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SCIENCE, TECHNOLOGY AND SOCIETY VIRTUAL EXHIBIT 2021

Technology can be a powerful tool for transforming learning. It can help affirm and advance
relationships, reinvent our approaches to learning and collaboration, shrink long-standing equity and
accessibility gaps, and adapt learning experiences to meet the needs of all people. However, to realize
fully the benefits of technology and provide authentic learning experiences, we need to use technology
effectively in their practice. To further understand that here are some technologies found in our house
that gives us significant impact in our day to day lives.
1. Laptop
Laptops combine all the input and output components and capabilities of a desktop computer.Today,
laptops are used in a variety of settings it includes taking notes in school or researching papers,
presenting information in meetings, accessing data away from home, playing games or watching
movies while traveling, and sending and receiving e-mail in a public place. Laptops are fully functional
computers that are designed for portability and convenience. Compared to a desktop tower computer,
laptops are smaller, weigh less, have fewer components and consume less power. A laptop is now a real
alternative to a desktop computer that you can carry on wherever you go. This makes laptops a great
choice me as a college student.
2. Cell phones
Cell phones are handheld devices that allow people to communicate over a network. Cell phones are
used for a variety of purposes, such as keeping in touch with family members, for conducting business,
and in order to have access to a telephone in the event of an emergency.We are living in the era of
gadgets and smartphones, and we’re always connected to our friends and millions of other
people, no matter where we are. With only our mobile devices we can read books, listen to
music, take pictures, watch videos, play games, create and edit documents. Therefore, people
are spending more and more time on their phones, increasing their usage time.
3.Earphones
An earphones is a hardware device that connects to a telephone or computer, allowing the user to talk
and listen while keeping their hands free. Earphones let a single user listen to an audio source privately,
in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. It is a great
use when listening to music or when watching TV or a movie. If we want to escape from the outside
world, eliminate the noise around us because this makes free our hands so that we can work, take
notes, open drawers to find files and do a myriad of other things while we’re on the phone letting us
potentially increase our productivity.
4.Smart Tv
The main function of a smart TV is access to a large number of channels that offer TV programs,
movies, and music without the need to connect a TV antenna or subscribe to a cable/satellite service.
Today's smart TVs will offer a variety of streaming services and content choices, including services
like Netflix, Amazon Prime Video, Disney Plus or HBO Max. A smart TV makes it easy to stream
movies and shows. This opens up a world of new entertainment options, from streaming video on
Netflix and Youtube and checking social media.
5.Computer
A computer is an electronic device that manipulates information, or data. Its functions are taking data
and instructions from a user, processing the data as per instructions, and displaying or storing the
processed data. A computer is used to type documents, send email, play games, and browse the
Web. You can also use it to edit or create spreadsheets, presentations, and even videos. Computer
technology has reached the dream of distance learning in reality. The standard and level of education
have increased and students are getting benefit from the computer. The best way to make education
accessible to everyone is through computers.

Slide 6
B. FIND THE OPTIMAL SOLUTION USING THE GRAPHICAL SOLUTION
PROCEDURE. HOW MANY TONS OF EACH PRODUCT SHOULD BE
PRODUCED, AND WHAT IS THE PROJECTED TOTAL PROFIT
CONTRIBUTION?
Slide 7
The objective function Maximum 40F +30S is subject to the constraints to be
equated to 0 accordingly. For the first constraint 0.4F + 0.5S ≤ 20 it will become
0.4F + 0.5S = 20. If F is equal to O, then S is equal to 40. If S is equal to 0, then F is
equal to 50. Next constraint is 0.2S ≤ 5 it will become 0.2S = 5. If F is equal to O,
then S is equal to 25. The last constraint is 0.6F + 0.3S ≤ 21 it will become 0.6F +
0.3S = 21 . If F is equal to O, then S is equal to 70. If S is equal to 0, then F is equal
to 35.
Slide 8
As you can see in the graph, the material 1 line has the points of (0,40) and (50,0).
For material 2 line, it has (0,25). The material 3 line has the points of (0,70) then
(35,0).
Slide 9
So the feasible region is located here (itudlo lang to nga side), below the extreme
points and the optimal solution is F = 25 and S = 20.
Slide 10
Using the desmos app, we can determined the extreme points of the given. X =
Tons of Fuel Additive (F) and Y = Tons of Solvent Base (S). There are 4 extreme
points. Extreme point A(0,25), Extreme point B(18.75,25), Extreme point C(25,20),
and Extreme point D(35,0).
Slide 11-12
Next, The extreme points should be substituted to the given objective function Max
40F + 30S to be able to determine the optimal solution. ZA 40(0) + 30(25) = 750.
ZB 40(18.75) + 30(25) = 1,500. ZC 40(25) + 30(20) = 1,600. ZD 40(35) + 30(0) =
1,400. So, Z sub C has the highest optimal value with 1,600.
Slide 13
ZC 40(25) + 30(20) = 1,600. Optimum Value = 1,600 . Optimum Solution: F =
25, S = 20. Therefore, 25 tons of Fuel Additive and 20 tons of Solvent Base should
be produced. Also, the projected total profit contribution is $1,600.00.

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