlet

A Level ICT : Chapter 14 Project Management


Terms in this set (66)

Conception Start of a project

Execution The Development stage of a project

Closure Completion of a project

Initiation ---> [Planning and Design --> Executing -


What are the traditional project --> Monitoring and Controling] ---> Closing

stages?

**bold stages are rinse and repeat until perfect

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- Initial ideas indentified

- Goals set

- Stakeholders identified

- Feasability study (whether it is beneficial for


time/money/resources)

- Requirements identified

Initiation - what happens??


- set out and agree with stakeholders : objectives,
scrope, risks, budget, time scale

- make stakeholders know duties

- set budget, time scale

- set target for each part

- identify+prioritize tasks between each target

- Gantt chart shows order

- resources allocated so are available at right time

Planning - wtf happenns?


- time allocated correctly to each task (so
resources/personell used efficiently)

- plan followed lol

- project manager dude communicate


responsibilties to team members

- project manager due set short term targets for


Execution - WHAT
each member so to meet time scale
HAPPENSSS??????

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PMD must monitor stuff duh. Stuff like

- progress/control of each activity

- tasks completed on time

- rescheduling if delays occur

- team member performance for their task

- expenditure not to exceed budget

Monitoring and Control - what -discuss progress with stakeholders

now? - if needed, apply changes and go back to planning


and executing them

- hand the project to client

- teams member fired or moved position

- project review with client and team

-requirements evaluated

- client signs it off

Closure - are we done yet


- they celebrate???

Requires installation on one or more computers.

Desktop Project Management


Licenses are required for each installation which is
Software
paid for.

- can be sophisticated; cover large number of tasks;


Desktop Project Management thus close monitoring by one PMD

Software - PROS - some may allow multi-user access

- responsive+graphical since is stored locally


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- licenses cost money

- multi-user access requires installing on each PC


Desktop Project Management
and a central network to store files; is limited for
Software - CONS
collaboration

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Can be accessed through a web browser. Is stored


Web Based Project
on intranet made available on the extranet or even
Management Software
the cloud.

- access from any computer

- no install software

Web Based Project


- access from smartphone/tablet

Management Software - PROS


- multiple user access at once

- collaboration as files stored centrally

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- not stored locally, thus can have delays and not


Web Based Project as graphical bc of bandwidth limitations

Management Software - CONS - data not available to the user if the network is
offline

- Desktop Based

- Web Based

Types of PMS - Single User

- Personal

- Collaborative

- usually desktop
- one project manager dude/dudette

Single User
- only a couple of people assigned tasks

- prevents collaboration

- usually for home users

- simple interface

Personal
- no complex tools and collaboration for larger
orgs

- multi-user access at same time

- several sub managers for updating different parts


Collaborative
of plan

- usually web based or client server model

the tasks which should be completed on time for


Critical Path
the project to be completed on time

- Planning

Actions done by Project - Costing

Management Software - Communications

-Decision Making

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- Scheduling of Tasks

- Allocation of Resources

- Identifying Milestones

Planning

- Gantt chart as overview

- set task time to complete and deadline

- identify dependent tasks

- delegating tasks

- prioritizing tasks

- record time spend on each task

How to: Schedule Tasks


- crucial point indentified

- calendar for overall and each team dude

- identify equipment/property/people needed

- cost assigned to compare w/ budget

- indentify conflicts in resources

- identify overload to a team dude


How to: Allocate Resources

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- allocate cost to resource so to calculate total cost


by hours used

- record expenses

- regular analysis of expenditure compared to


budget

- total cost for individual resource or set thereof

How to: Costing - export costing info to spreadsheet

- Calendar

- IM

- Shared Documents

- Discussion/Forums

- Progress (software informs of progress; team


How to: Communications dudettes update task progress, any changes to
project timeline informed in email to team dudettes)

- tasks of each member at point in time

- sync with third party apps like Google Calendar to


keep up to date

- schedule meeting with team dudes


Calendar FACTS

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- notifies changes, allows giving reason

- graphs, charts, report to analyse, compare


budget, timings, ects

- identify critical path

- monitor delays, resources so project manager


How to: Descisisossosnn
dude does his/her ****ing job
Making

Find a projects critical path. The critical path


identifies which tasks must complete on time for
the entire project to be completed on time, and
defines minimum time it can take.
Critical Path Analysis

take the task path that is longest and with no or


how to find it?
least float time

Time an activity can be delayed without affecting


the rest of the project

Float Time

- Number of Tasks

Information needed for CPA - How long each task will take
- Which tasks are dependent on predecessors
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- show start/end dates

- show task predecessors

- task progress

- current position of team in the project


Gantt Chart - uses

- bar represents each task

- bar shaded to show percentage completed

- tasks listed with start/end dates

- arrows to show which task is dependent on which


Gantt Chart - Description!
:D

- line or indicator to show current position

- details for each task like resources/people


responsible/duration

DRP. Needed for events so recovery can be


completed as quickly and effectively as possible.
minimising disruption to organisation.
Disaster Recovery Plan

