Irish Mythology A Class created for the MÖRK BORG FÖLK-LORE jam From the Hand of Michael Mars Russell
An Cailleach Tattoo drawn
and inked by Justin Lewis upon my flesh An Cailleach is an independent production by Michael Mars and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. Art Licensed from Frog God Games The primordial forces of this proto-deity grant you one of the
Divine following boons:
1 Blackthorn Staff - This staff is infused with a chill that
Hag freezes your enemies as the Caiileach’s staff freezes the realm. This staff deals an additional 1d6 cold damage that ignores armor whenever it strikes someone. The Cailleach is the Ancient Earth herself. She is the lichen-covered 2 Woolen Veil - This veil grows dirtier and dirtier as time rocks and the mountain peaks. She goes on, but when you wash it the color returns to the pure is the bared earth covered with white of fresh snow. Washing it also brings a thunderous snow and frost. She is the Deep storm that ravages the land and makes a creature of your Ancestress, veiled by the passage choice lose 1d10 hp if you succeed on a Powers check. of time. And you were born under her influences. 3 Corn Dolly - This corn dolly made from the last sheath of the crop helped insure that your family would not go Begins with 2d6x10s and 1 hungry over the long, cold winter, provided you cared for and Omen took in the Cailleach if she came to town. You may expend a HP: Toughness+d8 use of your Power to feed 1d4 people with nutritious food that tastes of dried blood mixed with corn meal. Abilities 4 Hag Stone - This stone was broken off of the Cailleach Divine Hags are filled with when she turned to stone as Brìghde took control of the season and year. Whenever you (die) part the veil between life the cold of Winter and and death, you have a 50% chance of turning to stone instead. Death, making them You will return to your normal form at the next nightfall. hardier than most. Roll 3d6+2 for Toughness. But 5 Imbolc Firewood - This firewood was gathered near the such resistance to the end of winter to last you until spring comes, but that day will elements twists your body not arrive soon. While carrying this firewood, neither cold and slows your nor weather affect you. movements. Roll 3d6-2 for Agility. As a part of 6 Shaping Hammer - Much as the Cailleach’s hammer divine design, you may shaped the valleys of the world, this hammer makes your path regain your Omen by easier by shaping it for you. Whenever you are traveling you rolling a d6. On a 1 a arrive in the shortest amount of time. Of course, you can still Misery occurs, on any other use this hammer to shape the skulls of your enemies, dealing result you regain the Omen. d8 damage with a DR 10 Strength Test.