Professional Documents
Culture Documents
Gaming America - November-December 2019
Gaming America - November-December 2019
2 GAMINGAMERICA
FROM THE TOP
GAMINGAMERICA 3
GGALV 2019
The winners at the sixth annual Global Gaming Awards Digital Operator of the Year category, Kambi winning Digital
Las Vegas were confirmed in October, with the ceremony Supplier of the Year just over one year after its launch in the
proving to be arguably the most competitive yet. US, andAGS CEO David Lopez winning American Executive
All winners were announced at a luncheon ceremony at of the Year ahead of 19 competitors.
the Sands Expo Convention Center, as part of the G2E show, BetConstruct was the Lead Partner for this year’s Awards,
in front of more than 700 industry professionals. powered by Gambling Insider.
Aristocrat was the only company to take home more than Julian Perry, Gambling Insider COO, said: “We would like to
one Award, winning two for the second consecutive year. give our congratulations to all winners at this year’s ceremony,
The supplier defended its title in the Slot of the Year and I would personally like to thank everyone who has
category, with Buffalo Diamond following up on Game of contributed to making this year’s Awards a success."
Thrones' victory last year. This year's winners were decided by a record panel of
Among the other highlights at this year's show were 100 expert Judges. The voting process was independently
DraftKings winning its first Global Gaming Award in the adjudicated by KPMG Isle of Man.
4 GAMINGAMERICA
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G2E REVIEW
G2E 2019:
CALM AFTER
THE STORM
David Cook reflects on this year’s
G2E, including the Global Gaming
Awards Las Vegas, sports betting
talk and an unfortunate incident
in the dunes
As I begin writing this report of the 2019 instalment of the Global stage, running back into the hall after each interview in an effort
Gaming Expo from the departure lounge of McCarran International to make sure none are missed. The ceremony went without a hitch
Airport, the overriding emotions are a mixture of relief, satisfaction and now the focus quickly switches to the Global Gaming Awards
and excitement. Relief the preparation time for this year’s show is at London 2020 in February.
an end; satisfaction it went swimmingly and we’ve got bucketloads Once conferences and meetings began on the Tuesday, it was
of content to use from it; and excitement it’s now less than one year clear there was a much calmer atmosphere than at last year’s show;
until it all starts again. but that is meant in a positive sense. It seemed nobody could get
Anyone who read my description of Las Vegas in our G2E Preview enough of sports betting chat last year, with particular regard to
magazine and on GamblingInsider.com will have learned of our regulation, as the show was held less than six months after PASPA
plans to pace ourselves much better this year – and flying out three was overturned. You can feel things have simmered since, with there
days before the show helped us do that. We landed on the Friday now being more of an educated understanding that widespread
afternoon before the show and the first night often brings with it regulation could still take some time and an appreciation it’s still
a unique combination of jet lag and alcohol; which are not really very much the opening quarter of the game, so to speak.
designed to work together, but you have to find a way around these It’s always fascinating to see rival companies exhibiting with
issues. Still, it was a rather tame effort compared to my 32 hours stands in close proximity to one another. At one stage, my
without sleep last year and consuming a dessert at the Cheesecake colleague even pointed out an employee of one supplier secretly
Factory (which I would highly recommend) swiftly took the energy filming from their competitor’s stand while walking through it.
out of me and put an end to the first night. That was quite an eye-opener as to the lengths suppliers will go to
Our team took to the dunes on the Saturday, as dune buggying when trying to gain an advantage; it’s interesting to see, although
brought great fear and relief when one member of the group ran one would hope this will not lead to extreme security measures
a corner too wide and flipped the buggy onto its side. Thankfully, on the stands moving forward.
the buggy was not damaged and the threat of thousands of dollars Anyone who has attended shows like G2E and ICE London
being added to our company’s bill for the trip did not come to will relate to the issue of managing meetings and remaining on
fruition. Aside from that, it was great fun. schedule. I personally found pencilling in one meeting per hour
The Sunday brought an unsuccessful day of poker, as I showed a this year was actually more productive than holding wall-to-wall
consistent ability to run into pocket aces with slightly less powerful meetings every 30 minutes, as I often have done in the past. This
hands (it’s always down to luck when you don’t win, after all). allowed for more time within each meeting and meant there was
But to Monday, and the Global Gaming Awards Las Vegas, less of a panic when attempting to locate each stand for my next
which always sets the tone for the overall show. For our team here meeting, in an attempt to be there on time.
at Gaming America, it’s always a pleasure to see so many senior This was not necessarily reflected in the hard data, as my step
executives from the industry in one room at an event we have put counter app showed I walked an average of a little more than 26,000
so much effort into. From a personal standpoint, it’s particularly steps per day during the show, almost bang on level with last year’s
exciting, as it’s my task to interview all 12 winners as they come off average. Let’s see if ICE can top that in February.
