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Sketching and rendering

What is sketching?
What is sketching?

It’s a medium
What is sketching?

It’s a medium
for thinking and exploring
What is sketching?

It’s a medium
for expressing and communicating
Why sketching?
Why sketching?

More effective than words at a glance



Why sketching?
Why is Drawing Important?
It More

is a (potentially fast)
effective than means
words at aofglance
communicating an idea

The “Sure Fire”


A toy blaster that fires plastic ping-pong balls, stores several at once
inside its shell, and automatically resets with each pull of the trigger.
Ammo is loaded via the port on the top, several can be loaded at a
time. Pulling the trigger once fires a ball out of the front and after the
Why sketching?
Why is Drawing Important?
It More

is a (potentially fast)
effective than means
words at aofglance
communicating an idea

The “Sure Fire”


“Only a picture can carry

A toy blaster that fires plastic ping-pong balls, stores several at once
such a volume of data in
inside its shell, and automatically resets with each pull of the trigger.
suchisasloaded
Ammo smallviaspace. ” on the top, several can be loaded at a
the port
time. Pulling the trigger once fires a ball out of the front and after the

- Edward Tufte
Why sketching?

Better sketches are more likely to be perceived as creative ideas


“The Influence of Sketch Quality on Perception of Product-Idea Creativity,” Kudrowitz, et. al


Why sketching?

Better sketches are more likely to be perceived as creative ideas


“The Influence of Sketch Quality on Perception of Product-Idea Creativity,” Kudrowitz, et. al


Why sketching?

Better sketches are more likely to be perceived as creative ideas


“The Influence of Sketch Quality on Perception of Product-Idea Creativity,” Kudrowitz, et. al


Why sketching?

Better sketches are more likely to be perceived as creative ideas


“The Influence of Sketch Quality on Perception of Product-Idea Creativity,” Kudrowitz, et. al


Why sketching?

Better sketches are more likely to be perceived as creative ideas


“..student drawing should be explicitly


recognized alongside writing, reading, and
talking as a key element in science education."

-Science magazine

“The Influence of Sketch Quality on Perception of Product-Idea Creativity,” Kudrowitz, et. al


Is this creative?
Is this creative?

Probably.
Is this creative?

Probably.

As a way of thinking and exploring, you should draw


however you want to - imperfections can often lead to
inspiration.
Is this creative?

Probably.

As a way of thinking and exploring, you should draw


however you want to - imperfections can often lead to
inspiration.

As a way of communicating, a good sketch can help get


the point across.
The building blocks of sketching
A visual language
The building blocks of sketching
The building blocks of sketching

A visual language

Mental models

Skills

Rules
The building blocks of sketching

A visual language

Mental models

Skills

Rules

Practice, practice, practice


Tools: what can I use?
Tools: what can I use?

Anything!

Tools: some “favorites”
Tools: some “favorites”

Pens Commit to your lines!


Tools: some “favorites”

Pens Commit to your lines!


fine tip pen


felt tip pen


Tools: some “favorites”

Pens Commit to your lines!


fine tip pen


felt tip pen


Pencils

soft pencil

white pencil
Tools: some “favorites”

Alcohol-based ink markers Not just your ordinary marker!


Tools: some “favorites”

Alcohol-based ink markers Not just your ordinary marker!


Tools: some “favorites”

Paper It matters!

Tracing paper

Marker paper
Tools: some “favorites”

Paper It matters!

Tracing paper

Marker paper
A visual language

Mental models
Skills
Rules
Mental models
Mental models

Draw a bike.
Mental models

Draw a bike.

Draw a lobster.
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
Mental models

Visual memory games


Architecture

Proportion

Necessary details
A visual language

Mental models
Skills
Rules
Skills

Draw big.

Skills

Draw with confidence.


Uncertainty is Visible
Skills

Draw with confidence.


Uncertainty is Visible

Uncertainty is visible!
Skills: Freehand shapes
Skills: Freehand shapes

Lines
Skills: Freehand shapes

Lines

Curves
Skills: Freehand shapes

Lines

Curves

Circles
Skills: Freehand shapes

Lines

Curves

Circles

Ellipses
Skills: Freehand shapes

Lines

Curves

Circles

Ellipses

Warm up with these shapes


A visual language

Mental models
Skills
Rules
Exercise!

Orient transparency horizontally (landscape)

Draw a line dividing transparency into left/right halves

Orient foam model with vertical edge facing you, and the
cylinder pointing to the right

Sketch the model on the left side of the transparency



Rules: Before the Renaissance

“Excuse me for shouting – I thought you


Santa Trinita Maestá, by Cimabue were farther away.”

Adapted from Gahan Wilson


Rules: The Renaissance

“Perspective is nothing else than seeing a


place behind a plane of glass, quite
transparent, on the surface of which the
object behind the glass are to be drawn”

- Leonardo Da Vinci
Rules: Perspective

Florentine architect Filippo Brunelleschi


1413 AD
Exercise!

Tape transparency horizontally onto the viewer

Place the model so that it appears in the right side of the


transparency

Orient the model as for sketch #1

Trace the outline of the model on the right side of the


transparency

tips: close one eye, look straight ahead at the model,


and don’t move your head once you start drawing
Rules: Draw what you see, not what you know
Rules: Draw what you see, not what you know

est. 9000 BC

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