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• +8 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +8 Dexterity
+0 Constitution +3 13 87 --
+3 +4 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
16
-1 Charisma
12d10 + 1d10 + 1d8
Total SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage Against
+3 plants that are magically
created or manipulated
DEFENSES HIT DICE DEATH SAVES
to impede movement
17 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+5
+0 +0
+4
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
Blindsight 10 ft.
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Ranger 12 / Fighter 1 / Warlock 1 KunDrun
CLASS & LEVEL PLAYER NAME
Wutrin
Aarakocra Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
CP 0
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
240 lb.
PUSH/DRAG/LIFT
480 lb.
EQUIPMENT
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Ranger 12 / Fighter 1 / Warlock 1 KunDrun
CLASS & LEVEL PLAYER NAME
Wutrin
Aarakocra Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
to Stealth checks as long as you remain there without spellcasting modifier (Spell DC 12, Spell Attack +4). * Svirfneblin Magic • EE
moving or taking actions. You can use an arcane focus as a spellcasting focus. You can cast nondetection on yourself at will, without
needing a material component. You can also cast
| 1 Minute * Expanded Spell List • PHB 109 blindness/deafness, blur, and disguise self once each
Additional spells are added to the warlock spell list for per long rest. INT is your spellcasting ability and you
* Multiattack • PHB 93 you. cast these spells at their lowest possible level.
* Proficiencies • PHB 71
=== AARAKOCRA RACIAL TRAITS ===
* Fighting Style • PHB 72
You adopt a fighting style specialty. * Ability Score Increase • EE
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Wutrin
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS / CHA 13 / 12 +5 / +4
Ranger / Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Mage Hand Warlock -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S
O Comprehend Languages Warlock -- 1A Self V,S,M 1 hour PHB 224 D: 1h, V/S/M
O Disguise Self Svirfneblin Magic -- 1A Self V,S 1 hour PHB 233 1/LR, D: 1h, V/S
O Locate Animals or Plants Ranger -- 1A Self V,S,M Instantaneous PHB 256 V/S/M
O Blindness/Deafness Svirfneblin Magic CON 17 1A 30 ft. V 1 minute PHB 219 1/LR, D: 1m, V
O Blur <C> Svirfneblin Magic -- 1A Self V Concentration, up to 1 minute PHB 219 1/LR, D: 1m, V
O Conjure Animals <C> Ranger -- 1A 60 ft. V,S Concentration, up to 1 hour PHB 127 Creatures: (See Description)*, D: 1h, V/S
O Nondetection Svirfneblin Magic -- 1A Touch V,S,M 8 hours PHB 263 D: 8h, V/S/M
SPELLS
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