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52/53 – 852/853

· 5 & ½ MAN PROTECTION


· ALWAYS PROTECTING THE QB BACKSIDE
· ALLOW NO A/B GAP RUN THROUGH
· 4 WEAK PRESSURE IS HANDLED WITH AN OUT CALL
· T/H/Y HAS A SQUEEZE/CHIP

POS RULES/CALLS TECHNIQUE COACHING POINT


- 4 DOWN = “LOCK SQUEEZE” 2ND DL FROM - VERTICAL/POWER SET TO INSIDE - MUST SET VERTICAL TO SEE
THE CENTER TO ONE PAST THE ID. NUMBER OF “LOCK/SORT” SQUEEZE OR BLOCK TWIST WITH
- BEAR = MATCH CALL. “LOCK SQUEEZE” C DEFENDER. T/H/Y
PST GAP DEFENDER TO ID LB - KEEP INSIDE NUMBER LEVERAGE ON (852/853= JUMP SET)
- ODD = “LOCK SQUEEZE” 2ND DL FROM “LOCK/SQUEEZE” DEFENDER.
THE CENTER. (POSSIBLE DOUBLE SORT)

- 4 DOWN = “LOCK SQUEEZE” 1ST DL FROM - BLACKSIDE = VERTICAL/POWER SET - MUST SET VERTICAL TO SEE
THE CENTER TO ONE PAST THE ID. TO INSIDE NUMBER LEVERAGE OF SQUEEZE OR BLOCK TWIST
- BEAR = MATCH CALL. “LOCK SQUEEZE” B “LOCK/SQUEEZE” DEFENDER . - SETTLE CALL WORKS YOUR
GAP DEFENDER TO THE ID LB. - WHITESIDE = POWER SET DOWN TO EYES THAT DIRECTION FOR
INSIDE NUMBER LEVERAGE OF PRESSURE
PSG - ODD = SLIDE A-GAP OR DOUBLE SORT
BASED ON GAMEPLAN “LOCK” DEFENDER. (SQUEEZE B-GAP VS. LB - BUMP GAMES ON BEAR MATCH
RUN THROUGH) (852/853= JUMP SET)

- 4 DOWN = SLIDE SIDE LB IS THE ID. - WHITESIDE = VERT SET GIVING - ALERT FLIP CALL FROM QB VS
SET FOR “SLIDE” SIDE A-GAP DEFENDER HELP WITH CALL SIDE HAND TO PSG. 4 STRONG. POSSIBLE 50/51 ON
- BEAR = MATCH CALL, BLOCK MAN ON DO NOT VACATE. FLIP.
- ODD = SLIDE A-GAP OR DOUBLE SORT - BLACKSIDE = VERT SET TO
C BASED ON GAMEPLAN INSIDE NUMBER LEVERAGE OF A GAP
- BUMP GAMES ON BEAR MATCH
- SETTLE CALL WORKS YOUR
DEFENDER. EYES THAT DIRECTION FOR
- KEEP INSIDE NUMBER LEVERAGE ON PRESSURE.
“SLIDE” SIDE DEFENDER. (852/853= LOW HAT)

- 4 DOWN = SET FOR “SLIDE” SIDE B-GAP - WHITESIDE = VERTICAL SET TO - ALERT FLIP CALL FROM QB VS
DEFENDER INSIDE NUMBER LEVERAGE OF B-GAP 4 STRONG. POSSIBLE 50/51 ON
- BEAR = MATCH CALL, BLOCK MAN ON DEFENDER. FLIP
- ODD = SLIDE B-GAP OR DOUBLE SORT - BLACKSIDE = VERTICAL SET GIVING - BUMP GAMES ON BEAR MATCH
BSG BASED ON GAMEPLAN HELP WITH CALL SIDE HAND TO OC. - SETTLE CALL WORKS YOUR
DO NOT VACATE. EYES THAT DIRECTION FOR
- KEEP INSIDE NUMBER LEVERAGE ON PRESSURE.
“SLIDE” SIDE DEFENDER. (852/853= LOW HAT)

- 4 DOWN = SET FOR “SLIDE” SIDE C GAP - VERTICAL SET FOR C GAP - ALERT FLIP CALL FROM QB VS
DEFENDER DEFENDER. 4 STRONG. POSSIBLE 50/51 ON
- BEAR = MATCH CALL, BLOCK MAN ON - KEEP INSIDE NUMBER LEVERAGE ON FLIP
- ODD = SLIDE C-GAP OR DOUBLE SORT “SLIDE” SIDE DEFENDER. - BUMP GAMES ON BEAR MATCH
BST BASED ON GAMEPLAN - SETTLE CALL WORKS YOUR
EYES THAT DIRECTION FOR
PRESSURE.
- OUT CALL VS. RIFLE.
(852/853= LOW HAT)
- C GAP SQUEEZE TO CHIP - VS. STRONG PRESSURE – SQUEEZE C - CHIP RELEASE, RUN
GAP RUSHER. COMPLIMENTARY ROUTE.

T/H/Y

- ALL 50/51 RULES APPLY


QB - GOOD VS. PLAYSIDE PRESSURE DUE TO SQUEEZE/CHIP
PRINCIPLE.
52/53 – 852/853
53 VS OVER 53 VS UNDER
$
F $
F
C W M S
C
C W M C
E N T E S
E T N E

“LOCK
SQUEEZE” “SLIDE”

“LOCK “SLIDE”
SQUEEZE”

53 VS STEELER 53 VS BNDY RIFLE OR BULLET

F $
F $
C C M
W M C W S C
S
E T N E E N T E

“TIMBER” “OUT”

53 VS ODD STACK 53 VS DBL A PLUG


$
F $
F
C
C W M S
B
N C W M S
T E C
E N T E

SQUEEZE

53 VS ODD 53 VS OVER
$
F F
$
1 1
2 2 C W M S
C B W M C C
S
2 2 1 E N T E
T N E

BASE NOSE “DOUBLE SORT” SQUEEZE

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