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Fine emeralds arrays

This is a summary of all the fine emeralds arrays in the game. This guide is to help you to
find the proper array you want without having to read much in the game. Please enjoy 😊.

Bookmarks:
- Prism Levels Table
- Damage:
- Bloodbath
- Baneful strike
- Stifling strike
- Penetrating strike
- Delayed strike
- Survive:
-Intimidation
-Holy Healing
- Support:
-Protective Shield
- Rapid Strike
- Warrior
-Blessed Resistance
- Blessed Dexterity
- Blessed Passion
-Blessed Reflexes
- Blessed Power
- Dragon:
- Dragon Armor (effect of the array continue even if hero dies)
Bloodbath:
A good attacking array that can be increase hero crit damage up to 60%, with an attack bonus of
50%.

1. Stones effect for a level 6 prism:

2. Main effect for a level 6 prism:

3. And this is how far the array can go


DRAGON ARMOR:
A very good and useful array that gives a starting shield for the dragon.

1. Stone effect at a level 6 prism:

2. Main effect at level 6 prism:

And this is how far the array can go


PROTECTIVE SHIELD:
In my opinion one of the most underrated arrays. This array gives a shield to all units including
heroes. The shield can stack with other shields to. And it continues for the first 15sec which mainly can
absorb the damage from the initial dragon’s attacks.

1. Stones effect for a level 6 prism:

2. Main effect for a level 6 prism.

3. And how far the array can go


RAPID STRIKE:
Another main arrays used mainly to buff the ranged troops during siege and to increase overall
damage of ranged units.

1. Shards bonus for a level 6 prism:

2. Main effect of a level 6 prism:

3. And this is how far the array can go


WARRIOR:
Another array that’s used to buff only melee (including melee heroes). So if this combined with
rapid strike array for the ranged units + the protective shield array too. You will basically have an all-
army shield and boost.

1. Shards bonus for a level 6 prism:

2. Main effect for a level 6 prism:

3. And this is how far the array can go


INTIMIDATION:
A very common and powerful array used with gladiators. This basically increase health
of the hero and reduces the attack of the attackers by 35% (at level 6). If you combine this with the
dragon glad set (Grimfang set). The hero will have a 35% damage mitigation + a 35% reduces enemy
attack attacking the hero. Very good array for galdiators.

1. Shards bonus for a level 6 prism:

2. Main effect for a level 6 prism:

3. And this is how far the array can go


BANEFUL STRIKE:
A 4-shards array that just gives a healing reduction for units under attack.

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go


STIFLING STRIKE:
A magic attack booster array. This basically makes the magic dmg does by avril (mage heroes) is
boosted up to a 35%. A level 8 prism with this array gives the same effect of research t15 for mages and
necro. The magic resistance reduction is limited to units under attack only.

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go


PENETRATING STRIKE:
Another type of a booster array. This one gives a reduction to the physical resistance, which
means your melee troops (including heroes) will do more physical dmg to the unit under attack.

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go:


DELAYED STRIKE:
This array gives a significant reduction to attack speed for the units under attack up to a 65%
reduction for a level 10 prism.

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go:


HOLY HEALNG:
This array is really good in my opinion because at level 6 prism the healing received for the hero
is +55%. So, if the healing comes from floras or from another artifact then its boosted by a 55%. Now if
the hero has the trinket “BAND OF THE PISHOP” then 15% of that healing will pass to all nearby heroes
who don’t have that trinket.

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go:


BLESSED RESISITANCE:
A good array that buffs the nearby units against elemental damage.

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go


BLESSED DEXTERITY:
A good array that gives an attack speed bonus for the nearby heroes (lasts for 30sec).

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go


BLESSED PASSION:
An array that gives a critical hit chance and a critical hit damage bonus.

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go


BLESSED REFLEXES:
An array that gives an evasion and accuracy bonus to nearby units.

1. Shards bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go:


BLESSED POWER:
An array that gives a general health and attack bonus for the nearby units.

1. Sharda bonus for a level 6 prism:

2. The main effect for a level 6 prism:

3. And this is how far the array can go


PRISM LEVELS TABLE

prism upgrade

current level main socket othe 5 scockets

from 0 to 6 138 stones 690 stones

from 6 to 7 95 stones 475 stones

from 7 to 8 170 stones 850 stones

from 8 to 9 300 stones 1500 stones

from 9 to 10 510 stones 2550 stones

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