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BACHELOR OF SCIENCE IN SOFTWARE ENGINEERING

INTERNSHIP PROGRAMME 2017


FACULTY OF SCIENCE
UNIVERSITY OF KELANIYA

Weekly Progress Report by the Intern


Student No: SE/2013/052
Name of the Intern: P.K.D.S. Randula
Internship Organization: Arimac Lanka (Pvt) Ltd.
Name of the Industry Supervisor: Eng. Indika Wijesooriya
Name of the Academic Supervisor: Dr. S. Pitigala
Report No: 05
Period Covered (dates): From 29/09/2017 To 06/10/2017

Instructions:

• This weekly report should be completed each week, and must be submitted on Moodle no
later than 11:59 p.m. on the Monday following the week in review.
• The answer to each question must contain at least fifty (50) words, and be typed in paragraph
form. Use complete sentences.
• Interns are strongly encouraged, but not required, to discuss their reports with their industry
supervisor each week.
• Please obtain the comments from your industry supervisor for the Report Nos: 4, 8, 16 and 20
and upload a scanned copy/image to Moodle. A separate evaluation sheet will be used for mid-term
and final evaluations by the industry supervisor.

1. Describe your main assignments and responsibilities for this report period.

In this week I had to do the final modifications of the 3d level and move on to the UI of the game.
Normally a 3d game consist of 3 layers of visuals. The 3d environment and the 2d UI layer. I build
the 3d layer in the past 2 weeks and now I have to build the UI layer. I got the help of my
supervisor to figure out the placement and type of UI elements we were going to use for the UI.
As UI plays a huge part of the interactions in the mobile games we had to do lots of modifications
and do lot of testing to figure out the best way to build the UI.

Weekly Report
Pg. 1/4
2. What responsibilities were particularly rewarding during this report period?

In this week I had to,

 Do the final modifications of the 3d level.


 TheUIUIelements
Get needed from
to betheoptimized
UI designa team.
lot to increase the user experience in the game,
 Figure out the best layout to place the UI.in the gameplay. There are lot of ways a single
which is a key factor that affect directly
 UI element
Build can be placed
the interaction in the UI.UIMaybe
layer between and theas3d
a button,
level. maybe as a toggle or maybe
 two and
Test buttons sometimes. IttoisUI
do modifications quite a hard task to figure out what is best for the user.
as necessary.

3. What experiences were particularly disappointing or frustrating?

4. Describe other professional growth opportunities (e.g., conferences, field trips, directed readings,
meetings, research...) that you were able to capitalize on this week.

I got my first client meeting this week. Client came to the office and we demonstrated the
5. work so far. They requested few minor changes. I learned how to interact with a client and
get the requirements we need.
Next week, I have to build the Augmented reality component of the project.

Briefly describe your plan for the next week.

Weekly Report
Pg. 2/4

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