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WINNER OF
KEITH WINTERS, Chief Creative Executive, MD: The big suppliers are replicating what they've done
Competition Interactive last year and the year before and so on. We really see an
uptake in creativity and it's evidenced in all our booths.
We have taken leaps since the last G2E, so when you talk
about when we got started, we have rapidly grown
It's not often we're granted the opportunity to speak year-over-year. We're really focused. We have pressure,
with so many senior executives from a particular but we do well in chaos!
segment of the market for a lengthy period of time,
but the opportunity presented itself to Gaming America KW: I think transition is key. It's about the slot player
at this year's G2E. transitioning to these other games. With the skill gaming
The narrative on skill-influenced gaming may have we launched last year, which is a racing game, as hard as
shifted in recent years, with some of the earlier projections it was to monetize, players were hesitant. 1) Because it's
about a supposed takeover of the casino floor in the different. 2) It was monetized differently to what they
coming years now being downplayed, but it becomes were used to.
clear from the panel here that there is plenty left to If players hesitate, operators are going to sense that in
learn and certainly still room for growth. But as a second, and they want something different. Skill gaming
you'll see from the first question, just don't call it came down from all the hype to "ah skill gaming is not
skill gaming. going to work." I don't believe that notion, but as a
company that needs it to perform now, I think we're
What do you make of the term 'skill gaming' and reaching out to the player with a huge skill component
does it accurately describe what you provide? that is working as a bonus within the slots.
GW: I think it's a terrible term. We call it skill-influenced
gaming. Pretty much everything we do right now is MD: You're talking about conversion. Can I get slot players
chance-based, with an influence of skill. Video poker to play our games? There are multiple segments to people.
is the style of game we model our games on.
KW: We in the skill industry can have the resources to
EM: I agree. When you say something is based on skill, last four or five years, but action needs to happen now.
that doesn't really describe what we do and I really
don't think it's a very useful marketing term for us. We MD: But you can't force people to do anything. You have
like to think of it more as interactive video, video slots to decipher a specific way to get them to the machine.
or another segment.
GW: Some cater to some. Some will be an eye-catcher
MD: We're doing so many things, and our product is to bring them in. You've got a bit of a mix, and when you
evolving. The definition of us is expanding. To call it look at the stat that three out of 10 slot machines are
skill gaming is very myopic. It doesn't have a great term successful, you can say not everything will be successful,
right now. People look at skill-based and it's fuzzy for because look at slot machines.
them. We're explaining how they're influenced by skill.
EM: I actually think it's closer to one in 10 and I think
GW: Another thing with skill-based is people think of that's normal. That's why they produce 100+ titles every
grey-market areas, so it's a bit of a tarnish on the name. year. I think they might get 10 out of that which stick.
GAMINGAMERICA 19
SKILL-INFLUENCED GAMING
From left to right: KEITH WINTERS, BLAINE GRABOYES, ERIC MEYERHOFER, GEORG WASHINGTON and MICHAEL DARLEY
BG: I'd say three in 10 are premium, but a premium does the challenge come in? We're starting to get into
game probably lasts on the floor for three months. head-to-head and bracketed tournaments, but in terms
of entry, we want to make it really easy for people to walk
EM: I think they're all on an aging curve and the best I up and play these games. Brands definitely help, but I
can tell is that 80% are off the floor within six months. think at the core, it's the same as in what we would call
They just roll on to the next one. casual games. It's about being easy to play and hard to
master. That's what we're creating as a segment.
