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Fighter 2 KunDrun

CLASS & LEVEL PLAYER NAME


Adkas Galanodel
Eladrin (Variant) Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +2 Constitution +3 13 16 --
+2 +0 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
15
+1 Charisma
Total 2d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +3 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+0 P +1

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

11 +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Smith's Tools, Vehicles (Land)
+1 Deception CHA
+0 History INT === LANGUAGES ===
INTELLIGENCE
-1 Insight WIS Common, Elvish
30 ft. (Walking)
+0 +1 Intimidation CHA
+0 Investigation INT
10 -1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +1 Perception WIS


+1 Performance CHA === ACTIONS ===
-1 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+3 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
P +1 Survival WIS
Once per short rest, you can use a bonus action to

+1 regain 1d10 + 2 HP.

=== SPECIAL ===


Action Surge • 1 / Short Rest
12 You can take one additional action on your turn.
This can be used 1 times per short rest.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 3 Bludgeoning

9 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 2 KunDrun
CLASS & LEVEL PLAYER NAME
Adkas Galanodel
Eladrin (Variant) Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
* Hit Points • PHB 71 practice. After resting in this way, you gain the same
benefit that a human does from 8 hours of sleep.
* Proficiencies • PHB 71
* Ability Score Increase • BR
* Fighting Style • PHB 72
You adopt a fighting style specialty. * Elf Weapon Training • BR
You have proficiency with the longsword, shortsword,
| Archery • PHB shortbow, and longbow.
You gain a +2 bonus to attack rolls you make with
ranged weapons. * Fey Step • BR
Once per short rest, you can cast the misty step spell.
* Second Wind • PHB 72
Once per short rest, you can use a bonus action to
regain 1d10 + 2 HP.

| 1 / Short Rest • 1 Bonus Action

* Action Surge • PHB 72


You can take one additional action on your turn. This
can be used 1 times per short rest.

| 1 / Short Rest • Special

=== ELADRIN (VARIANT) RACIAL TRAITS ===

* Darkvision • BR 23
You can see in darkness (shades of gray) up to 60 ft.

* Keen Senses • BR 23
You have proficiency in the Perception skill.

* Fey Ancestry • BR 23
You have advantage on saves against being charmed,
and magic can’t put you to sleep.

* Trance • BR 23
You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb.
PUSH/DRAG/LIFT

450 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Adkas Galanodel
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 2nd LEVEL ===

O Misty Step Fey Step -- 1BA Self V Instantaneous PHB 260 1/SR, V

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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