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4 Proficiency Bonus Yonbi Futton João Vitor F

CLAN
Passive
13 Passive
Perception Insight 9
Scout-Nin 7 Estudante Genin
BACKGROUND
1 Will of Fire CLASS & LEVEL RANK XP POINTS

Proficient / Expert

✔ ___ Saving Throw 16 30


✔ ___ Athletics
18 ✔ ___ Taijutsu

MAX: MAX:

98
___ Saving Throw HP Chakra Die
___ Acrobatics
11 ___ Sleight of Hand
TOTAL: TOTAL:
___ Stealth

7D8 7D10
Hit Die Chakra Die
✔ ___ Saving Throw

18 ✔ ___ Chakra Control


NAME ATK BONUS DMG CON

EFFECT RANGE DURATION CP

___ Saving Throw


___ Crafting
NAME ATK BONUS DMG CON
16 ✔ ___ History
Duravel
___ Investigation
___ Nature EFFECT RANGE DURATION CP Blood Line Latent
✔ ___ Ninjutsu Seal Weaver
___ Saving Throw Element Specialization
___ Animal Handling NAME ATK BONUS DMG CON Advanced Studies
___ Insight
10 ___ Medicine EFFECT RANGE DURATION CP
✔ Perception
___
___ Survival You can use this ability a
___ Genjutsu
number of times
___ Saving Throw NAME ATK BONUS DMG CON equal to your Proficiency
___ Deception bonus per long rest;Acidic
8 ___ Intimidation EFFECT RANGE DURATION CP
Mud: A creature who takes
___ Performance
___ Persuasion damage from or fails
JUTSU a saving throw against a
Yoton Hijutsu you cast, they
gain 1 rank of corroded.
1100 Ryo
Yonbi
Village Rank: Genin

Nature Affinity


Boil Release: The Futton clan has a unique talent for


Boiling Body: Your boiling chakra manifesting Boil Release due to their close affinity to
increases your physical
attributes. As a Bonus action, spend a both Fire and Water Release. Beginning at 7th level you
number of boil points gain the second Nature release you didn’t select from
up to the number of boil points you
have left. When you do, Boil Release Affinity clan trait. Also, at 7th level, when
you can touch a willing creature, casting a jutsu with either Fire or Water Release
increasing their Strength keywords, you deal triple damage to creatures with
or Dexterity score by 2 for each point
spent, until the end of temporary Hit points, and you can change the damage
your next turn. Alternatively, you can type if any to Acid. At 15th level when you deal Acid
spend boil points up damage, increase the damage by your Intelligence
to the number of boil points you have
left. When you do Modifier.
increase your Strength and Dexterity
score by 2 for each
point spent, until the end of your next
turn. Beginning at
7th level, at the beginning of each of
your turns you can
spend 1 boil point to maintain the
ability score bonus until
the end of your next turn. Beginning at Corrosive Aura: Beginning at 3rd level, your highly
11th level each point
you spend also increases the targets
corrosive chakra has the ability to melt through almost
affected ability score anything. When you would deal Acid damage to a
saving throws by +1 for each point creature who has a bonus to their AC as a result of a Jutsu
spent. Starting at 15th
level the affected creature gain a
or feature that costs chakra, you deal additional damage
bonus to constitution equal to twice your proficiency bonus. At 11th level, this
saving throws equal to the number of aura extends to all Boil Release Jutsu you would cast.
boil points spent for
the duration of this feature. Finally at
Futton Clan Hijutsu you cast that deals Acid Damage
18th level, the ignores Resistance. This increases to Immunity
duration becomes 1 minute. beginning at 18th level.
Ninjutsu Attack Taijutsu Attack Genjutsu Attack
Bonus 7 Bonus ??? Bonus BLEH
Ninjutsu Save Taijutsu Save Genjutsu Save
Jutsus Known: 14 DC 15 DC ??? DC BLEH

E-Rank 6 D-Rank 6 C-Rank


EARTH RELEASE: GEO BREASTPLATE BOIL RELEASE: UNRIVALED STRENGTH
BOIL RELEASE: ERUPTING PROPULSION BOIL RELEASE: STEAM ARMOR
BOIL RELEASE: ERUPTING PHYSIQUE LAVA RELEASE: RUBBER WALLENHANCEMENT

LAVA RELEASE: LAVA STREAM EVENING HEAVENLY CRUSH


LAVA RELEASE: QUICKLIME HARDENING WATER RELEASE: WALL OF WATER
EARTH RELEASE: EARTHENENTANGLEMENT WATER RELEASE: RAGING TIDE

2 B-Rank A-Rank S-Rank


LAVA RELEASE: LAVA CHAKRA MODE
EARTH RELEASE: EARTH-STYLE WALL

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