MD: We're challenged with those habits and we fight
against them. We fight against the slot floors that churn EM: When I look at slot players, they're gambling, and I don't
their machines, because it's an easy fix for them. If they even really think of them as playing the game. At least for
take one out and put one in, there will be an uplift and a Gamblit, one of the challenges that we contemplate is the line
honeymoon period. We make a handful of games compared you want between entertainment and gambling. At the end of
to them. If we were churning games like they did, it the day, they're there to gamble. There's so much content you
wouldn't work. We fight against a number of embedded can get on your phone for free, so what are we offering?
behaviors in slots that may not be applicable to us.
KW: It's about familiarity. It's a challenge for us as a group,
There have been a lot of examples of skill-influenced because we're on the floor of a sea of slot machines that all
products in casinos appearing similar to arcade games. look large and have bright lights. Players kind of have tunnel
Why do you think this has been common? vision. They either know where they're going and they're
MD: I think all of us have recognized that getting somebody going to sit there or they're just wandering aimlessly. It's about
involved in a longer experience where they push buttons and attracting that eye to that area and it has a little bit to do with
make decisions is where we're all at. We decided to go towards our presentation, but also the operators and how they lay
the arcade games, because we believe it appeals to a wide out their floors. We've all talked about a potential designated
demographic. People have said many times they played them area for skill gaming and The Linq is doing that. That's another
as kids and have played them with their kids. Plus, they're fun, aspect that we battle; the casino design mentality.
interactive and very presentable. People relate to them.
EM: I think that's one area where you might find a difference
BG: Yeah, I think brands are good to track people, but every in this group. I say just put us on the floor. It doesn't help to
game that we all make, you can learn to play in 15 seconds. over-think about something like that. We push for all this capex
That's part of what makes it easy to get into and then where investment in floor labs, but I think that's way down the road.
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SKILL-INFLUENCED GAMING
In terms of who the customer is, there was a general BG: You hear so much talk about non-gaming, but when
perception a few years ago that your companies would adjusted for inflation, that’s down too. It’s not the panacea
provide the solution to get millennials into casinos. that the casinos wish it was, so the industry needs the
Is that the case in your experience? How can next generation to be engaged in a new way.
skill-influenced games appeal to other generations?
EM: It's all a matter of opinions, but I don’t think our With PASPA being overturned last year, how much of
gaming is necessarily going to bring millennials to casinos. a crossover could there be between your games and
I think a lot of casinos are facing a massive reboot. If they sports bettors coming into casinos as sports betting
design things like compelling music venues, they give opens up in the US?
people a reason to go there. Competition is so high now, EM: It’s going to benefit us, for sure. I’m actually quite
and so much higher than it was 30 or 40 years ago. I think pleased to see it, because that is something that can
we forget just how it used to be. I think back and wonder offer up an experience that is not just a clone of another
how anybody did anything before the answering machine nightclub in a casino.
was invented. I don’t think our games necessarily will
bring them there, but there will be a natural curiosity. BG: Sports betting has very little margin, so for us, it’s not
When people are there, if you don’t give them something going to really move the needle from a revenue standpoint,
they can appreciate, you run the risk they won’t return. If but they are creating these great spaces. We have machines
the gambling experience falls flat, then why go there to right next to the sportsbook at The Linq, and it’s one of the
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SKILL-INFLUENCED GAMING
best-performing properties. It’s also really worth thinking look at other products where nobody knew what to do
about the fact sportsbooks are empty 90% of the time and with them, where to put them or how to market them,
it’s about how you make use of that large space. It might so there are a lot of similarities.
be very busy on Super Bowl
Sunday, but for 300 days of EM: If you extended that
the year, it’s dead empty. time period to 10 years, I’m
What are you going to do? "IF YOU EXTENDED confident enough to say we
I think another challenge will represent 10% of the
with that is 80% of that THAT TIME PERIOD floor. There’s going to be an
activity is digital. The casinos
are seeing a much smaller
TO 10 YEARS, I’M inflection point, because
that’s the way this industry
portion of that revenue,
so I think it makes sense
CONFIDENT ENOUGH always goes.
performance up to a more
comfortable range for the
– ERIC MEYERHOFER GW: Having worked with
the big suppliers, if you
operators – whatever that work for them, you can’t
is. Some operators are more talk to the competition.
experimental than others, but until they hit that point, I’ve been kicked out of booths because I work for a
it’s a little awkward for them to put a lot of them in. third-party supplier.
I think you will see a significant uptake when they
realize the player habits are changing. BG: There’s nothing we don’t share at our booths.
