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COMPUTER GRAPHICS VIVA QUESTION BANK

MODULE 1

What is Computer Graphics?

Write the properties of video display devices?

Write the essential application of computer-graphic?

Write the difference between vector and raster graphics?

What are the advantages and disadvantages of direct view storage tubes?

What do you mean by scan conversion?

MODULE 2

Difference between DDA and Bresenham's line drawing algorithm.

What is an output primitive?

What is DDA? What are the disadvantages of DDA algorithm?

What is meant by antialiasing?

What are the solutions of antialiasing?

What is a filled area primitive?

What are the various for the Filled area Primitives?

Explain the concept of Boundary Fill Algorithm?

Explain the concept of seed Fill Algorithm?

Explain the concept of 4-connected and 8-connected approach

Explain the concept of scan line Algorithm?

What is Inside Outside test? What is its use?

What is aliasing?

What are Anti-aliasing Methods?


Explain Super-sampling method or post filtering

Explain Area sampling or Pre filtering

MODULE 3

What is Shearing?

What is scaling in computer graphics?

What are various geometric transformations?

What is translation,scaling ,reflection and shearing?

What is composite transformations?

How can we translate a two-dimensional point?

MODULE 4

What is viewing transformation?

Define Clipping and Clip window.

Define Window and viewport.

Define the following.

• Window

• View Port

• Viewing transformation

• Point clipping

What is the primary use of clipping in computer graphics?

Distinguish between convex and concave polygons?

What is seed fill?


What are the limitations of The Sutherland-Hodgeman Polygon Clipping Algorithm?

What are the limitations of The cohen-Sutherland line Clipping Algorithm?

MODULE 5

Differentiate between parallel projections from perspective projection.

What are the Spline curves?

What is the advantages of B spline over Bezier curve?

What is Projection?

Define B-Spline curve.

What is a spline?

What is the use of control points?

What are the different ways of specifying spline curve?

What are the important properties of Bezier Curve?.

Differentiate between interpolation spline and approximation spline.

Explain about fractals and self-similarity

MODULE 6

What is an animation?

Define Keyframe systems.

What is Fractals?

What is the Koch curve?

Explain Back face detection method and Depth buffer method

Explain area subdivision and A- Buffer method

Briefly explain about the basic transformations performed on three dimensional objects

Define computer graphics animation.


What is tweening?

Define frame.

What is random fractal?

What is frame in animation?

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