- identifying potential risks

Risk Assessment - analyzing potential impact

A Level ICT : Chapter 14 Project -Management


knowing likelihood of risk occurring

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- loss of revenue

- damage to brand

- cost of recovery

Examples of Impacts
- affect other business activity

--> analysis involved scaling these on a scale of


0.0 (no impact) to 1.0 (critical to organisation)

- activities which must continue

After analysis the impacts, how - activities which can be scaled down

do we categorise activities for - activities which can be suspended

the event of a risk occuring? --> *analysis can also cover how impact changes
over time (e.g over every 24hours)

How to calculate risk? likelihood x impact

- access rights

- passwords

- biometric methods

General Way to secure against - firewalls

risks - backups

- encryption

- malware security

- physical security

- require documentation of procedures to follow

how to protect against losing


- two people know system password or seal it
key personell, huh??!!
safely written down

- restoration of backups
- replacement of hardware

Recovery Management can


- reinstallation of hardware

include planning for...


- emergency replacement of key personell

- emergency office accomadation

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Recovery Point Objective.

Point in time prior to disruption to which data must


be recovered.

RPO

Maximum Tolerable Downtime.

Max time a business can tolerate not having access


to essential system functionality.

--> thus orgs ensure that operations with lowest


MTD MTD run back the soonest

Recovery Time Objective.

Estimated max time business has to recover systems


and resume operations.
RTO

- Test backups regularly for accessibilty

Recovery testing - do this by attempting to restore whole server


backups into clean servers and testing success

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A mock up of a software or manufactured solution

Prototype

- during design stage to show how system looks


and works

- client gets a feel before it is developed

- client feedback

WHY WOULD YOU


- client can give clearer requirements
PROTOYPE?????

- Evolutionary/Incremental Prototyping

Types of prototyping
- Throwaway/Rapid Prototyping

Initial Requirements ---> Initial prototype --->


(Feedback---> Refine Requirements-->Refine
Prototype)---> Final Product

Evolutionary/Incremental
The idea is that each prototype is functional, can be
Prototyping
used by client until next evolution. New features can
be requested as it is being developed. User can get
used to the system before using whole so less bulk
training.

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Initial Requirements ---> Rapid Prototype ---> Client


Feedback ----> Specify Final Requirements

Throwaway/Rapid Protoyping
More cost effective and is fine tuned early in
process, so no changes when a lot of work has
already been put in.

- Identify probems early; COST EFFECTIVE

- Requirements clarified during feedback

Prototyping - PROS - end user more involved, thus valuable feedback

- feedback means better understanding thus better


quality

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- Requirements analysis can be rushed so doesn't


meet expectations of users

- rapid prototyping can cause significant design


flaws due to rush

- feature creep is the dissapointment from users


Prototyping - CONS
after looking at prototype, dreaming big, and yeah...

- false expectations of timescale from user

- iterative process lasts too long if new changes are


always demanded

- initial cost is high compared to traditional design

Methods of Software - Rapid Application Development

Development - Waterfall method

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- usually for small projects in short timescale of


development (<6mo)

- Requirements gathered through focus groups

- strict deadlines to develop protoypes and show


focus dudes for feedback --> rinse and repeat

- user jointly involved with developer in the


RAD?! development

- thus called JAD i.e joint application development

- complex requirements are removed or simplified

- reuse software modules instead of developing


from scratch
That isn't enough. More stuff
about RAD?!

- gather all requirements are beginnning

- considerable communication with user required

- then Design (interface/structure) and


Implementation (programming)

- then Verify with customer that it meets


requirements

Waterfall method
- allow it to then be used and see if other changes
to be made which is maintenance

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Requirements --> Design ---> Implementation --->


Verification ---> Maintenance

Waterfall???

- user involvement is strong means overambitious


requirements can be simplified or removed early on

- strict deadline so completed on time and no


feature creep

- user involvement means less design time and more


development time so shorter project

RAD PROS!
- using software app frameworks means quick
development so more configuring layout of screens

- structure is compromised as focus is on speed and


UI --> instability

- strict deadlines ---> rushed --> bad quality

- existing modules may not fit exact requirements --


> not sufficient functionality

- Software app frameworks don't produce efficient


RAD CONS! :(
code, so won't run quickly compared to developing
from scratch

CAD Computer Aided Design


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CAM Computer Aided Manufacture

- uses vector graphics to create 2D or 3D objects.


objectc an be viewed from any angle, zoomed,
CAD features stretched, resized, moved, and material and colour
can be changes

- object libraries to select standard objects

Landscaping

vehicle manufacturing

textile production

uses for CAD/CAM


carpentry

manufacturing of components

printed circuit boards

- no need for expensive prototyping. stress testing


can also be carried out

- CAD drawings can be modified until perfected

- list of required material can be produced from


CAD drawing automatically

- viewed from many angles ,etc

Pros of CADCAM
- components designed once can be reused

- CAD needs fewer designers

- CAM allows mass production

- CAM more precise for small measurements

- manufacturer's drawing created seamlessly

- no need for manual labour

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- loss of jobs, need for reskilling

- model testing isn't as good as a physical


prototype

- 3D model is not the same as a real building or


product

con of CADCAM - very complex, needs a lot of training

- initial cost of software is high

- designs in CAD will include error made by


designer that software isn't smart to detect

- limited to vector objects based on geometric


modelling

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