Everyone comes by and plays each other’s games.
MD: In five years, there will be higher expectations. It will We’re growing the market and there’s plenty of
not be the entire floor, but it will be a significant portion room for all five of us.
of that floor. It’s a matter of refinement and analysis and
getting the right product out, but they’re asking. KW: There’s even been a conversation with the
Nevada Gaming Control Board’s technical division;
KW: The closer this group gets to that threshold, then it’s an open dialogue.
the big suppliers start coming in. All the big cats and
dogs will try and figure this out. They’ll do what they MD: We all have individual personalities, but we
always do and they’ll pounce. complement each other, like our products. We’re a late
entry and we share information. We don’t need to worry
GW: You can make comparisons with the ETG market. too much about stealing market share from each other.
When ETGs started, they underperformed, but then they We’re better together than on our own. We’re still
had success in Macau, and people recognized the crowd competitive, but I don’t need to battle with anyone. We
they attracted. It will be the same here. Once it starts to need to talk openly and share information; that’s how
move, the rest will want to move it along. You can just we move faster.
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CASINO INNOVATION
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attracted a dedicated crowd and legendary characters, including revenue obtained from poker in casinos is c.$10m. This is not a
Nick “The Greek” and Doyle Brunson (the first person to be made a significant amount when the costs of operating tables across the
millionaire from tournament winnings). Professional poker really state are considered. But what poker does is bring in revenue in
came alive in 1970 when Binion’s hosted the World Series of Poker food and beverage, potentially hotel rooms and additional gaming
(WSOP), attracting even more characters and awarding bracelets spend; perhaps poker players play table games or slots when they
for winners. are in the building. Poker is an amenity for the casino.
California allowed poker rooms in the late 1980s and, with Esports should be considered the same. Games can also be
more people playing, the market grew. Poker became a televised televised, tournaments held, rakes charged and ticket revenue
phenomenon; before federal restrictions, online poker was one of obtained. Granted, many of the core demographic of esports players
the earliest commercial successes of the nascent internet. Today, may be below legal gambling age. That though, will obviously
the Caesars-owned WSOP is a global event. In 2019, the Main change; until it does, all customers will still need to eat and drink
Event featured over 6,000 entrants paying $10,000 to enter, with – as do their families and friends.
Hossein Ensan winning the $10m first prize. Poker is not just a casino Gambling video games are indeed something new and
tournament product, with video poker a key component in many revolutionary, as video poker once was, and could be as lucrative.
casinos. In some, it is the best-performing aspect, in terms of coin-in. But, learning from video poker, it isn’t just about the product, it is
William “Si” Redd, the entrepreneur, casino owner and a 1991 how it evolves and how it is consumed. The secret sauce of video
inductee to the Gaming Hall of Fame, understood the attraction poker wasn’t just the game in itself. Having consulted for casinos,
of screen-based poker to the gaming customer. Originally working a look at some of the highest-performing devices shows video
as a distributor for Bally (in the days when the company was focused poker is among the most played games on the casino floor – in
on jukeboxes), he set up Sircoma to distribute his video poker particular, video poker at bars. Customers sit, drink, watch sports
games, based on five-card draw. His first patent was in 1979. While and play video poker. This is very different from traditional slots
others, notably Bally, had doubts about his product, the once which, as studies show, have a semi-hypnotic element and are
niche product grew. played by those seeking a form of active escapism and low-level
Sircoma was renamed International Game Technology and today risk. Also, the most popular versions are not just the original variant,
IGT is one of the largest gaming technology suppliers in the world. but evolutions, such as Ernie Moody’s Triple Play video poker, where
Lenny Frome published many mathematical strategies for video the simple game was adapted for higher excitement and risk. Video
poker, simply explaining the skill component to the format. This Poker as a distinct measure is not recorded in Nevada, although
allowed, in some games, for the house edge to be reduced to a multi-denomination slot win (of which a large amount is video
minimal amount. With the active distribution of the games, and poker) generates north of $200m monthly.
widely published insights in how to play near-profitably, the game The target customer of video gaming for money is not the current
grew exponentially and is still highly popular to this day. slot customer. Inside Caesars’ Linq resort, there are TV screens
adjacent to game console screens, so sports can be viewed and
FRAMING THE PARADIGM FOR TODAY’S CASINO esports can be played in the same line of vision; this generation
Firstly, and crucially, we need to separate esports and video game is used to multi-screen simultaneous engagement.
