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Robin Gibson's

BITTYBURG
Civic Pride Edition

Township Mode Rules Scoring


For 1-100 players All modes follow the same rules for scoring
Set-Up Production
Each player needs a playsheet and a pencil After the last turn, tally your city's production:
All players will share 2 dice Follow all instructions for your Municipal Buildings. Tally
Gameplay any Goods, Money or Quality for them
The game will last 20 turns Calculate Bureaucracy by subtracting 3 Money for each
Each turn, roll both dice. All players simultaneously choose building with an *
1 die as their zone type and 1 for their map row Calculate Overcrowding by subtracting 1 Quality for each
Zoning zone other than the first of a type in every column
Draw the zone type icon in any square in the row you chose Lose 1 Money for each Park, and gain 0 Quality for the
first, 1 Quality for the second, 2 for the third and so forth
I rolled a 1 and a 4: I could draw...
I lose 3 Quality for this city by I lose 1 Money for each of my
....a Commercial zone in row 1 ....or a Park zone to row 3/4 having two Commercial zones Parks. I also gain 6 Quality, as
in the first column and 3 Park each of my parks provides 1
1 1
zones in the fourth. more
2 2
1 1 +0
3 3

4 4 2 2 +1

5 5 3 3
-1
4 4
6 L 6 L
5 -1 H 5 +2 H

If the dice match, draw the corresponding zone 6 L -1 6 L +3


type anywhere on the map
Gain 1 Quality and 1 Good for each Agricultural. Gain an
I rolled two 2s: 1 additional 1 Good if they are in the 16 spaces on the edge
Lose 1 Quality and gain 3 Goods for each Industrial. Gain
I can draw an Agricultural zone in 2
an additional 1 Good if they are in the 16 spaces on the
any open space on the map: 3 edge
4 Lose 3 Goods and gain 3 Money for each Commercial.
If there is no empty space in the row, draw the Gain an additional 2 Money if they are in the 9 spaces in
5
icon in any free space on the map. Mark it with the centre
an *
I gain 17 Goods and 0 Quality I lose 12 Goods and gain 10
from my Agricultural and Money from my Commercial
1 I rolled a 1 and 3:
Industrial zones zones
*
2 I choose to place a Park zone, but 1 +2 +2 +4 1
3 there is no room in the 3/4 row, so I
L draw the zone in row 2 and mark it 2 2 +3
+4
4
with a * 3 3
5 +3 +1 +3 +4
4 4
If you drew a Municipal zone, choose one of the
6 L
municipal building types to build on it. Write the 5 H 5 H

initial of the building type in the zone. You may


only have 1 of each municipal building 6 L 6 L +3

After drawing a zone, mark a space on the Turn Track. Begin


the next turn 1 +2 If +2
you have
+4 between 0 and 2 Residential, gain 1
Population, if 3-4, gain 2, and if 5 or more, gain 3
2

Regional Mode Rules 3


1
4
For 2-6 players With 4 Residential zones, my
5 1 2 2 H Population is 2
Set-Up
Each player needs a playsheet and a pencil
6 L
Players will take turns rolling 4 dice
Select a player to go first
If playing with 3 or 6 players, all players should fill in two Lose 5 Money per Municipal Building
spaces on thier turn track and map Calculation
After tallying production, turn negative Goods and Money
Gameplay totals positive, then subtract those from Quality
The game will last 20 turns ( 2 less for 3 or 6 players) Multiply the result of the previous step by Population to
Each turn, the current player rolls all 4 dice. They choose 2 find your Final Score.
for themselves. Everyone else uses the remaining 2
Victory
Once dice are assigned, All players simultaneously choose 1
In a multiplayer game, the player with the highest score wins
assigned die as their zone type and 1 for their map row In a solo game, compare your final score with the Ranking
Zoning follows the same rules as Township Mode table below to see how well you did.

Career Mode Rules Ranking

For 1 player 0 You can't even do business in this town again


Gameplay 5 You are generally disliked, but not despised
Follow the instructions for Township Mode
For the first game, you must achieve a final score of at least 1 10 You won't be re-elected, but you have the people's respect
to continue the campaign 15 With enough work, you just might win another election
For each subsequent game, your target score increases by 3 20 You feel confident you will see another term as mayor
You may not choose any of the Municipal Buildings you
used in your most recent previous game 25 You have made an impact that will not be soon forgotten
Try to stay in office for 10 terms! 30 The citizens raise funds to build a statue of you

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