gambling. Esports is a thing. It is real. It is established. Undeniably, The industry needs to find the correct place and environment
the man that has led the drive to converge esports and casinos is for these games to be played. It may be in the same format as video
Seth Schorr. We consider many gaming visionaries to be near the poker, at a bar and in front of a TV, showing esports on KonekTV.
end of their careers, yet Schorr is in his prime, on an ongoing mission GameCo launched a bar-top games device at G2E and mini-
to bring together old and new gaming experiences. multiplayer arena; could this be the tipping point?
At the Downtown Grand Casino in Las Vegas, Schorr implemented Otherwise, it may be that one of the games launched at this
the first esports program, with in-house teams, contests and events. year’s conference could be the break-out as Triple Play Poker
The journey has been complex and fraught in places, but other was. As the case study indicates, social participation was at the
casinos have sought to adapt accordingly. As interesting is the root of poker’s original success in the US gaming experience.
launch of Schorr’s KonekTV, a commercial product that can stream Whether an amateur or professional, every poker guide will
esports (and other relevant information, such as sporting odds and tell you there is one secret to a successful poker strategy: all
vendor promotions) to existing TV infrastructure. Whereas traditional you need is patience.
sporting events are ubiquitous in every bar and pub, his platform
allows for the next generation that prefers to watch esports, bringing Oliver Lovat leads the Denstone Group, which offers strategic advice
a new demographic into a social environment. and consultancy on customer-facing, asset-backed investment and
The problem, as far as casino operators see it, is how do you development, with a focus on casino resorts. He is a Fellow of the Royal
monetize esports? The answer lies on the casino floor; esports is Institution of Chartered Surveyors and visiting faculty at Cass Business
today’s poker. The UNLV says, across Nevada, the average monthly School in London. He lives in Las Vegas.
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MPN
IN FOCUS: MICROGAMING
FOLDS POKER NETWORK
Sean Chaffin examines Microgaming’s decision to fold its poker
network and how this affects the future of online poker
It was an interesting September and October in the poker world. A tournaments. As of October, the network consisted of nearly
monumental story surfaced when Flutter Entertainment announced 30 different poker rooms, most of which shared the same
the planned purchase of PokerStars to form a firm with $11bn tables and tournaments, according to MPN’s website.
in market capital. Flutter, formerly known as Paddy Power Betfair,
runs its own poker platforms in differing markets around the world WHAT HAPPENED TO THE SKIN MODEL?
and also owns FanDuel. That deal may have more to do with sports The skin model prospered for much of the online poker
betting than poker; but it has plenty of potential to grow online boom. As opposed to single-entity poker models like
poker in a slowly-expanding US market. PokerStars and PartyPoker, which operate their own
However, players also received some bad news when it comes platforms with their own players around the world, the skin
to the number of online platforms. Microgaming, based in the Isle model took a business-to-business approach. MPN lagged
of Man and one of the largest gaming software developers in the behind some competitors, including another skin model
world, announced its poker network would be shutting down in network, Playtech’s iPoker, but had a regular pool of players
2020. The Microgaming Poker Network (MPN), which began as among its various skins. But Unibet left the network in
Prima Poker in 2003, was one of the early forerunners of online 2013 to go it alone and traffic dropped after that move.
poker’s “skin” model. There were several advantages of using the skin network. For
As a skin network, various poker rooms make use of the new sites using MPN, that included software that is already proven
company’s software while signing up their own players. Players and developed, as well as an already-established pool of players to
are part of a larger network when it comes to player pools and play against those it attracts itself. That saves on technology and
programming costs, while the skins pay MPN to keep the hands
being dealt. Networks also spend their own dollars for software to
meet regulatory standards in various jurisdictions. The skin simply
becomes a marketing vehicle to enable further player acquisition.
The drawbacks though, mean a small number of players can hurt
all involved. Skins switching networks or folding can seriously hurt
network player pools, such as when Unibet bailed out. Independent
poker sites can create a unique buzz and adapt to player interests
and market trends where the networks and skins might not.
Sites like 888Poker, PartyPoker and PokerStars all may have
more brand awareness by being a single entity. Moving that brand
into new markets only adds to that. Those companies also run
major live tournament series to market their brand and connect
with players. That includes partnering with major live tours like the
World Series of Poker (888) and World Poker Tour (PartyPoker, 888).
PokerStars has found success in its own live tours, such as the
European Poker Tour, and campaigns like Platinum Pass.
It would seem unlikely that many skins could create similar
momentum in the industry. Some networks however, remain
in operation and are carving out market share depending on
their location. High-growth markets seem more likely to fit
this model, with more players available to begin playing.
30 GAMINGAMERICA
MPN
LOOKING AHEAD
Despite MPN’s closure, operators continue to innovate and add to
their existing products. That should continue in the 2020s, as poker
still remains a popular form of gaming. “It is likely online poker will
continue to evolve,” Josem says. “In 2009, when the iPhone was
barely two years old, few people would have predicted the vast
majority of online poker would be played on mobile devices.
“The network/skin model worked well in the boom years but “With increasing focus on faster, more casual games, it is likely
MPN and iPoker have been imploding faster than anyone else liquidity requirements will continue to fall and make the liquidity
since Black Friday,” poker industry insider and journalist with offered by big online poker sites or big online poker networks
OnlinePokerReport.com Alex Weldon notes. “Yet you see the less of a draw. This may lead to a rebalancing of the online poker
network/skin model currently working well in Asia with GGNetwork industry, with a greater dispersion of players away from a big
and IDNPoker, since that's a growth market. Basically, I think when couple of monoliths – especially as a result of local regulatory
you're B2B, you're even more sensitive to changes in the overall changes and requirements.”
market than B2C competitors.” Sites like Zynga, for example, offer players more of a social
option when playing. Could Zynga harness its own pool of
WHERE DOES MICROGAMING GO FROM HERE? free-to-play social gaming players and create its own social
The fading of the skin model certainly will not be a massive loss for gaming real-money poker offerings? A move like that could bring
Microgaming, which has interests in numerous online gambling something completely new to the market. The site has even
enterprises. That includes casino, bingo, sports betting and even partnered on events and games with the World Poker Tour in
land-based and live-dealer gaming offerings around the world. The the last few years.
company, which was founded in 1994, also has a significant slot For poker players, it still may not be great news to see a network
machine portfolio of technology and branded games like Jurassic go away. This move leaves fewer choices and shows some
World, Game of Thrones and Playboy Gold. retraction of the online sector, despite a booming live tournament
Its games remain popular as online gaming grows. In the US, poker scene. But poker still offers a large player pool looking for
where online gaming in states like Pennsylvania and New Jersey action. Platforms will continue to welcome those players and
continue to see rapid growth, these types of games may offer build a player base.
Microgaming some significant potential. Microgaming CEO John While MPN may be going away, that apparently may still include
Coleman acknowledged that in a news release announcing the Microgaming as well. "While the network will be closing, this is not
move to shut down MPN: "The network model no longer fits with the end for poker at Microgaming,” Coleman said. “Ultimately, this
our strategic vision for poker," he said. "This is the right time to move will help the business as we follow a new strategic direction
announce the closure as we focus on redistributing key resources for the vertical, details of which will be revealed in due course.”
and personnel across the business.”
It seems ironic Microgaming will be focusing on other Sean Chaffin is a freelance writer in Crandall, Texas, and senior
aspects of the gaming industry. Its poker product offered a writer for Casino Player and Strictly Slots magazines. His work
turnkey solution to other gaming entities which may have appears in numerous websites and publications. Follow him on
focused more on other options. These operators could easily Twitter @PokerTraditions or email him at seanchaffin@sbcglobal.net
add MPN as an option to their customers. Its shuttering may for story assignments.
GAMINGAMERICA 31
INCREDIBLE TECHNOLOGIES
STRENGTH THROUGH
SMALLER SCALE
Dan Schrementi, Incredible Can you talk Gaming America through why you believe
small manufacturers are important for slot floors?
Technologies Vice President What are the advantages for smaller manufacturers?
of Sales and Marketing, The simple answer is variety. A slot floor of too much
of the same isn’t one players will look to for entertainment.
speaks to Gaming America This industry is all about new and exciting innovations
about the benefits of working to attract players. Small manufacturers are often leaders
in cabinet innovation and unique gaming content.
as a small manufacturer Year after year, many smaller manufacturers’ efforts
have been recognized as innovative industry leaders.
Just this most recent Awards season, smaller companies
like AGS, Everi Holdings and ourselves received honors
for innovative products.
As one of the “little guys,” it’s crucial we listen to our
customers’ needs, to produce exactly what they and their
players are looking for. We have the chance to actively
work with our customers and create something that
exceeds expectations in visual appeal and performance.
The benefit of being small allows us to have those
conversations and shape our product to fit operator
and player needs along the way.
32 GAMINGAMERICA
INCREDIBLE TECHNOLOGIES
faster and more efficiently, ultimately producing We’ve taken a hard look at our processes and
better ideas on a streamlined timeline. refined them to anticipate demand and better
serve our operators. We consistently focus a portion
What will Incredible Technologies be launching in 2020? of our efforts on expansionary R & D to challenge
We just wrapped up our G2E 2019 show and we the status quo, while not sacrificing the day-to-day.
were thrilled with the response we received from We’re grateful to be where we are today and we realize
our customers and players. We debuted two new we must continually work to maintain our levels.
cabinets: the Infinity Pilot and Infinity Summit.
Both build upon the success What industry trends
of our Infinity V55 cabinet, or directions do you
with new games and “WHILE PLEXIGLAS see smaller players
hardware. In 2020, we’ll in the casino sector
see the rollout of our WEDGES OR SIGNAGE catering to?
launch titles on each.
With our expanded game
WERE THE INDUSTRY There’s an exciting trend
in the industry with a focus
canvas, we’re creating STANDARD FOR YEARS, on product merchandising.
innovative ways to utilize No longer are
the added space. IT TOOK A LITTLE SHAKE- manufacturers producing
Our game catalog
for Infinity V55 and
UP FROM SMALLER and placing a single game
or two on casino floors with
Infinity Skybox is rapidly COMPETITORS TO great expectations. It takes
expanding, as we continue
our commitment to the
QUESTION WHY THAT compelling signage and
banking packages to pull
established footprint of WAS THE NORM. THERE’S players in. While Plexiglas
these cabinets and find wedges or signage were the
more ways to market them BEEN A NOTICEABLE industry standard for years,
to players. Our strategy
in recent years has been
SHIFT IN THE INDUSTRY it took a little shake-up
from smaller competitors
to build upon our prior IN RECENT YEARS. to question why that was
successes and not reinvent the norm. There’s been
the wheel; but we definitely
JUST AT G2E THIS a noticeable shift in the
want to make it more YEAR, WE NOTICED industry in recent years.
interesting. We plan to Just at G2E this year,
keep on that path as we MANUFACTURERS we noticed manufacturers
move into 2020.
FOCUSING ON BANK focusing on bank
presentation and
What difficulties has PRESENTATION AND merchandising solutions in
Incredible Technologies core and premium games.
faced in the past 12 months? MERCHANDISING Operators are challenging
How have they been
overcome?
SOLUTIONS IN CORE manufacturers to produce
the best games with
We’ve experienced some AND PREMIUM GAMES” cost-effective, simple
growing pains and learned marketing and banking
a lot of lessons. Of course, strategies. Working
we’re thrilled to see an increased demand for our products; closely with customers on these solutions is a direct
but it was a test of our production pipeline to meet the benefit of being a small manufacturer with big ideas.
overwhelming response we’ve received. Scaling, while We can work side-by-side with our customers to offer
maintaining those qualities of being smaller and nimble, innovative solutions others may not be able to provide.
has not been a simple task. It’s challenged our people We can’t win on price, we can’t win on scale – we must
in new ways. To the credit of the big players in the win on product and creating value to our customer.
industry, it’s no question scalecould be a weakness It’s a tireless fight and one that keeps us inspired
for smaller companies. every day.
GAMINGAMERICA 33
SCIENTIFIC GAMES
A MATURING MARKET
Keith O'Loughlin, SVP Sportsbook and Platforms, SG Digital, and
Pat McHugh, Chief Executive, EVP, Lottery Division at Scientific Games,
spoke to David Cook at G2E, reflecting on how their departments
have developed in the US after a whirlwind 2018
There was of course a huge amount of discussion about last year, we announced our acquisition of Don Best Sports and
sports betting at last year's G2E. How would you compare that began the cornerstone of a managed trading service. We also
the atmosphere in your first couple of days at G2E with built our front-end portal. You can simplify sports betting into its
what it was like last year? components: OpenBet being the bet engine; OpenTrade being all
KO'L: I think the conversation has moved on a lot. The common managed trading services; and OpenEngage being that front-end
theme in most conversations last year was what platform to buy, piece where you’re interacting with the customer. It certainly made
and what tech it was going to be; trying to get the infrastructure it easier for our sales team to be able to communicate. We’re trying
right. Now, it is much more about how operators are going to to get some mind share with operators who are walking around
win; looking at the tools they’ve got and making sure they have G2E and seeing all the stands. We’re trying to make sure the
the right marketing. It has moved towards a much more strategic message we’ve got is straightforward and they can see how all
avenue, rather than just looking at price. What we have seen is of those jigsaw pieces fit together.
operators going back into the market, having just got their toe
in the water. They now see some of the challenges of running Keith, one of the challenges you mentioned last year
a sports betting business, of which there are many. Now they was making sports betting easy to digest for customers.
are thinking: “Okay, this isn’t just as simple as buying a piece of How do you think that’s developed in the last year?
software. This is a much more complicated business.”
PM: I think pretty much the same. I’d say there is a more
thoughtful discussion because they’re now understanding
the complexity and that sports betting opens up a new market.
34 GAMINGAMERICA
SCIENTIFIC GAMES
PM: There’s two perspectives from the player and the value.
The value of lottery is that you get broad distribution and you
PAT MCHUGH
get a much larger player base with casual players, so making the
product offering simple is a very significant opportunity for growth
and a higher percentage of GGR. We’ve seen phenomenal success
with that in Delaware, which last year went from pre-PASPA decision performing lotteries per capita in the world. It’s a great example
to post-PASPA decision. The parlay business distributed more of shattering records on a digital launch, offering the product
broadly at traditional lottery retailers has continued to grow. Then online and record years in retail sales.
looking at simplicity from the lottery side, we keep repeating
the fact that SG has fully-managed trading services which make What would you say are still the main aims for both of your
it easier for our lottery customers to engage with the business. departments across the next few years and how will you
go about growing both sides?
KO'L: The margin in New Jersey is significantly higher than it is in KO'L: In sports, we want to make sure our operating partners win.
Nevada. This is because you are starting from a clean slate, so you While that might sound really simplistic, every single thing we do
can deliver a much richer interface than maybe there has been is about making sure operators win, because that’s the only way
in Nevada. That interface makes it easier to do parlays. you can be successful. This isn’t about shipping product. This
is about long-term partnerships and the essence of what our
Pat, how do you see online lottery regulation moving partners need, and what the market wants changes, so we’ve
forward in the US? got to challenge them and say: "You’re missing this, you should
PM: It's still in its infancy in the US. In sports and digital, it’s just be doing this." That’s what good partners do; they have difficult
starting. Outside the US, every product you see on the floor here, conversations with partners to say this is what you’re missing.
we’re selling through our lottery channels. Gaming machines,
digital lottery, digital sports betting; the US hasn’t really seen that PM: It’s very similar on the lottery side. Our lottery’s mission is
yet. Now, with internet sports wagering being allowed with the fall to maximize the proceeds to the beneficiaries. We demonstrated
of PASPA, we’re going to continue to see lotteries that are looking our products and services for the lotteries that we partner with.
at continuing to raise proceeds for the beneficiaries. Those lotteries It’s not about moving into a certain individual channel, it’s about
who continue to participate in digital continue to have a strong working with our customers on what strategically is the best
program. We launched a little over a year ago, putting together the way to grow their portfolio, and their business given their political
digital and lottery teams at SG. We launched in Pennsylvania, which and legislative constraints. We’re very bullish in our core business.
had legislation which allowed expansion into online lottery. It was There’s huge opportunity in the core business and as they move
the most commercially successful online lottery launch in American into new areas such as digital sports betting and other forms
history. We hit $500m in handle in just over a year, and at the same of gaming; for us it’s about making sure the strategy is right for
time shattered all their retail ticket sales. It's one of the top five those individual lotteries.
GAMINGAMERICA 35